Legiones Astartes – Jaghatai Khan
 ]

This datasheet does not meet the selection criteria (see Filter combo-box or Settings tab).
  • Jaghatai Khan 440 pts
Khagan of the White Scars, The Warhawk, Master of the Ice-blue Heavens, Primarch of the White Scars
UNIT COMPOSITION: 1 Jaghatai Khan

Jaghatai Khan was the unexpected storm, a sudden and devastating gale that came and went as it pleased. Of all his brothers, he had found the Great Crusade most to his liking, an endless hunt in the dark places of the galaxy. As the Great Crusade raged across the galaxy, he had sat at its heart, always fighting and always on the move, laughing as he killed. Yet the Great Khan was no simple berserker, for in even the simplest task, he sought perfection through discipline. His was the quiet competence of a master, seeking no acclaim from others, but only the satisfaction to be found in a perfect stroke of the sword or a wellplaced word. Among the Emperor’s Primarchs, the Khan was among the most reclusive, bound to the hunt and the glory of the chase rather than parade ground or strategium hall, and was oft overlooked by the eyes of history. He managed no great empire, nor wrote any great treatise of war, yet his actions guided the course of the Great Crusade with the quiet skill that was the hallmark of his Legion.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
The Khan Afoot (⌀40mm) 10 - - -
The Khan Afoot (⌀40mm) 9* 7 6 6 6 6 8 6 10 - - - 2+ -
The Khan Mounted (⌀No official base size) 10 - - -
The Khan Mounted (⌀No official base size) 18* 7 6 6 6 7 8 6 10 - - - 2+ -
WARGEAR
  • The Wildfire Panoply
  • The White Tiger Dao
  • Storm’s Voice
  • Frag grenades
TRAITS
  • White Scars
SPECIAL RULES
  • Legiones Astartes (White Scars)
  • Master of the Legion
  • Hit & Run
  • Crusader
  • Pathfinder
  • Move Through Cover
  • Lightning From Blue Skies
  • Loyalist
  • Warlord: Sire of the White Scars
TYPE
OPTIONS
  • Jaghatai Khan may take a Sojutsu pattern voidbike
    +25 points
†If this option is chosen, use the ‘Khan Mounted’ profile, and the Khan’s Unit Type is changed to Primarch (Unique, Antigrav).
WARGEAR

The Wildfire Panoply

Fashioned to be as aesthetically pleasing as it was impregnable, the Khagan’s armour perfectly complemented his fast and uncompromising style of warfare, and bore a number of unique systems to improve his already unmatched reflexes.

The Wildfire Panoply provides a 2+ Armour Save, a 4+ Invulnerable Save during the Shooting phase and a 3+ Invulnerable Save during both the Movement phase and the Assault phase.

The White Tiger Dao

This elegant weapon is styled in the manner of the weapons of the Chogorian hill tribes, yet its primitive exterior hides a plethora of technological marvels that allow the blade to part ceramite and plasteel with ease.

R
FP
RS
AP
D
Special Rules
Traits
-
+1
2
Melee, Duellist’s Edge (1), Furious Charge (2), Murderous Strike (5+), Master-crafted

Storm’s Voice

An artisan pistol from the Dark Age of Technology gifted to the Khagan by the Emperor, Storm’s Voice stayed at Jaghatai’s side throughout the long years of the Great Crusade. Many a xenos tyrant or wayward human despot deemed unworthy of the Khan’s blade met their end engulfed by the searing lightning of Storm’s Voice, an end that many Traitors would eventually share during the wars of the Horus Heresy.

R
FP
RS
AP
D
Special Rules
Traits
12
6
4
Pistol 2, Rending (5+), Deflagrate, Concussive (1), Master-crafted
SPECIAL RULES

Lightning From Blue Skies

When held in Reserve, do not roll for Jaghatai Khan or any unit he is considered to be part of while in Reserve. Instead, at the beginning of any of the controlling player’s turns except the first, Jaghatai Khan and any unit he has joined may be brought into play from Reserves without making a Reserves roll. If Jaghatai Khan is part of a Flanking Assault then this rule applies to all units that are part of that Flanking Assault – but does not apply to a Deep Strike Assault, Drop Pod Assault or Subterranean Assault that includes Jaghatai Khan.

Warlord: Sire of the White Scars

Jaghatai Khan was often underestimated by his foes, dismissed as an uncultured and ill-educated barbarian. Yet, he showed a grasp of mobile tactics, the ways of the nomadic tribes he had adopted as his own, that far exceeded any of his kin. Under his command the White Scars were a wild storm unleashed with a precision that allowed them to overcome any opponent.

If chosen as the army’s Warlord, Jaghatai Khan automatically has the Sire of the White Scars Warlord Trait and may not select any other Warlord Trait.

Sire of the White Scars – All Infantry and Cavalry models with the Legiones Astartes (White Scars) special rule in the same army as Jaghatai Khan, including Jaghatai Khan, gain the Furious Charge (1) special rule on any turn in which they have moved. In addition, an army with Jaghatai Khan as its Warlord may make an additional Reaction in the opposing player’s Movement phase as long as Jaghatai Khan has not been removed as a casualty.

Sojutsu Pattern Voidbike

The Sojutsu pattern voidbike is an early prototype jetbike that predates the more common Scimitar jetbike in use with the Legiones Astartes. During initial trials, its thrusters were capable of providing sufficient thrust to grant the bike limited periods of true flight, and even some manoeuvrability in deep space, and it was classed by the Logisticae Imperialis as an ultralight fighter craft instead of a jetbike. Jaghatai Khan retains a specially engineered version of this prototype vehicle for his own use, its enhanced thrusters capable of carrying the Primarch into battle with a swiftness that was the envy of the other warriors of his Legion.

If upgraded to have a Sojutsu pattern voidbike, Jaghatai Khan must use the Khan Mounted profile and gains the following benefits:
  • Two master-crafted heavy bolters.
  • The Hammer of Wrath (2) and Firing Protocols (3) special rules.
  • The Antigrav Sub-type.
  • When upgraded to have a Sojutsu pattern voidbike, Jaghatai Khan Falls Back 3D6" instead of 2D6".
  • When upgraded to have a Sojutsu pattern voidbike, Jaghatai Khan may join units that include models with the Cavalry Unit Type despite the usual restrictions, and any rules that target the Cavalry Unit Type are considered to affect Jaghatai Khan as if he had that Unit Type.
Breaching (X)

Some weapons are capable of breaching armour with a terrifying ease, whether by specially designed munitions, careful targeting or sheer brute power.

When rolling To Wound for a model that has the Breaching (X) special rule, or is attacking with a weapon that has the Breaching (X) special rule, for each To Wound roll equal to or higher than the value listed in brackets, the controlling player must resolve these wounds at AP 2 instead of the weapon’s normal AP value. This rule has no effect on models that do not have Wounds, such as models with the Vehicle Unit Type.

For example, a model with the Breaching (5+) special rule that rolls To Wound and rolls a result of ‘5’ or higher, the Wound inflicted gains an AP of ‘2’ regardless of the AP value listed on the weapon’s profile. Note that a weapon that has both the Breaching (X) and the Gets Hot special rules always uses the base AP of the weapon when rolls of ‘1’ To Hit inflict Wounds on the attacking model.
Bolt Weapons

A branch of weaponry now commonplace among the ranks of the Legiones Astartes, bolt weapons are based on a robust Terran design, refined from the weapons used during the Emperor’s battles to conquer Old Earth. These brutally efficient weapons fire a caseless, self-propelled and mass reactive munition, more akin to a miniature rocket than a simple bullet and easily capable of eviscerating most foes against which the Space Marines of the Imperium find themselves matched. Such was the success of these weapons that they would eventually come to replace the more complex Martian weapons that had once dominated the arsenals of the Legiones Astartes.

All weapons listed here are counted as ‘Bolt’ weapons for those rules that affect such weapons.
Ranged Weapon
Ranged Weapon
R
FP
RS
AP
D
Special Rules
Traits
Bolt pistol
Bolt pistol
12
1
4
5
Pistol
Assault, Bolt
Bolter
Bolter
24"
4
5
Rapid Fire
-
Combi-bolter
Combi-bolter
24"
4
5
Rapid Fire, Twin-linked
-
Kraken bolter
Kraken bolter
30"
4
4
Rapid Fire
-
- Tempest rounds
18"
3
6
Assault 3, Ignores Cover
-
- Scorpius rounds
24"
5
4
Assault 1, Breaching (4+)
-
Nemesis bolter
Nemesis bolter
72"
5
5
Heavy 1, Rending (5+), Sniper, Pinning
-
Heavy bolter
Heavy bolter
36"
5
4
Heavy 4
-
Gravis bolt cannon
Gravis bolt cannon
48"
5
4
Heavy 6, Twin-linked
-
Gravis heavy bolter battery
Gravis heavy bolter battery
48"
5
4
Heavy 8, Twin-linked
-
Avenger bolt cannon
Avenger bolt cannon
36"
6
3
Heavy 7
-
Army List
Datasheets collated

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get new pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
Frag Grenades

This class of grenade contains only a small explosive charge, and is intended primarily to disorientate and distract the foe while closing on a fixed position.

