Bloodwrack Medusae are sorceresses gifted - or cursed - with enormous serpentine bodies and heads crowned with snakes. They are so full of spite and shadow magic that to meet their horrific gaze can cause explosive haemorrhaging.
Unit Size: 1 Points: 130
Battlefield Role: Leader
Base size: 40mm
A Bloodwrack Medusa is armed with a Bloodwrack Stare, Bloodwrack Spear, Whisperclaw and Tail of Serpents. WIZARD:
This unit can attempt to cast
1 spell in your hero phase
and attempt to unbind
2 spells in the enemy hero phase.
Bloodwrack Stare: Should a victim’s eyes lock with a Medusa’s stare for even a second, their life blood will violently rebel, flooding from every pore until their body collapses into a pool of gore.
Do not use the attack sequence
for an attack made with a Bloodwrack Stare. Instead, roll a number of dice equal to the number of models in the target unit that are within range of the attack. For each 5+, the target unit suffers 1 mortal wound
Melusai Kin: A Bloodwrack Medusa leads her Melusai kin into battle, encouraging them to follow her example and strike down the enemy with brutal swiftness.
At the start of your combat phase
, you can pick 1 friendly MELUSAI
unit wholly within 12" of this unit. Add 1 to the number of the current battle round when determining the abilities gained by that unit from the Blood Rites
battle trait until the end of that phase. This ability and other similar abilities are cumulative.
Enfeebling Foe: The Bloodwrack Medusa reaches into her victims’ minds, sapping their strength.
Enfeebling Foe is a spell that has a casting value
of 5 and a range of 18". If successfully cast, pick 1 enemy unit within range and visible to the caster. Subtract 1 from wound rolls
for attacks made with melee weapons by that unit until your next hero phase