Solar Auxilia – Datasheets

Contents

High Command


Legatine Command Section
UNIT COMPOSITION: 1 LEGATE MARSHAL, 4 LIFEWARDS
125 PointsPts
• May include up to 5 additional Lifewards at +14 Points per Model.

Auxilia field officers are known by many titles, but each is an individual with a unique history, demeanour and command style. Regardless of their roots, Legate Marshals are tough and experienced fighters, masters of tactics and strategy and, most importantly, inspirational leaders for whom the Solar Auxilia would march into hell itself. Each is accompanied into battle by the finest fighters they can gather, from specially trained household retainers, veterans of retired cohorts or even deadly outcasts offered one last chance at redemption; stalwart Lifewards whose one duty is to safeguard the life of their Legate Marshal.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Legate Marshal (⌀25mm) 10 8 7 7
Legate Marshal (⌀25mm) 6 5 5 3 3 4 4 4 10 8 7 7 2+ 5+
Lifeward (⌀25mm) 8 8 6 6
Lifeward (⌀25mm) 6 4 4 3 3 2 4 2 8 8 6 6 3+ 5+
WARGEAR
  • Lasrifle (Lifeward only)
  • Laspistol (Legate Marshal only)
  • Charnabal sabre (Legate Marshal only)
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Cohort Supreme Command
SPECIAL RULES
  • Line (2)
TYPE
  • Legate Marshal: Infantry (Command)
  • Lifeward: Infantry
OPTIONS
  • The Legate Marshal in this Unit may have its charnabal sabre exchanged for one thunder hammer or one paragon blade for +10 Points or one item from the Auxilia Melee Weapons list.
  • The Legate Marshal in this Unit may have its laspistol exchanged for one archaeotech pistol or one inferno pistol for +10 Points or for one item from the Auxilia Pistols list.
  • Any Lifeward in this Unit may have its lasrifle exchanged for one laspistol and one charnabal sabre for Free.
  • Any Lifeward in this Unit whose lasrifle has been exchanged for one laspistol and one charnabal sabre may have its charnabal sabre exchanged for one item from the Auxilia Melee Weapons list.
  • Any Lifeward in this Unit whose lasrifle has been exchanged for one laspistol and one charnabal sabre may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Model in this Unit with a lasrifle may have any of the following selected for it:
  • Bayonet
    +1 Point per Model
  • Blast-charger
    +1 Point per Model
  • One Lifeward in this Unit may have one command vox selected for it for +10 Points.
  • One Lifeward in this Unit may have one augury scanner selected for it for +10 Points.
  • One Lifeward in this Unit may have one of the following selected for it:
  • Auxilia vexilla
    +5 Points per Model
  • Cohorts vexilla
    +15 Points per Model
  • One Lifeward in this Unit may have melta bombs selected for it for +10 Points.

Command


Armoured Command Section
UNIT COMPOSITION: 1 COMMAND TANK
150 PointsPts

The greater orders of battle of the Solar Auxilia include several templates formulated for the prosecution of armoured warfare, and all senior officers are well-versed in their application. Tank commanders are Solar Auxilia officers who specialise in leading armoured assaults, rapid advances and the exploration and domination of worlds too hazardous even for the well-equipped Solar Auxilia to explore on foot. These officers are renowned for leading from the front, their attitudes and tactics not unlike the cavalry of Ancient Terra, crushing their foe beneath the treads of their iron steeds - typically the dependable Leman Russ.

Armour Transport Capacity
M BS Front Side Rear HP
Command Tank (⌀?)
Command Tank (⌀?) 10 4 14 13 10 6 -
WARGEAR
  • Turret Mounted battlecannon
  • Hull (Front) Mounted heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Armour Tercio
  • Smokescreen
SPECIAL RULES
  • Auto-repair (4+)
  • Armoured Warfare
TYPE
OPTIONS
  • This Model may have its battlecannon exchanged for one of the following:
  • Turret Mounted gravis autocannon
    Free
  • Turret Mounted twin lascannon
    Free
  • Turret Mounted vanquisher cannon and one Co-axial (vanquisher cannon) Mounted heavy stubber
    +10 Points
  • Turret Mounted demolisher cannon
    +30 Points
  • Turret Mounted executioner plasma destroyer
    +25 Points
  • Turret Mounted volkite macro-saker
    Free
  • This Model may have its heavy bolter exchanged for one item from the Auxilia Hull Weapons list.
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Turret Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points
  • Flare shield
    +20 Points
SPECIAL RULES

Armoured Warfare

The officers of Armour Tercios monitored the status of their subordinates constantly, allowing them to direct screening units and diversionary attacks should any individual vehicle become compromised that their crews might attempt hasty repairs.

Models with this Special Rule provide the Auto-repair (4+) Special Rule to nearby Units with the Armour Tercio Trait.

Any Model with the Armour Tercio Trait gains the Auto-repair (4+) Special Rule as long as it is within 18" of a Friendly Model with this Special Rule.


Artillery Command Section
UNIT COMPOSITION: 1 ORDNANCE MASTER, 4 VETERANS
65 PointsPts
• May include up to 5 additional Veterans at +7 Points per Model.

Tasked with the coordination of the cohort’s artillery fire, Solar Auxilia Artillery Command Sections are made up of a core of seasoned veterans that accompany keen-eyed junior officers into battle. These junior officers direct the deployment and firing protocols of the cohort’s artillery, conveying targeting solutions so that the guns may saturate enemy positions with high explosive shells and leave them open for waves of Solar Auxilia infantry. Should the cohort’s artillery positions come under direct attack, Artillery Command Sections also serve a defensive role, leaving the batteries to continue their destructive work unhindered.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Ordnance Master (⌀25mm) 8 8 7 7
Ordnance Master (⌀25mm) 6 4 4 3 3 2 3 2 8 8 7 7 4+ -
Veteran (⌀25mm) 7 7 6 6
Veteran (⌀25mm) 6 3 4 3 3 1 3 1 7 7 6 6 4+ -
WARGEAR
  • Lasrifle
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Artillery Tercio
SPECIAL RULES
  • Precision Bombardment (Ordnance Master only)
TYPE
  • Ordnance Master: Infantry (Sergeant)
  • Veteran: Infantry
OPTIONS
  • The Ordnance Master in this Unit may have its lasrifle exchanged for one laspistol and one charnabal sabre for Free.
  • If the Ordnance Master in this Unit has had its lasrifle exchanged for one laspistol and one charnabal sabre, it may have its charnabal sabre exchanged for one thunder hammer for +10 Points or one item from the Auxilia Melee Weapons list.
  • If the Ordnance Master in this Unit has had its lasrifle exchanged for one laspistol and one charnabal sabre, it may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Model in this Unit with a lasrifle may have any of the following selected for it:
  • Bayonet
    +1 Point per Model
  • Blast-charger
    +1 Point per Model
  • One Veteran in this Unit may have one command vox selected for it for +10 Points.
  • One Veteran in this Unit may have one augury scanner selected for it for +10 Points.
  • One Veteran in this Unit may have one auxilia vexilla selected for it for +5 Points.
  • One Veteran in this Unit may have melta bombs selected for it for +10 Points.
SPECIAL RULES

Precision Bombardment

The Artillery Tercios of the Solar Auxilia earned a reputation for prodigious accuracy, combining a mix of rangefinding barrages and auspex systems to rapidly zero in on their targets.

Models with this Special Rule decrease the Scatter distance of Shooting Attacks made by nearby Models with the Artillery Tercio Trait.

When making a Shooting Attack for a Model with the Artillery Tercio Trait which is in a Unit containing at least one Model within 18" of one or more Friendly Models with this Special Rule, the Ballistic Skill Characteristic of the attacking Model is subtracted from the total result of the Dice rolled when determining Scatter distance.


0-1 Davinite Lodge Priest
UNIT COMPOSITION: 1 DAVINITE LODGE PRIEST
60 PointsPts

Following the wounding of Horus by the anathame, and his subsequent recovery facilitated by the priests of the Serpent Lodge on Davin, members of the mysterious cult accompanied the Warmaster and his allies upon the field of battle. As ever, their motivations and objectives were veiled in secrecy but their influence was far more tangible as the Traitor armies outwardly rebelled against the Imperium.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Davinite Lodge Priest (⌀32mm) 7 6 9 6
Davinite Lodge Priest (⌀32mm) 6 4 3 3 3 2 3 2 7 6 9 6 5+ 6+
WARGEAR
  • Hand flamer
  • Davinite Blade
TRAITS
  • Traitor
  • Solar Auxilia
  • Psyker
  • Thaumaturge
SPECIAL RULES
  • Ritual Healing
TYPE
  • Infantry (Specialist)
WARGEAR

Davinite Blade

These ritual blades are utilised by the Davinite Priests in their unknowable rituals. Bearing runes of power or dipped in strange unguents, their touch brings death.

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Davinite Blade
Davinite blade
+1
A
S
-
1
Poisoned (5+)
-

SPECIAL RULES

Ritual Healing

The sorcerous healing techniques of the Davinite lodges are held in acrimony, for it is whispered that their ministrations may have played some role in swaying Horus to treachery.

A Model with this Special Rule has the Resurrection Psychic Reaction.

A Model with this Special Rule has the Resurrection Psychic Reaction from the Thaumaturgy Psychic Discipline.


0-1 Expeditionary Navigator
UNIT COMPOSITION: 1 EXPEDITIONARY NAVIGATOR
65 PointsPts

Navigators accompanied Expeditionary fleets in order to guide their courses through the Immaterium, steer them clear of harm and find safe harbour in the maelstrom of unreality. Only through sheer desperation or ill-fortune would such individuals find themselves upon the field of battle to lend the sight of their æther-sense in aiding commanders in predicting the flow of battle.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Expeditionary Navigator (⌀32mm) 7 6 9 6
Expeditionary Navigator (⌀32mm) 6 2 2 3 3 1 3 1 7 6 9 6 6+ 5+
WARGEAR
  • Laspistol
  • Ætherlabe staff
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Psyker
  • Navis Astrologian
SPECIAL RULES
  • Navigator’s Arts
TYPE
  • Infantry (Specialist)
WARGEAR

Ætherlabe staff

The Ætherlabe mounted upon the Navigator’s staff is used to aid the bearer in plotting the tides of the Immaterium, detecting the ætheric bow wave of any warp-borne approach.

Units may not Deep Strike close to a Model with an ætherlabe staff.

No Model may be placed within 8" of a Model with an ætherlabe staff as part of the Deep Strike Special Rule.

SPECIAL RULES

Navigator’s Arts

A Navigator’s powers are amongst the most potent of any psyker caste, although they are rarely overtly offensive in nature. When pressed, however, Navigators are able to harness the tides of the empyrean and direct them to strike at their foes.

A Model with this Special Rule has a specific Psychic Discipline.

A Model with this Special Rule has the Navis Astrologis Psychic Discipline, gaining the following benefits:
  • The Lidless Stare Psychic Weapon
  • The ‘Navis Astrologian’ Trait

Lidless Stare

(Psychic Weapon)

The Navigator opens their third eye and turns their baleful gaze upon the enemy. Those not quick enough to turn their heads are assailed by the unreal light of the Immaterium and rendered to shrivelled husks in an instant.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Lidless Stare
Lidless stare
Template
1
2
3
1
Template, Force (D), Panic (1)
Psychic


Hermes Command Section
UNIT COMPOSITION: 1 HERMES LEAD, 1 HERMES PATHFINDER
75 PointsPts
• May include up to 4 additional Hermes Pathfinders at +18 Points per Model.

