The soldiers of the Wahapedian Detachment make up the vast bulk of the Imperial war machine. It is they who lay down their lives on every battlefront to hold the line against tides of mutants, monsters and heretics. Yet even amongst the tragically expendable masses of the Imperial Guard, there are elite warriors that stand ready to deploy.
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Some units make their way to battle via tunnelling, teleportation, high-altitude descent or other extraordinary means that allow them to appear suddenly in the thick of the fighting.
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models. If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.Mighty heroes fight at the forefront of battle.
Some CHARACTER units have ‘Leader’ listed on their datasheets. Such CHARACTER units are known as Leaders, and the units they can lead – known as their Bodyguard units – are listed on their datasheet.In battle, Space Marines swear mighty oaths to destroy the enemies of the Emperor and uphold the honour of their Chapter, and such vows are sacrosanct. When the Angels of Death strike, they do so with the precision of a surgeon and the force of a thunderbolt. Experience and strategic expertise help them to read the shifting shape of the battle with post-human speed and clarity, directing their wrath towards one priority target after another. Command assets are annihilated, leaving the enemy reeling leaderless. Heavy armour, potent artillery and the vaunted elites of the foe’s forces are laid waste with horrifying speed, until the Emperor’s Angels of Death stand victorious over a field of smouldering wreckage and bolt-riddled corpses, and honour is finally satisfied.
If your Army Faction is ADEPTUS ASTARTES, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target, you can re-roll the Hit roll.Certain weapons are the bane of a particular foe.
Weapons with [ANTI-KEYWORD X+] in their profile are known as Anti weapons. Each time an attack is made with such a weapon against a target with the keyword after the word ‘Anti-’, an unmodified Wound roll of ‘x+’ scores a Critical Wound.Some weapons are designed to root enemy formations out of entrenched positions.
Weapons with [IGNORES COVER] in their profile are known as Ignores Cover weapons. Each time an attack is made with such a weapon, the target cannot have the Benefit of Cover against that attack.Torrent weapons shoot clouds of fire, gas or other lethal substances that few foes can hope to evade.
Weapons with [TORRENT] in their profile are known as Torrent weapons. Each time an attack is made with such a weapon, that attack automatically hits the target.The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The INFANTRY keyword is used in the following Space Marines datasheets:
The CHARACTER keyword is used in the following Space Marines datasheets:
The EPIC HERO keyword is used in the following Space Marines datasheets:
The IMPERIUM keyword is used in the following Space Marines datasheets:
The TERMINATOR keyword is used in the following Space Marines datasheets:
The CHAPTER MASTER keyword is used in the following Space Marines datasheets:
The DEATHWING keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES and TERMINATOR keywords are used in the following Space Marines datasheets:
The VANGUARD VETERAN SQUAD keyword is used in the following Space Marines datasheets:
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The ADEPTUS ASTARTES and INFANTRY keywords are used in the following Space Marines datasheets:
Some weapons strike in a flurry of blows, tearing the foe apart with relentless ferocity.
Weapons with [SUSTAINED HITS X] in their profile are known as Sustained Hits weapons. Each time an attack is made with such a weapon, if a Critical Hit is rolled, that attack scores a number of additional hits on the target as denoted by ‘x’.The KILL TEAM keyword is used in the following Space Marines datasheets:
FUROR TACTICS
When the enemy horde grows close, the Deathwatch will be tasked with the decimation of their core. Aiming not for clinical kills but for maximum destruction over a wide area, they tear the heart from the enemy army.
While this Mission Tactic is active, weapons equipped by ADEPTUS ASTARTES units from your army have the [SUSTAINED HITS 1] ability.
Some weapons can inflict fatal injuries on any foe, no matter their resilience.
Weapons with [LETHAL HITS] in their profile are known as Lethal Hits weapons. Each time an attack is made with such a weapon, a Critical Hit automatically wounds the target.MALLEUS TACTICS
When the giants of war lumber forth, the Deathwatch will adopt Malleus tactics. Even the largest behemoth has a weak point, and the archives of the Deathwatch number them all.
While this Mission Tactic is active, weapons equipped by ADEPTUS ASTARTES units from your army have the [LETHAL HITS] ability.
Precision attacks can pick high-value targets out in a crowd, whether through the unerring aim of a sniper or the pinpoint accuracy of a blade-master’s strike.
Weapons with [PRECISION] in their profile are known as Precision weapons. Each time an attack made with such a weapon successfully wounds an Attached unit (see Leader ability), if a CHARACTER model in that unit is visible to the attacking model, the attacking model’s player can choose to have that attack allocated to that CHARACTER model instead of following the normal attack sequence.PURGATUS TACTICS
By adopting Purgatus tactics, the Deathwatch focus their deadly ire upon the commanders of the enemy host, assassinating them one after another with pitiless head shots and killing thrusts of the blade.
While this Mission Tactic is active, each time an ADEPTUS ASTARTES unit from your army makes an attack, if a Critical Hit is scored, that attack has the [PRECISION] ability.
Assault weapons fire so indiscriminately that they can be shot from the hip as warriors dash forward.
Weapons with [ASSAULT] in their profile are known as Assault weapons. If a unit that Advanced this turn contains any models equipped with Assault weapons, it is still eligible to shoot in this turn’s Shooting phase. When such a unit is selected to shoot, you can only resolve attacks using Assault weapons its models are equipped with.The ADEPTUS ASTARTES and CHARACTER keywords are used in the following Space Marines datasheets:
Weapons powered by unstable and dangerous energy sources pose a substantial risk to the wielder every time they are used.
Weapons with [HAZARDOUS] in their profile are known as Hazardous weapons. Each time a unit is selected to shoot or fight, after that unit has resolved all of its attacks, for each Hazardous weapon that targets were selected for when resolving those attacks, that unit must take one Hazardous test. To do so, roll one D6: on a 1, that test is failed. For each failed test you must resolve the following sequence (resolve each failed test one at a time):Some attacks are so powerful that no armour or force field can withstand their fury.
Some rules inflict mortal wounds on units. Each time mortal wounds are inflicted on a unit, each of those mortal wounds inflicts one point of damage to that unit, and they are always applied one at a time. Each mortal wound is allocated to a model in the same manner as allocating an attack. Excess damage from mortal wounds is not lost if the damage can be allocated to another model. Instead, keep allocating damage to another model in the target unit until either all the damage has been allocated or the target unit is destroyed.Some warriors refuse to be laid low, even by what should be fatal wounds.
Some models have ‘Feel No Pain x+’ listed in their abilities. Each time a model with this ability suffers damage and so would lose a wound (including wounds lost due to mortal wounds), roll one D6: if the result is greater than or equal to the number denoted by ‘x’, that wound is ignored and is not lost. If a model has more than one Feel No Pain ability, you can only use one of those abilities each time that model suffers damage and so would lose a wound.Legendary deeds in the midst of battle are an intoxicating mead. Those who witness them are inspired to greater feats of daring and valour, determined to prove themselves worthy of their champions.
At the start of the first battle round, select one of the Sagas listed below (excluding Saga of Majesty); that Saga is considered to be completed by your army, and all ADEPTUS ASTARTES models from your army gain the associated benefit until the end of the battle.SAGA OF THE WARRIOR BORN
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SAGA OF MAJESTY
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SAGA OF THE BEAR
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SAGA OF THE BEASTSLAYER
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SAGA OF THE BEAR
SAGA OF MAJESTY
SAGA OF THE BEASTSLAYER
Lance weapons are deadly on the charge.
Weapons with [LANCE] in their profile are known as Lance weapons. Each time an attack is made with such a weapon, if the bearer made a Charge move this turn, add 1 to that attack’s Wound roll.Whether shielded by force fields, enveloped in mystical energies or simply possessed of preternatural senses and lightning-fast reflexes, some warriors are protected by more than mere physical armour.
Some models have an invulnerable save listed on their datasheet. Each time an attack is allocated to a model with an invulnerable save, the controlling player must choose to use either that model’s Save characteristic or its invulnerable save, but not both. If a model has more than one invulnerable save, it can only use one of them – choose which it will use.Shattered ruins and twisted wreckage afford much-needed shelter from enemy salvoes. Even heavily armoured warriors unfazed by small arms fire are thankful for such cover when foes bring their biggest guns to bear.
Models can sometimes gain a measure of protection from terrain features. The rules below detail the conditions under which a terrain feature confers the Benefit of Cover on a model.The ADEPTUS ASTARTES and TRANSPORT keywords are used in the following Space Marines datasheets:
Tactical Doctrine
As the warring armies close upon one another and vicious fire-fights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
This unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
Assault Doctrine
The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
This unit is eligible to declare a charge in a turn in which it Advanced.
The ADEPTUS ASTARTES and MOUNTED keywords are used in the following Space Marines datasheets:
The DEATHWING and INFANTRY keywords are used in the following Space Marines datasheets:
Though they strive to restrain it, the murderous ferocity of the Blood Angels simmers beneath the surface of their thoughts. In battle, this rage drives them towards the foe and lends great strength to their blows.
Each time an ADEPTUS ASTARTES unit from your army is selected to fight, if that unit made a Charge move this turn, until the end of the phase, add 1 to the Attacks characteristic and add 2 to the Strength characteristic of melee weapons equipped by models in that unit.On the eve of battle, the warriors of a Black Templars crusade gather together to be led in prayer and contemplation by their Chaplains. In their righteous zeal, united in their hatred of the foe, they swear a mighty vow to uphold in the battle ahead.
