Book | Kind | Edition | Version | Last update |
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![]() | Faction | 3 | 1.1 | April 2025 |
Hernkyn Yaegirs are self-sufficiency specialists. They are also skilled warriors who, usually unsupported, embark upon missions equipped for countless contingencies. This allows them to adapt to hazardous environments and enemy actions with decisive speed.
In the Ready step of each Strategy phase after the first, you gain Resourceful points determined by the number of friendly HERNKYN YAEGIR operatives in the killzone that aren’t within control range of enemy operatives. At the end of each turning point, discard your Resourceful points.
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The first of their Kindred to set foot on new worlds, Yaegirs are frequently deployed for extended periods and are experts in swiftly evaluating and exploiting their area of operations.
STRATEGIC GAMBIT in the first turning point. Each friendly HERNKYN YAEGIR operative wholly within your drop zone can immediately perform a free Reposition action. Each that does so must end that move wholly within 4" of your drop zone.Being experienced survivalists, Hernkyn Yaegirs are skilled hunters, well used to stalking and engaging their prey from the shadows.
Yaegirs are extensively trained in the use of plasma knives and other close combat weapons, wielding them with ruthless precision.
A lifetime of frontier exploration coupled with their kind’s natural fortitude renders Hernkyn Yaegirs highly resistant to injury.
Hernkyn Yaegirs stalk their enemies with great patience, using the surrounding terrain to conceal themselves from prying eyes.
Stocky and stalwart, Hernkyn Yaegirs grit their teeth and shrug off wounds that would fell other species.
Squads of Hernkyn Yaegirs are exceptionally close-knit and operate with instinctive coordination.
All Kin desire to return to their Hold’s Ancestor Core upon their death. Hernkyn will fight tooth and nail to ensure that none of their fallen are left behind.
The Kin are steadfast and determined in defence. They maintain accurate and punishing fire even as their enemies close in.
The superheated edge of a plasma knife can slice through several inches of solid metal. Armour and bone are no match for such a cutting edge.
Fitted with fin stabilisers, these specially crafted bolt shells are designed to enhance accuracy and lethality at extreme range.
These bolt rounds are packed with shrapnel and phosphor, detonating on impact and emitting a cloud of lethal burning shards.
Hernkyn Yaegirs ordinarily wear only light armour. These thin but resilient semi-ceramic undersuits provide the wearer with an additional layer of protection.
APL![]() |
MOVE![]() |
SAVE![]() |
WOUNDS![]() |
NAME | ATK | HIT | DMG | WR | ||||
Bolt revolver | ||||||||
Bolt revolver | 4 | 3+ | 3/5 | Range 8" | Range 8" | |||
Bolt shotgun (short range) | ||||||||
Bolt shotgun (short range) | 4 | 3+ | 4/4 | Range 6" | Range 6" | |||
Bolt shotgun (long range) | ||||||||
Bolt shotgun (long range) | 4 | 5+ | 2/2 | - | ||||
Plasma Knife | ||||||||
Plasma Knife | 4 | 3+ | 3/5 | Lethal 5+ | Lethal 5+ |
HERNKYN YAEGIR, LEAGUES OF VOTANN, LEADER, THEYN
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⌀28mm |
Bladekyn silently stalk their quarry, their advanced blades deactivated to maximise efficiency and stealth. When they strike with their searing plasma knives, it is with a flurry of expert lunges and slashes, carving through armour and leaving smoking and cauterised gouges in the foe’s flesh.
Bladekyn silently stalk their quarry, their advanced blades deactivated to maximise efficiency and stealth. When they strike with their searing plasma knives, it is with a flurry of expert lunges and slashes, carving through armour and leaving smoking and cauterised gouges in the foe’s flesh. |
APL![]() |
MOVE![]() |
SAVE![]() |
WOUNDS![]() |
NAME | ATK | HIT | DMG | WR | ||||
Throwing plasma knife | ||||||||
Throwing plasma knife | 4 | 3+ | 3/5 | Range 6", Lethal 5+, Limited 1, Silent | Range 6", Lethal 5+, Limited 1, Silent | |||
Dual plasma knives | ||||||||
Dual plasma knives | 4 | 3+ | 3/5 | Ceaseless, Lethal 5+ | Ceaseless, Lethal 5+ |
HERNKYN YAEGIR, LEAGUES OF VOTANN, BLADEKYN
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⌀28mm |
APL![]() |
MOVE![]() |
SAVE![]() |
