Contents Command Troops Transport | ||
Tactical command of Secutarii forces is commonly delegated to a field officer known as an axiarch. Axiarchs are trained to serve both as frontline warriors, tactical commanders and as liaisons between soldiers on the ground and the titan princeps high above, serving a vital role in any battle that involves titans. These warriors are selected by an arcane process that concerns considerably more than merely rewarding meritorious service as it might be in a more commonplace military formation.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Axiarch (⌀32mm) | 9 | 10 | 8 | 9 | ||||||||||
| Axiarch (⌀32mm) | 6 | 5 | 5 | 4 | 3 | 3 | 4 | 4 | 9 | 10 | 8 | 9 | 2+ | 5+ |
The inhumanly clinical training and cogitator-assisted battlefield protocols of the Secutarii allow them to operate both in dispersed skirmishing lines as escort for the god-engines or advance in densely packed ranks to obliterate resistance. They are the hunting dogs of the Titan Legios, unleashed to guard their masters or to flush other prey from hiding. Such is the Secutarii’s expertise in irregular operations, defence in extremis and battlefield reclamation that their services are also called on by the magi of the Taghmata, via ties of fealty and patronage to their governing Titan Legio.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Secutarii (⌀25mm) | 7 | 8 | 7 | 8 | ||||||||||
| Secutarii (⌀25mm) | 6 | 4 | 4 | 4 | 3 | 1 | 3 | 2 | 7 | 8 | 7 | 8 | 4+ | 6+ |
| Secutarii Alpha (⌀25mm) | 8 | 9 | 7 | 8 | ||||||||||
| Secutarii Alpha (⌀25mm) | 6 | 4 | 4 | 4 | 3 | 1 | 3 | 2 | 8 | 9 | 7 | 8 | 4+ | 6+ |
The Triaros is a heavy transport found on almost every Forge World in the Imperium. Its combination of heavy armour, potent weapons and a built in flare shield have been proven on a thousand worlds during the Great Crusade, and it proved ideal for Secutarii infantry forces seeking to keep up with their massive charges. Its speed allowed them to follow titans into battle and deploy in their protection without delay, while its potent weapons and armour made it a valuable support asset to otherwise lightly armed Secutarii cadres.
| Armour | Transport Capacity | ||||||
| M | BS | Front | Side | Rear | HP | ||
| Triaros (⌀Use model) | |||||||
| Triaros (⌀Use model) | 10 | 4 | 14 | 12 | 12 | 7 | 22 |
Though they were not entirely unique war machines like the Ordinatus Primaris, the Ordinatus Minoris macro engines were still rarer yet than even the battle titans of the Legio Titanicus, and only a handful of Forge Worlds had the resources, or indeed the doctrinal blessing and religious authority, to produce or maintain such embodiments of the Omnissiah’s divine wrath. Such was the sacredness of these machines above all others, that an entire subcult of the Mechanicum was devoted to their worship and propitiation, and even the savants whose lives were devoted to this task seldom fully understood them. Amongst the Ordinatus Minoris, the Aktaeus is perhaps the most recognisable, a super-heavy transport designed to carve a path through the stony heart of a world to deliver its cargo of warriors to the centre of the battlefield. Known to the armies of the Emperor as the ‘Imperial Mole’, this vehicle is a siege engine adapted from the principles of terrascaping and earthscaping capable of rendering even the most formidable fortifications pointless by burrowing beneath them.
| Armour | Transport Capacity | ||||||
| M | BS | Primary | Exposed | HP | |||
| Carriage | |||||||
| Carriage | 10 | 4 | 14 | 10 | 14 | - | |
| Gun | |||||||
| Gun | - | 4 | 13 | 10 | 12 | 42 | |
The fabled macro engines of the Centurio Ordinatus are rare and truly arcane technological wonders of staggering power. An esoteric weapon system capable of immense destruction, the Mechanicum Ordinatus Sagittar ranks among the smaller classes of Ordinatus, but nevertheless stands as a colossus of war and is one of the most potent war machines at the Imperium’s disposal. The Ordinatus Sagittar’s primary weapon system is a massive Belicosa pattern volcano cannon more commonly wielded by Warlord battle titans. This immense weapon is more than capable of obliterating most targets in a single blast and poses a significant threat even to the largest classes of titan. The sheer potency of this weapon has oft proved a double-edged sword, for such is its power that the appearance of such a vehicle on the front line makes it a priority target for enemy artillery. As such the Mechanicum has often been hesitant to deploy these rare Ordinatus to anything other than the most critical engagements.
