Tzaangors are savage, avian beastmen dedicated to Tzeentch and gifted with his dark blessings. Eager to impress their duplicitous god, the Tzaangors fight with lunatic energies, hoping to earn further gifts of change.
Unit Size: 10 Points: 180
Battlefield Role: Battleline
Base size: 32mm
This unit is referred to as a Tzaangor Host. Each model in a Tzaangor Host is armed with a Vicious Beak and 1 of the following weapon options: Savage Blade and Arcanite Shield; or Pair of Savage Blades. All models in the unit must be armed with the same weapon option. 2 in every 5 models can replace their weapon option with a Savage Greatblade. CHAMPION:
1 model in this unit can be a Twistbray. Add 1 to the Attacks characteristic of that model’s melee weapons.
1 in every 10 models in this unit can be an Icon Bearer. While this unit includes any Icon Bearers, it can use the Ornate Totems
1 in every 10 models in this unit can be a Brayhorn Blower. While this unit includes any Brayhorn Blowers, it can run
and still charge
later in the turn.
1 in every 5 models in this unit can be a Tzaangor Mutant armed with a pair of Savage Blades and Vicious Beak. Add 1 to the Attacks characteristic of that model’s pair of Savage Blades.
Arcanite Shields: These ornate shields are imbued with potent wards.
A model that has an Arcanite Shield has a ward
Savagery Unleashed: Favoured by their god, these warriors unleash a flurry of attacks upon their foes.
Add 1 to the Attacks characteristic of this unit’s Vicious Beaks if it made a charge move
in the same turn.
Ornate Totems: The icons carried by the Tzaangor can steal magical power from wizards and use it to blast the enemy.
While this unit includes any Icon Bearers, at the start of your hero phase
, you can pick 1 enemy unit within 18" of this unit that is visible to it and roll 1 dice for each WIZARD
that is within 9" of this unit. For each 4+, the unit you picked suffers 1 mortal wound