For those cohorts and sub-cohorts of the Solar Auxilia that fielded dedicated Scout Tercios, Hermes Command Sections coordinated wide-ranging formations of sentinel walkers far ahead of the main Auxilia advance, leading hit-and-run attacks and flanking manoeuvres where their foe was most vulnerable. Operating in a far more independent manner than most junior officers of the Solar Auxilia, Hermes Leads required the trust of both their superiors and those auxiliaries serving under them, for should the tide of battle turn against them, such divisions would have only themselves to rely upon.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Hermes Lead (⌀60mm) 8 9 7 7
Hermes Lead (⌀60mm) 10 4 4 5 5 3 3 2 8 9 7 7 4+ -
Hermes Pathfinder (⌀60mm) 7 8 6 6
Hermes Pathfinder (⌀60mm) 10 3 4 5 5 2 3 1 7 8 6 6 4+ -
WARGEAR
  • Multi-laser
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Scout Tercio
SPECIAL RULES
  • Bulky (2)
  • Implacable Advance
  • Move Through Cover
  • Outflank
  • Pre-emptive Strike (Hermes Lead only)
TYPE
  • Hermes Lead: Cavalry (Sergeant, Light)
  • Hermes Pathfinder: Cavalry (Light)
OPTIONS
  • Any Model in this Unit may have its multi-laser exchanged for one of the following:
  • Volkite caliver
    Free
  • Heavy flamer
    +3 Points per Model
  • Hermes grenade launcher
    +5 Points per Model
WARGEAR

Hermes Grenade Launcher

Though the Hermes provided an invaluable firing platform for heavier Auxilia weapons, its raised centre of gravity proved too unstable for the recoil of standard autocannon patterns, with the Hermes grenade launcher’s krak munitions designed to provide a viable alternative in concert with standard fragmentation rounds.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Hermes Grenade Launcher
Hermes Grenade Launcher
- Frag
- Frag
18
1
3
6
1
Blast (3"), Stun (1)
-
- Krak
- Krak
18
2
7
4
2
-
-

SPECIAL RULES

Pre-emptive Strike

Primarily manoeuvre units, Scout Tercios required near-perfect coordination in order to perform the hit-and-run warfare for which they were famed, lest they be caught in the turmoil of melee, where their sentinel mounts would become as much a hindrance as a boon.

Models with this Special Rule confer the Firestorm Special Rule to nearby Models with the Scout Tercio Trait.

Any Model with the Scout Tercio Trait gains the Firestorm Special Rule as long as at least one Model in the same Unit is within 18" of a Friendly Model with this Special Rule.


Line Command Section
UNIT COMPOSITION: 1 TROOP MASTER, 4 VETERANS
65 PointsPts
• May include up to 5 additional Veterans at +7 Points per Model.

The junior officers of the Auxilia Infantry Tercios have the onerous duty of coordinating the efforts of the massed ranks of the individual rifle sections that form the backbone of the Solar Auxilia. Lacking the combat mettle ofVeletarii officers, the Troop Masters of the line sections often find themselves leading from behind the massed ranks of their auxiliaries, distilling the commands of the senior officers into actionable battlefield objectives, a task which requires Troop Masters to not only understand the vagaries of massed combat but also to quickly and unquestioningly comprehend the mind of their commanding officers.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Troop Master (⌀25mm) 8 8 7 7
Troop Master (⌀25mm) 6 4 4 3 3 2 3 2 8 8 7 7 4+ -
Veteran (⌀25mm) 7 7 6 6
Veteran (⌀25mm) 6 3 4 3 3 1 3 1 7 7 6 6 4+ -
WARGEAR
  • Lasrifle
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Infantry Tercio
SPECIAL RULES
  • Close Order (Troop Master only)
TYPE
  • Troop Master: Infantry (Sergeant)
  • Veteran: Infantry
OPTIONS
  • The Troop Master in this Unit may have its lasrifle exchanged for one laspistol and one charnabal sabre for Free.
  • If the Troop Master in this Unit has had its lasrifle exchanged for one laspistol and one charnabal sabre, it may have its charnabal sabre exchanged for one thunder hammer for +10 Points or one item from the Auxilia Melee Weapons list.
  • If the Troop Master in this Unit has had its lasrifle exchanged for one laspistol and one charnabal sabre, it may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Model in this Unit with a lasrifle may have any of the following selected for it:
  • Bayonet
    +1 Point per Model
  • Blast-charger
    +1 Point per Model
  • One Veteran in this Unit may have one command vox selected for it for +10 Points.
  • One Veteran in this Unit may have one augury scanner selected for it for +10 Points.
  • One Veteran in this Unit may have one auxilia vexilla selected for it for +5 Points.
  • One Veteran in this Unit may have melta bombs selected for it for +10 Points.
SPECIAL RULES

Close Order

When deployed en masse, the lasrifle sections which formed the mainstay of the Solar Auxilia were a formidable bulwark, their predominant strategy of ‘aggressive defence’ paying off in countless campaigns across the Great Crusade.

Models with this Special Rule increase the value of the Line (X) Special Rule for nearby Friendly Models with the Infantry Tercio Trait.

If any Model with the Infantry Tercio Trait and the Infantry Type can draw a Line of Sight to one or more Friendly Models with this Special Rule that are within 18", then that Model and all other Models in the same Unit add a modifier of +1 to the value of X in any variant of the Line (X) Special Rule they have.


Surgeon-Primus Aevos Jovan
UNIT COMPOSITION: 1 AEVOS JOVAN, 1 AUTO-GURNEY
50 PointsPts
• May include up to 2 Medicae Orderlies at +10 Points per Model.

Once a skilled physician of the nobility of Agathon, by the time of the Horus Heresy Aevos Jovan had been condemned to execution for years of secret research into medical techniques forbidden by Imperial Law. In the aftermath of Ireton MaSade’s military coup, Jovan was offered amnesty by the Lord Marshal in payment for service in the ranks of his Solar Auxilia forces. Watched closely by medicae staff who were as in awe of his abilities as they were suspicious of his motives, Jovan embraced the blood and carnage of the battlefield as a new theatre for his unmatched skill in repairing rent flesh and ravaged organs.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Aevos Jovan (⌀25mm) 8 8 8 8
Aevos Jovan (⌀25mm) 6 2 2 3 3 2 3 1 8 8 8 8 4+ 5+
Auto-gurney (⌀25mm) 1 1 1 1
Auto-gurney (⌀25mm) 6 1 - 3 4 1 1 - 1 1 1 1 4+ -
Medicae Orderly (⌀25mm) 6 6 6 7
Medicae Orderly (⌀25mm) 6 3 3 3 3 1 3 1 6 6 6 7 4+ -
WARGEAR
  • Phase lancet (Aevos Jovan only)
  • Needle pistol (Medical Orderlies only)
  • Frag grenades
  • Krak grenades
TRAITS
  • Loyalist
  • Solar Auxilia
SPECIAL RULES
  • Medic (4+) (Aevos Jovan only)
  • Surgical Suite (Auto-gurney only)
  • Triage (Medicae Orderlies only)
TYPE
  • Infantry (Unique, Specialist)
WARGEAR

Phase Lancet

An instrument of Jovan’s own unique design, incorporating what was rumoured to be xenos technology in its construction, the phase lancet was not only able to cut and cauterise with astonishing precision, but also disintegrate matter to a precise micro-volume inside a living body without piercing the flesh directly. The lethality of the device when used to defend its operator in extremis was as insidious as it was effective.

Melee Weapon
Melee Weapon
IM
AM
SM
AP
D
Special Rules
Traits
Phase Lancet
Phase lancet
+1
A
2
3
2
Rending (6+)
-

SPECIAL RULES

Surgical Suite

A complex device that only Aevos Jovan truly understands (or has the skill to make use of), the auto-gurney is equipped with servo-cutters and medical augury scanners that allow intricate operations to be performed on the battlefield by a small team.

A Model with this Special Rule allows Recovery Tests to be made in the Morale Sub-Phase, but is automatically Removed as a Casualty if it is ever the only Model in a Unit.

If a Unit that includes any Models with the Surgical Suite Special Rule is not Locked in Combat, before the Controlling Player makes a Characteristic Check for that Unit during the Morale Sub-Phase, they can make a Recovery Test for that Unit. If that Recovery Test is successful, that Player can subtract -2 from the result of the Characteristic Check. Only one Recovery Test can be made for each Unit in this way during each Morale Sub-Phase.

Additionally, if a Model with this Special Rule is ever the only remaining Model in a Unit, it is immediately Removed as a Casualty.

Triage

While the medicae orderlies who accompany Aevos Jovan may not share his exacting medical skills, they are highly trained at stabilising wounded Auxiliaries on the battlefield such that they may yet return to future battlefields.

Models with this Special Rule can give a version of Expendable (X) to Solar Auxilia Units.

While a Unit entirely composed of Models with the Solar Auxilia Trait includes any Models with this Special Rule, every Model in that Unit has the Expendable (X) Special Rule where the value of X is equal to the number of Models with the Triage Special Rule in the Unit.


Tactical Command Section
UNIT COMPOSITION: 1 AUXILIA CAPTAIN, 4 COMPANIONS
100 PointsPts
• May include up to 5 additional Companions at +12 Points per Model.

Solar Auxilia Tactical Command Sections are specialists in battlefield command and control. They facilitate the flow of orders, direct their sub-cohort’s actions and co-ordinate artillery and orbital operations. The section is composed of several Companion specialists such as the Proclaimator, a junior officer equipped with comms equipment, and a Captain tasked with issuing tactical orders and co-ordinating orbital support fire as well as the movements of drop vessels, shuttles and logistics transports. The section also includes a Vexillarius, a warrior who has earned the honour of bearing their sub-cohort’s standard.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Auxilia Captain (⌀25mm) 9 8 7 7
Auxilia Captain (⌀25mm) 6 4 4 3 3 3 4 3 9 8 7 7 3+ 5+
Companion (⌀25mm) 8 8 6 6
Companion (⌀25mm) 6 4 4 3 3 2 4 2 8 8 6 6 4+ 5+
WARGEAR
  • Lasrifle (Companions only)
  • Laspistol (Auxilia Captain only)
  • Charnabal sabre (Auxilia Captain only)
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Line (1)
  • Officer of the Line (2) (Auxilia Captain only)
TYPE
  • Auxilia Captain: Infantry (Command)
  • Companion: Infantry
OPTIONS
  • The Auxilia Captain in this Unit may have its charnabal sabre exchanged for one thunder hammer for +10 Points or one item from the Auxilia Melee Weapons list.
  • The Auxilia Captain in this Unit may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Companion in this Unit may have its lasrifle exchanged for one laspistol and one charnabal sabre for Free.
  • Any Companion in this Unit whose lasrifle has been exchanged for one laspistol and one charnabal sabre may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Companion in this Unit whose lasrifle has been exchanged for a laspistol and charnabal sabre may have its charnabal sabre exchanged for one item from the Auxilia Melee Weapons list.
  • Any Model in this Unit with a lasrifle may have any of the following selected for it:
  • Bayonet
    +1 Point per Model
  • Blast-charger
    +1 Point per Model
  • One Companion in this Unit may have one command vox selected for it for +10 Points.
  • One Companion in this Unit may have one augury scanner selected for it for +10 Points.
  • One Companion in this Unit may have one of the following selected for it:
  • Auxilia vexilla
    +5 Points per Model
  • Cohorts vexilla
    +15 Points per Model
  • One Companion in this Unit may have melta bombs selected for it for +10 Points.


