Ogor Mawtribes – Gorgers

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Inflicted with a curse that ensures they can never satiate their terrible hunger, Gorgers lope into battle in a frenzied rage, tearing opponents limb from limb and stuffing the bloody remains into their oversized maws.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Long Claws
Long Claws2"43+3+-2
Distensible Jaw
Distensible Jaw1"13+3+-1D3

Unit Size: 1      Points: 80
Battlefield Role: None
Base size: 50mm
Notes: Single

Each model in a Gorgers unit is armed with Long Claws and a Distensible Jaw.

Ambushing Hunters: Their minds filled with eternal bloodlust, Gorgers race ahead of the main tribe looking to feast first upon the flesh of the enemy.
During deployment, instead of setting up this unit on the battlefield, you can place it to one side and say that it is set up in ambush as a reserve unit. If you do so, at the end of your movement phase, you can set up this unit on the battlefield more than 9" from all enemy units.

Gruesome Devourers: With an insatiable hunger that drives them to madness, Gorgers guzzle down the bloody remains of fallen foes in a horrifying display.
If this unit is part of an Ogor Mawtribes army and it is eating, enemy units within 9" of this unit cannot receive the Inspiring Presence or Rally commands.


The OGOR keyword is used in the following Ogor Mawtribes warscrolls:

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3.1 Reserve Units and Summoned Units
Sometimes a rule will allow you to set up a unit in a location other than the battlefield as a reserve unit. A unit that is added to your army once the battle is underway is called a summoned unit.

When you set up a reserve unit, either during deployment or once the battle is underway, you must tell your opponent that the unit is in reserve and keep it to one side instead of placing it on the battlefield. At the start of the fourth battle round, units that are still in reserve are destroyed. Units cannot cast spells or use abilities while they are in reserve unless the spell or ability specifically says it can be used by reserve units.

Reserve units are picked as part of your army before the battle begins, while summoned units are units added to your army once the battle is underway. Models that have been removed from play can be used as part of a summoned unit.

The ROVING MAW keyword is used in the following Ogor Mawtribes warscrolls:

• Butcher
• Tyrant
• Gorgers
Inspiring Presence
The stoic leaders of these mighty warriors never falter, inspiring their comrades to fight no matter the odds.
You can use this command ability at the start of the battleshock phase. The unit that receives the command does not have to take battleshock tests in that phase.
At a shouted command, injured warriors stagger back to their feet and prepare to fight once more.
You can use this command ability at the start of the hero phase. The unit that receives the command must be more than 3" from all enemy units. Roll 1 dice for each slain model from that unit. For each 6, you can return 1 slain model to that unit.

You can only return models to that unit that have a combined Wounds characteristic of 10 or less. For example, if the unit that received the command has a Wounds characteristic of 2, you can return a maximum of 5 models to that unit.

The GORGERS keyword is used in the following Ogor Mawtribes warscrolls:

• Gorgers
© Vyacheslav Maltsev 2013-2024