At the start of the first battle round, select one of the four Templar Vows below to be active for ADEPTUS ASTARTES units from your army until the end of the battle.Suffer Not the Unclean to Live Melee weapons equipped by models in this unit have the [LETHAL HITS] ability. |
Uphold the Honour of the Emperor Models in this unit have the Feel No Pain 6+ ability and a Leadership characteristic of 5+. |
Abhor the Witch, Destroy the Witch Models in this unit have a 4+ invulnerable save against Psychic Attacks and melee weapons equipped by models in this unit have the [ANTI-PSYKER 4+] ability. |
Accept Any Challenge, No Matter the Odds Melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability. |
Heavy weapons are amongst the biggest guns on the battlefield, but require bracing to fire at full effect and are unwieldy to bring to bear at close quarters.
Weapons with [HEAVY] in their profile are known as Heavy weapons. Each time an attack is made with such a weapon, if the attacking model’s unit Remained Stationary this turn, add 1 to that attack’s Hit roll.The PHOBOS keyword is used in the following Space Marines datasheets:
The SCOUT SQUAD keyword is used in the following Space Marines datasheets:
The Codex Astartes has proven its worth as a superb treatise on warfare over countless battlefields, and has remained so even after ten thousand years. Many Space Marines hold its wisdom in awe, and exemplify its teachings, employing a flexible set of combat doctrines to eliminate their enemy. Few opponents can withstand the fury of such an onslaught.
At the start of your Command phase, you can select one of the Combat Doctrines listed below. Until the start of your next Command phase, that Combat Doctrine is active and its effects apply to all ADEPTUS ASTARTES units from your army. You can only select each Combat Doctrine once per battle.Devastator Doctrine The Codex Astartes details the strategic value of overwhelming firepower applied to key targets while advancing into position to eliminate threats. This unit is eligible to shoot in a turn in which it Advanced. |
Tactical Doctrine As the warring armies close upon one another and vicious fire-fights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower. This unit is eligible to shoot and declare a charge in a turn in which it Fell Back. |
Assault Doctrine The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end. This unit is eligible to declare a charge in a turn in which it Advanced. |
Across blood-drenched battlefields, within towering citadels and isolated orbital stations, the Angels of Death throw back tides of traitors, mutants, xenos and heretics, and purge enemy holdings of foes thanks to their disciplined strategies and fighting skills. All who oppose them are met with volleys of deadly accurate firepower long before they reach the battle-brothers’ razor-sharp blades.
Ranged weapons equipped by ADEPTUS ASTARTES models from your army have the [HEAVY] ability. If such a weapon already has this ability, each time an attack is made with that weapon, if the attacking model’s unit Remained Stationary this turn, add 1 to the Wound roll.An Ironstorm Spearhead’s commanders guide their assault with pre-cogitated fire solutions, cycling data-gheist inloads and whispered binharic auguries. These ensure their warriors, and the belligerent machine spirits inhabiting their war engines, deliver their fire with inescapable accuracy.
Once per phase for each ADEPTUS ASTARTES unit in your army, you can re-roll one Hit roll, one Wound roll or one Damage roll made for a model in that unit.The Space Marines are the Emperor’s finest shock troops, striking at the foe before they can react. In their rapid, mechanised assaults, Space Marines smash aside the enemy, destroying them at close quarters without mercy.
Ranged weapons equipped by ADEPTUS ASTARTES models from your army have the [ASSAULT] ability, and each time an attack made with such a weapon targets a unit within 12", add 1 to the Strength characteristic of that attack.The warriors of a Stormlance Task Force employ high-speed tactics and hit-and-run warfare. They do battle on the move, wrong-footing their enemies with breakneck manoeuvres and melting away one moment only to crash home like a thunderbolt the next.
ADEPTUS ASTARTES units from your army are eligible to declare a charge in a turn in which they Advanced or Fell Back.The warriors of a Vanguard Spearhead slip through the shadows, half-seen spectres barely visible to the foe. Enemies blaze away into the gloom with increasing panic, their shots flying wide as covert specialists encircle their victims and prepare to level the killing blow.
Each time a ranged attack targets an ADEPTUS ASTARTES unit from your army, unless the attacking model is within 12", subtract 1 from the Hit roll and the target has the Benefit of Cover against that attack.The 1st Company’s veterans have fought at the forefront of their Chapter’s wars for many mortal lifespans. Experience has taught them to identify the foe’s lethal threats and to lead their battle-brothers to purge them from existence.
Once per battle, in your Command phase, you can use this ability. If you do, until the start of your next Command phase, each time a model from your army with the Oath of Moment ability makes an attack that targets your Oath of Moment target, you can re-roll the Wound roll as well.Thousands of years of collated strategic data and hard-won combat experience have provided the Deathwatch with the ultimate battlefield tactics to combat almost any foe.
At the start of your Command phase, you can select one of the Mission Tactics listed below. Until the start of your next Command phase, that Mission Tactic is active and its effects apply to all units from your army with this ability. Each Mission Tactic can only be selected once per battle.FUROR TACTICS When the enemy horde grows close, the Deathwatch will be tasked with the decimation of their core. Aiming not for clinical kills but for maximum destruction over a wide area, they tear the heart from the enemy army. While this Mission Tactic is active, weapons equipped by ADEPTUS ASTARTES units from your army have the [SUSTAINED HITS 1] ability. |
MALLEUS TACTICS When the giants of war lumber forth, the Deathwatch will adopt Malleus tactics. Even the largest behemoth has a weak point, and the archives of the Deathwatch number them all. While this Mission Tactic is active, weapons equipped by ADEPTUS ASTARTES units from your army have the [LETHAL HITS] ability. |
PURGATUS TACTICS By adopting Purgatus tactics, the Deathwatch focus their deadly ire upon the commanders of the enemy host, assassinating them one after another with pitiless head shots and killing thrusts of the blade. While this Mission Tactic is active, each time an ADEPTUS ASTARTES unit from your army makes an attack, if a Critical Hit is scored, that attack has the [PRECISION] ability. |
The Dark Angels are renowned for their unshakeable resolve, enduring tenacity and strict discipline in battle. They are tactically astute, able to prosecute their wars on any front. On the offence, they strike with all the martial pride of the Lion, while in defence they are stalwart, determined to accomplish their mission no matter the cost.
While an ADEPTUS ASTARTES unit from your army is Battle-shocked, change the Objective Control characteristic of models in that unit to 1, instead of 0. In your Command phase, select one ADEPTUS ASTARTES unit from your army; until the start of your next Command phase, add 1 to the Objective Control characteristic of models in that unit.Whether its true significance is kept a secret or not, there is a singular prize here that the Inner Circle have come to either secure or destroy. They will pursue this strategic objective with cold ferocity.
At the start of your Movement phase, select one of the following:The BATTLELINE keyword is used in the following Space Marines datasheets:
The Ravenwing are fearsome and daring hunters, relentless in pursuit and furious on the assault When they lead the Dark Angels to war they inspire their battle-brothers with their strategic and tactical mastery of high-speed warfare, knightly bike-mounted venators leading every charge and rapidly outmanoeuvring the foe.
