Utilising cutting-edge aethermatic science in order to decipher the ever-changing wind patterns of the Mortal Realms, Aetheric Navigators are an invaluable presence upon any Kharadron skyvessel.
Unit Size: 1 Points: 100
Battlefield Role: Leader
Base size: 32mm
Notes: Single
An Aetheric Navigator is armed with a Ranging Pistol and a Zephyrscope.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
•
Iron Sky Command
Aethersight: Aetheric Navigators can unpick enemy spells by harnessing the arcane jet streams.
This model can attempt to
dispel 1
endless spell at the start of your
hero phase and attempt to
unbind 1
spell in the enemy hero phase, in the same manner as a
WIZARD.
Read the Winds: Navigators can signal to nearby Kharadron airships, helping them to steer into prevailing currents.
In your
hero phase, you can say that 1 friendly unit with this ability will read the winds. If you do so, roll 6 dice. Then, pick 1 of the following effects:
Aetherstorm: For each roll of 1, pick 1 different enemy unit within 30" of this unit and visible to this unit. That enemy unit suffers D3
mortal wounds (roll separately for each unit). In addition, if any mortal wounds caused by this ability are allocated to an enemy unit and not negated, halve that unit’s Move characteristic until the start of your next hero phase.
Favourable Conditions: For each roll of 6, pick 1 different friendly
SKYVESSEL within 30" of this unit and visible to this unit. That
SKYVESSEL can make a
normal move of D3+3" (roll separately for each
SKYVESSEL).