Veletaris Command Section
UNIT COMPOSITION: 1 FIRST PRIME, 4 VELETARII
75 PointsPts
• May include up to 5 additional Veletarii at +8 Points per Model.

Where the Line Command Sections of the Solar Auxilia direct the massed ranks of the Line Tercios, the command elements of the Veletarii are responsible for the elite soldiers that form the speartip of the Solar Auxilia. Known for their cunning mastery of aggressive tactics, these support officers can be found on the front line alongside their subordinates, often assigned to lead the most bloody and dangerous missions, tempering them into some of the most fearless warriors amongst the Solar Auxilia. As such, Veletaris Command Sections are equipped for close-quarters combat, leading as much by example as through distant objectivity.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
First Prime (⌀25mm) 8 9 7 7
First Prime (⌀25mm) 6 4 4 3 3 2 3 3 8 9 7 7 4+ -
Veletarii (⌀25mm) 7 8 6 6
Veletarii (⌀25mm) 6 4 4 3 3 1 3 2 7 8 6 6 4+ -
WARGEAR
  • Volkite charger
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Veletaris Tercio
SPECIAL RULES
  • Vanguard (3)
  • Hold the Line (First Prime only)
TYPE
  • First Prime: Infantry (Champion, Sergeant)
  • Veletarii: Infantry
OPTIONS
  • The First Prime in this Unit may have its volkite charger exchanged for one laspistol and one charnabal tabar for Free.
  • If the First Prime in this Unit has had its volkite charger exchanged for one laspistol and one charnabal tabar, it may have its charnabal tabar exchanged for one thunder hammer for +10 Points or one item from the Auxilia Melee Weapons list.
  • If the First Prime in this Unit has had its volkite charger exchanged for one laspistol and one charnabal tabar, it may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Model in this Unit may have its volkite charger exchanged for one storm axe for +3 Points each.
  • One Veletarii in this Unit may have one command vox selected for it for +10 Points.
  • One Veletarii in this Unit may have one augury scanner selected for it for +10 Points.
  • One Veletarii in this Unit may have one auxilia vexilla selected for it for +5 Points.
SPECIAL RULES

Hold the Line

Deployed as linebreakers and a heavy reserve, Veletarii Tercios would inevitably see combat against some of the most fearsome foes encountered by the Solar Auxilia, and were relied upon to weather the inevitable hail of shot as their charge closed.

Models with this Special Rule provide a Feel No Pain Damage Mitigation Roll to nearby Models with the Veletaris Tercio Trait against Volley and Reaction Attacks.

Any Model with the Veletaris Tercio Trait, the Vanguard (X) Special Rule and the Infantry Type gains the Feel No Pain (5+) Special Rule against any wounds inflicted by Shooting Attacks made as part of a Reaction or a Volley Attack as long as at least one Model in the same Unit is within 18" of a Friendly Model with this Special Rule.

Retinue


Companion Section
UNIT COMPOSITION: 1 AUXILIA ADJUTANT, 4 COMPANIONS
80 PointsPts
• May include up to 5 additional Companions at +12 Points per Model.

Acting as personal bodyguards, heavy shock troops, or a vain display of martial prestige, the Companion Sections of the Solar Auxilia comprise a given Legate Marshal’s household retinue, and such hand-picked units have a reputation for both brutal effectiveness and dogged resilience. Companion Sections are equipped with the finest wargear available to the Solar Auxilia, clad in void armour reinforced with potent energy shields and armed with their pick of weapons from the Auxilia’s vast armouries, invested with the skill and experience to match their superlative equipment.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Auxilia Adjutant (⌀25mm) 8 8 7 7
Auxilia Adjutant (⌀25mm) 6 4 4 3 3 2 4 2 8 8 7 7 4+ 5+
Companion (⌀25mm) 8 8 6 6
Companion (⌀25mm) 6 4 4 3 3 2 4 2 8 8 6 6 4+ 5+
WARGEAR
  • Lasrifle
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Support Unit (1)
TYPE
  • Auxilia Adjutant: Infantry (Sergeant)
  • Companion: Infantry
OPTIONS
  • Any Model in this Unit may have its lasrifle exchanged for one laspistol and one charnabal sabre for Free or one of the following:
  • Bolter
    +3 Points per Model
  • Volkite charger
    +5 Points per Model
  • Flamer
    +5 Points per Model
  • Grenade launcher
    +10 Points per Model
  • Plasma gun
    +10 Points per Model
  • Rotor cannon
    +10 Points per Model
  • Meltagun
    +15 Points per Model
  • Any Model in this Unit whose lasrifle has been exchanged for a laspistol and charnabal sabre may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Model in this Unit whose lasrifle has been exchanged for a laspistol and charnabal sabre may have its charnabal sabre exchanged for one chainsword for Free or for one item from the Auxilia Melee Weapons list.
  • Any Model in this Unit with a lasrifle may have any of the following selected for it:
  • Bayonet
    +1 Point per Model
  • Blast-charger
    +1 Point per Model
  • One Companion in this Unit may have one vox interlock selected for it for +5 Points.
  • One Companion in this Unit may have one auxilia vexilla selected for it for +5 Points.
  • One Companion in this Unit may have one augury scanner selected for it for +10 Points.
  • One Companion in this Unit may have melta bombs selected for it for +10 Points.
WARGEAR

Companion Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Bolter
Bolter
24
2
4
5
1
-
Bolt
Flamer
Flamer
Template
1
4
5
1
-
Flame
Grenade launcher
Grenade launcher
- Frag
- Frag
24
1
3
6
1
Blast (3")
-
- Krak
- Krak
24
1
6
4
2
-
-
Plasma gun
Plasma gun
- Sustained fire
- Sustained fire
24
2
6
4
1
Breaching (6+)
Plasma
- Maximal fire
- Maximal fire
24
2
7
4
1
Breaching (5+), Overload (1)
Plasma
Rotor cannon
Rotor cannon
24
3
3
-
1
Heavy (FP), Suppressive (1)
Auto
Meltagun
Meltagun
12
1
8
2
3
Melta (6)
Melta

Elites


Veletaris Storm Section
UNIT COMPOSITION: 1 VELETARII PRIME, 9 VELETARII
90 PointsPts
• May include up to 10 additional Veletarii at +8 Points per Model.

The Veletarii are the most skilled and dedicated warriors in the Solar Auxilia, issued with the most potent weaponry’ and tasked with the most arduous of battlefield missions. Veletaris Storm Sections are often gathered together into special, cohort-level reserves directly under their Legate Marshal’s command, or alternatively raised on a company-by-company basis. Deployed in several roles, some Veletaris Storm Sections act as shock troops whose discipline and firepower can overwhelm even the most fearsome of enemies, while others serve as a line reserve, able to react quickly to enemy breakthroughs and holster a wavering defence.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Veletarii Prime (⌀25mm) 8 8 6 6
Veletarii Prime (⌀25mm) 6 4 4 3 3 1 3 2 8 8 6 6 4+ -
Veletarii (⌀25mm) 7 8 6 6
Veletarii (⌀25mm) 6 4 4 3 3 1 3 2 7 8 6 6 4+ -
WARGEAR
  • Volkite charger
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Vanguard (3)
TYPE
  • Veletarii Prime: Infantry (Sergeant)
  • Veletarii: Infantry
OPTIONS
  • The Veletarii Prime in this Unit may have its volkite charger exchanged for one laspistol and one charnabal tabar for Free.
  • If the Veletarii Prime in this Unit has had its volkite charger exchanged for one laspistol and one charnabal tabar, it may have its charnabal tabar exchanged for one item from the Auxilia Melee Weapons list.
  • If the Veletarii Prime in this Unit has had its volkite charger exchanged for one laspistol and one charnabal tabar, it may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Model in this Unit may have its volkite charger exchanged for one storm axe for +3 Points per Model.
  • One Veletarii in this Unit may have one vox interlock selected for it for +5 Points.
  • One Veletarii in this Unit may have one auxilia vexilla selected for it for +5 Points.


Veletaris Vanguard Section
UNIT COMPOSITION: 1 VELETARII PRIME, 9 VELETARII
100 PointsPts
• May include up to 10 additional Veletarii at +9 Points per Model.

As they advance into the fiercest fighting, the Veletarii are supported by the withering fire of their Vanguard Sections. These weapons teams carry the heaviest man-portable weaponry available to the Solar Auxilia in the form of heavy flamers, leveraged for their killing power as well as the psychological effect they have on their foes. Vanguard Sections advance shoulder-to- shoulder with the Storm Sections, driving enemy skirmishers away with gouts of burning promethium or clearing tunnel and trench networks at the head of the spear-tip advance with a searing wave of alchemically-fuelled fire.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Veletarii Prime (⌀25mm) 8 8 6 6
Veletarii Prime (⌀25mm) 6 4 4 3 3 1 3 2 8 8 6 6 4+ -
Veletarii (⌀25mm) 7 8 6 6
Veletarii (⌀25mm) 6 4 4 3 3 1 3 2 7 8 6 6 4+ -
WARGEAR
  • Heavy flamer
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Vanguard (3)
  • Implacable Advance
TYPE
  • Veletarii Prime: Infantry (Sergeant)
  • Veletarii: Infantry
OPTIONS
  • The Veletarii Prime in this Unit may have its heavy flamer exchanged for one laspistol and one charnabal tabar for Free.
  • If the Veletarii Prime in this Unit has had its heavy flamer exchanged for one laspistol and one charnabal tabar, it may have its charnabal tabar exchanged for one item from the Auxilia Melee Weapons list.
  • If the Veletarii Prime in this Unit has had its heavy flamer exchanged for one laspistol and one charnabal tabar, it may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • One Veletarii in this Unit may have one vox interlock selected for it for +5 Points.
  • One Veletarii in this Unit may have one auxilia vexilla selected for it for +5 Points.

Heavy Assault


Charonite Ogryn Section
UNIT COMPOSITION: 3 CHARONITE OGRYNS
120 PointsPts
• May include up to 6 additional Charonite Ogryns at +40 Points per Model.

