Fyreslayers – Auric Runeson on Magmadroth
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WARSCROLL

Auric Runeson on Magmadroth

Hot-headed and eager to prove that his bravery and battle-skill are greater than any of his kin, the Auric Runeson charges into battle with a booming war cry. Like a blazing fist, the Fyreslayer noble and his Magmadroth burn a flaming hole in the ranks of the enemy.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Wyrmslayer Javelin
Wyrmslayer Javelin12"14+3+-2D3
Fyresteel Throwing Axe
Fyresteel Throwing Axe8"14+4+-11
Roaring Fyrestream
Roaring Fyrestream9"See below3+-11
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Ancestral War-axe
Ancestral War-axe1"53+3+-12
Wyrmslayer Javelin
Wyrmslayer Javelin2"34+3+-2D3
Blazing Maw
Blazing Maw1"34+2+-2D3
Claws and Horns
Claws and Horns1"3+3+-12
DAMAGE
Wounds SufferedMoveRoaring FyrestreamClaws and Horns
0-612"2+6
7-1010"3+5
11-139"4+4
14+8"5+3
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 320
Battlefield Role: Leader, Behemoth
Base size: 120 x 92mm
Notes: Single, Battleline in a Lofnir army

An Auric Runeson on Magmadroth is armed with a Fyresteel Throwing Axe and 1 of the following weapon options: Wyrmslayer Javelin; or Ancestral War-axe.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Warrior Kinband

MOUNT: This unit’s Magmadroth is armed with a Roaring Fyrestream, Blazing Maw and Claws and Horns.

Roaring Fyrestream: Throwing back its head, a Magmadroth can spew a wave of flaming bile that melts swathes of the enemy as though they were wax.
The Attacks characteristic of a Roaring Fyrestream is equal to the number of models in the target unit (to a maximum Attacks characteristic of 10).

In addition, at the end of your shooting phase, if this unit did not make an attack with its Roaring Fyrestream in that phase, you can say that an inferno is raging inside this unit. If an inferno is raging inside this unit, improve the Rend characteristic of its Roaring Fyrestream by 2. After the next attack made with this unit’s Roaring Fyrestream has been resolved, an inferno is no longer raging inside this unit.

Lashing Tail: Magmadroths can use their muscular spiked tails to pulverise scores of lesser prey with a single swipe.
At the end of the combat phase, roll a dice for each enemy unit within 3" of this unit. If the roll is equal to or less than the number of models in that enemy unit, that unit suffers D3 mortal wounds.

Volcanic Blood: Born of fire and flame, Magmadroths pulse with the throbbing heat of the volcanic caverns in which they make their fyrenests.
Roll a dice each time a wound caused by an attack made with a melee weapon is allocated to this unit. On a 4+, the attacking unit suffers 1 mortal wound.

Vying for Glory: Runesons seek their father s favour in battle by slaying the most fearsome enemy creatures.
If the unmodified hit roll for an attack made by this unit that targets a MONSTER is 6, that attack causes a number of mortal wounds to the target equal to the weapon’s Damage characteristic and the attack sequence ends. This ability has no effect on attacks made by this unit’s mount.

KEYWORDS
ORDER, FYRESLAYERS, DUARDIN, HERO, MONSTER, MAGMADROTH, AURIC RUNESON
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
22.3.1 Mounts, Companions and Crew
Sometimes the description on a warscroll will say whether the models in the unit have mounts, companions or a crew. When a model attacks, its mount, companions and crew attack too, and when the model is removed from play, its mount, companions and crew are removed too. For rules purposes, companions and crew are treated in the same manner as mounts.

The MAGMADROTH keyword is used in the following Fyreslayers warscrolls:

Leader, Behemoth

The AURIC RUNESON keyword is used in the following Fyreslayers warscrolls:

Leader, Behemoth
Leader
© Vyacheslav Maltsev 2013-2022