| Armour | Transport Capacity | ||||||
| M | BS | Primary | Exposed | HP | |||
| Carriage | |||||||
| Carriage | 10 | 4 | 14 | 10 | 14 | - | |
| Gun | |||||||
| Gun | - | 4 | 13 | 10 | 12 | - | |
The fabled macro engines of the Centurio Ordinatus are rare and truly arcane technological wonders of staggering power. An esoteric weapon system capable of immense destruction, the Mechanicum Ordinatus Ulator ranks among the smaller classes of Ordinatus, but nevertheless stands as a colossus of war and is one of the most potent war machines at the Imperium’s disposal. The Ordinatus Ulator’s primary weapon system is the Ulator class sonic destructor, a terrifying weapon whose origins lie in the shadows of the Age of Strife; these devices, though inferior copies of the unique armament of the great Primus Ordinatus Mars, still operate on an order of magnitude far beyond anything mounted even on the largest super-heavy tank found in the Imperium’s common arsenal. Using a plasma reactor akin to those found on battle titans to power a directional sonic transduction generator of terrible power, it emits a varying waveform of destructive sound energy able to shatter the most resilient materials. The annihilating wave-pulse traverses the battlefield, wreaking havoc on all before it, the particular effect of its design meaning that the larger the target, the more damaging the wave’s impact.
| Armour | Transport Capacity | ||||||
| M | BS | Primary | Exposed | HP | |||
| Carriage | |||||||
| Carriage | 10 | 4 | 14 | 10 | 14 | - | |
| Gun | |||||||
| Gun | - | 4 | 13 | 10 | 12 | - | |
The Reaver is a battle titan and a mainstay of the great Titan Legios. It is smaller and lighter than the massive Warlord class, but is still a vast machine, protected by thick adamantium armour plates and carrying devastating firepower. A truly ancient design, each Titan Legio maintains an active number of Reavers of various patterns and, in particular, the Mars pattern Reaver is said to be the oldest of all titans forged on the Red Planet, its origins long since forgotten by even the most erudite of magi. Each god-engine is regarded as a holy-of-holies by the Mechanicum; a reflection of the divine Omnissiah’s wrath that has brought destruction to their enemies and shielded their brethren from harm for countless centuries back into the long night of the Age of Strife. Only another war machine of similar power or entire tank battalions working together have any hope of defeating a Reaver battle titan in the field, as against the Reaver’s void shields and devastating weaponry, conventional ground troops and defences stand little chance.
| Armour | Transport Capacity | ||||||
| M | BS | Primary | Exposed | HP | |||
| Head | |||||||
| Head | - | - | 14 | 12 | 10 | - | |
| Carapace | |||||||
| Carapace | - | 3 | 15 | 14 | 12 | - | |
| Arms | |||||||
| Arms | - | 3 | 14 | 12 | 10 | - | |
| Legs | |||||||
| Legs | 15 | - | 15 | 14 | 12 | - | |
The Warbringer Nemesis titan is designed to destroy enemy titan-class targets at range, acting as a dedicated fire support platform in the maniples it is assigned to and, sitting in between the more common Reaver and Warlord classes, its mass and ft repower often see it assigned to the front lines of the battlefield alongside the various classes of battle titan. A sub-variation of the Warbringer class of titan, the Nemesis’ reinforced frontal plating allows it to weather most return fire with casual ease, and its defence batteries render it well-protected against aerial attacks, though its relatively light rear armour can leave it vulnerable to flanking attacks by ground armour. The Nemesis has a reputation for restless machine spirits and for driving its princeps and moderati to near-paranoid heights of awareness. Ghost sensor artefacts and other aberrant phenomena are commonplace, but so too are the incidents where such titans have locked targets long before their crews could react. The tech-adepts that serve these machines praise the intricate mysteries that brought them into creation and consider it a distinct honour to be assigned to such a wondrous example of the Omnissiah’s miracles.
| Armour | Transport Capacity | ||||||
| M | BS | Primary | Exposed | HP | |||
| Head | |||||||
| Head | - | - | 14 | 12 | 12 | - | |
| Carapace | |||||||
| Carapace | - | 3 | 16 | 14 | 18 | - | |
| Arms | |||||||
| Arms | - | 3 | 14 | 12 | 12 | - | |
| Legs | |||||||
| Legs | 10 | - | 15 | 14 | 14 | - | |
Warhounds are the smallest class of‘true’ titan, although small in this case is purely in relation to its colossal brethren the battle titans. Classified as ‘scouts’ in reference to their standard operational roles within the Divisio Militaris of the Titan Legios, they are commonly used to range ahead of larger titan battle groups or detached in support of lesser ground forces, where the sheer scale and power of their weapons is enough to turn the tide of most battles in their allies’ favour. If matched against their larger counterparts, however, they cannot hope to directly contest them in terms of durability or raw firepower, so instead Warhounds must rely on their speed and manoeuvrability to survive, and use pack tactics to bring down the titans of a main battle line.