Their dark origins lost within the Age of Strife, Charonites are biochemically and cybernetically altered Ogryn abhumans, mutilated in mind and body and left entirely creatures of brute obedience and drug-induced frenzy. The difficult and unstable technologies used in their creation were deemed proscribed and unholy by the Mechanicum and may in part have had alien origins. Despite this, the Solar Auxilia, thanks to their strong connection both with the Saturnyne enclaves of Terra and the celestial keeps of Pavonis, retained a limited dispensation for the creation and use of Charonites despite the opprobrium of Mars.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Charonite Ogryn (⌀40mm) 12 10 6 2
Charonite Ogryn (⌀40mm) 7 4 2 5 5 4 2 4 12 10 6 2 4+ -
WARGEAR
  • Charonite claws
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Heedless
  • Bitter Duty
  • Bulky (4)
  • Expendable (2)
  • Feel No Pain (5+)
  • Impact (A)
TYPE
  • Infantry (Skirmish)

Troops


Lasrifle Section
UNIT COMPOSITION: 1 AUXILIA SERGEANT, 9 AUXILIARIES
50 PointsPts
• May include up to 10 additional Auxiliaries at +4 Points per Model.

Solar Auxiliaries are recruited from all over the Imperium, from void-born asteroid miners to underhive scum. While most pressed into the Emperor’s armies join the line regiments of the Imperial Army, those who display the right combination of aggression, discipline and skill-at-arms are earmarked for the Solar Auxilia cohorts. The image of Auxilia Lasrifle Sections arrayed in multiple disciplined ranks standing firm against hordes of alien foes is a celebrated one, and to many in the Imperium, they represent an undreamed-of escape from the gutter into a life of service across the myriad battlefields of the war-torn galaxy.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Auxilia Sergeant (⌀25mm) 7 7 7 7
Auxilia Sergeant (⌀25mm) 6 3 3 3 3 1 3 1 7 7 7 7 4+ -
Auxiliary (⌀25mm) 6 6 6 6
Auxiliary (⌀25mm) 6 3 3 3 3 1 3 1 6 6 6 6 4+ -
WARGEAR
  • Lasrifle
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Infantry Tercio
SPECIAL RULES
  • Line (1)
TYPE
  • Auxilia Sergeant: Infantry (Sergeant)
  • Auxiliary: Infantry
OPTIONS
  • The Auxilia Sergeant in this Unit may have its lasrifle exchanged for one laspistol and one charnabal sabre for Free.
  • If the Auxilia Sergeant in this Unit has had its lasrifle exchanged for one laspistol and one charnabal sabre, it may have its charnabal sabre exchanged for one item from the Auxilia Melee Weapons list.
  • If the Auxilia Sergeant in this Unit has had its lasrifle exchanged for one laspistol and one charnabal sabre, it may have its laspistol exchanged for one item from the Auxilia Pistols list.
  • Any Model in this Unit with a lasrifle may have any of the following selected for it:
  • Bayonet
    +1 Point per Model
  • Blast-charger
    +1 Point per Model
  • One Auxiliary in this Unit may have one vox interlock selected for it for +5 Points.
  • One Auxiliary in this Unit may have one auxilia vexilla selected for it for +5 Points.
  • The Auxilia Sergeant in this Unit may have melta bombs selected for it for +10 Points.

Support


Basilisk Artillery Tank
UNIT COMPOSITION: 1 BASILISK
120 PointsPts

Many Solar Auxilia cohorts maintain their own mobile artillery batteries, favouring a class ideally suited to their particular battle doctrines. The most common types used by the Solar Auxilia are the Basilisk, Medusa and Bombard, each of which is substantially different to those utilised in the wider Imperial Army and other fighting forces of the Imperium. The Auxilia employ their artillery tank batteries to support general advances by the Infantry Tercios, where they are able to keep pace even with Dracosan-mounted sections, engaging the foe with a fearsome weight of fire as the main line units close to engage the survivors.

Armour Transport Capacity
M BS Front Side Rear HP
Basilisk (⌀Use model)
Basilisk (⌀Use model) 10 3 12 12 10 5 -
WARGEAR
  • Centreline Mounted earthshaker cannon
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points


Cyclops Demolition Vehicle
UNIT COMPOSITION: 1 CYCLOPS
50 PointsPts

A range of remotely controlled demolition vehicles, the Cyclops are deployed by the Solar Auxilia to breach heavy fortifications and destroy key enemy-held positions in circumstances where a direct assault is judged too costly and engagement from afar is made impossible by dense terrain. The Cyclops is transported to the front line in a Dracosan Armoured Carrier or an Auxilia Arvus Lighter, and unloaded under cover a safe distance from the intended target. Directed with a vox control unit, it is then guided to its target so that its internal charge can be detonated when it is close enough to inflict the requisite damage.

Armour Transport Capacity
M BS Front Side Rear HP
Cyclops (⌀Use model)
Cyclops (⌀Use model) 6 - 10 10 10 2 -
WARGEAR
  • None
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Expendable (3)
  • Explodes (2+)
  • Compact
  • Demolition Vehicle
TYPE
SPECIAL RULES

Compact

Some machines are designed to facilitate transport on the various armoured conveyors available to the armies of the Imperium. Some are flexible enough to fit through apertures intended for smaller beings, while some are created so they can be folded into a compact travel mode and others are simply small.

A Model with this Special Rule may Embark or Disembark from a Transport, even if its Type would normally stop it from doing so.

A Model with this Special Rule may Embark and Disembark from a Model with the Transport Sub-Type as though it had the Infantry Type. This does not replace its existing Type or grant it any other benefits of the Infantry Type, nor allow it to interact with other Rules or Special Rules that target or affect the Infantry Type.

Demolition Vehicle

These vehicles are not intended for frontline combat, but rather as demolition tools to bring down buildings or fortifications that have stymied the advance of friendly forces. In the most extreme of situations they can be employed as weapons, but are vulnerable to counter-fire from the enemy.

Vehicles with this Special Rule can make Charges and inflict automatic Hits on every Model in a Combat if they are successful.

A Model with this Special Rule and the Vehicle Type may have Charges declared for it in the Assault Phase. If a Charge Roll made for a Model with this Special Rule and the Vehicle Type is failed, the Model is Removed as a Casualty, but immediately explodes as described in the Explodes (X) Special Rule. If a Charge Roll made for a Model with this Special Rule is successful, then at the end of Step 2 of the Fight Sub-Phase of that Combat, every Unit in that Combat suffers a number of automatic Hits equal to the number of Models in that Unit. Each such Hit has a Strength of 8, an AP of - and a Damage of 2, as well as the Armourbane Special Rule. Once these Hits have been fully resolved, the Model with this Special Rule is immediately Removed as a Casualty, and any version of the Explodes (X) Special Rule it has is ignored.


Hermes Veletaris Squadron
UNIT COMPOSITION: 2 HERMES VELETARIS SENTINELS
40 PointsPts
• May include up to 4 additional Hermes Veletaris Sentinels at +20 Points per Model.

Incursus pattern Hermes Sentinels are utilised in a much more aggressive role than other patterns, allowing commanders to increase pressure on especially mobile foes who might otherwise outmanoeuvre the somewhat unwieldy Auxilia cohorts. Featuring more comprehensive protection for both their elite pilot and their motive mechanisms, the Incursus pattern is purpose built to support the frontal assaults the Veletarii are famed for, moving into position around the flanks of enemy deployments before unleashing a storm of anti-infantry firepower from their volkite calivers or driving their enemies hack with gouts of searing flame.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Hermes Veletaris Sentinel (⌀60mm) 7 9 6 6
Hermes Veletaris Sentinel (⌀60mm) 8 4 4 5 5 2 3 1 7 9 6 6 3+ -
WARGEAR
  • Volkite caliver
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Bulky (2)
  • Implacable Advance
  • Move Through Cover
  • Vanguard (2)
TYPE
  • Cavalry
OPTIONS
  • Any Model in this Unit may have its volkite caliver exchanged for one heavy flamer for +3 Points per Model.


Medicae Section
UNIT COMPOSITION: 1 MEDICAE AUXILIARY
15 PointsPts
• May include up to 5 additional Medicae Auxiliaries at +15 Points per Model.

The Medicae Auxiliaries of the Solar Auxilia receive extensive training and highly specialised equipment in order to perform a number of vital functions. Firstly, they are responsible for keeping disease at bay, for with the Solar Auxilia operating upon worlds tainted with all manner of ravenous alien microbes, a force might be rendered entirely ineffective before battle is even joined. Secondly, they are responsible for treating combat injuries as they occur, ensuring a unit’s effectiveness is maintained even in the heat of battle. Lastly, they hold the solemn duty of administering the final mercy to a fatally wounded auxiliary.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Medicae Auxiliary (⌀?) 6 6 6 7
Medicae Auxiliary (⌀?) 6 3 3 3 3 1 3 1 6 6 6 7 4+ -
WARGEAR
  • Needle pistol
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Medic (5+)
  • Medicae Support
TYPE
  • Infantry (Specialist)
SPECIAL RULES

Medicae Support

The Solar Auxilia maintain cadres of trained medicae, assigning them to those units that will stand at the forefront of the battle. Though lacking the advanced equipment of the Space Marine apothecaries, these healers are no less dedicated to the protection of their brethren in even the most deadly firefight.

Medicae Auxiliaries are deployed and operate individually.

Although included in an Army as a Unit that includes multiple Models, each Model with this Special Rule is considered to be a separate Unit for all other purposes, including Deployment and the scoring of Victory Points.


Medusa Artillery Tank
UNIT COMPOSITION: 1 MEDUSA
140 PointsPts

Auxilia artillery tanks feature weapons mounted on a hull derived from the Leman Russ, in a pattern sometimes referred to as the Mars-Solar Alpha. These vehicles’ fighting compartments are enclosed and sealed against hazardous atmospheric conditions, affording the crew protection in battle and when exploring the surface of hostile alien worlds. Being self-propelled and well protected, Solar Auxilia artillery tanks such as the Medusa are able to press the advance alongside other Solar Auxilia Tercios across entire planetar)’ campaigns, a factor accounted for by the sizable supply trains maintained by most cohorts.

Armour Transport Capacity
M BS Front Side Rear HP
Medusa (⌀Use model)
Medusa (⌀Use model) 10 3 12 12 10 5 -
WARGEAR
  • Centreline Mounted Medusa mortar
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points


Rapier Section
UNIT COMPOSITION: 1 RAPIER CREW*
30 PointsPts
• May include up to 3 additional Rapier Crews at +30 Points per Rapier Crew.

* Each Rapier Crew consists of 1 Rapier Gunner and 1 Rapier Carrier.

The Solar Auxilia makes extensive use of the Rapier weapons carrier, which fulfils a number of battlefield roles in both attack and defence, and can be deployed alongside all manner of different force types, from vanguard exploration to full-scale planetary assault. Several different weapons systems are deployed by the Solar Auxilia via their Rapier carriers, with the gravis multi-laser array being by far the most common, especially among infantry cohorts.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Rapier Gunner (⌀32mm) 6 7 6 6
Rapier Gunner (⌀32mm) 6 3 3 3 3 1 3 1 6 7 6 6 4+ -
Rapier Carrier (⌀60mm) 6 7 6 1
Rapier Carrier (⌀60mm) 6 1 3 4 6 3 1 - 6 7 6 1 3+ -
WARGEAR
Rapier Gunner
  • Lasrifle
  • Frag grenades
  • Krak grenades
Rapier Carrier
  • Gravis multi-laser array
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Bulky (4) (Rapier Carrier only)
  • Slow and Purposeful
  • Support Unit (1)
  • Rapier Section
TYPE
  • Rapier Gunner: Infantry (Sergeant)
  • Rapier Carrier: Infantry
OPTIONS
  • Each Rapier Carrier in this Unit may have its Gravis multi-laser array exchanged for one of the following:
  • Gravis heavy bolter battery
    +5 Points each
  • Laser destroyer
    +25 Points each
  • Quad launcher
    +20 Points each
SPECIAL RULES

Rapier Section

Unlike the remote-controlled patterns used by the Space Marine Legions, Solar Auxilia Rapiers are directly piloted from rear-mounted gunner positions, placing the sturdy bulk of the carrier between the crew and their target.

