Lumineth Realm-lords – Vanari Bladelords
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Vanari Bladelords

Bladelords are preternaturally talented in the art of the sword. Though of the Vanari, they are seconded to the Scinari, forming bodyguards for the Lumineth’s mages. In return they enjoy potent magical protection that sees them safe to the front line.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Sunmetal Greatblade: Perfect Strike
Sunmetal Greatblade: Perfect Strike2"1See below2+-21
Sunmetal Greatblade: Flurry of Blows
Sunmetal Greatblade: Flurry of Blows2"See below3+3+-1
Sunmetal Dual Blades
Sunmetal Dual Blades1"32+3+-11

Unit Size: 5      Points: 130
Battlefield Role: None
Base size: 32mm
Notes: For each SCINARI HERO included in your army, you can take 1 Vanari Bladelords unit as a Battleline unit.


This warscroll can be used in the following warscroll battalions:
 • Bladelord Host


A unit of Vanari Bladelords has any number of models, each armed with a Sunmetal Greatblade.

BLADELORD SENESCHAL: 1 model in this unit can be a Bladelord Seneschal. That model is armed with a Sunmetal Greatblade or Sunmetal Dual Blades. Add 1 to the Attacks characteristic of a Bladelord Seneschal’s Sunmetal Greatblade.


Guardians: Bladelords most commonly fight alongside Scinari, protecting them from harm.
Roll a dice before you allocate a wound or mortal wound to a friendly SCINARI model within 3" of any friendly units with this ability. On a 2+, you must allocate that wound or mortal wound to a friendly unit with this ability within 3" of that model, instead of to that model.

Swordmasters: Vanari Bladelords adopt different fighting styles depending upon the nature of their opponents.
Before fighting with this unit, choose either the Perfect Strike or Flurry of Blows Sunmetal Greatblade weapon characteristics. All of the models in the unit armed with Sunmetal Greatblades must use those characteristics when they attack. A Perfect Strike always hits (do not make a hit roll). A Flurry of Blows has an Attacks characteristic equal to the number of enemy models within 2" of the attacking model.

Vanashimor Banners: The banners worn by Vanari Bladelords, woven for them by the Scinari they protect, are proof against hostile magics.
Each time this unit is affected by a spell or endless spell, you can roll a dice. If you do so, on a 4+, ignore the effects of that spell or endless spell on this unit.

14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The VANARI keyword is used in the following Lumineth Realm-lords warscrolls:


The SCINARI keyword is used in the following Lumineth Realm-lords warscrolls:

14.1 Allocating Wounds
Wounds are allocated to the models in a unit 1 wound at a time. You can allocate the wounds caused to your units as you see fit. However, once you have allocated a wound to a model, you cannot allocate wounds to other models in the unit until that model is slain (see 14.2). If a unit is destroyed, all wounds that remain to be allocated to the unit are negated and have no effect.

The SCINARI and HERO keywords are used in the following Lumineth Realm-lords warscrolls:

© Vyacheslav Maltsev 2013-2022