| Armour | Transport Capacity | ||||||
| M | BS | Primary | Exposed | HP | |||
| Head | |||||||
| Head | - | - | 14 | 12 | 8 | - | |
| Carapace | |||||||
| Carapace | - | - | 14 | 12 | 10 | - | |
| Arms | |||||||
| Arms | - | 3 | 12 | 10 | 8 | - | |
| Legs | |||||||
| Legs | 20 | - | 14 | 12 | 10 | - | |
A true leviathan of the battlefield, the Warlord class titan is the mainstay of the Collegia Titanica. There are a number of subpatterns of the Warlord, such as the Lucius and the Anvillus, but it is the Mars pattern that is considered the most ancient and superior. This is not without reason, for each Mars Warlord is a gargantuan killing machine, proof against the petty assaults of small arms and all but impervious even to most forms of attack aircraft and heavy weapon, save the most technologically potent or massive. Furthermore, the Warlord is a fully sealable and protected environment, as able to fight upon an airless moon as a verdant plain so long as the geology under its feet will sustain it. But it is the destructive power of the Warlord that is its avatar, for their firepower rivals smaller void warships in potency and a single Warlord is capable of levelling a city or laying waste to an entire army. Such is their might that it is whispered by some that it is they, not the Legiones Astartes, that have truly won the Imperium’s domain in the fires of battle.
| Armour | Transport Capacity | ||||||
| M | BS | Primary | Exposed | HP | |||
| Head | |||||||
| Head | - | - | 14 | 12 | 12 | - | |
| Carapace | |||||||
| Carapace | - | 3 | 16 | 14 | 18 | - | |
| Arms | |||||||
| Arms | - | 3 | 14 | 12 | 12 | - | |
| Legs | |||||||
| Legs | 10 | - | 15 | 14 | 14 | - | |
On the battlefields of the Horus Heresy, precision proves far more valuable than wanton carnage, allowing attacks to be placed on the most valuable targets and not the chaff of the enemy army. Whether through well-honed skill or artfully crafted weapons, warriors capable of such feats are highly sought after in any host.
Attacks made with the Precision (X) Special Rule are allocated by the Attacking Player, not the Defender.Blasts of exotic radiation, malignant scrap-code or other targeted attacks can render the systems of complex war engines vulnerable without penetrating their armour. While such weapons are less likely to leave their target as a broken ruin, the deleterious effects of their attacks can render even the most powerful war machines impotent.
Weapons with the Shock (X) Special Rule have a chance of inflicting Statuses on Vehicles even if it does not penetrate their armour.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Arc lance | |||||||
| Arc lance | +1 | A | +1 | 3 | 1 | Precision (6+), Shock (Suppressed) | Arc |
This large shield combines heavy ceramite plating with a compact grav generator that slows enemy combatants when they draw close to the wielder. This serves both to provide a level of protection from enemy fire and to grant the Secutarii a crucial split second advantage in close combat.
A mag-inverter shield reduces the distance moved by enemy Units that Charge.Some weapons trade precision for indiscriminate destruction, high explosive impacts that can devastate a wide area. From artillery shells to high energy blasts, such weapons are popular tools of destruction on the battlefields of the Horus Heresy.
Attacks made with the Blast (X) Special Rule use a Blast Marker to determine how many Hits are caused.This class of grenade contains only a small explosive charge, and is intended primarily to disorientate and distract the foe while closing on a fixed position.
Frag grenades can be used to make attacks during the Volley Step.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Frag Grenades | |||||||
| Frag Grenades | 6 | 1 | 3 | 6 | 1 | Blast (3") | Assault |
The [Allegiance] Trait is used in the following Legio Titanicus datasheets:
The Legio Titanicus Trait is used in the following Legio Titanicus datasheets:
The Shield Trait is used in the following Legio Titanicus datasheets:
Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.Representing the elite of any army, commanders oversee the disposition of their troops, set strategy for the coming battle and often stand at the forefront of the conflict. The actions of such heroes can change the tide of battle in an instant.
