Ogor Mawtribes – Ironblaster
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The most destructive blackpowder weapon deployed by the Gutbuster warglutts, the Ironblaster is an immense cannon that hurls solid shot into the heart of the enemy’s ranks, blasting foes into scraps of charred meat.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Ironblaster Cannon: Cannon Ball
Ironblaster Cannon: Cannon Ball24"14+2+-2D6
Ironblaster Cannon: Hail Shot
Ironblaster Cannon: Hail Shot12"63+3+-11
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Gunner’s Clubber
Gunner’s Clubber1"33+3+-2
Rhinox’s Sharp Horns
Rhinox’s Sharp Horns1"24+3+-1D3
Scrapper’s Jagged Blade
Scrapper’s Jagged Blade1"25+5+-1

Unit Size: 1      Points: 130
Battlefield Role: Artillery
Base size: 120 x 92mm
Notes: Single


This warscroll can be used in the following warscroll battalions:
 • Tyrant’s Gutguard


An Ironblaster is a single model armed with an Ironblaster Cannon, Gunner’s Clubber, Rhinox’s Sharp Horns and Scrapper’s Jagged Blade.


Lethal Payload: An Ironblaster’s barrel can be filled with a single, massive cannon ball or stuffed with handfuls of deadly hail shot.
Before attacking with an Ironblaster Cannon, choose either the Cannon Ball or Hail Shot missile weapon characteristics for that shooting attack.

Rhinox Charge: A Rhinox’s double-horned skull can inflict considerable damage when it charges into the foe.
Add 1 to the damage inflicted by attacks made with this model’s Rhinox’s Sharp Horns if this model made a charge move in the same turn.

13.1.1 Shooting Attacks
When a friendly unit shoots, you can make shooting attacks with any of the missile weapons the models in the unit are armed with that they are allowed to use (including missile weapons used by mounts).

The target of a shooting attack must be within a number of inches of the attacking model equal to the Range characteristic of the weapon being used to make the attack. The range must be measured to the closest visible model in the target unit (if you are unsure whether a model is visible, stoop down and take a look from behind the shooting model). Models can see through other models in their unit.

Some missile weapons have a Range characteristic with a minimum range (e.g. 6"-48"). Units wholly within the minimum range cannot be targeted with these weapons.
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.

The OGOR keyword is used in the following Ogor Mawtribes warscrolls:

The RHINOX keyword is used in the following Ogor Mawtribes warscrolls:


The OGOR MAWTRIBES keyword is used in the following Ogor Mawtribes warscrolls:

The GUTBUSTERS keyword is used in the following Ogor Mawtribes warscrolls:

• Gorgers
• Butcher
• Tyrant
© Vyacheslav Maltsev 2013-2021