Legiones Astartes – Legion Thunderhawk Gunship
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  • Legion Thunderhawk Gunship 685 pts
UNIT COMPOSITION: 1 Legion Thunderhawk Gunship

The Thunderhawk Gunship was a development of the later Great Crusade, intended to bridge the gap in size and capacity between smaller designs such as the Storm Eagle and the larger and more costly Stormbird and Argo drop ships. Designed to operate in atmosphere and void space, it combines the roles of orbital troop lander, heavy gunship and medium bomber, and proved a highly successful addition to a Legion’s fleet. With the outbreak of the wars of the Horus Heresy, both sides ramped up production of Thunderhawks to meet the on-going demands of the war.

Armour Transport Capacity
M BS Front Side Rear HP
Legion Thunderhawk (⌀No official base size)
Legion Thunderhawk (⌀No official base size) 18 4 12 12 12 9 32
WARGEAR
  • Centreline Mounted Thunderhawk cannon
  • Two Turret Mounted twin-linked heavy bolters
  • Two Sponson Mounted twin-linked heavy bolters
  • Two Hull (Front) Mounted lascannon
  • Six Hull (Front) Mounted hellstrike missiles
ACCESS POINTS
  • A Legion Thunderhawk Gunship has one Access Point on each side and one Access Point via the front ramp.
SPECIAL RULES
  • Legiones Astartes (X)
  • Power of the Machine Spirit
  • Assault Vehicle
  • Transport Bay
TYPE
  • Vehicle (Flyer, Hover, Lumbering, Transport)
OPTIONS
  • A Legion Thunderhawk Gunship may replace its Thunderhawk cannon with a:
  • - Centreline Mounted turbo-laser destructor
    +90 points
  • A Legion Thunderhawk Gunship may exchange all of its hellstrike missiles for:
  • - One Hull (Front) Mounted macro-bomb cluster
    +60 points
  • A Legion Thunderhawk Gunship may take one of the following:
  • - Ramjet diffraction grid
    +50 points
  • - Flare shield
    +50 points
Legiones Astartes (X)

The Space Marines of the Emperor’s Legions are genetically engineered, psycho-indoctrinated warriors with superhuman abilities, and minds and souls tempered for war. Each of the Legions has its own idiosyncrasies and character – the product of their gene-seed and the unique warrior cultures fostered by their masters.

Any unit with this special rule will have a number of additional special rules and abilities specific to their ‘named’ Legion, all of which will be defined in other Horus Heresy – Age of Darkness publications. A Space Marine unit may only have one such ‘named’ rule, e.g., Legiones Astartes (Sons of Horus). Space Marine units from a different Legion may only be included in an army using an Allied Detachment and in conjunction with the Allies in the Age of Darkness chart.
Army List
Datasheets collated

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Heavy bolter

R
FP
RS
AP
D
Special Rules
Traits
36"
5
4
Heavy 4

Lascannon

R
FP
RS
AP
D
Special Rules
Traits
48"
9
2
Heavy 1, Sunder

Power of the Machine Spirit

The interface between this vehicle’s advanced machine spirit and its fire control mechanisms allows the crew to target foes with incredible accuracy.

A Vehicle with this special rule may attack different targets with each Ranged weapon it is permitted to fire during any Shooting Attack.
Assault Vehicle

This vehicle is specifically designed to disgorge troops into the thick of the action.

Passengers Disembarking from Access Points on a Vehicle with this special rule can Charge on the turn they do so (including when forced to make an Emergency Disembarkation) unless the Vehicle arrived from Reserves that turn.
Ramjet Diffraction Grid

Using similar technology to the flare shield, this system channels the plasma heat and radiated waste of a vehicle’s powerful engines into a scattering super-heated plasma field, leaving a fiery, comet-like trail in the vehicle’s wake.

A model with a ramjet diffraction grid reduces the Strength of Shooting Attacks made against its Rear or Side armour by -1, or -2 if that attack has the Blast special rule or uses a template to determine its Range. A ramjet diffraction grid has no effect on attacks inflicted with weapons of the Destroyer type.
Flare Shield

Another of the Mechanicum’s specialised systems that only their high adepts truly understand, a flare shield is a directional electromagnetic flux field generator rumoured by some to be a product of Dark Age technology from a source best left forgotten.

A model with a flare shield reduces the strength of Shooting Attacks made against its Front Armour by -1, or -2 if that Shooting Attack has the Blast special rule or uses a template to determine its Range. A flare shield has no effect on Shooting Attacks inflicted with weapons of the Destroyer type.
Hellstrike missile

R
FP
RS
AP
D
Special Rules
Traits
72"
9
2
Heavy 1, Sunder, One Shot

This datasheet has Lords of War Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:

Thunderhawk cannon

R
FP
RS
AP
D
Special Rules
Traits
72"
8
4
Destroyer 1, Massive Blast (7"), Rending (6+)

Transport Bay

Some of the largest transport vehicles are specially designed to carry both infantry and engines of war into battle, allowing versatile battle groups to be deployed to the battlefield at once. These rare war machines are often restricted to the most elite of an army, and used to tackle the most perilous of missions.

A model with this special rule may carry models of the Dreadnought and Automata Unit Types, as well as models with the Cavalry Unit Type but not the Antigrav Sub-type. Each Dreadnought model uses 10 points of Transport Capacity, while each Automata and Cavalry model uses up a number of Transport Capacity points equal to twice its starting Wounds Characteristic.
Turbo-laser destructor

R
FP
RS
AP
D
Special Rules
Traits
96"
12
2
Destroyer 1, Large Blast (5"), Ignores Cover

Macro-bomb cluster

R
FP
RS
AP
D
Special Rules
Traits
-
8
4
Bomb 1, Apocalyptic Barrage (6), One Shot

© Vyacheslav Maltsev 2013-2026