A range of remotely controlled demolition vehicles, the Cyclops are deployed by the Solar Auxilia to breach heavy fortifications and destroy key enemy-held positions in circumstances where a direct assault is judged too costly and engagement from afar is made impossible by dense terrain. The Cyclops is transported to the front line in a Dracosan Armoured Carrier or an Auxilia Arvus Lighter, and unloaded under cover a safe distance from the intended target. Directed with a vox control unit, it is then guided to its target so that its internal charge can be detonated when it is close enough to inflict the requisite damage.
| Armour | Transport Capacity | ||||||
| M | BS | Front | Side | Rear | HP | ||
| Cyclops (⌀Use model) | |||||||
| Cyclops (⌀Use model) | 6 | - | 10 | 10 | 10 | 2 | - |
Some machines are designed to facilitate transport on the various armoured conveyors available to the armies of the Imperium. Some are flexible enough to fit through apertures intended for smaller beings, while some are created so they can be folded into a compact travel mode and others are simply small.
A Model with this Special Rule may Embark or Disembark from a Transport, even if its Type would normally stop it from doing so.These vehicles are not intended for frontline combat, but rather as demolition tools to bring down buildings or fortifications that have stymied the advance of friendly forces. In the most extreme of situations they can be employed as weapons, but are vulnerable to counter-fire from the enemy.
Vehicles with this Special Rule can make Charges and inflict automatic Hits on every Model in a Combat if they are successful.The [Allegiance] Trait is used in the following Solar Auxilia datasheets:
The Solar Auxilia Trait is used in the following Solar Auxilia datasheets:
Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.Heavy beams and armour-piercing cannon rarely inflict superficial damage, but always blast and break the hull of their target. Such weapons are superior tank killers, their sheer power prized over lesser weapons when the objective is to apply maximum damage without concern for finesse.
A Weapon with the Armourbane Special Rule counts Glancing Hits as Penetrating Hits.| HIGH COMMAND – The highest ranked officers of an Army. |
Whether forsaken as oathbreakers or simply deemed beneath their superiors’ notice, there are some warriors for whom death offers neither glory nor honour.
A Player scores less Victory Points when they destroy a Unit that includes only Models with this Special Rule.This datasheet has Support Battlefield Role. Full list of Solar Auxilia units sharing same Battlefield Role follows:
From armoured transports, to fleet orbital shuttles and even more esoteric modes of travel, mounting infantry atop faster moving transports is an ancient tactic. The best transports offer a safe haven for fragile infantry as well as a means to traverse even the most difficult terrain at speed.
All Models with the Transport Sub-Type are bound by a set of Rules regarding how they operate:Volatile fuel, overpowered reactors or dangerous munitions can cause some war engines to explode when destroyed. Such explosions can prove devastating to friend and foe alike.
A Model with this Special Rule can explode and cause Hits to nearby Models and Units.Some machines are designed to facilitate transport on the various armoured conveyors available to the armies of the Imperium. Some are flexible enough to fit through apertures intended for smaller beings, while some are created so they can be folded into a compact travel mode and others are simply small.
A Model with this Special Rule may Embark or Disembark from a Transport, even if its Type would normally stop it from doing so.These vehicles are not intended for frontline combat, but rather as demolition tools to bring down buildings or fortifications that have stymied the advance of friendly forces. In the most extreme of situations they can be employed as weapons, but are vulnerable to counter-fire from the enemy.
Vehicles with this Special Rule can make Charges and inflict automatic Hits on every Model in a Combat if they are successful.