The shining golden warriors known as the Adeptus Custodes are the elite bodyguard of the Emperor himself. Their word is law and their might in battle unsurpassed, even amongst the ranks of the Space Marines. Striding resplendent and fearless through the fog of war, they bring hope to the embattled civilisations of Mankind and swift death to their enemies.
|Adeptus Custodes||Index||10||July 2023|
|Munitorum Field Manual|
|Munitorum Field Manual||Expansion||10||1.4||October 2023|
|Balance Dataslate||Rulebook||10||Autumn 2023||September 2023|
|Imperial Armour: Adeptus Custodes|
|Imperial Armour: Adeptus Custodes||Datasheet||10||June 2023|
Created deep in the Emperor’s Palace using esoteric genealchemies and other, even more mysterious processes, the warriors of the Adeptus Custodes are the Emperor’s personal bodyguards. Known as the Ten Thousand, they are the most elite warriors in the entire Imperium, and are armed and armoured to match. In battle, they deploy highly flexible fighting forces, from peerless infantry and lightning-fast jetbikes to indomitable combat walkers and line-shattering battle tanks. It is in melee combat that they truly excel, however, each warrior having mastered the nuanced and subtle fighting stances designed to dominate the Custodians’ many enemies.At the start of the Fight phase, select one Ka’tah Stance from the list below to be active for your army until the end of the phase. While a Ka’tah Stance is active for your army, each unit from your army with this ability gains the relevant ability.
Kaptaris is optimised to trap enemy units in close combat with the Custodes, where the elite warriors can eliminate them.
Each time a melee attack targets this unit, subtract 1 from the Hit roll.
This aggressive fighting style has been adapted for the Custodes to deal with hordes of foes who vastly outnumber them.
Melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability.
Masters of Rendax are superlative monster and warmachine hunters.
Melee weapons equipped by models in this unit have the [LETHAL HITS] ability.
The cellular alchemy that creates the warriors of the Adeptus Custodes leaves them forever touched by a spark of the Emperor’s own greatness. Beyond their martial might and incorruptible nobility, this energy manifests itself as an almost supernatural warding, as though the Custodians were protected by the hand of the Emperor.ADEPTUS CUSTODES models from your army have the Feel No Pain 4+ ability against mortal wounds.
This warrior is implacable on the field, the Emperor’s will made manifest. No foe can hope to stop him achieving his goals, and those who stand before his battle fury see their death swiftly approaching.
This warrior epitomises the martial genius of the Adeptus Custodes. His judgement is sound, his tactical acumen impeccable.
An ancient weapon that burns with a bitterly cold and dark energy, the Veiled Blade is bestowed upon a Custodian who has vowed to recover that which should remain hidden from Humanity, and return it to the Dark Cells.
This warrior never relents in the pursuit of his quarry – any apparent withdrawal he makes merely brings death to his foe sooner.
Some weapons strike in a flurry of blows, tearing the foe apart with relentless ferocity.Weapons with [SUSTAINED HITS X] in their profile are known as Sustained Hits weapons. Each time an attack is made with such a weapon, if a Critical Hit is rolled, that attack scores a number of additional hits on the target as denoted by ‘x’.
Some weapons can inflict fatal injuries on any foe, no matter their resilience.Weapons with [LETHAL HITS] in their profile are known as Lethal Hits weapons. Each time an attack is made with such a weapon, a Critical Hit automatically wounds the target.
Some attacks are so powerful that no armour or force field can withstand their fury.Some attacks inflict mortal wounds. Each mortal wound inflicts one point of damage on the target unit, and they are always applied one at a time. Do not make a Wound roll or saving throw (including invulnerable saving throws) against a mortal wound – just allocate it as you would any other attack and inflict damage to a model in the target unit as described below.
Some warriors refuse to be laid low, even by what should be fatal wounds.Some models have ‘Feel No Pain x+’ listed in their abilities. Each time a model with this ability suffers damage and so would lose a wound (including wounds lost due to mortal wounds), roll one D6: if the result is greater than or equal to the number denoted by ‘x’, that wound is ignored and is not lost. If a model has more than one Feel No Pain ability, you can only use one of those abilities each time that model suffers damage and so would lose a wound.
The ANATHEMA PSYKANA keyword is used in the following Adeptus Custodes datasheets:
Some warriors attack with blinding speed, landing their blows before their foes can react.Units with this ability that are eligible to fight do so in the Fights First step, provided every model in the unit has this ability.
The ADEPTUS CUSTODES and INFANTRY keywords are used in the following Adeptus Custodes datasheets:
The CHARACTER keyword is used in the following Adeptus Custodes datasheets: