A Bloodwrack Shrine is a mobile altar that radiates an aura of agonising pain. As the shrine rolls into battle, its Medusa guardian hurls malevolent curses and affixes foes with her deadly gaze.
Unit Size: 1 Points: 180
Battlefield Role: Leader
Base size: 120 x 92mm
A Bloodwrack Shrine is ridden by a Bloodwrack Medusa armed with a Bloodwrack Stare, Bloodwrack Spear, Whisperclaw and Tail of Serpents. BATTALIONS:
This warscroll can be used in the following warscroll battalions:
• Shrine Brood
This unit can attempt to cast
1 spell in your hero phase
and attempt to unbind
2 spells in the enemy hero phase.
This unit is accompanied by Shrinekeepers armed with Goadstaves.
Aura of Agony: Bloodwrack Shrines emit an aura that causes waves of agony to course through the enemy.
At the start of your hero phase
, you can roll 1 dice for each enemy unit within 7" of this unit. If the roll is equal to or greater than the Aura of Agony value shown on this unit’s damage table, that enemy unit suffers D3 mortal wounds
. The same unit cannot be affected by this ability more than once per turn.
Bladed Impact: The bladed carriage of a Bloodwrack Shrine can cleave its way through enemy ranks with ease.
After this unit makes a charge move
, you can pick 1 enemy unit within 1" of this unit and roll a dice. On a 2+, that enemy unit suffers D3 mortal wounds
Bloodwrack Stare: Should a victim’s eyes lock with a Bloodwrack Medusas stare for even a second, their life blood will violently rebel, flooding from every pore until their body collapses into a pool of gore.
Do not use the attack sequence
for an attack made with a Bloodwrack Stare. Instead, roll a number of dice equal to the number of models in the target unit that are within range of the attack. For each 5+, the target unit suffers 1 mortal wound
Melusai Kin: A Bloodwrack Medusa leads her Melusai kin into battle, encouraging them to follow her example and strike down the enemy with brutal swiftness.
At the start of your combat phase
, you can pick 1 friendly MELUSAI
unit wholly within 12" of this unit. Add 1 to the number of the current battle round when determining the abilities gained by that unit from the Blood Rites
battle trait until the end of that phase. This ability and other similar abilities are cumulative.
Enfeebling Foe: The Bloodwrack Medusa reaches into her victims minds, sapping their strength.
Enfeebling Foe is a spell that has a casting value of 5 and a range of 18". If successfully cast, pick 1 enemy unit within range and visible to the caster. Subtract 1 from wound rolls for attacks made with melee weapons by that unit until your next hero phase.