ADEPTUS ASTARTES units from your army are eligible to shoot in a turn in which they Advanced or Fell Back.The GRENADES keyword is used in the following Space Marines datasheets:
The TACTICUS keyword is used in the following Space Marines datasheets:
Company Commander | StrangeXellos (Officer) |
Servo-skull | Simon Gojkovic (KIA) |
Ogryn Bodyguard | Ian O (Ogryn) |
Officer of the Fleet | Do_You_Watch_Co (Officer) |
Ensign | Pekinez (Officer) |
Staff Officer | Seth Kuo (Officer) |
Master of Ordnance | Andrey Mischenko (Officer) |
Sanctioned Psyker | Andreas Rönnqvist |
Tech-Priest Enginseer | Laufer |
Magos Dominus | Griff |
Skitarii Marshall | TehBenju |
Servo-skull | Charles C. Li, M.D. (KIA) |
Servitor Mk I | michael Bedford (KIA) |
Servitor Mk II | Austin Phillips (KIA) ScroogeMcFox (KIA) Xylander (KIA) |
Lord Commissar | Mark Stuczynski (Officer) |
Servo-skull | Egor Grishatov (KIA) |
Ogryn Bodyguard | Dmitry Kletochkin (Ogryn) |
Commissar | Joe Meyer (Officer) |
Ogryn Bone ’ead | Alexey Zakharov (Ogryn) |
Ogryn | Grogich (Ogryn) Madigan Mason (Ogryn) sennaknotallowed (Ogryn) Sni (Ogryn) wiemo (Ogryn) Александр Ююкин (Ogryn) Николай Плотников (Ogryn) Николай Пучинин (Ogryn) |
Commander | Max Tranin (Officer) |
Gunner | Дмитрий Фисенко (Tanker) |
Driver | Cpt Balu (Tanker) |
Loader | Greg Crasnow (Tanker) |
Sponson Gunner | Ghostleg (Veteran) Shell Of A Man (Veteran) |
Commander | sinister_citizen_ (Officer) |
Gunner | Artem Beregov (Tanker) |
Driver | Allan Muchmore (Tanker) |
Loader | Павел Павлов (Tanker) |
Sponson Gunner | Boomstikk (Veteran) Morghast (Veteran) |
Commander | V (Officer) |
Gunner | Валерий Михолапов (Tanker) |
Driver | Алексей Гагарин (Tanker) |
Loader | Asher Sweet (Tanker) |
Sponson Gunner | Александр Пантюхов (Veteran) Егор Феникс (Veteran) |
Driver | Ranger Frank (Tanker) |
Driver |
Driver |
Driver |
Driver |
Platoon Commander | Brandon Van Fleet (Officer) |
Servo-skull | Dracula s Moon Cannon (KIA) |
Ogryn Bodyguard | Ilya Kuruzov (Ogryn) |
Ensign | Юра Аристаров (Veteran) |
Staff Officer | aN4ouSSS (Officer) Ron “Shinobu” Planken (Officer) Vladislav (Veteran) |
Technoarcheologist | Xargon |
Sergeant | Александр Борисов (Veteran) |
Guardsman with meltagun | Grant Bolton (Veteran) |
Guardsman with plasmagun | Александр Картышов (Veteran) |
Guardsman with flamer | Edward Harman (Veteran) |
Guardsman | Nathan Loan (Veteran) qpaHopbl l (Veteran) Rodelle Ladia (Veteran) Sevuk (Veteran) Данил Пестов (Veteran) Кирилл Иванов (Veteran) |
Sergeant | Алексей (Veteran) |
Guardsman | Chris Gabrielli (Guardsman) Eugene O (Guardsman) Андрей Гусев (Guardsman) Данил Иксанов (Guardsman) Дмитрий Иванов (Guardsman) Илья Тихонов (Guardsman) Руслан Башаров (Guardsman) Сергей Ковтунов (Guardsman) Сергей Петухов (Guardsman) |
Sergeant | Afrin_ptz (Veteran) |
Guardsman | Corias Shaimourn (Guardsman) Ierixorn (Guardsman) Peter Panagakos (Guardsman) Sergey Srn (Guardsman) Vladislav Kuzmin (Guardsman) Антон Воробьев (Guardsman) Егор Желтышев (Guardsman) Медалий Пилонов (Guardsman) Святослав Бузин (Guardsman) |
Sergeant | Vasily M. (Veteran) |
Guardsman | Austin Heins (Guardsman) cyle thompson (Guardsman) Teranef (Guardsman) Vladimir Lentyugov (Guardsman) Zsolt Márvány (Guardsman) Андрей Баринов (Guardsman) Владимир Тулунин (Guardsman) Роман Крягин (Guardsman) Филипп Казначеев (Guardsman) |
Sergeant | Илья Баховцев (Veteran) |
Guardsman | devrandom (Guardsman) Matthijs Hakfoort (Guardsman) Old (Guardsman) Vicente Sivera Catalá (Guardsman) Vokoktr (Guardsman) Wayne Howe (Guardsman) Борис Алфёров (Guardsman) Вася Например (Guardsman) Тимур Ибадов (Guardsman) |
Crew #1 | Илья Гоголев (Veteran) |
Crew #2 | sandernam (Guardsman) |
Crew #1 | SapaQuiet (Veteran) |
Crew #2 | Nait Parks (Guardsman) |
Crew #1 | Snowfall (Veteran) |
Crew #2 | Luke Colburn (Guardsman) |
Crew #1 | Daniel Maurer (Veteran) |
Crew #2 | 105425 (Guardsman) |
Crew #1 | Hex (Veteran) |
Crew #2 | Sasha Nakhodkin (Guardsman) |
Crew #1 | Gracjan “Zea” (Veteran) |
Crew #2 | Vitalii R (Guardsman) |
Conscript | Armorer 586 (Conscript) Artem Eremin (Conscript) Artem Shestopalov (Conscript) boldijon_kaifuyev (Conscript) Calvin Brockie (Conscript) Carl (Conscript) Chris Noack (Conscript) Chris Spinolo (Conscript) Daniel Rowe (Conscript) Gleb D (Conscript) Kosta Паницкий (Conscript) Michael M (Conscript) Mihajlo Dmitrasinovic (Conscript) Peter Landén (Conscript) Red Warboss (Conscript) Samuryu (Conscript) Sean M (Conscript) Someone N (Conscript) Stefano Cobelli (Conscript) Stone Stephens (Conscript) ThimbleGrrl (Conscript) Альберт Джанибеков (Conscript) Владимир (Conscript) Вова Ильичев (Conscript) Егор Овчаренко (Conscript) Захар Багаутинов (Conscript) |
Platoon Commander | |
Servo-skull | |
Ogryn Bodyguard | |
Ensign | |
Staff Officer |
Sergeant | Ктулху Капитан (Veteran) |
Guardsman with meltagun | Jason Trauernicht (Veteran) |
Guardsman with plasmagun | Филипп Молодковец (Veteran) |
Guardsman with flamer | zeerokuul (Veteran) |
Guardsman | MagnusFrej (Veteran) MoreXV (Veteran) Ubfuscation Source (Veteran) Артём Яковлев (Veteran) Денис Шубенок (Veteran) шамиль вердиев (Veteran) |
Sergeant | Dragonfire _ (Veteran) |
Guardsman | Alexander Kozlov (Guardsman) Danny Hearst (Guardsman) Devin McGuire (Guardsman) Dmitry Rodin (Guardsman) Jay Le Roux (Guardsman) Lucas Brüggen (Guardsman) MartianBananas (Guardsman) Дмитрий Кульбицкий (Guardsman) Максим Качалин (Guardsman) |
Sergeant | Tim Kovs (Veteran) |
Guardsman | Endosym115 (Guardsman) Jekk Newton (Guardsman) Ksio (Guardsman) Levi Garde (Guardsman) M. Frost (Guardsman) triKotika (Guardsman) William Pacquet (Guardsman) Алексей Боронко (Guardsman) Четвёртый Неизвестный (Guardsman) |
Sergeant | Stepan Vozisov (Veteran) |
Guardsman | GA ON (Guardsman) John Jeffries (Guardsman) Jonathan Durocher (Guardsman) Mihail Litovchenko (Guardsman) Omniscient Stone (Guardsman) Viner (Guardsman) Владислав Кравчук (Guardsman) Михаил Потемкин (Guardsman) Сергей Карамышев (Guardsman) |
Sergeant | Mike Fornaro (Veteran) |
Guardsman | Alurus (Guardsman) Anders (Guardsman) Anton Teryokhin (Guardsman) Harrison N (Guardsman) HRIMFAKSI Конь в пальто (Guardsman) OpenMedal (Guardsman) Paulius Vizbara (Guardsman) Александр Крылов (Guardsman) Михаил Кирейчук (Guardsman) |
Crew #1 | Adam Snellgrove (Veteran) |
Crew #2 | Porter Westling (Guardsman) |
Crew #1 | Alex Tran (Veteran) |
Crew #2 | Timespasm (Guardsman) |
Crew #1 | mahorin |
Crew #2 | Артёмка Сладкий (Guardsman) |
Crew #1 | Sir Hazar (Veteran) |
Crew #2 | Михаил Вехов (Guardsman) |
Crew #1 | Luciferous (Veteran) |
Crew #2 | Александр Самойленко (Guardsman) |
Crew #1 | Kirill Wagner (Veteran) |
Crew #2 | Andrey Andreev (Guardsman) |
Conscript | Andrei Burmistrov (Conscript) Andrew Heywood (Conscript) Chavez (Conscript) Daniel Tran (Conscript) Evgeny Samarev (Conscript) Fabian H. (Conscript) James Schooler (Conscript) Jaraxlle Jaraxlle (Conscript) Jesse Cromeenes (Conscript) Kyr (Conscript) Nikola1ch (Conscript) Picasso (Conscript) Sai (Conscript) Sebastian Hansack (Conscript) Sir DeKong (Conscript) Stephen Zuckerman (Conscript) Stuart Abell (Conscript) Vasya Sedreev (Conscript) Wazuki (Conscript) Вацлав Богдевич (Conscript) Виктор Жабкин (Conscript) Денис Воронцов (Conscript) Игорь Конаков (Conscript) Максим Ким (Conscript) Михаил Агафонов (Conscript) Михаил Богданов (Conscript) |
Sergeant | Aaron Holmes (Veteran) |
Guardsman with meltagun | MrMuffin23 MrMuffin23 (Veteran) |
Guardsman with plasmagun | hadow (Veteran) |
Guardsman with flamer | Lafkraft (Veteran) |
Guardsman | Corvaad Daggerhilt (Guardsman) Hot Stuff (Veteran) Net Ves (Veteran) RazBudimir (Veteran) Дмитрий Тетерин (Veteran) Иван Пьянков (Guardsman) |