Models with this Special Rule resolve Shooting Attacks and Attacks made in Combat against different Toughness Characteristics from their Unit.

Each time Wound Tests are made for a Fire Group that targets a Unit that includes any Models with this Special Rule, if any Rapier Carrier Models are in this Unit, the Toughness Characteristic of the Rapier Carriers is treated as being the majority. If any wounds are generated by these Wound Tests, the Target Model selected must be a Rapier Carrier Model if possible.

Each time Wound Tests are made for a Strike Group that targets a Unit that includes any Models with this Special Rule, if any Rapier Gunner Models are in this Unit, the Toughness Characteristic of the Rapier Gunner Models is treated as being the majority. If any wounds are generated by these Wound Tests, the Target Model selected must be a Rapier Gunner Model if possible.

War Engine


Aethon Heavy Sentinel Squadron
UNIT COMPOSITION: 1 AETHON HEAVY SENTINEL
60 PointsPts
• May include up to 2 additional Aethon Heavy Sentinels at +60 Points per Model.

Aethon Heavy Sentinels are a common sight among the ranks of the Solar Auxilia, their squat forms striding into battle alongside battle tanks and Infantry Tercios. Often piloted by older and more experienced specialists, these grizzled veterans are adept at identifying key enemy targets and eliminating them with volleys of overwhelming firepower. Though cumbersome in appearance, theAethon’s robust construction allows it to traverse void station interiors and ruined cityscapes with ease, often forming the lynchpin for successful close-quarters assaults in environments where the bulky hulls of Solar Auxilia tanks prove impractical.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Aethon Heavy Sentinel (⌀80mm) 9 10 6 2
Aethon Heavy Sentinel (⌀80mm) 7 3 3 6 6 5 3 2 9 10 6 2 2+ -
WARGEAR
  • Multi-laser
  • Aethon missile battery
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Bulky (6)
  • Slow and Purposeful
TYPE
  • Walker (Skirmish)
OPTIONS
  • Any Model in this Unit may have its multi-laser exchanged for one of the following:
  • Autocannon
    +10 Points per Model
  • Volkite culverin
    +7 Points per Model
  • Lascannon
    +15 Points per Model
  • Heavy incinerator
    +10 Points per Model
  • Melta lance
    +20 Points per Model
  • Any Model in this Unit may have its Aethon missile battery exchanged for one hunter-killer missile battery for +15 Points per Model.

Transport


Arvus Lighter
UNIT COMPOSITION: 1 ARVUS LIGHTER
75 PointsPts

The Solar Auxilia makes extensive use of a variant of the Arvus Lighter and of several similar orbital shuttles, using these solid and reliable workhorses to insert infantry sections and command units into a war zone with pinpoint accuracy. Because the Arvus’ carrying capacity is limited to twelve passengers, larger units such as full strength Lasrifle Sections tend to deploy to a world’s surface in drop ships able to carry entire tercios or even companies, leaving the faster and comparatively more manoeuvrable Arvus to fulfil the role of inserting smaller units with specific battlefield tasks to perform.

Armour Transport Capacity
M BS Front Side Rear HP
Arvus Lighter (⌀120 x 92mm flying base)
Arvus Lighter (⌀120 x 92mm flying base) 18 3 11 11 11 4 12
WARGEAR
  • Searchlights
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Light Transport
TYPE
OPTIONS
  • This Model may have one Hull (Rear) Mounted multi-laser selected for it for +10 Points.
  • This Model may have flare launchers selected for it for +5 Points.
ACCESS POINTS
  • If this Model does not have a base, it is considered to have Access Points on all Facings.
WARGEAR

Flare Launchers

Simple but robust, the flare launcher systems fitted to many Imperial aircraft provided a rudimentary countermeasure to many classes of tracking and guidance systems, decreasing the vulnerability of such aircraft to a plethora of antiair weapons.

Flare launchers provide an Invulnerable Save against the Interceptor Reaction.

A Model with flare launchers gains a 5+ Invulnerable Save against any Hits inflicted as part of an Intercept Reaction.


Aurox Transport
UNIT COMPOSITION: 1 AUROX TRANSPORT
50 PointsPts

Created with the authorisation of the Fabricator General as the Imperial Host expanded into the galaxy during the Great Crusade, the design philosophy behind the Aurox is similar to that of the Legion Rhino Armoured Carrier. It is designed to be mass manufactured, reproducible and easily serviced by units in the field, with a modular design which additionally allows for variant armour and weapons configurations. An armoured troop transport, it is primarily used by various arms of the Imperial Army, including a version employed by the Solar Auxilia, which is refitted for extreme environmental conditions.

Armour Transport Capacity
M BS Front Side Rear HP
Aurox (⌀Use model)
Aurox (⌀Use model) 12 3 12 11 10 4 10
WARGEAR
  • Searchlights
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Light Transport
TYPE
OPTIONS
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have one Hull (Front) Mounted hunter-killer missile selected for it for +5 Points.
ACCESS POINTS
  • This Model has Access Points on both Side Facings and the Rear Facing.

Heavy Transport


Dracosan Armoured Transport
UNIT COMPOSITION: 1 DRACOSAN
140 PointsPts

A heavily armed and armoured carrier, the Dracosan is manufactured under compact by several dozen Forge Worlds across the Imperium to standards only usually required of war machines destined for service with the Legiones Astartes. The Dracosan is large enough to accommodate a full strength Solar Auxilia Infantry Section of twenty’ auxiliaries, and heavily armoured enough to protect them from all but the most intense of enemy fire. Equipped with a fearsome array of weapons of its own, the Dracosan can steadfastly defend itself against counter-attack and pound enemy positions to dust before its passengers disembark.

Armour Transport Capacity
M BS Front Side Rear HP
Dracosan (⌀Use model)
Dracosan (⌀Use model) 12 3 13 13 11 7 22
WARGEAR
  • Hull (Front) Mounted twin lascannon
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • Light Transport
TYPE
  • Vehicle (Transport)
OPTIONS
  • This Model may have its twin lascannon exchanged for one Hull (Front) Mounted demolisher cannon for +35 Points.
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • Up to two Hull (Front) Mounted hunter-killer missiles
    +5 Points each
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points
  • Flare shield
    +20 Points
ACCESS POINTS
  • This Model has Access Points on both Side Facings.

Recon


Hermes Light Sentinel Squadron
UNIT COMPOSITION: 2 HERMES LIGHT SENTINELS
32 PointsPts
• May include up to 4 additional Hennes Light Sentinels at +16 Points per Model.

Many Solar Auxilia cohorts go to war accompanied by squadrons of Hermes Light Sentinels, which - despite their light construction - are employed widely among the Solar Auxilia and form a vital component of their scouting and encircling tactics. Leading from the front, these fast-moving scouting units mount potent weaponry and scanners, striking at their foes and disengaging before significant resistance can be brought to bear. Through these attacks, enemy forces are deprived of the opportunity to mount a cohesive defence, leaving them easy prey for the main advance of massed Infantry Tercios.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Hermes Light Sentinel (⌀60mm) 7 8 6 6
Hermes Light Sentinel (⌀60mm) 10 3 3 5 5 2 3 1 7 8 6 6 4+ -
WARGEAR
  • Multi-laser
  • Frag grenades
  • Krak grenades
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Bulky (2)
  • Implacable Advance
  • Move Through Cover
  • Outflank
TYPE
  • Cavalry (Light)
OPTIONS
  • Any Model in this Unit may have its multi-laser exchanged for one Hermes grenade launcher for +5 Points per Model.
WARGEAR

Hermes Grenade Launcher

Though the Hermes provided an invaluable firing platform for heavier Auxilia weapons, its raised centre of gravity proved too unstable for the recoil of standard autocannon patterns, with the Hermes grenade launcher’s krak munitions designed to provide a viable alternative in concert with standard fragmentation rounds.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Hermes Grenade Launcher
Hermes Grenade Launcher
- Frag
- Frag
18
1
3
6
1
Blast (3"), Stun (1)
-
- Krak
- Krak
18
2
7
4
2
-
-


Tarantula Section
UNIT COMPOSITION: 2 TARANTULA SENTRY GUNS
35 PointsPts

The Tarantula is an automated weapons platform whose ease of construction, multiple weapons configurations and general reliability have made it a staple of the arsenals of the Great Crusade. The Solar Auxilia use the Tarantula to guard exposed flanks and rear line positions where it is judged less likely, but nonetheless possible, that an enemy will attack, only pressed into service in the front line itself when personnel are stretched dangerously thin. Some older cohorts even maintain chronicles of Tarantula weapons batteries granted honorary induction into their ranks for their pivotal contribution to some great battle.

Armour Transport Capacity
M BS Front Side Rear HP
Tarantula Sentry Gun (⌀Use model)
Tarantula Sentry Gun (⌀Use model) - 3 10 10 10 2 -
WARGEAR
  • Turret Mounted twin heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • Expendable (3)
  • Automated Fire Protocols
  • Independent Sentries
TYPE
OPTIONS
  • Any Model in this Unit may have its Turret Mounted twin heavy bolter exchanged for one Turret Mounted twin lascannon for +20 Points per Model.
SPECIAL RULES

Automated Fire Protocols

Tarantula sentry guns provide area denial fire, engaging enemies who move within their sensor range with their potent heavy weaponry.

A Model with this Special Rule may not make Shooting Attacks except as part of a Reaction.

A Model with this Special Rule may not be selected to make a Shooting Attack during the Controlling Player’s Shooting Phase and may only make the Overwatch Reaction and the Intercept and Automated Fire Advanced Reactions. When making a Shooting Attack as part of any of these Advanced Reactions, a Model with this Special Rule may attack with any weapons it has, not just Defensive Weapons.

Automated Fire Advanced Reaction
Trigger: The Reactive Player may declare the Automated Fire Advanced Reaction in Step 2 of the Move Sub-Phase process if an enemy Unit ends a move within 48" of a Unit under the Reactive Player’s Control that only includes Models with the Automated Fire Protocols Special Rule.

Cost: The Automated Fire Advanced Reaction has no cost.

Target: The Target Unit is always the Unit whose Move triggered the Reaction. The Reactive Player must select one Unit under their control that only includes Models with the Automated Fire Protocols Special Rule that is within 48" of the Target Unit. That Unit is the Reacting Unit.

Process
  1. Once the Automated Fire Advanced Reaction has been declared, the Reactive Player makes a Shooting Attack with the Reacting Unit. This Shooting Attack must target the Target Unit of this Advanced Reaction.
  2. Once the Shooting Attack made as part of this Reaction has been completely resolved, including removing any Casualties, the Active Player must then completely resolve any remaining elements of the Target Unit’s movement.

