Lumineth Realm-lords – Myari’s Purifiers
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6"
2
4+
7
WARSCROLL

Myari’s Purifiers

Myari’s Purifiers epitomise different aspects of the Lumineth way of war. Bahannar cleaves to the Alarith tradition, whilst Senaela is an expert archer and Ailenn, as a Bladelord, has a near-supernatural mastery over the arts of the sword.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Auralan Bow
Auralan Bow18"23+4+-11
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Stone Mallet
Stone Mallet1"33+3+-11
Sunmetal Greatsword
Sunmetal Greatsword1"22+2+-11
Vanari Dagger
Vanari Dagger1"13+4+-1
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 240
Battlefield Role: None
Notes: Single, Unique. Myari Lightcaller and Myari’s Purifiers must be taken as a set. Although taken as a set, each is a separate unit.

DESCRIPTION

Myari’s Purifiers is a unit that has 3 models. Ailenn, the Mind’s Edge, is armed with a Sunmetal Greatsword; Bahannar is armed with a Stone Mallet; and Senaela is armed with an Auralan Bow and Vanari Dagger.

ABILITIES

Crushing Blow: The Stoneguard land blows with the power of a mountain avalanche.
If the unmodified hit roll for an attack made with this unit’s Stone Mallet is 6, add 1 to the damage inflicted if that attack is successful.

Guardians: The Purifiers fight alongside Myari Lightcaller, protecting the mage from harm.
Roll a dice before you allocate a wound or mortal wound to a friendly MYARI LIGHTCALLER within 3" of this unit. On a 2+, you must allocate that wound or mortal wound to this unit instead.

Sunmetal Weapons: Weapons forged from sunmetal can burn a victim from the inside out.
If the unmodified hit roll for an attack made with this unit’s Sunmetal Greatsword or Auralan Bow is 6, that attack inflicts 1 mortal wound on the target and the attack sequence ends (do not make a wound or save roll).

KEYWORDS
ORDER, AELF, LUMINETH REALM-LORDS, YMETRICA, MYARI’S PURIFIERS
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
14.1 Allocating Wounds
Wounds are allocated to the models in a unit 1 wound at a time. You can allocate the wounds caused to your units as you see fit. However, once you have allocated a wound to a model, you cannot allocate wounds to other models in the unit until that model is slain (see 14.2). If a unit is destroyed, all wounds that remain to be allocated to the unit are negated and have no effect.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The MYARI LIGHTCALLER keyword is used in the following Lumineth Realm-lords warscrolls:

Leader
Wound Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Wound characteristic, the attack wounds the target and your opponent must make a save roll. If not, the attack fails and the attack sequence ends. An unmodified wound roll of 1 always fails and an unmodified wound roll of 6 always wounds. A wound roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).
© Vyacheslav Maltsev 2013-2021