Sergeant | Илья Шрёдингер (Guardsman) |
Guardsman | Amir Rasyidi Johari (Conscript) Avarus (Conscript) Bosanovaforu (Conscript) Eike Düvel (Conscript) Jørn N (Conscript) LIB enosfer (Conscript) Mitrodor (Conscript) Дмитрий Князев (Conscript) Филипп Евстигнеев (Conscript) |
Sergeant | Logan Trembow (Conscript) |
Guardsman | A K (Conscript) Justin Tara (Conscript) Llasik (Conscript) Robert Rönngren (Conscript) Жогик (Conscript) Иван Козлов (Conscript) Илья Ефимов (Conscript) Павел Зверков (Conscript) Тимофей Дубович (Conscript) |
Sergeant | Денис (Conscript) |
Guardsman | Alexey Dikevich (Conscript) Christian Weinert (Conscript) Craig Luck (Conscript) marco brugnerotto (Conscript) Martin Randuška (Conscript) Mikhail Kapustyan (Conscript) My Trouble (Conscript) Quinton Potovszky (Conscript) Семён Резниченко (Conscript) |
Sergeant | Geoffrey Kilar (Conscript) |
Guardsman | Augie (Conscript) Augusto Alonso (Conscript) Dalesway (Conscript) giovanni marascalchi (Conscript) Mike Burke (Conscript) Peter Johnson (Conscript) Raubk0pierer (Conscript) А Б (Conscript) Антон Карпинчик (Conscript) |
Crew #1 | P1138 (Conscript) |
Crew #2 | Christoph K (Conscript) |
Crew #1 | Ricardo Guzman (Conscript) |
Crew #2 | Preston Mcgill (Conscript) |
Crew #1 | scottmc94 (Conscript) |
Crew #2 | Игорь Манченко (Conscript) |
Crew #1 | Никита Ведерников (Conscript) |
Crew #2 | Дмитрий Губарев (Conscript) |
Crew #1 | Bellkin (Conscript) |
Crew #2 | HobgoblinVasya (Conscript) |
Conscript | Albert Pang (Conscript) Andrew Ruddick (Conscript) Angel of Vengeance (Conscript) DatLucker (Conscript) James ONeill (Conscript) Joseph K (Conscript) Książę Wron (Conscript) Lucien Wilcox (Conscript) Mathieu Ladouceur (Conscript) Mike P (Conscript) Neil Fuller (Conscript) Pigleet (Conscript) scottfrobb (Conscript) Serdis (Conscript) Simon Garcia (Conscript) Stratton Slater (Conscript) Szymon Teodorczyk (Conscript) vlad d (Conscript) WIlliam Kiesanowski (Conscript) Woo Jae Chung (Conscript) Алексей Бачурин (Conscript) Алексей Костенко (Conscript) Геннадий Матвеев (Conscript) Денис Добряков (Conscript) Сергей Белевич (Conscript) Сергей Шестаков (Conscript) |
Sergeant | Rusty Guy (Conscript) |
Guardsman with meltagun | Дмитрий Старжинский (Conscript) |
Guardsman with plasmagun | Kristian Lentz Andersson (Conscript) |
Guardsman with flamer | Василий Попов (Conscript) |
Guardsman | Dan Drayer (Conscript) Fabio Blázquez Rodríguez (Conscript) Graham Carpenter (Conscript) Lago deGuija (Conscript) Tyler Mathisen (Conscript) Will Parrish (Conscript) |
Sergeant | Евгений Туев (Conscript) |
Guardsman | Brian (Conscript) Commanderc1 (Conscript) Jan Wehmeier (Conscript) Marcello Valente (Conscript) Oshni (Conscript) Pater Machinae Mormikhand (Conscript) Wiehahn Kamfer (Conscript) Алексей Сурин (Conscript) Максим Новиков (Conscript) |
Sergeant | Nick Panno (Conscript) |
Guardsman | Aitor Bleda (Conscript) Anthony Cellini (Conscript) Christian Laidlaw (Conscript) Davy Rijsmus (Conscript) Graydon Foye (Conscript) Jason Batchelor (Conscript) Wigliff (Conscript) Захар Ерёменко (Conscript) Се́ргїй Ⱁⰴⰻⱀⱌⱁⰲ (Conscript) |
Sergeant | Павел Гудов (Conscript) |
Guardsman | doug charles (Conscript) Kellen Annetts (Conscript) LAGE Business (Conscript) niazbach (Conscript) Pedro Gordo (Conscript) Pepsi Dog (Conscript) Peter Cummins (Conscript) Piotr Helinski (Conscript) Максим Протасов FosFor (Conscript) |
Sergeant | Jeff Hutzell (Conscript) |
Guardsman | Anders Østergaard (Conscript) Andreas Kaltsounis (Conscript) Mikhail Katkov (Conscript) Nasif Bin Saif (Conscript) Nate (Conscript) Ranger (Conscript) Sam Shand (Conscript) Scruff666 (Conscript) Sergey Glubokin (Conscript) |
Crew #1 | Shiv Skammer (Conscript) |
Crew #2 | Papermonkeylord (Conscript) |
Crew #1 | Александр Александров (Conscript) |
Crew #2 | серчалый (Conscript) |
Conscript | Alexeyplagas (Conscript) Alfredo saenz de miera muñoz (Conscript) DanmdoBloodfist (Conscript) Feras Hathaf (Conscript) Gregoire Seynaeve (Conscript) Im a Goofy Goober (Conscript) Jamie Chalmers (Conscript) joao pedro Sales (Conscript) Jordan Allen (Conscript) mariano garcia (Conscript) Michael Roberts (Conscript) Naufal Mir (Conscript) olivier lamarre (Conscript) Quinn ML (Conscript) Raven (Conscript) Simon van Velp (Conscript) Xen (Conscript) Александр Задворный (Conscript) Александр Поляков (Conscript) Владимир Харькин (Conscript) Даниил Шумов (Conscript) Даниэл Уваров (Conscript) Денис Пшенин (Conscript) Зефир (Conscript) Константин Кузин (Conscript) Яков Негрей JashikRu (Conscript) |
Sergeant | Gene Higgins (Conscript) |
Guardsman with meltagun | Crabgore (Conscript) |
Guardsman with plasmagun | Calvin Rong (Conscript) |
Guardsman with flamer | Павел Кузнецов (Conscript) |
Guardsman | Alertgeek (Conscript) DukeJioto (Conscript) firefedot (Conscript) Puhly Klentsbeyn (Conscript) Stormr1der10 (Conscript) Степан Майков (Conscript) |
Sergeant | Евгений Галюк (Conscript) |
Guardsman | Artem Mescheryakov (Conscript) Brian Schwinger Sr (Conscript) Byungkyoo Park (Conscript) Nico Nicolas (Conscript) Radu Milici (Conscript) Дмитрий Шевченко (Conscript) Никита Коростылев (Conscript) Никита Пермяков (Conscript) Юрий Дурнев (Conscript) |
Sergeant | Sadval C. (Conscript) |
Guardsman | Alec Splitminte (Conscript) Arti Z (Conscript) Gustavo Tovar (Conscript) Krasmash (Conscript) Pavel Ivanov (Conscript) Pavel Strashnikov (Conscript) pravnuc (Conscript) Антон Надеин (Conscript) Илья Бочанов (Conscript) |
Sergeant | Леонид Козлов (Conscript) |
Guardsman | Aenimal (Conscript) Andrei Ogai (Conscript) Evgeny Khomutov (Conscript) Ildarinn (Conscript) salyo (Conscript) Vladimir Sedov (Conscript) Алексей Мощенков (Conscript) Антон Санфёров (Conscript) Тодд Говард (Conscript) |
Sergeant | Daniel Procter (Conscript) |
Guardsman | Andrew Herrmann (Conscript) Clinton Dawson Royoken (Conscript) KAPOOSTA (Conscript) Nikolai Meyendorff (Conscript) Stig Paul (Conscript) Tod Worken (Conscript) Денис Труфанов (Conscript) Дмитрий Радченко (Conscript) Максим Евграшин (Conscript) |
Crew #1 | makki300 (Conscript) |
Crew #2 | Nomadic Tribes (Conscript) |
Crew #1 | UncleJBones (Conscript) |
Crew #2 | Tsubasa Nome (Conscript) |
Crew #1 | Nikolay Voytko (Conscript) |
Crew #2 | Allotus (Conscript) |
Crew #1 | Invul Admin (Conscript) |
Crew #2 | Алексей Тельников (Conscript) |
Conscript | Andrew ODonoghue (Conscript) Arantire (Conscript) Ayur_sun (Conscript) banane42 (Conscript) Daniel Rivera (Conscript) Isaac VanDuyn (Conscript) Jack Lanyon (Conscript) Jimmy Iu (Conscript) Joseph Greco (Conscript) József Nyitrai csakjoco (Conscript) Liam Rosborough (Conscript) Michał Klimiuk (Conscript) Nate H (Conscript) Richard Fortuna (Conscript) SchaefferMarius (Conscript) Sergey Svetlichny (Conscript) Spil (Conscript) tuse (Conscript) Vlad Bel (Conscript) Yura Andryuschenko (Conscript) Артем Доброходов (Conscript) Дмитрий Станкевич (Conscript) Игорь М (Conscript) Игорь Патракеев (Conscript) Михаил Чирков (Conscript) |
