Fyreslayers – The Chosen Axes

This warscroll does not meet the selection criteria (see Filter combo-box or Settings tab).

The Chosen Axes

The Chosen Axes are the hand-picked champions of the mighty Runefather Fjul-Grimnir. Bellowing oaths and trailing sparks, these dauntless warriors launch themselves into battle alongside their beloved leader, smashing aside all in their path.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Fyresteel Handaxes
Fyresteel Handaxes1"23+3+-1
Fyresteel Greataxe
Fyresteel Greataxe1"23+4+-12

Unit Size: 3      Points: 160
Battlefield Role: None
Base size: 32mm
Notes: Single, Unique. Fjul-Grimnir and The Chosen Axes units must be taken as a set. Although taken as a set, each is a separate unit.

The models in The Chosen Axes are Tefk Flamebearer, Mad Maegrim and Vol Orrukbane. Tefk Flamebearer and Mad Maegrim are armed with Fyresteel Handaxes. Vol Orrukbane is armed with a Fyresteel Greataxe.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Warrior Kinband

CHAMPION: Tefk Flamebearer is the unit champion. Add 1 to the Attacks characteristic of that model’s melee weapons.

Berserk Fury: No Fyreslayer will easily accept death’s embrace while their kin are still fighting.
Once per battle, at the start of the combat phase, you can say that this unit will unleash its berserk fury. If you do so, until the end of that phase, each time a model in this unit is slain, that model can fight before it is removed from play.

Whirlwind of Destruction: With the light of Grimnir burning in their eyes, these impetuous warriors hurl themselves into the fray, leaving a trail of death in their wake.
Add 1 to the Attacks characteristic of this unit’s melee weapons if this unit made a charge move in the same turn.


Disable Ads

Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.

The VULKITE BERZERKERS keyword is used in the following Fyreslayers warscrolls:

© Vyacheslav Maltsev 2013-2024