A High Gladiatrix is a living conduit of Khaine’s wrath. Striding at the head of their sisters’ advance, these paragons of combat ride the wave of fanaticism that spreads through a warcoven, channelling it into acts of gruesome murder.
Unit Size: 1 Points: 90
Battlefield Role: Leader
Base size: 32mm
Notes: Single
A High Gladiatrix is armed with a Barbed Whip and Gladiatrix’s Blade.
Dance of Death: High Gladiatrixes manoeuvre through the enemy ranks with the greatest of ease.
This unit is eligible to fight in the
combat phase if it is within 6" of an enemy unit instead of 3", and it can move an extra 3" when it
piles in.
Killing Stroke: A High Gladiatrix prides herself on slaying enemies with magnificently gory flourishes, killing them with a brutal whip motion or single precise stroke from her blade.
At the end of the
combat phase, you can pick 1 enemy
HERO within 1" of this unit and roll a D3. Add the number of
wounds allocated to that enemy
HERO to the roll. If the roll is equal to or greater than that enemy
HERO’s Wounds characteristic, it is slain.
Paragon of Slaughter: The spectacular acts of death-dealing performed by a High Gladiatrix inspire nearby Daughters of Khaine, setting their souls aflame with the power of the Bloody-Handed God.
Melee weapons used by friendly
WITCH AELVES and
SISTERS OF SLAUGHTER units wholly within 12" of any friendly units with this ability have a To Wound characteristic of 3+ instead of 4+ and a Rend characteristic of -1 instead of ‘-’.