KIA | _zachemvam "Donovan ""Ravenhull""" 1lupa_v_pupa1 423211 A Mazovian a random mug A.L. Craft Aaron Nessim Aaron Rodriguez abei cnr Adam Brown Adam Carr Adam Ray Adam Rundell Adam Upson Adam Vollrath Adam Wiscombe Adrian Wong-Ken Aducan Aelian AenarIT Aggressively Memeing Alan Haskayne Alastair Campbell Alec Glass alecseih Aleksandar Aleksandrov Alex Alex Button Alex Fung Alex Hayllar Alex Murray Alex Saliev Alex Stewart Alex T Alex Tin-Maung Alexander Feofanov Alexander Read Alexandro Carranza Alexey Petrov Alexey Platkovsky Alexey Sidorenko Alix Rattier Alkedor Allornone Alma Coben Alycat88 Amadeusz Zarzycki AnarH Anders Åkesson Andre Tcherepnin Andrea Ascione Andreas Steckmeier Andrejs Grigorjevs Andrew Andrew Drayer Andrew Firth Andrew Greer Andrew Klair Andrew Sosnick Andrew Vaughan Andrew Weber Andrey Barsky Andrey Whoshotya Andy L Andy Selby angel ALONSO Angelo Davis Angie W Anony AnonymousJoe Anthony Aziz Anthony MacQuiddy Anthony Vitale Antonín Wingender Antonio Rios Apothecarian12 Artem I Artem Yakushenko Arti Aspartam Asrienda Athaulfs Attila Austin Murphy Ayda Trisfina azzythakid B Woods B_loaph b3nje909 BadCylon Bagool Bandit_G1 #DBL bapplebo Barney Barney Iley Barry Flynn Bart Wasteels Bartek Gembarski BattleBear Baxter Mattes Beanz BearInAYak Belkelel17 Ben A Ramos Ben Be Ben Clark Ben Leffler Ben Lolmaugh Benjamin Allot Benjamin Lee Bernard Anderson Bernhard Diller Gridnik Billy Munce Bjørn Søvad BloodStasis Bob Kyne Bob McHenry Bob Saget Bogdan Ignacyk Boris Bradley Schuyler brazhnic Brendan Bailey Brendan Culliton Brent David Johnson Brett Gutterson Brett Hundley Brett Nicholls Brian Spenser Brice Blansett Brinn Bates Brody DERP Brother Escanor Brother Greed Brother Narsius Bruce Welch Bruce Zhou Bryan Duffy Brycen Creed Bryson Weeks Bunni Rabbi C K C. Coupland Callum Corkill Calvin Gural Cameron Barrows Cameron Brown camzi11a Candyman CapnBald Carl Johnson Carlos Sandoval Carmessi cedric morent Chad Beard Chaedi Russell Charles Geckle Charles Roller Charlie Umland Charper Chees Cheng Shi CHERON Choppamorph Chris Chris Covert Chris Fredericks Chris Jones Chris Paterson Chris Terwilliger Chris Vo Chris Wales Christian Marks Christian Muckler Christian Nicander Christoffer May Kierpaul Christopher Dear Christopher Pelletier Christopher Vergara Christopher Wood ChubbyCloud Chuck Bush Chung Chow Clay Perce Clinton R Cobus Ehlers Cody Pihl Colenan Kirn Colin Williamson Colten Contreras CONNOR L Connor Sadler Conor Sheehy Conrad Constantine CoronelPanic Craig Brown Crymic Csaba Gábor Cyber Asshole cyberstorm244 d3north Dalec Al Dalton Elliott Dalvoid321 Damien Phillips Damo Gari Dan Dan Dan Cohen Dan Course Dan Cowart Dan Evans Dan Goodbourn Dan Oughta Dangrot Daniel Alejos Daniel Edwards Daniel Hanson Daniel Jensen daniel ott Daniel Purton Daniel Strashnov Daniel Urso danma Darcy MacDermid Darren Evans DarStein Daryl Turner David Butler David Doherty David Farrier David Flynn David Greene David Jordan David Kraytsberg David Paton David Tiganila David Wilson Deam Deathmarine Deathwish 40K DeeDee Smith Demo Lode Demurr Dennis Griffin Denny Wright Derbardin Derbardin Felsspalter Derek Douglas Derek Gurban Derek Johnston Derek Westover Desvolk Devon Elkins Dexter Kuran Deyel Dalziel-Charlier DG Booth DhonKokko Burnaby Dietrich Dillon Disruptr Ditchwalker dix_huit dma Dmitriy Dmitry Rosyaev Doc the AngryVeteran dominique roberge DoomMouse Dorkfang Doug Stalker Douglas Hansen Douglas Pocock DouglasFir Dr.Zog Dragon2 Drew Underwood DrGlove Driscal DrunKin DubiousStatus Duncan Whittington Durak Rask Dustin Frandle Dylan Thomas McSparren E Q Earl Clyde EBIYASHA ebp EC779 Eftis eggsmaledict Eli Stanley Elias EllTee Elucidium Emperor’s Hobby Enrique Benitez Enzo Epicsnailien Era Sonata Eric Clark Eric Fowler Eric Kroier Eric Mauras Eric Rhodes Erik Ericsson Erin Ackerman Eros Bonazzi Esher Espen Hodne Ethan Whitmore Etienne Roucaute Evan MacPhatter Evil Gray EvilPenguin Ezekyle Abaddon Fabian P. Fallkot Felix Voigt FessAfin Filq Fizzlenuke Fjellvross Flanders Smanders flapp Fornar Forte Cross Rockman Fougere Francesc Massanes Francis O'Brien Francois Laubscher Frank Ashcraft Frank Canapino Frank Rittle Fred Oho Frédérick Marcotte Free Hinton FrenkMiau G Bowser Gabor Kozma Gabriel Laskar Gareth Turner Gary Milburn Gavin Macpherson Gene Higgins GentleOrc Genytor George Shapter Gideon Villena Gilbert Görsdorf goldwhining GoreWolf GrafZahl Grand Stroumph Grant Kirkland Grant Tabor Greatsage56 . Guillermo Martos gundam Gurkengelee Gustavo Tovar Hadar Milner Hannes Hans Hansack Sebastian HappyPea Harold Hayward Harrison MacDowell Havok heart_core Hecaton heldane84 Henry Ripley Henry Summers HisMickness Hound The Red Howard Yarlit hrabnaz Hudnofski Blue Hunter Glad Hunter Webb I K i m I wanna be the dungeon master Ian Robbins Igor Ivanov Il Brisi Klezzon Immanuel "Beardsmite" Interligo Isaac Berry Isaac Eisenbrey Isaac Hill ItBegins Its me ya boi ItsFrosty Ivan Ivan M ivanlevcov Iver Raphaug J S J.T. Myers J0rd Jack Belcher Jacko-san Jacob Hess Jacob Litavec jacob n Jaden Wheelhouse Jake Jake Rowsell Jakob Jakub Burzynski James James B James Bonnell James Boots james collum James Cumming James Davies James Foreman James Scrivin James Smith James Snodgrass james.pullinlive.co.uk Jamie Rogers Jan Dřevojánek Jan Gaute Frydendahl Jan Wehmeier Janaus Burnette Jannes Olgers Jared Brososky Jared Jolley JAy Jay Jayke Smith JayWins jean-yves Toiron Jeff Jensen Jeff Rogers JEnduro Jens Blumenberg Jeramy Neeley Jeremy Lee Jeroen Buitenkamp Jesse Burch jessica-gaylord JimJom Jiří Hauser Jiri Sofka Jiri Vavra Jo Bob Joachim Joe Bochinski Joe H. Dovescove Joe Iley Joe Marion Joe Nye JoeOzz Joffrey de Oliveira Johan Joensen john griffin John H Watson John Huibers John Kozempel John M Falkiewicz John Mahar John Paul Hpunkt Jon Chu Jonas Andersson Jonas Kloster Jacobsen Jonathan Ho Jonathan LaRue Jonathan Lockhart jonathan mirad Jonathan Phousirith Jonathan Udbye Jordan Gillespie Jordan Hartley Jorge Silva Joris Falip Josef Prošek Josef Salyer Josep C. Joseph Blow Joseph Grant Josh Catron Joshua Krutt Joshua Martin Joshua Martinez Joshua Queen Joshua Van Camp Joy Sophia Julian Lüthi Julian Marscheider Julien Segura Justin Dee Justin Killian Justin Smith kaizen_twitch Kamil Alfler kane shavoh Kay Sharrock keegan abley Keegan Leslie-Taylor Keeper_MG Kekplant Kevin Dillie Kevin Gilles Kevin Rutherford Kevin Rutherford KillTeamDave Kim Pearson Kimeldar KINGHIM LEE Kirill Rumyantsev Kiryuusai kisev KnarloG Knyrlik Kolin Farrel kollapski koloc217 Komandarm888 Komandarm888 Kommicat Konstantin Becker Konstantin Levin Koziołek kristof.adorjan Kristoffer Madsen Kromyr The Damned Kyle Kyle Hatfield Lachlan Morris Lachlan Willacy Plucka Lane S Lannisterfan 32 Laurence Filtness Le Di Chang Legendaryvasily Lennart Runge Leon Lev B lewis salter Lewys Caiach-Taylor Liam Bladwell lifegrip liquidsnake Liv Lowe Live Bait Loac Logan Cain logustus Loïc Loïc Prieto lol32 lor Lord La Sadies lordcenzin Love Love Luis Camacho Lukas Bornscheuer Luke Jackson Luke P M?sz?ros Imre M.Pfeifer Maarten van Bokhorst Maciej Janowski Magdi Dahroug Maka Chaquiweshe Makkuro KT Maks Walker Marc Schaaf Marc Wilson Marcin Cybulak Marcin Jakubowski Marcin M Michalek marcinol108 Marco Canepa Marco Francischello marco vulkan Marcus Cross Marcus Levin Marcus Windus Mark Mark Eberle Mark Eberle Mark Fairbrother Mark Jubb Mark Nicklin Mark Shalavin Mark Turanin Jr. Markku Valkama Marko Vinu Martin Martin Diez Martin Feindor Martin Krajcovic Martin Pasko Marton Simon Marvin G Marvinice Maryo Lindsey Mason Rinehart Mason Wosick Matt Buxton Matt Goldsmith Matt Hawes Matt Hughey Matt Morrill Matt O'Connor Matt Pfeifer matthew brooks Matthew Pfeifer Matthias Flierl Max Beliakou Max Luber Maxim Maximilian Haag Mcdt2 Mefistofoles Metazealot metter Michael Michael Collins Michael Maxwell Michael McBlackJackal Michael McFadden Michael Overy AmazingPeanuts Michael P Michael Pettit Michael Rogers Michael Sullivan Michael Wells Michał mick what Mihalis Vranakis Miika Varis Mike Mike Bennett Mike Carr Mike Earley Mike Geney Mike Geney Mike Michaels Mike Parker Mike Porter mike. Mikhail Gavrilov Mikkel Schultz Mikson Miles Bartnik Miles Silbor Miles Stanton Milo Self Miłosz Sidowski Miranda Figge Mirek Woźniak mirrownis MMO Wong MonoZeus Morgan Teng Moritz Witt Mostrengo Mr Ektor Mr P Mrigank MrMuffin23 Murul MX_Xizz0r N N. H. Nate