Some Auric Runefathers prefer to fight on foot, where they can meet the enemy face to face and carve them apart with their mighty grandaxes. These formidable souls are accompanied to battle by a hand-picked retinue, each of whom would gladly lay down their life to protect their liege.
Unit Size: 1 Points: 120
Battlefield Role: Leader
Base size: 32mm
An Auric Runefather is armed with a Fyresteel Throwing Axe and Latchkey Grandaxe. BATTALIONS:
This warscroll can be used in the following warscroll battalions:
• Lords of the Lodge
At the start of the first battle round, before determining who has the first turn, you can pick 1 friendly AURIC HEARTHGUARD
or HEARTHGUARD BERZERKERS
unit on the battlefield that is not another unit’s retinue to be this unit’s retinue.
Royal Retinue: The bravest of warriors are hand-picked by the lodge’s ruling family to serve as their bodyguards in battle.
Before you allocate a wound
or mortal wound
to this unit, or instead of making a ward roll
for a wound or mortal wound that would be allocated to this unit, if this unit is within 3" of its retinue, you can roll a dice. On a 1-2, that wound or mortal wound is allocated to this unit as normal. On a 3+, that wound or mortal wound is allocated to this unit’s retinue instead. If the retinue has a ward, you can make a ward roll before allocating that wound or mortal wound to it.
Dauntless Assault: The leaders of the lodge are often the first into the fray, their retinue following in their wake.
After this unit has fought in the combat phase
for the first time, if its retinue has not yet fought in that combat phase, is within 3" of an enemy unit and is wholly within 12" of this unit, this unit’s retinue can fight immediately.
Lord of the Lodge: With discipline and zeal in equal measure, the Runefather inspires his warriors to bringdown the wrath of Grimnir upon any who oppose them.
Once per battle, at the start of your combat phase
, you can pick 1 friendly unit on the battlefield with this ability to unleash the wrath of Grimnir. If you do so, until the end of that phase, add 1 to the Attacks characteristic of melee weapons used by friendly FYRESLAYERS
units while they are wholly within 12" of that unit.