Idoneth Deepkin – Elathain’s Soulraid
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6"
1
5+
6
WARSCROLL

Elathain’s Soulraid

Elathain’s companions are a disparate sort, the Akhelian knight Fuirann battling alongside the Namarti Tammael and the enchanted bond-beasts Duinclaw and Spinefin. Together, however, they fight as one to claim the souls needed for the survival of the Idoneth.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Riptide Harpoon
Riptide Harpoon9"13+3+-2
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Helsabre
Helsabre1"33+3+-1
Riptide Harpoon
Riptide Harpoon2"13+3+-2
Crushing Claws
Crushing Claws1"24+2+-11
Nasty Bite
Nasty Bite1"43+5+-1
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 145
Battlefield Role: None
Notes: Single, Unique. Elathain Ill-fated and Elathain’s Soulraid must be taken as a set. Although taken as a set, each is a separate unit.

DESCRIPTION

Elathain’s Soulraid is a unit that has 4 models. Fuirann is armed with a Helsabre and Shield; Tammael is armed with a Riptide Harpoon; Duinclaw is armed with Crushing Claws; and Spinefin is armed with a Nasty Bite.

ABILITIES

Fuirann’s Shield: Fuirann expertly defends herself with the ornate shield she carries on her left arm.
Roll a dice each time you allocate a wound or mortal wound to Fuirann. On a 6, that wound or mortal wound is negated.

KEYWORDS
ORDER, AELF, IDONETH DEEPKIN, IONRACH, ELATHAIN’S SOULRAID
14.1 Allocating Wounds
Wounds are allocated to the models in a unit 1 wound at a time. You can allocate the wounds caused to your units as you see fit. However, once you have allocated a wound to a model, you cannot allocate wounds to other models in the unit until that model is slain (see 14.2). If a unit is destroyed, all wounds that remain to be allocated to the unit are negated and have no effect.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The IONRACH keyword is used in the following Idoneth Deepkin warscrolls:

None
Leader
© Vyacheslav Maltsev 2013-2021