Independent Sentries

Tarantula sentries are deployed in key locations on the battlefield, calculated to cover crucial choke-points and provide optimal overlapping firepower with other units.

Tarantulas are deployed and operate individually.

Although included in an army as a Unit that includes multiple Models, each Model with this Special Rule is considered to be a separate Unit for all other purposes, including Deployment and the scoring of Victory Points.

Fast Attack


Avenger Strike Fighter
UNIT COMPOSITION: 1 AVENGER STRIKE FIGHTER
100 PointsPts

The Avenger Strike Fighter was the primary ground assault craft of the Divisio Aeronautica used during planetary invasions, commonly employed as a close-support aircraft where it would commit sorties along the front line. Armed with an Avenger bolt cannon, the Avenger Strike Fighter was able to punch through the weaker top armour of enemy vehicles with terrifying ease. During the Horus Heresy, Avenger Strike Fighters were transformed into a symbol of terror for Imperial ground forces as they were subjected to withering aerial firepower they had once called upon in battle.

Armour Transport Capacity
M BS Front Side Rear HP
Avenger Strike Fighter (⌀?)
Avenger Strike Fighter (⌀?) 22 3 12 12 12 4 -
WARGEAR
  • Centreline Mounted avenger bolt cannon
  • Centreline Mounted twin lascannon
  • Hull (Rear) Mounted heavy stubber
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • None
TYPE


Carnodon Strike Tank
UNIT COMPOSITION: 1 CARNODON STRIKE TANK
80 PointsPts

The Carnodon strike tank was the foremost of many variants designed to exploit the modular construction of the relatively new Aurox chassis, rapidly becoming a byword for conquest during the early years of the Great Crusade, a legacy that led to the production of the dedicated Imperial battle tanks of latter days. As the Great Crusade moved ever outwards and supply of the Aurox chassis peaked, many Carnodon tanks entered a strategic reserve and were distributed to muster worlds behind the front lines, with over 200,000 examples thought to have been stored pending secondary mobilisation in the warrens under Tallarn.

Armour Transport Capacity
M BS Front Side Rear HP
Carnodon Strike Tank (⌀Use model)
Carnodon Strike Tank (⌀Use model) 12 3 12 11 10 4 -
WARGEAR
  • Turret Mounted volkite culverin
  • Two Sponson Mounted volkite calivers
  • Searchlights
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have its Turret Mounted volkite culverin exchanged for one of the following:
  • Turret Mounted twin multi-laser
    +5 Points
  • Turret Mounted gravis autocannon
    +10 Points
  • Turret Mounted twin lascannon
    +15 Points
  • This Model may have both of its Sponson Mounted volkite calivers exchanged for one item from the Auxilia Sponson Weapons list.
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have one Turret Mounted hunter-killer missile selected for it for +5 Points.


Primaris-Lightning Strike Fighter
UNIT COMPOSITION: 1 PRIMARIS-LIGHTNING
160 PointsPts

A relatively recent addition to the armouries of the Great Crusade, the Primaris-Lightning Strike Fighter is a high-speed suborbital fighter craft designed for rapid interception, interdiction and surgical-strike roles, primarily tasked with establishing air superiority over the battlefield when deploying alongside the Solar Auxilia. Created by Archmagos-Arbiter Sykosk Thule, master of the sovereign Forge World of Voss, the Primaris-Lightning represented a new paradigm in aero-warcraft, being built around a powerful forced-plasma ramjet drive and optimised for the most sophisticated munitions and avionics systems available.

Armour Transport Capacity
M BS Front Side Rear HP
Primaris-Lightning (⌀120 x 92mm flying base)
Primaris-Lightning (⌀120 x 92mm flying base) 26 3 11 11 11 4 -
WARGEAR
  • Centreline Mounted twin lascannon
  • Six Centreline Mounted hellstrike missiles
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Interceptor
SPECIAL RULES
  • None
TYPE


Thunderbolt Heavy Fighter
UNIT COMPOSITION: 1 THUNDERBOLT
120 PointsPts

A relatively recent addition to the armouries of the Great Crusade, the Primaris-Lightning Strike Fighter is a high-speed suborbital fighter craft designed for rapid interception, interdiction and surgical-strike roles, primarily tasked with establishing air superiority over the battlefield when deploying alongside the Solar Auxilia. Created by Archmagos-Arbiter Sykosk Thule, master of the sovereign Forge World of Voss, the Primaris-Lightning represented a new paradigm in aero-warcraft, being built around a powerful forced-plasma ramjet drive and optimised for the most sophisticated munitions and avionics systems available.

Armour Transport Capacity
M BS Front Side Rear HP
Thunderbolt (⌀120 x 92mm flying base)
Thunderbolt (⌀120 x 92mm flying base) 22 3 12 12 12 5 -
WARGEAR
  • Centreline Mounted twin lascannon
  • Two Centreline Mounted gravis autocannon
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • None
TYPE

Armour


Destroyer Tank Hunter
UNIT COMPOSITION: 1 DESTROYER TANK HUNTER
130 PointsPts

Much like the similarly designed Thunderer, the Destroyer Tank Hunter was an uncomplicated marrying of a basic tank chassis and a single armament, in this case the Proteus laser destroyer. As a precursor to the more complex and refined las weaponry that would be later developed, the Proteus pattern weapon was manufactured using inexpensive materials and basic fabrication processes, and whilst it possessed much of the potency of the more elegant designs, it lacked reliability and stability.

Armour Transport Capacity
M BS Front Side Rear HP
Destroyer Tank Hunter (⌀Use model)
Destroyer Tank Hunter (⌀Use model) 10 3 14 13 10 6 -
WARGEAR
  • Centreline Mounted Proteus laser destroyer
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points
WARGEAR

Proteus Laser Destroyer

The Proteus pattern laser destroyer mounts its counterpart’s quadruple las emitters inside a single bulky collimator barrel, a requirement of the lower-grade materials used in the emitters’ focussing arrays.

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Proteus Laser Destroyer
Proteus laser destroyer
36
2
10
2
2
Heavy (D), Armourbane, Overload (1)
Las


Leman Russ Assault Tank
UNIT COMPOSITION: 1 LEMAN RUSS ASSAULT TANK
140 PointsPts

Leman Russ assault squadrons consist of heavily armed variants of the Solar pattern Leman Russ tanks reconfigured for direct assault against fortified enemies or for close support of the Infantry Tercios, in particular those mounted in Dracosan armoured carriers. The plasma destroyer mounted on the Executioner and the volkite macro-saker with which the Incinerator is armed are rare and highly prized weapons more commonly seen on the war machines of the Legiones Astartes, and they must be painstakingly calibrated and intensively ministered to by Tech-Priests assigned to the cohort to ensure their continued operation.

Armour Transport Capacity
M BS Front Side Rear HP
Leman Russ Assault Tank (⌀Use model)
Leman Russ Assault Tank (⌀Use model) 10 3 14 13 10 6 -
WARGEAR
  • Turret Mounted volkite macro-saker
  • Hull (Front) Mounted heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have its volkite macro-saker exchanged for one of the following:
  • Turret Mounted executioner plasma destroyer
    +25 Points
  • Turret Mounted demolisher cannon
    +30 Points
  • This Model may have its heavy bolter exchanged for one item from the Auxilia Hull Weapons list.
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Turret Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points


Leman Russ Strike Tank
UNIT COMPOSITION: 1 LEMAN RUSS STRIKE TANK
140 PointsPts

The Leman Russ strike tank is a reliable and proven armoured vehicle, named after the Primarch of the Legiones Astartes Space Wolves in honour of his savage ferocity in war. Numerous sub-patterns are fielded by the Auxilia, typically enhanced to the ‘Solar’ pattern, and fitted with supplementary survival and exploration systems. Leman Russ tanks in Auxilia strike squadrons carry primary weapon systems that are both longer-ranged and easier to maintain and resupply than their assault tank counterparts, able to provide continual supporting fire to infantry sections as they advance over swathes of enemy territory.

Armour Transport Capacity
M BS Front Side Rear HP
Leman Russ Strike Tank (⌀Use model)
Leman Russ Strike Tank (⌀Use model) 10 3 14 13 10 6 -
WARGEAR
  • Turret Mounted battlecannon
  • Hull (Front) Mounted heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have its battlecannon exchanged for one of the following:
  • Turret Mounted gravis autocannon
    Free
  • Turret Mounted twin lascannon
    Free
  • Turret Mounted vanquisher cannon and one Co-axial (vanquisher cannon) Mounted heavy stubber
    +10 Points
  • This Model may have its heavy bolter exchanged for one item from the Auxilia Hull Weapons list.
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Turret Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points


Malcador Heavy Tank
UNIT COMPOSITION: 1 MALCADOR
180 PointsPts

A truly ancient design dating back to the Age of Strife on Ancient Terra, the Imperial production model of this heavy tank was given the name of Malcador the Sigillite, right hand of the Emperor, during the early days of the Great Crusade when thousands of these war machines rolled off the production lines of the Forge Worlds of Mars and Voss. Although not as heavily armed as goliaths such as the Baneblade or the Stormhammer, the Malcador nevertheless possesses several distinct advantages, primarily its battle speed, which is truly formidable for a tank of its size thanks to a highly sophisticated, if somewhat temperamental, drive system.

Armour Transport Capacity
M BS Front Side Rear HP
Malcador (⌀Use model)
Malcador (⌀Use model) 12 3 13 13 11 7 -
WARGEAR
  • Hull (Front) Mounted battlecannon
  • Hull (Front) Mounted heavy bolter
  • Two Sponson Mounted multi-lasers
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • Independent Fire
TYPE
OPTIONS
  • This Model may have its battlecannon exchanged for one of the following:
  • Hull (Front) Mounted twin lascannon
    Free
  • Hull (Front) Mounted vanquisher cannon
    +10 Points
  • This Model may have its Hull (Front) Mounted heavy bolter exchanged for one Hull (Front) Mounted demolisher cannon for +40 Points or one item from the Auxilia Hull Weapons list.
  • This Model may have both of its Sponson Mounted multi-lasers exchanged for one item from the Auxilia Sponson Weapons list.
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points
  • Flare shield
    +20 Points
SPECIAL RULES

Independent Fire

Whether by means of advanced targeting cogitators or by merit of numerous crew, each tasked with manning a separate gun, some armoured vehicles are capable of targeting numerous foes simultaneously. The hail of fire such vehicles can project far outweighs the lack of focus in their volleys.

Models with this Special Rule can shoot at multiple targets at full Ballistic Skill.

When making multiple Shooting Attacks in the same Shooting Phase, a Model with this Special Rule and the Vehicle Type does not have to make all attacks as Snap Shots.


Malcador Infernus Special Weapons Tank
UNIT COMPOSITION: 1 MALCADOR INFERNUS
205 PointsPts

The Malcador Infernus is a flamethrower tank, in effect a huge flamer on tracks, with a fuel trailer towed behind it, within which its promethium fuel is stored as separate chemicals. These are mixed together in a chamber just behind the barrel of the infernus cannon to create a ‘jelly’ that is projected out, ignited as it does so and which sticks to any surface. The Solar Auxilia employs the Malcador Infernus in specialist reserves held at the cohort level, generally deployed to lead advances against enemy forces occupying especially dense terrain, such as trench lines, city ruins or heavily forested areas.

