FAST ATTACK To aid in the pursuit and elimination of their targets, the Pursuers of the Silent Sisterhood employ a wide variety of augmentically enhanced beasts. Selected from the most deadly strains of wildlife found in the Imperium, these creatures are hand-reared by the Pursuers and mnemonically conditioned to obey their handlers, serving as fearless engines of destruction when loosed against the foes of the Imperium. | ||
M | WS | BS | S | T | W | I | A | Ld | Sv | Base | |
Cyber Mastiff (base: 32mm) | |||||||||||
Cyber Mastiff | 7 | 4 | - | 4 | 3 | 1 | 4 | 2 | 6 | 5+ | 32mm |
Cyber Felidae (base: 25mm) | |||||||||||
Cyber Felidae | 8 | 4 | - | 3 | 3 | 1 | 5 | 2 | 6 | 6+ | 25mm |
Cyber Caiman (base: 40mm) | |||||||||||
Cyber Caiman | 6 | 4 | - | 5 | 5 | 2 | 3 | 2 | 6 | 5+ | 40mm |
Cyber Raptor (base: 25mm) | |||||||||||
Cyber Raptor | 8 | 4 | - | 3 | 3 | 1 | 4 | 3 | 6 | - | 25mm |
This datasheet has Fast Attack Battlefield Role. Full list of Forces of the Emperor units sharing same Battlefield Role follows:
The source of the darkness around these warriors matters not – only a lucky shot has any chance of piercing the shroud that hides them from view.
When a model with this special rule suffers an unsaved Wound, Glancing Hit or Penetrating Hit, it can make a special Shrouded roll to ignore it (this is not a Saving Throw and so can be used against attacks that state that ‘no Saves of any kind are allowed’). Shrouded rolls may not be taken against Melee Attacks, against attacks with the Ignores Cover special rule or for models (excluding models with the Primarch Unit Type) with the Fearless special rule.Preternaturally agile, these warriors can cover ground more quickly than their plodding foes.
A unit composed entirely of models with this special rule gains a bonus to all Run moves, any distance moved as part of a Reaction and as a modifier to all rolls made to determine Charge Distances equal to the value in brackets listed after the special rule. For example, a unit composed entirely of models with the Fleet (2) special rule would add +2 to all Run moves it makes, +2 to all distances moved as part of a Reaction and add a +2 modifier to any Charge Moves made.Range | Str | AP | Type | |
Basic close combat weapon | - | User | - | Melee |
These complex augmetic systems interfere with those mysterious sections of the brain that regulate and respond to the æther and the powers of the psyker. Normally, they are used to render rogue psykers impotent and safe for transport – however, the Seekers of the Silent Sisterhood also use them to pacify their beasts and inure them to the dread aura.
A model with this special rule never suffers any penalties to its Leadership Characteristic from the Anathema Unit Sub-type.Some warriors use the impetus of the charge to fuel their own fury.
In a turn in which a model with this special rule Charges into combat, it adds a bonus to its Strength Characteristic until the end of the Assault phase. The bonus added to the model’s Strength is equal to the value in brackets after the special rule, for example a model with Furious Charge (2) adds a bonus of +2 to its Strength.Bloodlust is a powerful weapon on the battlefield, spurring a warrior to hack their foes apart in a flurry of mindless carnage.
In a turn in which a model with this special rule Charges into combat, it gains a number of Attacks equal to the value of X for Charging, rather than +1. A model that has made a Disordered Charge that turn receives no benefit from Rage.Whether through force of will, bionic augmentation or foul sorcery, this warrior can still fight despite fearsome wounds.
When a model with this special rule suffers an unsaved Wound, it can make a special Feel No Pain roll to avoid being Wounded (this is a special Saving Throw which is made after unsaved Wounds are suffered).