ELITES Aevos Jovan began his career as a physician to the wealthy and powerful of the prosperous Imperial hive world of Agathon in the days before the Horus Heresy. A healer and surgeon of consummate skill, he was regarded as a genius among his peers and a wonder-worker by the hive’s nobility. Rumours began to circulate, however, that he was putting the vast wealth he earned from his practice into pursuing private research into medical techniques not only considered scandalously unorthodox, but which also reached into territories forbidden by the law of Imperial Compliance. Eventually arrested and tried for criminal malfeasance and the infliction of unnecessary surgery in order to support his secret agenda, he was awaiting execution at the time of Ireton MaSade’s military coup, and subsequently offered amnesty by the Lord Marshal in payment for service in the ranks of his Solar Auxilia forces. Watched closely by medicae staff who were as in awe of his abilities as they were suspicious of his motives in equal turns, Jovan exchanged the chambers of the wealthy for the blood and carnage of the battlefield as a new theatre for his unmatched skill in repairing rent flesh and ravaged organs. | ||
M | WS | BS | S | T | W | I | A | Ld | Sv | Base | |
Aevos Jovan (base: 25mm) | |||||||||||
Aevos Jovan | 6 | 2 | 2 | 3 | 3 | 2 | 3 | 1 | 9 | 4+ | 25mm |
Medicae Orderly (base: 25mm) | |||||||||||
Medicae Orderly | 6 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 6 | 4+ | 25mm |
Bloody InfamyAevos Jovan’s blood-soaked appearance and the tales of his infamous exploits make him a figure of terror to both enemy and ally alike. While his bloody arts may see some warriors returned to battle, none would consider him a figure of mercy or a welcoming sight. All other units, friendly and enemy, with one or more models within 12" of Aevos Jovan (but not any other models in the same unit) must reduce the Leadership Characteristic of all models in that unit by -1. In addition, Aevos Jovan may never be selected as any army’s Warlord.Low-priority TargetAs a non-combatant whose only interest is his work on the torn and ravaged flesh of his comrades, Aevos Jovan takes little interest in the wider battle around him and in return is often ignored by the enemy as they focus on more obvious military targets. Any unit that includes Aevos Jovan may not be targeted by a Shooting Attack by any unit or trigger any Reaction, unless at least one model in the attacking unit is within 12" of one or more models in the same unit as Aevos Jovan. However, if Aevos Jovan, or any model in the same unit, makes a Shooting Attack (including as part of a Reaction) then he loses this special rule for the remainder of the battle.Auto-gurneyA complex device that only Aevos Jovan truly understands, or has the skill to make use of. Equipped with servo-cutters and medical augury scanners that allow complex operations to be performed on the battlefield and by a small team. Once per player turn, when any friendly model within 12" of Aevos Jovan is removed as a casualty in either the Movement or Shooting phases, the controlling player may choose to roll a D6 and consult the table below:
If the unit that includes Aevos Jovan also includes one or more Medicae Orderlies, then the controlling player may choose to remove one of those models to make use of this special rule an additional time in a given turn or to add or subtract one from the dice rolled on the table presented as part of this special rule (only one model may be removed as a casualty in this fashion in each player turn). This special rule may only be used on models with the Infantry Unit Type. | |||||||||||
Whether pledged to the Emperor himself as the rightful leader of Mankind or to the dream of the Imperium that he intended to create, some warriors swore to fight and die for the Loyalist cause and no other.
A model with this special rule may only be included in an army that has the Loyalist Allegiance.Fearless troops never give up and seldom make full use of cover – even if it would be wiser to do so.
Units with one or more models with the Fearless special rule automatically pass Pinning tests, Regroup tests and Morale checks. In addition, models with the Fearless special rule ignore the effects of the Fear special rule.This creature is so massive, it takes up an inordinate amount of space in any vehicle or building it enters.
Bulky models count as a number of models equal to the value X in brackets after the rule’s name for the purposes of Transport Capacity and whether a given unit outnumbers another in combat.The ancient volkite weaponry employed by the armies of Terra in the earliest years of the Great Crusade fired arcing blasts of energy rather than solid projectiles.