The following Rules apply to all Models with the Command Sub-Type:The Secutarii are trained to fight as a screening force for the titans of their legio, and are inured to the many hardships of fighting on the same battlefield as a walking god of war.
Models with this Special Rule gain benefits when fighting alongside a friendly Titan.Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Power sword | |||||||
| Power sword | I | A | S | 3 | 1 | Breaching (6+) | Power |
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Arc maul | |||||||
| Arc maul | -1 | A | +3 | 3 | 2 | Shock (Suppressed) | Arc |
Poison is a subtle weapon, relying not on brute strength to bring harm to the foe, hut on its own insidious bite. Though some consider it a dishonourable tool, there are many that are willing to make use of it in the name of victory.
A Weapon with the Poisoned (X) Special Rule has a chance to cause a wound regardless of the target’s Toughness.Vile toxins, exotic radiation and all-consuming chemical agents all sap the abilities of warriors in the field even as they kill them. Most terrible are the effects of phosphex, choking the life and strength from those it touches, or the fleshcorroding properties of the dreaded life-eater virus.
Unsaved Wounds with the Phage (X) Special Rule reduce a Characteristic by 1.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Rad grenades | |||||||
| Rad grenades | 8 | 1 | 4 | 3 | 1 | Poisoned (2+), Phage (T) | Rad |
Utilised by Techmarines and the adepts of the Mechanicum, cyber-familiar is a term that encompasses a variety of semi-autonomous devices such as servo-skulls and other smaller drone units tied into the direct neural control of their operator. These are an extension of their master’s will and provide them with a host of additional senses and capabilities.
Cyber-familiars grant a bonus to Intelligence Checks.The humble sergeant stands as one of the greatest weapons in the arsenals of any army. Skilled in war and in leadership, each sergeant is the beating heart of their unit and the cornerstone upon which victory is built.
The following Rules apply to all Models with the Sergeant Sub-Type:Designed to rip and tear flesh, some weapons are fearsome and intimidating tools of warfare. Whether by the gnashing teeth of a chainblade or the jagged edges of flechette ammunition, these weapons scythe great holes in the lines of even the toughest of infantry and the largest of warriors.
Attacks made with the Shred (X) Special Rule can sometimes inflict an extra point of Damage.Some weapons cleave flesh with ease, inflicting terrible wounds that no mortal toughness can resist. Though of less use against armour and steel, such munitions are capable of tearing bloody holes in the ranks of advancing infantry and stalling any attack in its tracks.
With a Weapon that has the Rending (X) Special Rule, there is a chance that a Hit Test may result in an automatic wound.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Galvanic caster | |||||||
| Galvanic caster | 24 | 3 | 3 | 6 | 1 | Shred (5+), Rending (5+) | Arc, Assault |
Compact and deadly, pistols are ideal weapons in close quarters. They lack the sheer range of larger weapons, but can be brought to bear with impressive speed and are no less deadly than their larger counterparts.
A Model may attack with two Weapons that have the Pistol Special Rule.Exotic beam weapons of arcing energy or sequential explosions triggered by the death of the first victim, some weapons cause not a single casualty, but a slew of them. Such weapons are wielded with grim efficiency against close packed formations of troops on the battlefields of the Horus Heresy. The most well-known examples are the volkite weapons of Mars, but many others are known.
Unsaved Wounds inflicted by attacks with the Deflagrate (X) Special Rule can cause additional Hits.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Volkite serpenta | |||||||
| Volkite serpenta | 10 | 2 | 5 | 5 | 1 | Pistol, Deflagrate (5) | Assault, Volkite |
A hail of enemy gunfire serves to keep any warrior’s head down, and some weapons are designed specifically to suppress the foe. Only the most steadfast of troops will continue the advance when all they can hear is the whistle and crack of gunshots and the screams of the fallen.
Weapons and other attacks that have the Suppressive (X) Special Rule have a chance of inflicting the Suppressed Status on the Target Unit.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Arc pistol | |||||||
| Arc pistol | 12 | 2 | 6 | 5 | 1 | Pistol, Suppressive (1), Shock (Suppressed) | Arc, Assault |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Volkite caliver | |||||||
| Volkite caliver | 30 | 2 | 6 | 5 | 1 | Deflagrate (6) | Volkite |
The crack of the sniper’s rifle or the burst of heavy artillery, both signal a sudden and indiscriminate death and send infantry scurrying for cover. Such weapons are meant as much to pin the foe in place as to kill them, breaking up advancing ranks of troops and shattering defensive formations.