A unit that includes at least one model with frag grenades makes attacks at its normal Initiative Step during an Assault after it has successfully Charged through Difficult Terrain or Dangerous Terrain, but still suffers any penalties to Charge rolls imposed by Difficult Terrain or Dangerous Terrain when resolving a Charge through Difficult Terrain or Dangerous Terrain.
Move Through Cover

Some warriors are skilled at moving over broken and tangled terrain.

A unit that contains only models with this special rule suffers no penalty for moving or charging through Difficult Terrain.
Heavy bolter

R
FP
RS
AP
D
Special Rules
Traits
36"
5
4
Heavy 4

Hit & Run

Some troops employ a flexible battle stance, engaging the foe at close quarters one moment, before peeling off to strike with renewed vigour the next.

A unit that contains at least one model with this special rule that is locked in combat can choose to leave close combat at the end of any Assault phase. If the unit wishes to do so, it must take an Initiative test.

If the Test is failed, nothing happens and the models remain locked in the fight.

If the Test is passed, choose a direction – then roll 2D6 and add the unit’s Movement Characteristic to the result. As long as the distance rolled, in inches, is sufficient to allow the entire unit to move over 1" away from all of the enemy units they are locked in combat with, the unit breaks away from combat and must immediately move a number of inches in the chosen direction equal to the 2D6 + Movement result, ignoring the models they were locked in combat with. No Sweeping Advance rolls are made. Enemy units that are no longer locked in combat immediately Consolidate a number of inches equal to their Initiative.

A Hit & Run Move is not slowed by Difficult Terrain, but does trigger Dangerous Terrain tests as normal. It may not be used to move into base contact with enemy units, and models instead stop 1" away. If there are units with this rule on both sides who wish to disengage, roll off to determine who goes first and then alternate disengaging them. If the last of these ends up no longer in combat, it Consolidates instead.

This datasheet has Primarch Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:

Master of the Legion

The greatest commanders of the Space Marine Legions are all but peerless in their strategic and tactical abilities. The genecraft of the Emperor that created them, honed by individual talent and the experience of countless battles, has sharpened their acumen to a preternatural degree.

The Master of the Legion special rule grants the following benefits:
  • Rites of War: If a Detachment with the Legiones Astartes Faction includes at least one model with the Master of the Legion special rule then that Detachment may select a single Rite of War. Rites of War are presented in the Legiones Astartes Rites of War section.
  • The Few and the Proud: An army may only include a maximum of one model with this special rule per 1,000 points. This counts across all Detachments of an army. Thus, an army that totals at least 1,000 points may include only a single model with the Master of the Legion special rule, and an army that totals at least 2,000 points may include up to two models with the Master of the Legion special rule, etc.
  • Retinue: A model with this special rule may also include a Legion Command Squad, Legion Cataphractii Command Squad or Legion Tartaros Command Squad as part of the same Force Organisation slot as the model with the Master of the Legion special rule.
Loyalist

Whether pledged to the Emperor himself as the rightful leader of Mankind or to the dream of the Imperium that he intended to create, some warriors swore to fight and die for the Loyalist cause and no other.

A model with this special rule may only be included in an army that has the Loyalist Allegiance.

The Wildfire Panoply

Fashioned to be as aesthetically pleasing as it was impregnable, the Khagan’s armour perfectly complemented his fast and uncompromising style of warfare, and bore a number of unique systems to improve his already unmatched reflexes.

The Wildfire Panoply provides a 2+ Armour Save, a 4+ Invulnerable Save during the Shooting phase and a 3+ Invulnerable Save during both the Movement phase and the Assault phase.

The White Tiger Dao

This elegant weapon is styled in the manner of the weapons of the Chogorian hill tribes, yet its primitive exterior hides a plethora of technological marvels that allow the blade to part ceramite and plasteel with ease.

R
FP
RS
AP
D
Special Rules
Traits
-
+1
2
Melee, Duellist’s Edge (1), Furious Charge (2), Murderous Strike (5+), Master-crafted

Storm’s Voice

An artisan pistol from the Dark Age of Technology gifted to the Khagan by the Emperor, Storm’s Voice stayed at Jaghatai’s side throughout the long years of the Great Crusade. Many a xenos tyrant or wayward human despot deemed unworthy of the Khan’s blade met their end engulfed by the searing lightning of Storm’s Voice, an end that many Traitors would eventually share during the wars of the Horus Heresy.

