Daughters of Khaine – High Gladiatrix
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6"
6
5+
8
WARSCROLL

High Gladiatrix

A High Gladiatrix is a living conduit of Khaine’s wrath. Striding at the head of their sisters’ advance, these paragons of combat ride the wave of fanaticism that spreads through a warcoven, channelling it into acts of gruesome murder.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Barbed Whip
Barbed Whip3"43+3+-11
Gladiatrix’s Blade
Gladiatrix’s Blade1"23+3+-11
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 90
Battlefield Role: Leader
Base size: 32mm
Notes: Single

A High Gladiatrix is armed with a Barbed Whip and Gladiatrix’s Blade.

Dance of Death: High Gladiatrixes manoeuvre through the enemy ranks with the greatest of ease.
This unit is eligible to fight in the combat phase if it is within 6" of an enemy unit instead of 3", and it can move an extra 3" when it piles in.

Killing Stroke: A High Gladiatrix prides herself on slaying enemies with magnificently gory flourishes, killing them with a brutal whip motion or single precise stroke from her blade.
At the end of the combat phase, you can pick 1 enemy HERO within 1" of this unit and roll a D3. Add the number of wounds allocated to that enemy HERO to the roll. If the roll is equal to or greater than that enemy HERO’s Wounds characteristic, it is slain.

Paragon of Slaughter: The spectacular acts of death-dealing performed by a High Gladiatrix inspire nearby Daughters of Khaine, setting their souls aflame with the power of the Bloody-Handed God.
Melee weapons used by friendly WITCH AELVES and SISTERS OF SLAUGHTER units wholly within 12" of any friendly units with this ability have a To Wound characteristic of 3+ instead of 4+ and a Rend characteristic of -1 instead of ‘-’.

KEYWORDS
ORDER, DAUGHTERS OF KHAINE, AELF, HERO, HIGH GLADIATRIX
12.2 Pile In
You can move a model making a pile-in move up to 3". When you make a pile-in move with a model, it must finish the move no further from the nearest enemy unit than it was at the start of the move.
14.1 Allocating Wounds
Wounds are allocated to the models in a unit 1 wound at a time. You can allocate the wounds caused to your units as you see fit. However, once you have allocated a wound to a model, you cannot allocate wounds to other models in the unit until that model is slain (see 14.2). If a unit is destroyed, all wounds that remain to be allocated to the unit are negated and have no effect.

The WITCH AELVES keyword is used in the following Daughters of Khaine warscrolls:

Battleline

The SISTERS OF SLAUGHTER keyword is used in the following Daughters of Khaine warscrolls:

Battleline

The HERO keyword is used in the following Daughters of Khaine warscrolls:

Leader, Behemoth
Leader
© Vyacheslav Maltsev 2013-2022