Nathan Brobst Nathan Cleghorn Nathan Davis Nathan Hicks Nathan Princi Nathaniel Duncan Nehemiah Lee Cox Neil Granning Netdiver Nguyễn Thanh Đức Niall Farley Nicholas Gerrity Nicholas Heestand Nicholas Lown Nick Barber Nick Buchholz Nick Craven Nick Harbeck Nick Sischka Nick Skuda Nickolaj Lundgreen Nickron Nico Kurmann NigelNurgleson Nikita Ryndin Niklas Fritschen Nikodem Bradtke Nikolai Nikolas Rockney-Finger nikolay.pr Nilas Schmidt niles bithell Nils Bleisch nlipatov Noah Stone NoFox TuGiv Nonoctis NPFO_BucketLord NukeHead411 nurgles grandson Ognjen Todorovic Ohfishyfishyfish Okel Jeffrey Olaf Meyer Oliver Heuser Oliver Williams OMEGA Omega_Alchemy OrangeKing64 Øyvind Olsen PaddyMick Panzerbrandy Paolo Mandala Parnupat Napasb Patitos_McMiau Patrick Patrick erben Patrick Jones Patrick Kolb Paul Paul Francis Paul Huebner Paul Ross dragonmaster Paul Street Paulo Viegas PaulrusKINGofTheWalrus Pavel Petrov Peter Brodhead Peter Henderson Peter Oliver Peter Prokop Philipp Gronotte Phillip Pierce-Savoie Phoenix199nz Photon Pikatxu “Pikatxuuranga” Uranga Pink Gorilla Piotr Gutaker Piotr Kamiński Piotr Lechowicz Placeholder name PleasantKenobi Polar Wargames Pooty Pope Worldbuild Poppy Prometheum Cards PunkRockBS Qazwsx Edcrfv Qili Guo QuadDigits QubitCrook Quincy Kunz Quinn Durlston-Powell Rafał Anusiak Raidon Ta RainIsMotherNaturesCarwash Rakkzul Ralph Vasquez Randy Brasher Raoul Vleugels Raphael Raphaël Beyrouthy Raphael D Rarog Odin Rasmus olesen Ray rayyeti rayyeti redrino Reef Rex Brown Richard Richard Fairbrother Richard Harris GrimDark Gaming Richard Holman Richard Millington rick abrams Rick Cohen rick kuhnert Rickmisterjoe Ricky Wetton Ricus du Plessis Rob Rob Baer Robert Carpenter Robert Eveby Robert McNally Robert Vilkaitis Robin Eriksson Robin Knipprath Robin Löthman Robin Mongredien Rodelle Roger Solans Roman Beltiukov Rose Rose Ross Harkin Rowan Trewhella Rozareus Ruben Arranz Rudyard S Olmstead Run that back again? Rus BK Ryan Ryan Muskopf Likewise45 Ryan Renna Ryan Seymour Ryan Tracey Ryan Watson Ryland B S P Sakditat Kwanchaitanya Sam Barton Sam Burnett Sam Gray Sam Hollings Sam Lemin Sam Shazam Sammy Cy Samuel Fisher Samuel Green Samuel Johanskog Samuel Palmer Samuel Plymale Sandeep Dey Sarus satanhatesfrogs Saurok963 Schark ScillyMan Scondoro Scott Diggon Scott Gierach Scott Krammer Scott Livingstone Scott Vandonkelaar ScroogeMcFox sda sdasd Seán (RTF) Watson Sean Stastny Sean Temple Sean Traut Sebastian Carlson Sebastian Haug Sebastian J Sebastian N. Sebastian Uedelhoven Sébastien Sébastien Marchand Sejason Sergalius Serge Serge de Beers Serge Krylov Sergey S Sergio Barrachina Sergio Mandos Serhii Servius sgbrfgs svsgsr Shade Shade Shader Shane Thomas Sharo Moini Shawn Gately Shell ShutYour PigMouth Sigliskovich Simeon Albert Simis Simon Dancka Simon Hulme Sir Andersen Sir Dragdord SirSant Skenderax SlimothyJames Smileynazgul Soal Rin Solabusca Solomon McNeil Sota PT Soupy Sucks Sp Spaff Spencer Stanislav Krajčovič Stanislav Shimuk Stashravens Stefan Baehr Stefan Marmion Stefan Oliveira Stefano Peron Stepan Gelasimov Stephan Zumbühl Stephen Stephen Baron Stephen Godwin Stephen Warren Steven E Salazar Steven Ogilvie Steven Woinoski Stewart Robertson stinky nurgle Stone StormFalcon1233 Straum Plays SuperMechaCow Sven Holtmann SY Loh Szmariu Szymon Koczowski Tabris TacticalTortoise TacticalTortoise tadhg taylor Takao Talha Ahsan Tanner Wilde Tashi Gibson Tashi Gibson Tate Delgado Taylor Schmid Terrain4Print Tessa W. Thaddaeus Davidson THE CHAD BRAD the Forgotten adventurers The God of Cakes The Great Clock The_Duri7 The_Prinzy the_train27 theJoeCode Theodor Kivistö Theodor Papachristodoulou thomas lepik Thomas Monti Thomas Snyder Thomas St. ThYr0N TideUltra Tiki The Troll Tim Belyea Tim Glasgow Tim Kovacs Tim Lawlor Tim Neumann Timm Möller Timo Ylikoski Timothee Timothy Bracamonte Timothy Cody Timothy Davies Tlactar TnKrumpets Toasty Devil Tobias D Toby Butler Toby Walker Tom 'ViolentlyShiny' Snider Tom Likely Tomáš Hruška Tomáš Ivan Tony Ward Trambalda Trashpanda Travis McDermott trecko Trollballz Trollilop Troy Gregson Trusty_Thor Try Keeping Up TS Freeboota Tseung Tsu Tsipis K Tsukasa Wakabayashi Two Beers Txomin Zaratiegui Ty Swan Tyler Dinapoli-Chiappelli Tyler LaRiviere Tyler Russo Tyrat u8 xu326s unangel Undertaker Urazel Vali Epling Vance7 Vasily M. Vazriel89 Victor Westeraa Viktor Vladeriow Vincent Fung Vincent Yu VirtualWolf Vlad Khoroshilov Vorpal Owls Hobby and Art Club Vossler WarSunOne Wayne Barber WBConcilio Wes Wright Wesley Courtnay Will Will Frey William Fedor William Kulesa William W. Wineleaf withr Wolfhunts Xeno Gundian IamxenogundianGmail.com xiaoyi han Xiphodon Yann Queffelec Yannik Merz Yatagan Yigal Bloch Yohann Lambert York Yoru yoruma Zach Geiger Zachary David Huebscher Zachary Gidding Zane Zeke zeke0055 Zennmaster Zethy Zhan Zoltán Madarassy ZombieDog Zorxo Fenrir ZvZ Ere We Paint Айрат Зубаиров Ал Пельмень Александр Багров Александр Бидан Александр Быстров Александр Веселов Александр Гостюшев Александр Кондаков Александр Мальцев Александр Назаров Александр Плющанцев Александр Прасолов Александр Райт Александр Семенов Александр Скоробогатов Алексей Алексей Алексей Астахов Алексей Лазько Алексей Радвогин Андрей и Владик Ульяновы Андрей Иванов Андрей Костылев Антон Акимов Антон Вдовиченко Антон Григор Антон Подакин Артур Ходкевич Брыкасиус Вадим Коваленко Вадим Сосновский Вадим Хромцов Валера Зимин Василий Бакула Василий Казеннов Виталий Симагин Влад Кусакин Влад Мещеряков Влад Паймышев Влад Слободчиков Влад Тратата Владимир Беляев Владимир Быстров Владимир Маслов Владислав Язов Всеволод Антонов Всеволод Ярцев Вячеслав Соломенников Герман Емельянов Григорий Гурьков Григорий Дробот Даниил Капленко Денис Женин Дима Гнеушев Димон Логачёв Дмитрий Бударин Дмитрий Детинкин Дмитрий Петрищев Дмитрий Родди Дмитрий Стельнов Евгений Володин Егор Егор Tayfan Егор Мытарев Иван Демидов Иван Жуванов Иван Кузьмин Иван Пермяков Иван Шуткин Иванвиндер Илья Яковлев Кирилл Лысенков Кирилл Максимов Кирилл Мачнев Кирилл Сергиенко Константин Байгушев Костя Фельд Крис Ксандер Дисчейн Кыштынбай Леонид Попов Максим Подобный Максим Романцов Марк Ростинин Матвей Райкен Митяй Иваненко Михаил Виноходов Михаил Попов Михаил Т Нарейн Некит Левшин Никита Епанчинцев Никита Самсонов Никита Шмоткин Николай Николай Николай Дубовик Николай Казанцев Николай Перов Николай Силкин Олег Вашкевич Олег Зинкевич OZi Олег Мухачев Олег Рубан Олежа Николаевич Павел Громов Павел Ярец Последователь Талоса Пророка Родион Кондрашов Роман Руслан Камалеев Сергей Белоконь Сергей Гева Сергей Гогулин Сергей Колыхалов Сергей Косицын Сергей Сергеевич Стас Солнцев Тимур Макажанов Хром Черная Гвардия Эквис: Классическая Эра Эмин Асадов Юрий Лизвинский Яков Шуруев 약먹기 秋彦 佐藤 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Infernum Mortis [anti-infantry 4+, devastating wounds, ignores cover, torrent] | |||||||
Infernum Mortis [anti-infantry 4+, devastating wounds, ignores cover, torrent] | 24" | D6 | N/A | 5 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
The Final Word [devastating wounds] | |||||||
The Final Word [devastating wounds] | Melee | 5 | 2+ | 10 | -2 | 3 |
1 model | 120 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Vow of Michil [Precision] | |||||||
Vow of Michil [Precision] | 18" | 1 | 2+ | 4 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Master-crafted Power Weapon | |||||||
Master-crafted Power Weapon | Melee | 6 | 2+ | 5 | -2 | 2 |
1 model | 100 |
Some units make their way to battle via tunnelling, teleportation, high-altitude descent or other extraordinary means that allow them to appear suddenly in the thick of the fighting.
