Perhaps the oldest formal order of assassins operating with Imperial sanction, the Adamus Clade has its roots in the forbidden blademaster traditions of the Panpacific Terran region. The Clade’s history is much shrouded by the losses of the Dark Age of Technology, though scholars have posited that the Clade’s very name is drawn from an ancient theologic provenance, meaning ‘the first blades’. To practise the ways of Clade Adamus is to study the enemy, to learn their martial language and to reflect it against them, countering their strengths to reveal weaknesses. When these weaknesses are uncovered, the killing blow is struck.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Adamus Assassin (⌀32mm) | 10 | 10 | 7 | 7 | ||||||||||
| Adamus Assassin (⌀32mm) | 8 | 5 | 5 | 4 | 4 | 3 | 5 | 4 | 10 | 10 | 7 | 7 | 4+ | 4+ |
The needlespine blaster combines a rapid fire bolt pistol component with a deadly needler that makes use of an enhanced synthetic venom. The preserve of Clade Adamus operatives, the needlespine blaster fires an intensified pulse-beam of las energy, through which darts of an exotic metallic alloy are projected at incredible speeds. In the trained hands of an Adamus Assassin, this weapon can make a mockery of even the thickest armour but to the uninitiated, its bulk and complexity make it all but unusable.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Needlespine Blaster | |||||||
| Needlespine Blaster | |||||||
| - Bolt pistol (Primary) | |||||||
| - Bolt pistol (Primary) | 12 | 1 | 4 | 5 | 1 | Pistol, Combi | Assault, Bolt |
| - Needlespine launcher (Secondary) | |||||||
| - Needlespine launcher (Secondary) | 12 | 3 | 6 | 4 | 1 | Precision (2+), Breaching (5+), Phage (T), Limited (1), Combi | Assault, Needle |
Forged by the indentured tech-wrights of Clade Adamus, each nemesii blade is alleged to be patterned after an Ancient Terran artefact, held in stasis within the core vaults of Temple Ada mus itself Despite having no obvious force-projectors or augmentations, these weapons are possessed with an unnaturally sharp edge, able to cut through flesh and armour with ease.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Nemesii Blade | |||||||
| Nemesii Blade | I | A | S | 2 | 1 | Critical Hit (5+), Shred (5+) | - |
When thrown, nemesii grenades scatter a cluster of sub-munitons over a small area, impeding any foes which might attempt to intervene as the Adamus Assassin closes with their target.
Any Charge declared against a Unit which contains any Models with nemesii grenades and which is not Locked in Combat is always a Disordered Charge, and if a Charge Move is made for such a Charge, all Models in the Charging Unit count as moving through Dangerous Terrain.The so-called ’mirror-form’ employed by the Assassins of Clade Adamus requires intensive practice and the study of a specific foe’s mannerisms, body language and fighting style. It has been used to deadly effect against countless master duellists, their moment of death preceded by utter horror as their own movements are reflected back at them with uncanny precision.
This Gambit allows an Adamos Assassin to Hit on a fixed Target Number in a Challenge and fight in a Strike Step in which it loses its last wound.Whether by dint of superior skill or exemplary wargear, some warriors are better able to place strikes on enemy weak points. Such attacks can fell even the most powerful foes with a single well-placed shot.
Attacks made with the Critical Hit (X) Special Rule have a chance to automatically cause a wound and inflict 1 extra point of Damage.On the battlefields of the Horus Heresy, precision proves far more valuable than wanton carnage, allowing attacks to be placed on the most valuable targets and not the chaff of the enemy army. Whether through well-honed skill or artfully crafted weapons, warriors capable of such feats are highly sought after in any host.
Attacks made with the Precision (X) Special Rule are allocated by the Attacking Player, not the Defender.The Loyalist Trait is used in the following Legio Custodes datasheets:
Designed to rip and tear flesh, some weapons are fearsome and intimidating tools of warfare. Whether by the gnashing teeth of a chainblade or the jagged edges of flechette ammunition, these weapons scythe great holes in the lines of even the toughest of infantry and the largest of warriors.
Attacks made with the Shred (X) Special Rule can sometimes inflict an extra point of Damage.Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.Vile toxins, exotic radiation and all-consuming chemical agents all sap the abilities of warriors in the field even as they kill them. Most terrible are the effects of phosphex, choking the life and strength from those it touches, or the fleshcorroding properties of the dreaded life-eater virus.
Unsaved Wounds with the Phage (X) Special Rule reduce a Characteristic by 1.Light troops are equipped and trained to fight on the move, pausing only briefly and trusting to speed over cover or heavy armour. Many armies will make use of such warriors as scouts, but they also serve as harassers and pursuit troops.
The following Rules apply to all Models with the Light Sub-Type:Compact and deadly, pistols are ideal weapons in close quarters. They lack the sheer range of larger weapons, but can be brought to bear with impressive speed and are no less deadly than their larger counterparts.
A Model may attack with two Weapons that have the Pistol Special Rule.The Talons of the Emperor Trait is used in the following Legio Custodes datasheets:
Some weapons carry only a severely limited stock of munitions. Often intended as weapons of last resort, used at the correct point they can turn the tide of battle.
A Weapon with the Limited (X) Special Rule can only be used to attack a limited number of times per Battle.Billowing clouds of smoke or fields of electromagnetic interference can hide warriors from the foe’s sight. That which cannot be struck, cannot be harmed and needs not the protection of heavy and encumbering armour.
Shrouded (X) is a Damage Mitigation Test that may be taken in addition to a Saving Throw.This datasheet has Support Battlefield Role. Full list of Legio Custodes units sharing same Battlefield Role follows:
Some weapons feature multiple weapons systems linked to the same trigger. Often each weapon will have a specific role, but in extremis, both can be fired simultaneously, blasting the foe with a variety of deadly munitions.
A Weapon with this Special Rule can fire multiple profiles simultaneously.The needlespine blaster combines a rapid fire bolt pistol component with a deadly needler that makes use of an enhanced synthetic venom. The preserve of Clade Adamus operatives, the needlespine blaster fires an intensified pulse-beam of las energy, through which darts of an exotic metallic alloy are projected at incredible speeds. In the trained hands of an Adamus Assassin, this weapon can make a mockery of even the thickest armour but to the uninitiated, its bulk and complexity make it all but unusable.
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Needlespine Blaster | |||||||
| Needlespine Blaster | |||||||
| - Bolt pistol (Primary) | |||||||
| - Bolt pistol (Primary) | 12 | 1 | 4 | 5 | 1 | Pistol, Combi | Assault, Bolt |
| - Needlespine launcher (Secondary) | |||||||
| - Needlespine launcher (Secondary) | 12 | 3 | 6 | 4 | 1 | Precision (2+), Breaching (5+), Phage (T), Limited (1), Combi | Assault, Needle |
Forged by the indentured tech-wrights of Clade Adamus, each nemesii blade is alleged to be patterned after an Ancient Terran artefact, held in stasis within the core vaults of Temple Ada mus itself Despite having no obvious force-projectors or augmentations, these weapons are possessed with an unnaturally sharp edge, able to cut through flesh and armour with ease.
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Nemesii Blade | |||||||
| Nemesii Blade | I | A | S | 2 | 1 | Critical Hit (5+), Shred (5+) | - |
When thrown, nemesii grenades scatter a cluster of sub-munitons over a small area, impeding any foes which might attempt to intervene as the Adamus Assassin closes with their target.
Any Charge declared against a Unit which contains any Models with nemesii grenades and which is not Locked in Combat is always a Disordered Charge, and if a Charge Move is made for such a Charge, all Models in the Charging Unit count as moving through Dangerous Terrain.The Divisio Assassinorum Trait is used in the following Legio Custodes datasheets:
At the front of any charge and the heart of any defensive line are an army’s champions. These warriors stand ever ready to accept the challenge of their foes and inspire their allies.
The following Rules apply to all Models with the Champion Sub-Type:The so-called ’mirror-form’ employed by the Assassins of Clade Adamus requires intensive practice and the study of a specific foe’s mannerisms, body language and fighting style. It has been used to deadly effect against countless master duellists, their moment of death preceded by utter horror as their own movements are reflected back at them with uncanny precision.
This Gambit allows an Adamos Assassin to Hit on a fixed Target Number in a Challenge and fight in a Strike Step in which it loses its last wound.Among the tumult of battle, some warriors take no stock in tactical considerations and focus solely upon the murderous arts demanded of them.
A Unit that includes any Models with this Special Rule cannot claim Objectives.Some warriors are skilled at infiltrating enemy lines. When battle commences the foe will find such warriors almost upon them, ready to fight even before the first shot is fired.
Models with the Infiltrate (X) Special Rule can deploy outside of their Deployment Zone.Pathfinders and scouts are vital parts of any army, able to lead troops through even the worst terrain at speed. Cunning generals will seek to use such troops to outflank and outmanoeuvre the foe.
The Move Through Cover Special Rule allows the penalties of terrain to be ignored.