A Mesmerising Mirror is a cursed thing indeed, sent from Slaanesh’s palace to ensnare the unwary. Those who manage to tear their gaze away feel a ripping pain in their soul – but those who do not suffer an even worse fate. Their essence is drawn from their body, trapped in the mirror forever more as a plaything for Slaaneshi daemons. SUMMONING: This endless spell is summoned with a spell that has a casting value of 6 and a range of 18". If successfully cast, set up this endless spell wholly within range and visible to the caster, and more than 1" from all models, other endless spells and invocations. Only HEDONITES OF SLAANESH WIZARDS can attempt to summon this endless spell. Irresistible Lure: The mirror lures mortals as a candle draws moths to its light. Those strong enough to turn away feel knives of anguish and loss driven into their hearts. Gaze Not into its Depths: A Mesmerising Mirror can enthral a warrior’s soul, dragging his essence screaming from his body if he looks too long upon its glory.If a unit starts a normal move, run or retreat within 12" of this endless spell, it suffers D3 mortal wounds unless it finishes that move closer to this endless. This ability has no effect on SLAANESH units. At the end of the movement phase, roll 6 dice for each HERO within 6" of this endless spell (roll separately for each HERO). For each 6, that HERO suffers a number of mortal wounds equal to the number of 6s that were rolled for that HERO. This ability has no effect on SLAANESH HEROES. Designer’s Note: If you rolled one 6 for a HERO, that HERO would suffer 1 x 1 = 1 mortal wound. If you rolled two 6s, that HERO would suffer 2 x 2 = 4 mortal wounds, if you rolled three 6s, that HERO would suffer 3 x 3 = 9 mortal wounds, and so on. | ||
The SLAANESH keyword is used in the following Hedonites of Slaanesh warscrolls:
The SLAANESH and HERO keywords are used in the following Hedonites of Slaanesh warscrolls: