Book | Kind | Edition | Version | Last update |
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![]() | Faction | 3 | June ’25 | June 2025 |
Below you will find a list of the operatives that make up a TEMPESTUS AQUILON kill team, including, where relevant, any weapons specified for that operative.
Whether descending on thrumming grav-chutes from the holds of gunships, dropping through blasted rents within cramped vessels or leaping from the ruins of towering hab-blocks, these warriors hit their enemies like thunderbolts from on high.
When setting up a TEMPESTUS AQUILON kill team before the battle, the first third of your kill team must be set up as normal. Each third thereafter can be set up above: place them to one side instead of in the killzone. For each third that’s set up above, you must set up the whole third in this way (not some of them), then place one of your Drop markers wholly within your drop zone.Tempestus Aquilons are skilled at dropping swiftly into combat and catching their enemies unawares.
Once the assault begins, the Aquilons sustain the pressure, keeping their enemies reeling and off balance.
Airborne servo‑skulls and spotter aircraft keep the Aquilons appraised of up‑to‑the‑minute tactical data.
Priority tactical objectives must be secured to ensure victory is absolute.
Aquilons are trained to drop into the thick of fighting, engaging a surprised enemy as they land.
As the firefight flows and develops, so those Aquilons still descending adjust their trajectories in response.
The training and conditioning of the Tempestus Aquilons allows them to stay focused on their mission, even during the most ferocious firefights
As graduates of the Schola Progenium, these warriors are not only conditioned to follow their orders with unquestioning precision, but are also driven by a zealous dedication to the Imperial Cult that helps them to shrug off pain and fear.
Awarded to each warrior of the Militarum Tempestus upon their induction to the ranks, these weapons double as a symbol of regimental pride.
Tempestus dagger
NAME | ATK | HIT | DMG | |
Tempestus dagger | 3 | 4+ | 3/4 |
The use of Munitorum‑approved combat stimulants is standard practice amongst the Tempestus Aquilons, who may have to remain alert and fighting for days at a time.
Prior to the commencement of hostilities, this region has been subjected to thorough augur scans by orbiting warships or hovering servo‑skulls, the resultant intelligence inloaded to the Tempestor’s slate monitron.
Be it a high‑flying observer aircraft or a specialist team of lexmechanicae employing tactical augur banks, monitoring officers provide wider strategic insight as the firefight rages.
A Tempestor leads their kill team into the thick of battle. More than just a warrior, they also possess the tactical and strategic nous to direct their squad’s efforts. They exhibit a sense of agency and a flair for improvisation that can prove vital during extended operations behind enemy lines.
A Tempestor leads their kill team into the thick of battle. More than just a warrior, they also possess the tactical and strategic nous to direct their squad’s efforts. They exhibit a sense of agency and a flair for improvisation that can prove vital during extended operations behind enemy lines. |
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NAME | ATK | HIT | DMG | WR | ||||
Hot‑shot lascarbine | ||||||||
Hot‑shot lascarbine | 4 | 3+ | 3/4 | - | ||||
Hot‑shot laspistol | ||||||||
Hot‑shot laspistol | 4 | 3+ | 3/4 | Range 8" | Range 8" | |||
Relic bolt pistol | ||||||||
Relic bolt pistol | 4 | 3+ | 3/5 | Range 8", Lethal 5+ | Range 8", Lethal 5+ | |||
Chainsword | ||||||||
Chainsword | 4 | 3+ | 4/5 | - | ||||
Fists | ||||||||
Fists | 3 | 3+ | 2/3 | - | ||||
Power weapon | ||||||||
Power weapon | 4 | 3+ | 4/6 | Lethal 5+ | Lethal 5+ |
TEMPESTUS AQUILON, IMPERIUM, LEADER, TEMPESTOR
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⌀28mm |
Given additional training on the prayers and activation rituals for combat ordnance, a Grenadier is the explosives specialist of their kill team. Whether it be crippling an enemy generatorum with a well-placed melta bomb or blasting enemies apart with hurled krak charges, they are equal to the task.
Given additional training on the prayers and activation rituals for combat ordnance, a Grenadier is the explosives specialist of their kill team. Whether it be crippling an enemy generatorum with a well-placed melta bomb or blasting enemies apart with hurled krak charges, they are equal to the task. |
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NAME | ATK | HIT | DMG | WR | ||||
Hot‑shot laspistol | ||||||||
Hot‑shot laspistol | 4 | 3+ | 3/4 | Range 8" | Range 8" | |||
Melta bomb | ||||||||
Melta bomb | 4 | 3+ | 5/3 | Range 3", Devastating 3, Heavy (Reposition only), Limited 1, Piercing 2 | Range 3", Devastating 3, Heavy (Reposition only), Limited 1, Piercing 2 | |||
Fists | ||||||||
Fists | 3 | 4+ | 2/3 | - |
TEMPESTUS AQUILON, IMPERIUM, GRENADIER
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⌀28mm |
Some Aquilons exhibit the accuracy, aggression and reactions needed to become a Gunfighter. Wielding hot-shot laspistols, they lay down hails of close-range firepower. Such an operative is deadly in the close-quarters firefights typical of battles through fortifications or voidship corridors.
Some Aquilons exhibit the accuracy, aggression and reactions needed to become a Gunfighter. Wielding hot-shot laspistols, they lay down hails of close-range firepower. Such an operative is deadly in the close-quarters firefights typical of battles through fortifications or voidship corridors. |
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NAME | ATK | HIT | DMG | WR | ||||
Hot‑shot laspistols (focused) | ||||||||
Hot‑shot laspistols (focused) | 4 | 3+ | 3/4 | Range 8", Ceaseless, Rending | Range 8", Ceaseless, Rending | |||
Hot‑shot laspistols (salvo) | ||||||||
Hot‑shot laspistols (salvo) | 4 | 4+ | 3/4 | Range 8", Salvo* | Range 8", Salvo* | |||
Hot‑shot laspistols (point‑blank) | ||||||||
Hot‑shot laspistols (point‑blank) | 4 | 3+ | 3/4 | Ceaseless | Ceaseless |
TEMPESTUS AQUILON, IMPERIUM, GUNFIGHTER
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⌀28mm |
Tempestus Aquilons often find themselves facing powerful enemy assets without support, such as armoured fighting vehicles or elite warriors. In such instances, the melta and plasma carbines carried by a Gunner prove invaluable. A single burst from such weaponry can bring down a rampaging Genestealer Patriarch or Heretic Astartes Legionary.
Tempestus Aquilons often find themselves facing powerful enemy assets without support, such as armoured fighting vehicles or elite warriors. In such instances, the melta and plasma carbines carried by a Gunner prove invaluable. A single burst from such weaponry can bring down a rampaging Genestealer Patriarch or Heretic Astartes Legionary. |
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NAME | ATK | HIT | DMG | WR | ||||
Melta carbine | ||||||||
Melta carbine | 4 | 3+ | 6/3 | Range 6", Devastating 4, Piercing 2 | Range 6", Devastating 4, Piercing 2 | |||
Plasma carbine (standard) | ||||||||
Plasma carbine (standard) | 4 | 3+ | 4/6 | Piercing 1 | Piercing 1 | |||
Plasma carbine (supercharge) | ||||||||
Plasma carbine (supercharge) | 4 | 3+ | 5/6 | Hot, Lethal 5+, Piercing 1 | Hot, Lethal 5+, Piercing 1 | |||
Fists | ||||||||
Fists | 3 | 4+ | 2/3 | - |
TEMPESTUS AQUILON, IMPERIUM, GUNNER
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⌀28mm |
Whether lining up the killing shot to complete an assassination mission or picking off elite enemy operatives in aid of their comrades, a Marksman provides invaluable support to their kill team. Their hot-shot long-las is an extremely potent weapon, whose distinctive whine and crack has been the last sound heard by countless enemies of the Imperium.
Whether lining up the killing shot to complete an assassination mission or picking off elite enemy operatives in aid of their comrades, a Marksman provides invaluable support to their kill team. Their hot-shot long-las is an extremely potent weapon, whose distinctive whine and crack has been the last sound heard by countless enemies of the Imperium. |
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NAME | ATK | HIT | DMG | WR | ||||
Hot‑shot long‑las (concealed) | ||||||||
Hot‑shot long‑las (concealed) | 4 | 2+ | 3/3 | Devastating 3, Heavy, Silent, Concealed Position* | Devastating 3, Heavy, Silent, Concealed Position* | |||
Hot‑shot long‑las (mobile) | ||||||||
Hot‑shot long‑las (mobile) | 4 | 3+ | 3/4 | - | ||||
Hot‑shot long‑las (stationary) | ||||||||
Hot‑shot long‑las (stationary) | 4 | 2+ | 3/3 | Devastating 3, Heavy | Devastating 3, Heavy | |||
Fists | ||||||||
Fists | 3 | 4+ | 2/3 | - |
TEMPESTUS AQUILON, IMPERIUM, MARKSMAN
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⌀28mm |
Grav-dropping into enemy territory risks being raked by the foe’s firepower while still in midair. A Precursor specialises in dropping first, in as swift and stealthy a fashion as possible, then knocking out or distracting the most dangerous ground defences to help their comrades deploy unscathed.
Grav-dropping into enemy territory risks being raked by the foe’s firepower while still in midair. A Precursor specialises in dropping first, in as swift and stealthy a fashion as possible, then knocking out or distracting the most dangerous ground defences to help their comrades deploy unscathed. |
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NAME | ATK | HIT | DMG | WR | ||||
Hot‑shot laspistol | ||||||||
Hot‑shot laspistol | 4 | 3+ | 3/4 | Range 8" | Range 8" | |||
Tempestus dagger | ||||||||
Tempestus dagger | 4 | 3+ | 3/4 | Ceaseless, Lethal 5+ | Ceaseless, Lethal 5+ |
TEMPESTUS AQUILON, IMPERIUM, PRECURSOR
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⌀28mm |
A servo-sentry is a combat mechanoid that drops via grav-impeller motors and provides Aquilon kill teams with fire support. Though slow moving, they are able to reposition during battle, obeying defensive subroutines to guard the team’s flanks or fighting rearguard actions while their comrades fall back.
A servo-sentry is a combat mechanoid that drops via grav-impeller motors and provides Aquilon kill teams with fire support. Though slow moving, they are able to reposition during battle, obeying defensive subroutines to guard the team’s flanks or fighting rearguard actions while their comrades fall back. |
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NAME | ATK | HIT | DMG | WR | ||||
Flamer | ||||||||
Flamer | 4 | 2+ | 3/3 | Range 8", Saturate, Torrent 2" | Range 8", Saturate, Torrent 2" | |||
Grenade launcher (frag) | ||||||||
Grenade launcher (frag) | 4 | 4+ | 2/4 | Blast 2" | Blast 2" | |||
Grenade launcher (krak) | ||||||||
Grenade launcher (krak) | 4 | 4+ | 4/5 | Piercing 1 | Piercing 1 | |||
Hot‑shot volley gun (focused) | ||||||||
Hot‑shot volley gun (focused) | 5 | 4+ | 3/4 | Piercing Crits 1 | Piercing Crits 1 | |||
Hot‑shot volley gun (sweeping) | ||||||||
Hot‑shot volley gun (sweeping) | 4 | 4+ | 3/4 | Piercing Crits 1, Torrent 1" | Piercing Crits 1, Torrent 1" |
TEMPESTUS AQUILON, IMPERIUM, SERVO-SENTRY
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⌀40mm |
Tempestus Aquilon Troopers are far from rank-and-file soldiery. Clad in resilient carapace armour and wielding powerful hot-shot lascarbines, these rigorously trained warriors boast discipline, accuracy and resilience. Coupled with the shock of these operatives dropping into battle via thrumming grav-chutes, this is a potent combination indeed.
Tempestus Aquilon Troopers are far from rank-and-file soldiery. Clad in resilient carapace armour and wielding powerful hot-shot lascarbines, these rigorously trained warriors boast discipline, accuracy and resilience. Coupled with the shock of these operatives dropping into battle via thrumming grav-chutes, this is a potent combination indeed. |
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NAME | ATK | HIT | DMG | WR | ||
Hot‑shot lascarbine | ||||||
Hot‑shot lascarbine | 4 | 3+ | 3/4 | - | ||
Fists | ||||||
Fists | 3 | 4+ | 2/3 | - |
TEMPESTUS AQUILON, IMPERIUM, TROOPER
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⌀28mm |
Whether descending on thrumming grav-chutes from the holds of gunships, dropping through blasted rents within cramped vessels or leaping from the ruins of towering hab-blocks, these warriors hit their enemies like thunderbolts from on high.
When setting up a TEMPESTUS AQUILON kill team before the battle, the first third of your kill team must be set up as normal. Each third thereafter can be set up above: place them to one side instead of in the killzone. For each third that’s set up above, you must set up the whole third in this way (not some of them), then place one of your Drop markers wholly within your drop zone.The TEMPESTUS AQUILON keyword is used in the following Tempestus Aquilons datacards:
The IMPERIUM keyword is used in the following Tempestus Aquilons datacards:
Frag grenade
NAME | ATK | HIT | DMG | |
Frag grenade | 4 | 4+ | 2/4 | |
WR | ||||
Range 6", Blast 2", Saturate |
Krak grenade
NAME | ATK | HIT | DMG | |
Krak grenade | 4 | 4+ | 4/5 | |
WR | ||||
Range 6", Piercing 1, Saturate |
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