R
FP
RS
AP
D
Special Rules
Traits
12
6
4
Pistol 2, Rending (5+), Deflagrate, Concussive (1), Master-crafted
Legiones Astartes (White Scars)
All models with this special rule are subject to the following provisions:

SWIFT OF ACTION
All models with this special rule add +1 to their Movement Characteristic and whenever called upon to make a roll to determine which player will take the First Turn or to Seize the Initiative, the controlling player of an army whose Primary Detachment has this special rule may roll an additional dice and discard the lowest rolled dice before determining the result.

Chogorian Panoply
Models with this special rule gain access to unique Wargear options (see Armoury of the White Scars).

The Lords of the Storm
Any Legion Centurions, Legion Tartaros Centurions or Legion Cataphractii Centurions with this special rule may not select the Librarian Consul upgrade, but gain access to the Stormseer Consul upgrade instead.

Sons of Chogoris
A Warlord with this special rule may select a Warlord Trait from the White Scars Warlord Trait list.
Crusader

Bolstered by their ultimate faith in their goal, the crusader is tireless, sweeping from one foe to the next in a battle that never ends.

A unit that contains at least one model with this special rule rolls an extra dice when making Sweeping Advances and discards the lowest scoring dice before determining the result.
Pathfinder

Some warriors are specially trained to bypass the most dangerous hazards of the battlefield, or adapted to ignore the dangers they present.

A unit with at least one model with this special rule automatically passes Dangerous Terrain tests.
Lightning From Blue Skies
When held in Reserve, do not roll for Jaghatai Khan or any unit he is considered to be part of while in Reserve. Instead, at the beginning of any of the controlling player’s turns except the first, Jaghatai Khan and any unit he has joined may be brought into play from Reserves without making a Reserves roll. If Jaghatai Khan is part of a Flanking Assault then this rule applies to all units that are part of that Flanking Assault – but does not apply to a Deep Strike Assault, Drop Pod Assault or Subterranean Assault that includes Jaghatai Khan.
Warlord: Sire of the White Scars

Jaghatai Khan was often underestimated by his foes, dismissed as an uncultured and ill-educated barbarian. Yet, he showed a grasp of mobile tactics, the ways of the nomadic tribes he had adopted as his own, that far exceeded any of his kin. Under his command the White Scars were a wild storm unleashed with a precision that allowed them to overcome any opponent.

If chosen as the army’s Warlord, Jaghatai Khan automatically has the Sire of the White Scars Warlord Trait and may not select any other Warlord Trait.

Sire of the White Scars – All Infantry and Cavalry models with the Legiones Astartes (White Scars) special rule in the same army as Jaghatai Khan, including Jaghatai Khan, gain the Furious Charge (1) special rule on any turn in which they have moved. In addition, an army with Jaghatai Khan as its Warlord may make an additional Reaction in the opposing player’s Movement phase as long as Jaghatai Khan has not been removed as a casualty.
Sojutsu Pattern Voidbike

The Sojutsu pattern voidbike is an early prototype jetbike that predates the more common Scimitar jetbike in use with the Legiones Astartes. During initial trials, its thrusters were capable of providing sufficient thrust to grant the bike limited periods of true flight, and even some manoeuvrability in deep space, and it was classed by the Logisticae Imperialis as an ultralight fighter craft instead of a jetbike. Jaghatai Khan retains a specially engineered version of this prototype vehicle for his own use, its enhanced thrusters capable of carrying the Primarch into battle with a swiftness that was the envy of the other warriors of his Legion.

If upgraded to have a Sojutsu pattern voidbike, Jaghatai Khan must use the Khan Mounted profile and gains the following benefits:
  • Two master-crafted heavy bolters.
  • The Hammer of Wrath (2) and Firing Protocols (3) special rules.
  • The Antigrav Sub-type.
  • When upgraded to have a Sojutsu pattern voidbike, Jaghatai Khan Falls Back 3D6" instead of 2D6".
  • When upgraded to have a Sojutsu pattern voidbike, Jaghatai Khan may join units that include models with the Cavalry Unit Type despite the usual restrictions, and any rules that target the Cavalry Unit Type are considered to affect Jaghatai Khan as if he had that Unit Type.
© Vyacheslav Maltsev 2013-2026