Kharadron Overlords – Iron Sky Attack Squadron
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Warscroll Battalion

Iron Sky Attack Squadron

ORGANISATION
 • 2+ Arkanaut Frigates
 • 1 Arkanaut Company unit for each Arkanaut Frigate in the same battalion
PITCHED BATTLE PROFILE

Unit Size: -      Points: 100
Battlefield Role: Warscroll Battalion

BATTALIONS

This warscroll battalion can be used in the following warscroll battalions:
 • Grand Armada

ABILITIES

Bold Privateers: The Arkanaut Companies in an Iron Sky Squadron are trained to swiftly disembark from their skyvessels and then charge headlong into the foe.
ARKANAUT COMPANY units from this battalion can leave an ARKANAUT FRIGATE from the same battalion either before or after it has moved. In addition, roll 3D6 instead of 2D6 when making charge rolls for ARKANAUT COMPANY units from this battalion that left an ARKANAUT FRIGATE from the same battalion in the movement phase of the same turn.

The ARKANAUT COMPANY keyword is used in the following Kharadron Overlords warscrolls:

Battleline

The ARKANAUT FRIGATE keyword is used in the following Kharadron Overlords warscrolls:

Behemoth
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.
© Vyacheslav Maltsev 2013-2021