Flesh-eater Courts – Royal Zombie Dragon

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Royal Zombie Dragon

A Zombie Dragon forms the crown jewel of any abhorrant’s royal menagerie, though these creatures inspire more revulsion than awe in sane folk. They are capable of savaging swathes of foes, either with their pestilential breath or sword-length fangs.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Pestilential Breath
Pestilential Breath12"D63+3+-13
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Snapping Maw
Snapping Maw3"34+3+-33
Sword-like Claws
Sword-like Claws2"4+3+-12
Wounds SufferedMoveSword-like Claws

Unit Size: 1      Points: 240
Battlefield Role: Behemoth
Base size: 130mm
Notes: Single. Battleline in a Gristlegore army

A Royal Zombie Dragon is armed with Pestilential Breath, a Snapping Maw and Sword-like Claws.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Royal Menagerie
 • Mortevell’s Helcourt

FLY: This unit can fly.

Terror: To behold such a majestic beast as a dragon in the grip of undeath evokes awe and abject terror in equal measure.
Enemy units cannot receive the Inspiring Presence command while they are within 3" of any friendly units with this ability.

Loathsome Descent: With a deafening roar, the Zombie Dragon dives into battle like a foul comet, eye sockets aglow with unholy energy.
During deployment, instead of setting up this unit on the battlefield, you can place it to one side and say that it is circling high above as a reserve unit. If you do so, at the end of your movement phase, you can set up this unit on the battlefield more than 9" from all enemy units.


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9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
Inspiring Presence
The stoic leaders of these mighty warriors never falter, inspiring their comrades to fight no matter the odds.
You can use this command ability at the start of the battleshock phase. The unit that receives the command does not have to take battleshock tests in that phase.
3.1 Reserve Units and Summoned Units
Sometimes a rule will allow you to set up a unit in a location other than the battlefield as a reserve unit. A unit that is added to your army once the battle is underway is called a summoned unit.

When you set up a reserve unit, either during deployment or once the battle is underway, you must tell your opponent that the unit is in reserve and keep it to one side instead of placing it on the battlefield. At the start of the fourth battle round, units that are still in reserve are destroyed. Units cannot cast spells or use abilities while they are in reserve unless the spell or ability specifically says it can be used by reserve units.

Reserve units are picked as part of your army before the battle begins, while summoned units are units added to your army once the battle is underway. Models that have been removed from play can be used as part of a summoned unit.

The ROYAL ZOMBIE DRAGON keyword is used in the following Flesh-eater Courts warscrolls:

Leader, Behemoth
© Vyacheslav Maltsev 2013-2024