Weapons and other attacks that have the Pinning (X) Special Rule have a chance of inflicting the Pinned Status on the Target Unit.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Twin mauler bolt cannon | |||||||
| Twin mauler bolt cannon | 24 | 6 | 6 | 4 | 1 | Pinning (2), Shred (4+) | Bolt |
Another of the Mechanicum’s specialised systems that only their high adepts truly understand, a flare shield is a directional electromagnetic flux field generator, rumoured by some to be a product of Dark Age technology from a source best left forgotten.
Attacks which hit a Model with a flare shield gain no benefit from the Armourbane Special Rule.Mounted ilium-beacons or simple electric torches, many vehicles mount some kind of portable light to aid in target identification and destruction in darkness and poor weather.
Searchlights allow attacks to ignore Shrouded Damage Mitigation Rolls.From armoured transports, to fleet orbital shuttles and even more esoteric modes of travel, mounting infantry atop faster moving transports is an ancient tactic. The best transports offer a safe haven for fragile infantry as well as a means to traverse even the most difficult terrain at speed.
All Models with the Transport Sub-Type are bound by a set of Rules regarding how they operate:Some vehicles are either fitted with sophisticated auto-repair systems, or are simple enough in construction that their crew can effect repairs in the field. Such vehicles are able to shrug off minor damage that would otherwise reduce the fighting ability of their war machine.
A Model with this Special Rule has a bonus to Repair Tests to remove Statuses.The shock ram focusses a field of arc energy into the frontal plating of an armoured vehicle, making it more deadly when ploughing through the ranks of the enemy. Such devices are power hungry in the extreme, and while effective are considered a dead end technology by most magi.
A Vehicle with this Special Rule inflicts more damage when it moves through enemy Units.Heavy beams and armour-piercing cannon rarely inflict superficial damage, but always blast and break the hull of their target. Such weapons are superior tank killers, their sheer power prized over lesser weapons when the objective is to apply maximum damage without concern for finesse.
A Weapon with the Armourbane Special Rule counts Glancing Hits as Penetrating Hits.Some weapons carry only a severely limited stock of munitions. Often intended as weapons of last resort, used at the correct point they can turn the tide of battle.
A Weapon with the Limited (X) Special Rule can only be used to attack a limited number of times per Battle.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Hunter-killer missile | |||||||
| Hunter-killer missile | 48 | 1 | 9 | 3 | 3 | Armourbane, Limited (1) | Missile |

Some weapons are so heavy that, while they can be fired on the move, are more powerful when properly braced and made ready before shooting. Warriors on the battlefield must use their judgement to decide when speed is required and when the full firepower of their arsenal must be unleashed.
Weapons with the Heavy (X) Special Rule gain +1 to a Characteristic when Stationary.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Ordinatus volkite culverin | |||||||
| Ordinatus volkite culverin | 45 | 3 | 6 | 5 | 1 | Heavy (FP), Deflagrate (6) | Volkite, Tactical |

Long range artillery fire is the terror of any infantry advance, striking its targets no matter what cover they seek or where they attempt to take shelter.
A Weapon with this Special Rule may be used to attack Target Units out of Line of Sight.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Seismic macro-drill | |||||||
| Seismic macro-drill | 36 | 1 | - | - | - | Blast (5"), Barrage, Seismic Macro-drill, Limited (1) | Strategic |
The Macrotek Trait is used in the following Legio Titanicus datasheets:
Unlike lesser war machines, a titan does not need to rely on the assistance of other warriors for its repairs, for within the metal hull of each such engine resides a dedicated repair crew.
A Model with the Repair Crew (X) Special Rule can repair itself.Mightiest of all the Emperor’s creations and the greatest warriors and generals of their age, the Primarchs of the Space Marine Legions epitomise the dark ages of the Horus Heresy. These colossi of war were powerful beyond the capabilities of any mortal warrior or steel-forged automata - for their only equal was another of their own kind.
The following Rules apply to all Models with the Paragon Type:Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.Specialised auspexes designed to efficiently target larger war engines at great distances are often fitted to the largest titan weapons. These devices allow the long range duels of such gargantuan engines to be conducted at distances too great for most targeting units, but are less use when targeting smaller, closer enemies.
