The Lancer is the most famed of the Cerastus type knight armours, a highly sophisticated chassis whose speed and agility far exceed the clumsier Questoris class. The Cerastus type knights appear to have been designed solely for war, not as protectors but as bloody-handed conquerors and tools of destruction, a legacy of the violence that marked the beginning of the Age of Strife. The Lancer is held in high esteem by the more impetuous of a House’s scions, its potent ion gauntlet shield and shock lance perfectly suited to battling the foe face to face, where only a perfectly timed thrust of the lance stands between a scion and death.
| Armour | ||||||||||
| M | WS | BS | S | Front | Rear | I | A | HP | ||
| Knight Lancer (⌀170 x 109mm) | ||||||||||
| Knight Lancer (⌀170 x 109mm) | 14 | 4 | 4 | 9 | 13 | 11 | 4 | 4 | 12 | |
The [Allegiance] Trait is used in the following Questoris Familia datasheets:
The [Questoris Familia] Trait is used in the following Questoris Familia datasheets:
Volatile fuel, overpowered reactors or dangerous munitions can cause some war engines to explode when destroyed. Such explosions can prove devastating to friend and foe alike.
A Model with this Special Rule can explode and cause Hits to nearby Models and Units.Blasts of exotic radiation, malignant scrap-code or other targeted attacks can render the systems of complex war engines vulnerable without penetrating their armour. While such weapons are less likely to leave their target as a broken ruin, the deleterious effects of their attacks can render even the most powerful war machines impotent.
Weapons with the Shock (X) Special Rule have a chance of inflicting Statuses on Vehicles even if it does not penetrate their armour.This datasheet has Lords of War Battlefield Role. Full list of Questoris Familia units sharing same Battlefield Role follows:

These sophisticated energy screens rely on ion fields to deflect the path of solid projectiles or to diffuse high-energy beams before they strike their target. Highly effective in battle, the main limitation of these devices is the immense energy drain required to keep them functional, and as such only the largest war engines can rely on their protection.
Ion shields provide a different Invulnerable Save against Shooting Attacks made against a Model’s Front and Rear Facings, including against Glancing Hits.Some vehicles are either fitted with sophisticated auto-repair systems, or are simple enough in construction that their crew can effect repairs in the field. Such vehicles are able to shrug off minor damage that would otherwise reduce the fighting ability of their war machine.
A Model with this Special Rule has a bonus to Repair Tests to remove Statuses.Warriors trained to break the foe’s lines are often at the forefront of their host, but are ill-suited to holding ground in the face of an enemy counter-attack.
A Unit that includes Models with this Special Rule scores fewer Victory Points for controlling Objectives, but can score Victory Points for destroying enemy Units that hold Objectives.Some warriors are trained or equipped to make the most of the force of a charge. When they slam into enemy ranks, it is with the force of a thunderbolt.
On a successful Charge, a Model with the Impact (X) Special Rule temporarily increases a Characteristic by 1.Some weapons are designed not only to kill and main, but also to shock and disorient the foe. Such weapons may rely on blinding flares, bursts of enervating energy or even subtle poisons to slow and disable the enemy, but their effects are the same. Debilitated and vulnerable, warriors struck by such weapons become easy prey.
Weapons and other attacks that have the Stun (X) Special Rule have a chance of inflicting the Stunned Status on the Target Unit.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Shock lance (Ranged) | |||||||
| Shock lance | 18 | 6 | 7 | 3 | 1 | Stun (2) | Arc |
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Shock lance (Melee) | |||||||
| Shock lance | I | A | +1 | 2 | 4 | Impact (IM & D), Shock (Stunned) | Arc |
The ion gauntlet shield generator mounted in the Cerastus’ gauntlet assembly is more concentrated than the ion shield mounted on other knight armours, hut lacks its tactical flexibility.
Ion gauntlet shields provide an Invulnerable Save against Melee Attacks.