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models. If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.Mighty heroes fight at the forefront of battle.
Some CHARACTER units have ‘Leader’ listed on their datasheets. Such CHARACTER units are known as Leaders, and the units they can lead – known as their Bodyguard units – are listed on their datasheet.In battle, Space Marines swear mighty oaths to destroy the enemies of the Emperor and uphold the honour of their Chapter, and such vows are sacrosanct. When the Angels of Death strike, they do so with the precision of a surgeon and the force of a thunderbolt. Experience and strategic expertise help them to read the shifting shape of the battle with post-human speed and clarity, directing their wrath towards one priority target after another. Command assets are annihilated, leaving the enemy reeling leaderless. Heavy armour, potent artillery and the vaunted elites of the foe’s forces are laid waste with horrifying speed, until the Emperor’s Angels of Death stand victorious over a field of smouldering wreckage and bolt-riddled corpses, and honour is finally satisfied.
If your Army Faction is ADEPTUS ASTARTES, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target, you can re-roll the Hit roll.Certain weapons are the bane of a particular foe.
Weapons with [ANTI-KEYWORD X+] in their profile are known as Anti weapons. Each time an attack is made with such a weapon against a target with the keyword after the word ‘Anti-’, an unmodified Wound roll of ‘x+’ scores a Critical Wound.Some weapons are designed to root enemy formations out of entrenched positions.
Weapons with [IGNORES COVER] in their profile are known as Ignores Cover weapons. Each time an attack is made with such a weapon, the target cannot have the Benefit of Cover against that attack.Torrent weapons shoot clouds of fire, gas or other lethal substances that few foes can hope to evade.
Weapons with [TORRENT] in their profile are known as Torrent weapons. Each time an attack is made with such a weapon, that attack automatically hits the target.The ADEPTUS ASTARTES keyword is used in the following Space Marines datasheets:
The INFANTRY keyword is used in the following Space Marines datasheets:
The CHARACTER keyword is used in the following Space Marines datasheets:
The EPIC HERO keyword is used in the following Space Marines datasheets:
The IMPERIUM keyword is used in the following Space Marines datasheets:
The TERMINATOR keyword is used in the following Space Marines datasheets:
The CHAPTER MASTER keyword is used in the following Space Marines datasheets:
The DEATHWING keyword is used in the following Space Marines datasheets:
The ADEPTUS ASTARTES and TERMINATOR keywords are used in the following Space Marines datasheets:
The VANGUARD VETERAN SQUAD keyword is used in the following Space Marines datasheets:
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The ADEPTUS ASTARTES and INFANTRY keywords are used in the following Space Marines datasheets:
Some weapons strike in a flurry of blows, tearing the foe apart with relentless ferocity.
Weapons with [SUSTAINED HITS X] in their profile are known as Sustained Hits weapons. Each time an attack is made with such a weapon, if a Critical Hit is rolled, that attack scores a number of additional hits on the target as denoted by ‘x’.The KILL TEAM keyword is used in the following Space Marines datasheets:
FUROR TACTICS
When the enemy horde grows close, the Deathwatch will be tasked with the decimation of their core. Aiming not for clinical kills but for maximum destruction over a wide area, they tear the heart from the enemy army.
While this Mission Tactic is active, weapons equipped by ADEPTUS ASTARTES units from your army have the [SUSTAINED HITS 1] ability.
Some weapons can inflict fatal injuries on any foe, no matter their resilience.
Weapons with [LETHAL HITS] in their profile are known as Lethal Hits weapons. Each time an attack is made with such a weapon, a Critical Hit automatically wounds the target.MALLEUS TACTICS
When the giants of war lumber forth, the Deathwatch will adopt Malleus tactics. Even the largest behemoth has a weak point, and the archives of the Deathwatch number them all.
While this Mission Tactic is active, weapons equipped by ADEPTUS ASTARTES units from your army have the [LETHAL HITS] ability.
Precision attacks can pick high-value targets out in a crowd, whether through the unerring aim of a sniper or the pinpoint accuracy of a blade-master’s strike.
Weapons with [PRECISION] in their profile are known as Precision weapons. Each time an attack made with such a weapon successfully wounds an Attached unit (see Leader ability), if a CHARACTER model in that unit is visible to the attacking model, the attacking model’s player can choose to have that attack allocated to that CHARACTER model instead of following the normal attack sequence.PURGATUS TACTICS
By adopting Purgatus tactics, the Deathwatch focus their deadly ire upon the commanders of the enemy host, assassinating them one after another with pitiless head shots and killing thrusts of the blade.
While this Mission Tactic is active, each time an ADEPTUS ASTARTES unit from your army makes an attack, if a Critical Hit is scored, that attack has the [PRECISION] ability.
Assault weapons fire so indiscriminately that they can be shot from the hip as warriors dash forward.
Weapons with [ASSAULT] in their profile are known as Assault weapons. If a unit that Advanced this turn contains any models equipped with Assault weapons, it is still eligible to shoot in this turn’s Shooting phase. When such a unit is selected to shoot, you can only resolve attacks using Assault weapons its models are equipped with.The ADEPTUS ASTARTES and CHARACTER keywords are used in the following Space Marines datasheets:
Weapons powered by unstable and dangerous energy sources pose a substantial risk to the wielder every time they are used.
Weapons with [HAZARDOUS] in their profile are known as Hazardous weapons. Each time a unit is selected to shoot or fight, after that unit has resolved all of its attacks, for each Hazardous weapon that targets were selected for when resolving those attacks, that unit must take one Hazardous test. To do so, roll one D6: on a 1, that test is failed. For each failed test you must resolve the following sequence (resolve each failed test one at a time):Some attacks are so powerful that no armour or force field can withstand their fury.
Some rules inflict mortal wounds on units. Each time mortal wounds are inflicted on a unit, each of those mortal wounds inflicts one point of damage to that unit, and they are always applied one at a time. Each mortal wound is allocated to a model in the same manner as allocating an attack. Excess damage from mortal wounds is not lost if the damage can be allocated to another model. Instead, keep allocating damage to another model in the target unit until either all the damage has been allocated or the target unit is destroyed.Some warriors refuse to be laid low, even by what should be fatal wounds.
Some models have ‘Feel No Pain x+’ listed in their abilities. Each time a model with this ability suffers damage and so would lose a wound (including wounds lost due to mortal wounds), roll one D6: if the result is greater than or equal to the number denoted by ‘x’, that wound is ignored and is not lost. If a model has more than one Feel No Pain ability, you can only use one of those abilities each time that model suffers damage and so would lose a wound.Legendary deeds in the midst of battle are an intoxicating mead. Those who witness them are inspired to greater feats of daring and valour, determined to prove themselves worthy of their champions.
At the start of the first battle round, select one of the Sagas listed below (excluding Saga of Majesty); that Saga is considered to be completed by your army, and all ADEPTUS ASTARTES models from your army gain the associated benefit until the end of the battle.SAGA OF THE WARRIOR BORN
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SAGA OF MAJESTY
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SAGA OF THE BEAR
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SAGA OF THE BEASTSLAYER
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SAGA OF THE BEAR
SAGA OF MAJESTY
SAGA OF THE BEASTSLAYER
Lance weapons are deadly on the charge.
Weapons with [LANCE] in their profile are known as Lance weapons. Each time an attack is made with such a weapon, if the bearer made a Charge move this turn, add 1 to that attack’s Wound roll.Whether shielded by force fields, enveloped in mystical energies or simply possessed of preternatural senses and lightning-fast reflexes, some warriors are protected by more than mere physical armour.
