Legion of Azgorh – Execution Herd
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Warscroll Battalion

Execution Herd

Led by Shar’tor, an Execution Herd is a terrifying prospect, a stampede of twisted Bull Centaurs blessed with the unholy wrath of Hashut. Blazing a path across the realms, they follow Hashut’s portents, relentlessly pursuing those who draw his ire to run them down and devour their flesh.
ORGANISATION
An Execution Herd consists of the following units:
 • 1 Shar’tor the Executioner
 • 1 Bull Centaur Taur’ruk
 • 3 Bull Centaur Renders units
PITCHED BATTLE PROFILE

Unit Size: -      Points: 160
Battlefield Role: Warscroll Battalion

ABILITIES

Marked for Death: Hashut, like those who worship him, holds unbridled contempt for all other creatures, creating an endless list of targets to be slain. Should an Execution Herd’s prey fall, visions and portents immediately direct their ravenous hunger towards another unfortunate soul.
After deployment but before the first battle round begins, pick 1 enemy unit on the battlefield to be marked for death. You can add 1 to hit rolls for attacks made by units in this battalion that target that enemy unit. If that enemy unit is destroyed, you can choose a new enemy unit to be marked for death in your next hero phase.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
Faction Rules
• Allies
© Vyacheslav Maltsev 2013-2021