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NAME | ATK | HIT | DMG | WR | ||||
Wroughtlock revolvers | ||||||||
Wroughtlock revolvers | 4 | 3+ | 3/5 | Range 9", Ceaseless, Lethal 5+ | Range 9", Ceaseless, Lethal 5+ | |||
Fists | ||||||||
Fists | 3 | 4+ | 2/3 | - |
HERNKYN YAEGIR, LEAGUES OF VOTANN, BOMBAST
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⌀28mm |
APL![]() |
MOVE![]() |
SAVE![]() |
WOUNDS![]() |
NAME | ATK | HIT | DMG | WR | ||||
APM launcher (armour piercing) | ||||||||
APM launcher (armour piercing) | 5 | 4+ | 4/5 | Heavy (Reposition only), Piercing 1, Bipod* | Heavy (Reposition only), Piercing 1, Bipod* | |||
APM launcher (breaching) | ||||||||
APM launcher (breaching) | 5 | 4+ | 3/5 | Blast 2", Heavy (Reposition only), Bipod* | Blast 2", Heavy (Reposition only), Bipod* | |||
APM launcher (high explosive) | ||||||||
APM launcher (high explosive) | 5 | 4+ | 2/4 | Blast 3", Heavy (Reposition only), Bipod* | Blast 3", Heavy (Reposition only), Bipod* | |||
Fists | ||||||||
Fists | 3 | 4+ | 2/3 | - |
HERNKYN YAEGIR, LEAGUES OF VOTANN, GUNNER
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⌀28mm |
APL![]() |
MOVE![]() |
SAVE![]() |
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NAME | ATK | HIT | DMG | WR | ||||
Bolt revolver | ||||||||
Bolt revolver | 4 | 4+ | 3/5 | Range 8" | Range 8" | |||
Entrencher | ||||||||
Entrencher | 3 | 4+ | 3/4 | - |
HERNKYN YAEGIR, LEAGUES OF VOTANN, IRONBRAEK
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⌀28mm |
APL![]() |
MOVE![]() |
SAVE![]() |
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NAME | ATK | HIT | DMG | WR | ||||
Magna-coil rifle (concealed) | ||||||||
Magna-coil rifle (concealed) | 4 | 2+ | 3/3 | Devastating 3, Heavy, Piercing 1, Silent, Concealed Position* | Devastating 3, Heavy, Piercing 1, Silent, Concealed Position* | |||
Magna-coil rifle (mobile) | ||||||||
Magna-coil rifle (mobile) | 4 | 3+ | 3/4 | Heavy (Reposition only), Piercing 1 | Heavy (Reposition only), Piercing 1 | |||
Magna-coil rifle (stationary) | ||||||||
Magna-coil rifle (stationary) | 4 | 2+ | 3/3 | Devastating 3, Heavy, Piercing 1 | Devastating 3, Heavy, Piercing 1 | |||
Fists | ||||||||
Fists | 3 | 4+ | 2/3 | - |
HERNKYN YAEGIR, LEAGUES OF VOTANN, RIFLEKYN
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⌀28mm |
APL![]() |
MOVE![]() |
SAVE![]() |
WOUNDS![]() |
NAME | ATK | HIT | DMG | WR | ||||
SiNR handbow | ||||||||
SiNR handbow | 4 | 4+ | 3/5 | Silent | Silent | |||
Throwing hatchet | ||||||||
Throwing hatchet | 4 | 3+ | 3/5 | Range 6", Limited 1, Rending, Silent | Range 6", Limited 1, Rending, Silent | |||
Hatchet | ||||||||
Hatchet | 4 | 3+ | 4/5 | - |
HERNKYN YAEGIR, LEAGUES OF VOTANN, TRACKER
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⌀28mm |
APL![]() |
MOVE![]() |
SAVE![]() |
WOUNDS![]() |
NAME | ATK | HIT | DMG | WR | ||||
Bolt revolver | ||||||||
Bolt revolver | 4 | 4+ | 3/5 | Range 8" | Range 8" | |||
Bolt shotgun (short range) | ||||||||
Bolt shotgun (short range) | 4 | 3+ | 4/4 | Range 6" | Range 6" | |||
Bolt shotgun (long range) | ||||||||
Bolt shotgun (long range) | 4 | 5+ | 2/2 | - | ||||
Fists | ||||||||
Fists | 3 | 4+ | 2/3 | - | ||||
Plasma Knife | ||||||||
Plasma Knife | 4 | 4+ | 3/5 | Lethal 5+ | Lethal 5+ |
HERNKYN YAEGIR, LEAGUES OF VOTANN, WARRIOR
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⌀28mm |
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Frag grenade
NAME | ATK | HIT | DMG | |
Frag grenade | 4 | 4+ | 2/4 | |
WR | ||||
Range 6", Blast 2", Saturate |
Krak grenade
NAME | ATK | HIT | DMG | |
Krak grenade | 4 | 4+ | 4/5 | |
WR | ||||
Range 6", Piercing 1, Saturate |
The HERNKYN YAEGIR keyword is used in the following Hernkyn Yaegir datacards:
The LEAGUES OF VOTANN keyword is used in the following Hernkyn Yaegir datacards:
Hernkyn Yaegirs are self-sufficiency specialists. They are also skilled warriors who, usually unsupported, embark upon missions equipped for countless contingencies. This allows them to adapt to hazardous environments and enemy actions with decisive speed.
In the Ready step of each Strategy phase after the first, you gain Resourceful points determined by the number of friendly HERNKYN YAEGIR operatives in the killzone that aren’t within control range of enemy operatives. At the end of each turning point, discard your Resourceful points.
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