Armour Transport Capacity
M BS Front Side Rear HP
Malcador Infernus (⌀Use model)
Malcador Infernus (⌀Use model) 12 3 13 13 10 7 -
WARGEAR
  • Centreline Mounted infernus cannon
  • Two Sponson Mounted multi-lasers
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • Explodes (3+)
TYPE
OPTIONS
  • This Model may have both of its Sponson Mounted multi-lasers exchanged for one item from the Auxilia Sponson Weapons list.
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points
  • Flare shield
    +20 Points


Minotaur Artillery Tank
UNIT COMPOSITION: 1 MINOTAUR ARTILLERY TANK
205 PointsPts

Many cohorts of the Solar Auxilia maintained a reserve of venerable and antiquated self-propelled artillery guns that were known as Minotaurs. These lumbering war machines were designed to provide close fire-support to the front lines, following the advance of other troops, but their slow speed and the convoluted process of readying the guns to fire meant that they were often only called into action in the most desperate circumstances or provided to garrison forces behind the leading edge of the Great Crusade.

Armour Transport Capacity
M BS Front Side Rear HP
Minotaur Artillery Tank (⌀Use model)
Minotaur Artillery Tank (⌀Use model) 8 3 13 13 13 7 -
WARGEAR
  • Centreline (Rear) Mounted twin earthshaker cannon
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have any of the following selected for it:
  • One Hull (Rear) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Twin Earthshaker Cannon

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Twin Earthshaker Cannon
Twin earthshaker cannon
240
2
5
4
2
Ordnance (RS), Blast (5"), Barrage (2), Breaching (6+), Pinning (1)
-


Thunderer Siege Tank
UNIT COMPOSITION: 1 THUNDERER SIEGE TANK
155 PointsPts

Devised as a refit schema for damaged tanks or to make use of incomplete chassis held in readiness by numerous Forge Worlds, the Thunderer was an inelegant but nonetheless serviceable addition to the battle formations of the Solar Auxilia. What it lacked in sophistication, mounting just a single primary armament and ammunition supply, it made up for in simplicity and singular purpose, with initiate crews able to be trained in all applicable combat protocols in a matter of mere hours before being deployed onto the front lines.

Armour Transport Capacity
M BS Front Side Rear HP
Thunderer Siege Tank (⌀Use model)
Thunderer Siege Tank (⌀Use model) 10 3 14 13 10 6 -
WARGEAR
  • Centreline Mounted demolisher cannon
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points


Valdor Tank Destroyer
UNIT COMPOSITION: 1 VALDOR TANK DESTROYER
190 PointsPts

The Valdor is a heavy tank destroyer named for Constantin Valdor, the famous Captain-General of the Legio Custodes. Only just entering service on a trial basis when the Horus Heresy began, initial production runs of the Valdor have been channelled to the Solar Auxilia, in particular those cohorts operating against foes equipped with heavy tanks or tank analogues. While utilising a familiar chassis shared with several other armoured vehicles in the Solar Auxilia’s arsenal, the Valdor mounts a devastating neutron laser, each a meticulously wrought iteration of a recently recovered relic of the Dark Age of Technology.

Armour Transport Capacity
M BS Front Side Rear HP
Valdor Tank Destroyer (⌀Use model)
Valdor Tank Destroyer (⌀Use model) 12 3 13 13 11 7 -
WARGEAR
  • Centreline Mounted neutron beam laser
  • Sponson (Right) Mounted multi-laser
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • Explodes (5+)
TYPE
OPTIONS
  • This Model may have its Sponson (Right) Mounted multi-laser exchanged for one of the following:
  • Sponson (Right) Mounted heavy bolter
    Free
  • Sponson (Right) Mounted heavy flamer
    Free
  • Sponson (Right) Mounted autocannon
    +5 Points
  • Sponson (Right) Mounted lascannon
    +10 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Dozer blade
    +5 Points
  • Flare shield
    +20 Points

Lords of War


Baneblade Super-heavy Battle Tank
UNIT COMPOSITION: 1 BANEBLADE
520 PointsPts

Based upon an ancient STC dating back to the Dark Age of Technology, the Baneblade is a super-heavy tank outfitted with a bewildering array of weapons, even for a vehicle of its prodigious size. Each Baneblade serves as a mobile bastion and numerous tales relate of their deployment being the crucial factor in victory; a symbol of terror to its foes and one of emboldening to those who marched alongside it. The Baneblade hull was used as the basis for a number of more specialised variants which established their own formidable records, though the original configuration remained by far the most widespread and versatile.

Armour Transport Capacity
M BS Front Side Rear HP
Baneblade (⌀Use model)
Baneblade (⌀Use model) 10 3 14 13 12 16 -
WARGEAR
  • Turret Mounted Baneblade cannon
  • Co-axial (Baneblade cannon) Mounted autocannon
  • Centreline Mounted demolisher cannon
  • Hull (Front) Mounted twin heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one of the following selected for it:
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy bolters
    +40 Points
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy flamers
    +40 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Turret Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Baneblade Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Baneblade cannon
Baneblade cannon
82
1
8
3
2
Blast (7"), Pinning (1)
Auto
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt
Twin heavy flamer
Twin heavy flamer
Template
1
5
4
1
Template, Panic (2)
Flame


Banehammer Super-heavy Assault Tank
UNIT COMPOSITION: 1 BANEHAMMER
450 PointsPts

Based on the Baneblade chassis, the Banehammer replaces a number of the weapon systems and ammunition storage spaces with the tremor cannon and its vast, timed-fuse shells. When fired, the delayed detonation of these massive projectiles allows them to sink into the ground before exploding, sending pulverising shockwaves out in a large radius. The force of such a blast is enough to debilitate even hardened troops for a period, even if they escape without serious injury.

Armour Transport Capacity
M BS Front Side Rear HP
Banehammer (⌀Use model)
Banehammer (⌀Use model) 10 3 14 13 12 16 -
WARGEAR
  • Centreline Mounted tremor cannon
  • Hull (Front) Mounted twin heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one of the following selected for it:
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy bolters
    +40 Points
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy flamers
    +40 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Banehammer Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Tremor cannon
Tremor cannon
60
1
6
4
1
Blast (10"), Pinning (2), Suppressive (2), Stun (2)
-
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt
Twin heavy flamer
Twin heavy flamer
Template
1
5
4
1
Template, Panic (2)
Flame


Crassus Armoured Assault Transport
UNIT COMPOSITION: 1 CRASSUS ARMOURED ASSAULT TRANSPORT
350 PointsPts

Vast land-arks were used by massed armies throughout the galaxy to convey large numbers of troops across the killing fields that surrounded their enemies’ holds. Not only did such vehicles provide protection from all but dedicated anti-armour weapons, they also allowed common infantry soldiers to cross hazardous and arduous terrain in a timely fashion to meet their foe. Such benefits would be equally attractive to the more formalised cohorts of the Solar Auxilia, especially when wider mechanisation was not available.

Armour Transport Capacity
M BS Front Side Rear HP
Crassus (⌀?)
Crassus (⌀?) 10 3 14 13 12 12 35
WARGEAR
  • Two Hull (Front) Mounted heavy bolters
  • Two Sponson Mounted heavy bolters
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
ACCESS POINTS
  • This Model has one Access Point on its Rear Facing.


Hellhammer Super-heavy Battle Tank
UNIT COMPOSITION: 1 HELLHAMMER
520 PointsPts

Among the many Baneblade variants in service with the Solar Auxilia resides the Hellhammer, a pattern which exchanges its predecessor’s Baneblade cannon with a Hellhammer cannon, sacrificing range for superior armour penetration and fortification destruction qualities. This shorter range firepower sees the Hellhammer deployed in support of Solar Auxilia infantry in urban environments and other dense terrain, smashing apart enemy vehicles and fortifications with impunity and providing all-round protection in warzones that would otherwise render the Solar Auxilia vulnerable to counter-attack and ambush.

Armour Transport Capacity
M BS Front Side Rear HP
Hellhammer (⌀Use model)
Hellhammer (⌀Use model) 10 3 14 13 12 16 -
WARGEAR
  • Turret Mounted Hellhammer cannon
  • Co-axial (Hellhammer cannon) Mounted autocannon
  • Centreline Mounted demolisher cannon
  • Hull (Front) Mounted twin heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one of the following selected for it:
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy bolters
    +40 Points
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy flamers
    +40 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Turret Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Hellhammer Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Hellhammer cannon
Hellhammer cannon
24
1
10
3
3
Blast (5"), Stun (1)
Auto
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt
Twin heavy flamer
Twin heavy flamer
Template
1
5
4
1
Template, Panic (2)
Flame


Macharius Heavy Tank
UNIT COMPOSITION: 1 MACHARIUS HEAVY TANK
300 PointsPts

The Expeditionary fleets uncovered tanks and war machines of varied designs spread across the thousands of worlds rediscovered during the Great Crusade, many sharing features originating from the war machines used to fight Terra’s ancient land wars in spite of their diverse patterns. Although little standardisation throughout these esoteric tank designs existed, many continued to be maintained and used in war. This was especially common of cohorts populated with conscripts who were familiar with the operation of such obscure technology and were afforded little time to retrain with standardised Imperial equipment.

Armour Transport Capacity
M BS Front Side Rear HP
Macharius Heavy Tank (⌀Use model)
Macharius Heavy Tank (⌀Use model) 10 3 14 13 12 12 -
WARGEAR
  • Turret Mounted twin battlecannon
  • Hull (Front) Mounted twin heavy stubber
  • Two Sponson Mounted heavy stubbers
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have its Turret Mounted twin battlecannon exchanged for one of the following:
  • Turret Mounted twin avenger bolt cannon
    Free
  • Turret Mounted twin vanquisher cannon
    +10 Points
  • This Model may have both of its Sponson Mounted heavy stubbers exchanged for one of the following:
  • Two Sponson Mounted heavy bolters
    +5 Points
  • Two Sponson Mounted heavy flamers
    +5 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Turret Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Macharius Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Twin vanquisher cannon
Twin vanquisher cannon
72
2
10
2
3
Heavy (D), Critical Hit (6+)
Auto
Twin avenger bolt cannon
Twin avenger bolt cannon
36
10
6
3
1
Suppressive (2)
Bolt
Twin heavy stubber
Twin heavy stubber
36
6
4
6
1
-
Auto


Marauder Bomber
UNIT COMPOSITION: 1 MARAUDER BOMBER
225 PointsPts

Sturdily built and boasting a colossal payload in relation to its size, the Marauder was the archetypal heavy bomber of the Divisio Aeronautica, granted substantial operational reach by rugged engines and capacious fuel tanks which allowed Marauder squadrons to operate effectively in times of sporadic resupply. Marauder squadrons were often based upon orbital spacecraft due to the craft’s ability to operate in the vacuum of space, though in prolonged campaigns, the Divisio Aeronautica would typically establish ground bases from which the bombers could sally forth.

