Kharadron Overlords – Thundrik’s Profiteers
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Thundrik’s Profiteers

Driven by constant competition for promotion, this eclectic band of skyfarers will go to any lengths to secure a valuable haul, and will pepper with volleys of aethershot all those who try to take their wealth.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Aethermatic Volley Gun
Aethermatic Volley Gun18"65+4+-11
Aethershot Rifle
Aethershot Rifle18"43+4+-11
Privateer Pistol
Privateer Pistol12"24+4+-1
Vulcaniser Pistol
Vulcaniser Pistol9"23+3+-11
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Arkanaut Cutter
Arkanaut Cutter1"24+4+-1
Gun Butt
Gun Butt1"14+4+-1

Unit Size: 4      Points: 150
Battlefield Role: None
Notes: Single, Unique. Bjorgen Thundrik and Thundrik’s Profiteers must be taken as a set. Although taken as a set, each is a separate unit.


Thundrik’s Profiteers is a unit that has 4 models. Garodd Alensen is armed with a Privateer Pistol and Arkanaut Cutter; Enrik Ironhail is armed with an Aethermatic Volley Gun and Gun Butt; Dead-Eye Lund is armed with an Aethershot Rifle and Gun Butt; and Khazgan Drakkskewer is armed with a Vulcaniser Pistol and Skypike.

KHAZGAN DRAKKSKEWER: Add 1 to Khazgan Drakkskewer’s Wounds characteristic. In addition, Khazgan Drakkskewer can fly.


Thundrik’s Profiteers: The Profiteers are ever eager to win Thundrik’s recognition.
You can add 1 to hit rolls for attacks made by this unit and re-roll battleshock tests for this unit while it is wholly within 9" of BJORGEN THUNDRIK. This ability cannot be used if this unit is part of a garrison.

15.1 Battleshock Tests
You must make a battleshock roll for each friendly unit that has to take a battleshock test. To make a battleshock roll, roll a dice and add the number of models in the unit that were slain in that turn to the roll. If the battleshock roll is greater than the unit’s Bravery characteristic, the battleshock test has been failed. If the test is failed, for each point by which the battleshock roll exceeds the unit’s Bravery characteristic, 1 model in that unit must flee. You decide which models flee. A model that flees is removed from play.

If a slain model is returned to its unit in the same turn that it is slain, it still counts as having been slain in that battle round for the purposes of battleshock tests.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The MARINE keyword is used in the following Kharadron Overlords warscrolls:

9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.

The BJORGEN THUNDRIK keyword is used in the following Kharadron Overlords warscrolls:

© Vyacheslav Maltsev 2013-2022