Daughters of Khaine – Slaughter Queen
This warscroll does not meet the selection criteria (see Settings tab).
6"
5
5+
8
WARSCROLL

Slaughter Queen

It is a Slaughter Queen’s role to embody the aggressive martial prowess of Khaine himself. With a blade in each hand, the Slaughter Queen hacks and spins in the maelstrom of close combat while chanting blood-curdling battle rites.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Deathsword
Deathsword1"33+3+-1D3
Blade of Khaine
Blade of Khaine1"43+4+-11
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 120
Battlefield Role: Leader
Base size: 25mm
Notes: Single

DESCRIPTION

A Slaughter Queen is a single model armed with a Deathsword and Blade of Khaine.

ABILITIES

Priestess of Khaine: Bloodshed and sacrifice calls the might of the Murder God to the battlefield.
This unit knows the following prayers:

Dance of Doom: Dance of Doom is a prayer that has an answer value of 3. If answered, in the combat phase, after the chanter has fought in that phase for the first time, when it is your turn to pick a unit to fight, the chanter can be picked to fight for a second time if it is within 3" of any enemy units.

Rune of Khaine: Rune of Khaine is a prayer that has an answer value of 3. If answered, pick 1 of the chanter’s melee weapons (it cannot be a weapon used by a mount). Until your next hero phase, that melee weapon has a Damage characteristic of D3 instead of the value shown in its profile.

Touch of Death: Touch of Death is a prayer that has an answer value of 3 and a range of 3". If answered, pick 1 enemy unit within range and visible to the chanter. Then, take a dice and hide it in one of your hands. Your opponent must pick one of your hands. If they pick the one holding the dice, that enemy unit suffers D3 mortal wounds.

COMMAND ABILITIES

Orgy of Slaughter: The Slaughter Queen orders her warriors to renew their assault twice over.
You can use this command ability once per turn in your hero phase. If you do so, pick 1 friendly DAUGHTERS OF KHAINE unit that has not fought in that phase and is wholly within 12" of this model and within 3" of any enemy units. That unit can fight.

KEYWORDS
ORDER, AELF, DAUGHTERS OF KHAINE, HERO, PRIEST, SLAUGHTER QUEEN
20.1 Chanting Prayers
In your hero phase, you can chant prayers with friendly PRIESTS. You cannot chant the same prayer more than once in the same hero phase, even with a different PRIEST. In order to chant a prayer, pick a friendly PRIEST, say which of the prayers that they know will be chanted, and then make a chanting roll by rolling a dice. If the chanting roll is equal to or greater than the answer value of the prayer, the prayer is answered.
22.3.1 Mounts, Companions and Crew
Sometimes the description on a warscroll will say whether the models in the unit have mounts, companions or a crew. When a model attacks, its mount, companions and crew attack too, and when the model is removed from play, its mount, companions and crew are removed too. For rules purposes, companions and crew are treated in the same manner as mounts.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).

The AELF keyword is used in the following Daughters of Khaine warscrolls:

None
Battleline
Leader
Leader, Behemoth

The HERO keyword is used in the following Daughters of Khaine warscrolls:

Leader
Leader, Behemoth

The PRIEST keyword is used in the following Daughters of Khaine warscrolls:

Leader
Leader, Behemoth

The SLAUGHTER QUEEN keyword is used in the following Daughters of Khaine warscrolls:

Leader
Leader, Behemoth
© Vyacheslav Maltsev 2013-2021