Armour Transport Capacity
M BS Front Side Rear HP
Marauder Bomber (⌀Use model)
Marauder Bomber (⌀Use model) 18 3 12 12 12 10 -
WARGEAR
  • Turret Mounted twin heavy bolter
  • Hull (Front) Mounted twin lascannon
  • Hull (Rear) Mounted twin heavy bolter
  • One Centreline (Front, Rear) Mounted macro-bomb cluster
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • None
TYPE
WARGEAR

Marauder Bomber Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Macro-bomb cluster
Macro-bomb cluster
18
1
8
4
2
Blast (10"), Pinning (2), Limited (1)
-
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt


Marauder Destroyer
UNIT COMPOSITION: 1 MARAUDER DESTROYER
245 PointsPts

The Marauder Destroyer was a variant of the Marauder Bomber that sacrificed most of its bomb payload in favour of heavy firepower, consisting of six autocannon mounted upon its nose which were capable of unleashing a considerable amount of weapons fire. The Marauder Destroyer most commonly served as a frontline support aircraft, strafing enemy positions and eradicating reinforcement convoys to ease pressure from the main advance, and when deployed in squadrons these aircraft were more than capable of reducing entire tank companies to smouldering ruin while avoiding the worst of the enemy’s firepower.

Armour Transport Capacity
M BS Front Side Rear HP
Marauder Destroyer (⌀Use model)
Marauder Destroyer (⌀Use model) 18 3 12 12 12 10 -
WARGEAR
  • Turret Mounted twin heavy bolter
  • Hull (Front) Mounted Gravis autocannon array
  • Hull (Rear) Mounted twin rotary defence cannon
TRAITS
  • [Allegiance]
  • Solar Auxilia
SPECIAL RULES
  • None
TYPE
WARGEAR

Marauder Destroyer Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Gravis autocannon array
Gravis autocannon array
48
8
8
4
2
Breaching (6+)
Auto
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt
Twin rotary defence cannon
Twin rotary defence cannon
36
6
5
4
1
Breaching (6+)
Auto


Praetor Armoured Assault Launcher
UNIT COMPOSITION: 1 PRAETOR ARMOURED ASSAULT LAUNCHER
300 PointsPts

In addition to the plethora of lumbering battle tanks found in use by the militias and defence forces encountered by the fleets of the Great Crusade, numerous specialised machines were also discovered. Various patterns of mobile missile launcher platforms had been used by frontier armies to pulverise xenoform hordes from afar with fragmentation warheads for aeons, and numerous examples of these weapons remained in use as the Age of Darkness dawned.

Armour Transport Capacity
M BS Front Side Rear HP
Praetor (⌀Use model)
Praetor (⌀Use model) 10 3 14 13 12 12 -
WARGEAR
  • Centreline Mounted praetor launcher
  • Two Hull (Front) Mounted heavy bolters
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Praetor Launcher

Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Praetor Launcher
Praetor launcher
72
1
8
5
2
Blast (7"), Barrage (2), Suppressive (2)
Missile


Shadowsword Super-heavy Tank Destroyer
UNIT COMPOSITION: 1 SHADOWSWORD
475 PointsPts

A comparatively rare pattern of super-heavy tank, the Shadowsword was employed by Solar Auxilia cohorts during the Great Crusade to engage and destroy enemy macro-engines when Collegia Titanica support was unavailable. In the Horus Heresy, the Shadowsword was thrust into battle against enemy titan units, suddenly provided with an abundance of valuable targets for its deadly volcano cannon. Often utilised in ambushing roles, entire squadrons would lie in wait as an enemy titan advanced, allowing their allies to bring down the foe’s protective void shields before destroying them with precise beams of deadly energy.

Armour Transport Capacity
M BS Front Side Rear HP
Shadowsword (⌀Use model)
Shadowsword (⌀Use model) 10 3 14 13 12 16 -
WARGEAR
  • Centreline Mounted volcano cannon
  • Hull (Front) Mounted twin heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one of the following selected for it:
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy bolters
    +40 Points
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy flamers
    +40 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Shadowsword Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Volcano cannon
Volcano cannon
120
1
13
2
12
Blast (3"), Macro-Auspex
Las
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt
Twin heavy flamer
Twin heavy flamer
Template
1
5
4
1
Template, Panic (2)
Flame


Stormblade Super-heavy Tank
UNIT COMPOSITION: 1 STORMBLADE
500 PointsPts

The Stormblade is an adaptation of the Shadowsword which replaces the latter’s volcano cannon with a potent plasma blastgun, enabling it to engage a variety of targets at shorter ranges. The photonic fuel cells and additional heat shielding required to protect the crew and sensitive systems ensures that the only additional weaponry the vehicle can fit are defensive sponsons, capable of keeping smaller foes at bay while the tank’s main weapon destroys more formidable threats.

Armour Transport Capacity
M BS Front Side Rear HP
Stormblade (⌀Use model)
Stormblade (⌀Use model) 10 3 14 13 12 16 -
WARGEAR
  • Centreline Mounted plasma blastgun
  • Hull (Front) Mounted twin heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one of the following selected for it:
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy bolters
    +40 Points
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy flamers
    +40 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Stormblade Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Plasma blastgun
Plasma blastgun
- Sustained fire
- Sustained fire
60
1
8
2
5
Blast (3")
Plasma
- Maximal fire
- Maximal fire
60
1
9
2
7
Blast (5"), Overload (1)
Plasma
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt
Twin heavy flamer
Twin heavy flamer
Template
1
5
4
1
Template, Panic (2)
Flame


Stormhammer Super-Heavy Assault Tank
UNIT COMPOSITION: 1 STORMHAMMER
500 PointsPts

The Stormhammer is the super-heavy tank of choice for the Solar Auxilia, with most cohorts maintaining at least a single example, if not entire companies of these vehicles. The Stormhammer is armed with a massive array of turret and sponson mounted weapons, configured to serve at the vanguard of expeditions into the most hostile war zones imaginable. They can traverse worlds with skies of searing acid, seas of boiling lava and winds laced with toxins that would scour flesh from hone in seconds, and can survive these hazards and give battle to the foe as well, thanks to extensive survival and exploration systems.

Armour Transport Capacity
M BS Front Side Rear HP
Stormhammer (⌀Use model)
Stormhammer (⌀Use model) 10 3 14 13 12 16 -
WARGEAR
  • Turret Mounted Stormhammer cannon
  • Co-axial (Stormhammer cannon) Mounted multi-laser
  • Hull (Front) Mounted twin battlecannon
  • Hull (Front) Mounted multi-laser
  • Three Hull (Left) Mounted multi-lasers
  • Three Hull (Right) Mounted multi-lasers
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have its Hull (Front) Mounted multi-laser exchanged for a Hull (Front) Mounted lascannon for +10 Points.
  • This Model may have its three Hull (Left) and three Hull (Right) Mounted multi-lasers exchanged for one of the following:
  • Three Hull (Left) Mounted heavy bolters and three Hull (Right) Mounted heavy bolters
    Free
  • Three Hull (Left) Mounted heavy flamers and three Hull (Right) Mounted heavy flamers
    Free
  • Three Hull (Left) Mounted lascannon and three Hull (Right) Mounted lascannon
    +50 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Turret Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
  • Flare shield
    +20 Points


Stormlord Super-heavy Assault Tank
UNIT COMPOSITION: 1 STORMLORD
500 PointsPts

The Stormlord is a variant of the Baneblade that is equipped with a titan-class Vulcan mega-bolter. Consisting of a slaved pair of rotary barrel arrays, this immense weapon can pulverise heavy infantry and light armoured vehicles in an indiscriminate storm of explosive bolt ammunition. As such, it is often employed in support of infantry assaults, serving as a mobile bulwark around which Solar Auxilia Tercios can muster while its Vulcan mega-bolter produces a wall of fire to fend off enemy counter-assault and clear a path for their advance.

Armour Transport Capacity
M BS Front Side Rear HP
Stormlord (⌀Use model)
Stormlord (⌀Use model) 10 3 14 13 12 16 20
WARGEAR
  • Centreline Mounted Vulcan mega-bolter
  • Hull (Front) Mounted twin heavy bolter
  • Hull (Left) Mounted heavy stubber
  • Hull (Right) Mounted heavy stubber
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • Light Transport
TYPE
OPTIONS
  • This Model may have one of the following selected for it:
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy bolters
    +40 Points
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy flamers
    +40 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
ACCESS POINTS
  • This Model has Access Points on both Side Facings.
WARGEAR

Stormlord Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Vulcan mega-bolter
Vulcan mega-bolter
48
12
7
3
2
Suppressive (3)
Bolt
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt
Twin heavy flamer
Twin heavy flamer
Template
1
5
4
1
Template, Panic (2)
Flame


Stormsword Super-heavy Siege Tank
UNIT COMPOSITION: 1 STORMSWORD
475 PointsPts

Originally adapted from a salvaged Shadowsword chassis, the Stormsword instead mounted a potent siege cannon, replacing the huge energy capacitors required for a volcano cannon with armoured storage for the huge explosive shells this weapon fired. Able to breach even the mightiest fortifications, Stormswords were often employed en masse, pummelling emplaced foes and allowing their cohort’s infantry formations to approach and clear out the shell-shocked remnants with relative ease.

Armour Transport Capacity
M BS Front Side Rear HP
Stormsword (⌀Use model)
Stormsword (⌀Use model) 10 3 14 13 12 16 -
WARGEAR
  • Centreline Mounted Stormsword siege cannon
  • Hull (Front) Mounted twin heavy bolter
TRAITS
  • [Allegiance]
  • Solar Auxilia
  • Smokescreen
SPECIAL RULES
  • None
TYPE
OPTIONS
  • This Model may have one of the following selected for it:
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy bolters
    +40 Points
  • Two Sponson Mounted lascannon and two Sponson Mounted twin heavy flamers
    +40 Points
  • This Model may have one item from the Auxilia Pintle Weapons list selected for it.
  • This Model may have any of the following selected for it:
  • One Hull (Front) Mounted hunter-killer missile
    +5 Points
  • Searchlights
    +5 Points
WARGEAR

Stormsword Weapons


Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Stormsword siege cannon
Stormsword siege cannon
18
1
12
3
6
Blast (5"), Ordnance (R), Stun (2)
-
Twin heavy bolter
Twin heavy bolter
36
6
5
4
1
-
Bolt
Twin heavy flamer
Twin heavy flamer
Template
1
5
4
1
Template, Panic (2)
Flame

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The [Allegiance] Trait is used in the following Solar Auxilia datasheets:

High Command
Retinue
Heavy Assault
Troops
Transport
Heavy Transport

The Solar Auxilia Trait is used in the following Solar Auxilia datasheets:

High Command
Retinue
Heavy Assault
Troops
Transport
Heavy Transport

The Infantry Tercio Trait is used in the following Solar Auxilia datasheets:

Troops

The Loyalist Trait is used in the following Solar Auxilia datasheets:

High Command
Retinue
Heavy Assault
Troops
Transport
Heavy Transport

The Psyker Trait is used in the following Solar Auxilia datasheets:

The Traitor Trait is used in the following Solar Auxilia datasheets:

High Command
Retinue
Heavy Assault
Troops
Transport
Heavy Transport
© Vyacheslav Maltsev 2013-2026