Hedonites of Slaanesh – Hellflayer

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12"
7
4+
10
WARSCROLL

Hellflayer

Hellflayer chariots drive through the meadows of Slaanesh’s realm, dismembering those cursed to lie there in purgatory. On the battlefields of the Mortal Realms, they are roving weapons of war, their many scythes delivering death by a thousand cuts.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Piercing Claws
Piercing Claws1"43+4+-11
Flensing Whips
Flensing Whips2"63+4+-11
Poisoned Tongues
Poisoned Tongues1"43+4+-1
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 130
Battlefield Role: None
Base size: 120 x 92mm
Notes: Battleline if general is a Bladebringer, Herald on Hellflayer

A Hellflayer is driven by an Allurer armed with Piercing Claws.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Epicurean Revellers

MOUNT: This unit’s Steeds of Slaanesh are armed with Poisoned Tongues.

CREW: This unit has a Daemonette crew armed with Flensing Whips.

Soulscent: The whirling blades of this fearsome chariot mow down the enemy, transmuting their souls into an exhilarating incense that drives its riders into an ecstatic frenzy.
At the start of the combat phase, roll a dice for each enemy unit within 1" of this unit. On a 4+, that unit suffers D3 mortal wounds. In addition, for each 4+, add 1 to the Attacks characteristic of this unit’s melee weapons until the end of that phase. If that enemy unit has 10 or more models, both of the effects of this ability trigger on a 3+ instead.

KEYWORDS
CHAOS, HEDONITES OF SLAANESH, DAEMON, DAEMONETTE, SLAANESH, CHARIOT OF SLAANESH, HELLFLAYER
1.4.2 Your General
After you have picked your army, you must pick 1 model in your army to be your general. Generals are used to generate command points (see 6.0).
Army List
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14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The HELLFLAYER keyword is used in the following Hedonites of Slaanesh warscrolls:

Leader
None

The CHARIOT OF SLAANESH keyword is used in the following Hedonites of Slaanesh warscrolls:

None
© Vyacheslav Maltsev 2013-2024