After normal attacks by this weapon have been resolved, count the number of unsaved Wounds caused on the target unit. Immediately resolve a number of additional automatic Hits on the same unit using the weapon’s profile equal to the number of unsaved Wounds – these can then be saved normally. Models in the targeted unit must still be in range in order for these additional Hits to take effect. These additional Hits do not themselves inflict more Hits and do not benefit from any other special rules possessed by the attacking model, such as Preferred Enemy (X) or Precision Strikes (X).Pistols are light enough to be carried and fired one-handed.
A model attacking with a Pistol weapon makes the number of Attacks indicated on its profile regardless of whether the bearer has moved or not. A model carrying a Pistol weapon can make a Shooting Attack with it in the Shooting phase and still Charge in the Assault phase. A Pistol weapon also counts as a close combat weapon in the Assault phase. In addition, all models with two Pistol type weapons can attack with both in the same Shooting phase. This follows the normal rules for shooting.
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Designed to allow warriors to operate in some of the harshest conditions possible, void armour provides both a high degree of protection and a limited life support capacity. Primarily based around a series of interlocking plates and enhanced with a servo motor armature to allow a normal human to bear the weight of the armour, void armour is a significant improvement over the more common flak armour issued to regular Imperial Army troopers.
Void armour confers a 4+ Armour Save. Reinforced void armour confers a 4+ Armour Save and any model with reinforced void armour also gains the Heavy Unit Sub-type. Heavy void armour confers a 3+ Armour Save and any model with heavy void armour also gains the Heavy Unit Sub-type.Coming under fire without knowing where the shots are coming from, or having ordnance rain down from the skies, can shake the resolve of even the bravest warriors, making them dive flat and cling to whatever cover presents itself.
If a non-Vehicle unit suffers one or more unsaved Wounds from a weapon with the Pinning special rule, it must take a Leadership test once the firing unit has finished its Shooting Attacks for that Phase. This is called a Pinning test. If the unit fails the Test, it is Pinned. As long as the Test is passed, a unit can be called upon to take multiple Pinning tests in a single turn, but only once for each unit shooting at them.This datasheet has Elites Battlefield Role. Full list of Forces of the Emperor units sharing same Battlefield Role follows:
There are many virulent and lethal poisons in the Age of Darkness. It is simplicity itself to adapt such toxins for battlefield use. It does not matter whether they coat blades or bullets, or are secreted by alien monstrosities – all are lethal.
If a model has the Poisoned special rule, or is attacking with a Melee weapon that has the Poisoned special rule, it always Wounds on a fixed number (generally shown in brackets), unless a lower result would be required, when attacking in close combat. In addition, if the Strength of the wielder (or the Poisoned weapon) is higher than the Toughness of the victim, the wielder must re-roll failed rolls To Wound in close combat.Range | Str | AP | Type | |
Basic close combat weapon | - | User | - | Melee |
Some warriors are marked by the dire weaponry they bear or the grim tactics in which they are trained. These dour cohorts are shunned by their brethren, whether out of respect for their burden or from fear of their rage.
A unit that includes any models with this special rule may not be joined by any model that does not also have this special rule (this includes Auxilia Medicae and Knights Vestal, which may not be assigned to a unit with this special rule unless they also have this special rule).A complex device that only Aevos Jovan truly understands, or has the skill to make use of. Equipped with servo-cutters and medical augury scanners that allow complex operations to be performed on the battlefield and by a small team.
Once per player turn, when any friendly model within 12" of Aevos Jovan is removed as a casualty in either the Movement or Shooting phases, the controlling player may choose to roll a D6 and consult the table below:
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Aevos Jovan’s blood-soaked appearance and the tales of his infamous exploits make him a figure of terror to both enemy and ally alike. While his bloody arts may see some warriors returned to battle, none would consider him a figure of mercy or a welcoming sight.
All other units, friendly and enemy, with one or more models within 12" of Aevos Jovan (but not any other models in the same unit) must reduce the Leadership Characteristic of all models in that unit by -1. In addition, Aevos Jovan may never be selected as any army’s Warlord.As a non-combatant whose only interest is his work on the torn and ravaged flesh of his comrades, Aevos Jovan takes little interest in the wider battle around him and in return is often ignored by the enemy as they focus on more obvious military targets.
Any unit that includes Aevos Jovan may not be targeted by a Shooting Attack by any unit or trigger any Reaction, unless at least one model in the attacking unit is within 12" of one or more models in the same unit as Aevos Jovan. However, if Aevos Jovan, or any model in the same unit, makes a Shooting Attack (including as part of a Reaction) then he loses this special rule for the remainder of the battle.