Some models have an invulnerable save listed on their datasheet. Each time an attack is allocated to a model with an invulnerable save, the controlling player must choose to use either that model’s Save characteristic or its invulnerable save, but not both. If a model has more than one invulnerable save, it can only use one of them – choose which it will use.Shattered ruins and twisted wreckage afford much-needed shelter from enemy salvoes. Even heavily armoured warriors unfazed by small arms fire are thankful for such cover when foes bring their biggest guns to bear.
Models can sometimes gain a measure of protection from terrain features. The rules below detail the conditions under which a terrain feature confers the Benefit of Cover on a model.The ADEPTUS ASTARTES and TRANSPORT keywords are used in the following Space Marines datasheets:
Tactical Doctrine
As the warring armies close upon one another and vicious fire-fights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower.
This unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
Assault Doctrine
The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end.
This unit is eligible to declare a charge in a turn in which it Advanced.
The ADEPTUS ASTARTES and MOUNTED keywords are used in the following Space Marines datasheets:
The DEATHWING and INFANTRY keywords are used in the following Space Marines datasheets:
Though they strive to restrain it, the murderous ferocity of the Blood Angels simmers beneath the surface of their thoughts. In battle, this rage drives them towards the foe and lends great strength to their blows.
Each time an ADEPTUS ASTARTES unit from your army is selected to fight, if that unit made a Charge move this turn, until the end of the phase, add 1 to the Attacks characteristic and add 2 to the Strength characteristic of melee weapons equipped by models in that unit.On the eve of battle, the warriors of a Black Templars crusade gather together to be led in prayer and contemplation by their Chaplains. In their righteous zeal, united in their hatred of the foe, they swear a mighty vow to uphold in the battle ahead.
At the start of the first battle round, select one of the four Templar Vows below to be active for ADEPTUS ASTARTES units from your army until the end of the battle.Suffer Not the Unclean to Live Melee weapons equipped by models in this unit have the [LETHAL HITS] ability. |
Uphold the Honour of the Emperor Models in this unit have the Feel No Pain 6+ ability and a Leadership characteristic of 5+. |
Abhor the Witch, Destroy the Witch Models in this unit have a 4+ invulnerable save against Psychic Attacks and melee weapons equipped by models in this unit have the [ANTI-PSYKER 4+] ability. |
Accept Any Challenge, No Matter the Odds Melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability. |
Heavy weapons are amongst the biggest guns on the battlefield, but require bracing to fire at full effect and are unwieldy to bring to bear at close quarters.
Weapons with [HEAVY] in their profile are known as Heavy weapons. Each time an attack is made with such a weapon, if the attacking model’s unit Remained Stationary this turn, add 1 to that attack’s Hit roll.The PHOBOS keyword is used in the following Space Marines datasheets:
The SCOUT SQUAD keyword is used in the following Space Marines datasheets:
The Codex Astartes has proven its worth as a superb treatise on warfare over countless battlefields, and has remained so even after ten thousand years. Many Space Marines hold its wisdom in awe, and exemplify its teachings, employing a flexible set of combat doctrines to eliminate their enemy. Few opponents can withstand the fury of such an onslaught.
At the start of your Command phase, you can select one of the Combat Doctrines listed below. Until the start of your next Command phase, that Combat Doctrine is active and its effects apply to all ADEPTUS ASTARTES units from your army. You can only select each Combat Doctrine once per battle.Devastator Doctrine The Codex Astartes details the strategic value of overwhelming firepower applied to key targets while advancing into position to eliminate threats. This unit is eligible to shoot in a turn in which it Advanced. |
Tactical Doctrine As the warring armies close upon one another and vicious fire-fights erupt, the Codex lays out strategies for swiftly seizing the initiative and combining versatility with firepower. This unit is eligible to shoot and declare a charge in a turn in which it Fell Back. |
Assault Doctrine The Codex Astartes leaves no doubt that the killing blow in most engagements must be delivered with a decisive close-quarters strike. It presents plentiful tactical means to achieve this end. This unit is eligible to declare a charge in a turn in which it Advanced. |
Across blood-drenched battlefields, within towering citadels and isolated orbital stations, the Angels of Death throw back tides of traitors, mutants, xenos and heretics, and purge enemy holdings of foes thanks to their disciplined strategies and fighting skills. All who oppose them are met with volleys of deadly accurate firepower long before they reach the battle-brothers’ razor-sharp blades.
Ranged weapons equipped by ADEPTUS ASTARTES models from your army have the [HEAVY] ability. If such a weapon already has this ability, each time an attack is made with that weapon, if the attacking model’s unit Remained Stationary this turn, add 1 to the Wound roll.An Ironstorm Spearhead’s commanders guide their assault with pre-cogitated fire solutions, cycling data-gheist inloads and whispered binharic auguries. These ensure their warriors, and the belligerent machine spirits inhabiting their war engines, deliver their fire with inescapable accuracy.
Once per phase for each ADEPTUS ASTARTES unit in your army, you can re-roll one Hit roll, one Wound roll or one Damage roll made for a model in that unit.The Space Marines are the Emperor’s finest shock troops, striking at the foe before they can react. In their rapid, mechanised assaults, Space Marines smash aside the enemy, destroying them at close quarters without mercy.
Ranged weapons equipped by ADEPTUS ASTARTES models from your army have the [ASSAULT] ability, and each time an attack made with such a weapon targets a unit within 12", add 1 to the Strength characteristic of that attack.The warriors of a Stormlance Task Force employ high-speed tactics and hit-and-run warfare. They do battle on the move, wrong-footing their enemies with breakneck manoeuvres and melting away one moment only to crash home like a thunderbolt the next.
ADEPTUS ASTARTES units from your army are eligible to declare a charge in a turn in which they Advanced or Fell Back.The warriors of a Vanguard Spearhead slip through the shadows, half-seen spectres barely visible to the foe. Enemies blaze away into the gloom with increasing panic, their shots flying wide as covert specialists encircle their victims and prepare to level the killing blow.
Each time a ranged attack targets an ADEPTUS ASTARTES unit from your army, unless the attacking model is within 12", subtract 1 from the Hit roll and the target has the Benefit of Cover against that attack.The 1st Company’s veterans have fought at the forefront of their Chapter’s wars for many mortal lifespans. Experience has taught them to identify the foe’s lethal threats and to lead their battle-brothers to purge them from existence.
Once per battle, in your Command phase, you can use this ability. If you do, until the start of your next Command phase, each time a model from your army with the Oath of Moment ability makes an attack that targets your Oath of Moment target, you can re-roll the Wound roll as well.Thousands of years of collated strategic data and hard-won combat experience have provided the Deathwatch with the ultimate battlefield tactics to combat almost any foe.
At the start of your Command phase, you can select one of the Mission Tactics listed below. Until the start of your next Command phase, that Mission Tactic is active and its effects apply to all units from your army with this ability. Each Mission Tactic can only be selected once per battle.FUROR TACTICS When the enemy horde grows close, the Deathwatch will be tasked with the decimation of their core. Aiming not for clinical kills but for maximum destruction over a wide area, they tear the heart from the enemy army. While this Mission Tactic is active, weapons equipped by ADEPTUS ASTARTES units from your army have the [SUSTAINED HITS 1] ability. |
MALLEUS TACTICS When the giants of war lumber forth, the Deathwatch will adopt Malleus tactics. Even the largest behemoth has a weak point, and the archives of the Deathwatch number them all. While this Mission Tactic is active, weapons equipped by ADEPTUS ASTARTES units from your army have the [LETHAL HITS] ability. |
PURGATUS TACTICS By adopting Purgatus tactics, the Deathwatch focus their deadly ire upon the commanders of the enemy host, assassinating them one after another with pitiless head shots and killing thrusts of the blade. While this Mission Tactic is active, each time an ADEPTUS ASTARTES unit from your army makes an attack, if a Critical Hit is scored, that attack has the [PRECISION] ability. |
The Dark Angels are renowned for their unshakeable resolve, enduring tenacity and strict discipline in battle. They are tactically astute, able to prosecute their wars on any front. On the offence, they strike with all the martial pride of the Lion, while in defence they are stalwart, determined to accomplish their mission no matter the cost.
While an ADEPTUS ASTARTES unit from your army is Battle-shocked, change the Objective Control characteristic of models in that unit to 1, instead of 0. In your Command phase, select one ADEPTUS ASTARTES unit from your army; until the start of your next Command phase, add 1 to the Objective Control characteristic of models in that unit.Whether its true significance is kept a secret or not, there is a singular prize here that the Inner Circle have come to either secure or destroy. They will pursue this strategic objective with cold ferocity.
At the start of your Movement phase, select one of the following:The BATTLELINE keyword is used in the following Space Marines datasheets:
The Ravenwing are fearsome and daring hunters, relentless in pursuit and furious on the assault When they lead the Dark Angels to war they inspire their battle-brothers with their strategic and tactical mastery of high-speed warfare, knightly bike-mounted venators leading every charge and rapidly outmanoeuvring the foe.
ADEPTUS ASTARTES units from your army are eligible to shoot in a turn in which they Advanced or Fell Back.The GRENADES keyword is used in the following Space Marines datasheets:
The TACTICUS keyword is used in the following Space Marines datasheets: