Sons of Behemat – Scourge of Aqshy Mancrusher Gargant

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•SONS OF BEHEMAT WARSCROLL•
Scourge of Aqshy Mancrusher Gargant
8"
12
5+
10
Inspired to violence by their towering Mega-Gargant brethren, the Great Parch echoes to the tread of Mancrusher Gargants stomping into the fray. Hurling rocks and walloping pipsqueaks, they cause utter havoc among the enemy lines.
•SONS OF BEHEMAT WARSCROLL•
Scourge of Aqshy Mancrusher Gargant
Damage calculator
RANGED WEAPONS
RngAtkHitWndRndDmg
Throwin’ Rocks
Throwin’ Rocks12"15+2+2D3
MELEE WEAPONS
AtkHitWndRndDmg
’Eadbutt
’Eadbutt14+2+24
Mighty Kick
Mighty Kick14+2+2D3
Massive Club
Massive Club44+2+12
BATTLE PROFILE

Unit Size: 1      Points: 120
Base size: 90 × 52mm
Can be reinforced: No
Notes: This unit is legal for Matched Play for battles fought using the General’s Handbook 2026-27 battlepack.

Once Per Turn (Army), Your Shooting Phase
STATUE TOSSING: When throwing rocks gets a bit monotonous, Mancrushers seek out weighty sculptures to lob at the enemy instead – turns out smashing the foe with their own statuary is a great way to let off steam.

Effect: For the rest of the turn, the Damage characteristic of this unit’s Throwin’ Rocks is 3 instead of D3.

Then, you can spend up to 3 rage dice. If you do:
  • For each rage dice spent, add 2 to the Attacks characteristic of this unit’s Throwin’ Rocks for the rest of the turn.
  • If your opponent’s fury level is lower than yours, they must increase their fury level by 1, to a maximum of 7.

KEYWORDS
MONSTER
DESTRUCTION, SONS OF BEHEMAT, LITTLE
3.2 The General
You must pick 1 HERO in your army that is leading a regiment to be your general. If any units in your army have the WARMASTER keyword, you must pick one of those units to be your general. Your general’s regiment can include up to 4 non-HERO units in addition to your general.

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The LITTLE keyword is used in the following Sons of Behemat warscrolls:

© Vyacheslav Maltsev 2013-2026