When not attacking Titans, Knights or Super-heavies, a Weapon with this Special Rule must make Snap Shots.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Belicosa volcano cannon | |||||||
| Belicosa volcano cannon | 150 | 1 | 13 | 2 | 12 | Blast (3"), Macro-auspex | Las, Strategic |
Some weapons are so terrifyingly potent that their use instils abject fear in even the most strong-willed warriors. In the face of such wanton power the target can only flee or prepare for death, for few would live to tell of the true horrors of the Age of Darkness once they were unleashed on the battlefield.
Weapons and other attacks that have the Panic (X) Special Rule have a chance of inflicting the Routed Status on the Target Unit.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Sonic destructor | |||||||
| Sonic destructor | |||||||
| - Dispersed blast | |||||||
| - Dispersed blast | 72 | 1 | 7 | 3 | 1 | Blast (7"), Shred (4+), Panic (4), Breaching (6+) | Strategic |
| - Focussed charge | |||||||
| - Focussed charge | 72 | 1 | 10 | 2 | 8 | Macro-auspex, Armourbane, Panic (4) | Strategic |
Some especially large vehicles are equipped with almost impenetrable shields of energy, akin to those used on Titan god-engines, relics from ancient times known as void shields.
A Model with this Special Rule ignores Penetrating Hits as long as it still has active void shields.Titans are equipped with an almost impenetrable array of energy shields. These relics from ancient times are known as void shields, and provide a defence against light enemy fire. Their only weakness is that to protect a war engine the size of a Titan, the energy bubble cannot cover the closest ranges.
A Model with this Special Rule gains an extra layer of defence against Shooting Attacks.
|
Whether by means of a barrage of shots, or a concentrated beam, certain weapons are capable of punching through several layers of void shields at once. In battles between titans such weapons are highly valued for their ability to lay bare the weakness of a foe.
A Weapon with this Special Rule can collapse more than one Void Shield with a single attack.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Apocalypse missile launcher | |||||||
| Apocalypse missile launcher | 150 | 1 | 9 | 3 | 4 | Blast (10"), Shield-breaker (3) | Missile, Strategic |


The [Crew] Trait is used in the following Legio Titanicus datasheets:
All titans mount massive arrays of vox emitters, which can be used to broadcast a deafening blast of sound. Though the exact sound emitted varies from legio to legio, the sheer volume at which it is projected is enough to shatter glass and burst eardrums. It is a warning to both friend and foe - no corner of the battlefield is now safe, for the gods of battle stalk it.
Models near a Model that activates the Titan War Horn (X) Special Rule must reduce their Advanced Characteristics.The largest of war machines are constructed so that lesser weapons can cause only minor damage to their armoured hulls. Such behemoths can only be brought down by the largest calibre of weaponry and have little fear of the chaff of the battlefield.
A Model with this Special Rule suffers less Damage from most Weapons.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Titan gatling blaster | |||||||
| Titan gatling blaster | 82 | 5 | 9 | 2 | 4 | Armourbane | Auto, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Titan laser blaster | |||||||
| Titan laser blaster | 82 | 3 | 10 | 2 | 5 | Armourbane | Las, Strategic |
The beams of energy generated by melta weaponry dissipate over long ranges. When used at close quarters, however, their effect on armoured vehicles is devastating.
This Special Rule increases the amount of Damage against Vehicles when Shooting Attacks are made within a specific range.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Titan melta cannon | |||||||
| Titan melta cannon | 60 | 1 | 12 | 2 | 8 | Blast (5"), Melta (48) | Las, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Titan power fist | |||||||
| Titan power fist | 6 | 1 | 12 | 2 | 10 | Armourbane | Strike |
Some weapons can drain even the reserves of titan reactors, their destructive power so vast that they must be reserved for the perfect shot. For lesser war engines such weapons would be impractical, but for the towering war-engines of the Mechanicum such devices are often the only means to fell a foe of equal stature.
A Weapon with this Special Rule makes other Weapons attack as Snap Shots when used.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Titan volcano cannon | |||||||
| Titan volcano cannon | 120 | 1 | 13 | 2 | 12 | Blast (3"), Power Hungry, Macro-auspex | Las, Strategic |
Most combat aircraft fly at such speeds that regular weaponry is hard pressed to track or hit them. Only cannon and beams specifically designed to strike such swift targets have any hope of landing hits upon them by any means other than sheer luck.
Attacks made with the Skyfire Special Rule ignore penalties when attacking Flyers.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Defensor autocannon | |||||||
| Defensor autocannon | 48 | 3 | 7 | 4 | 2 | Breaching (6+), Skyfire | Auto, Tactical |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Defensor bolt cannon | |||||||
| Defensor bolt cannon | 36 | 6 | 5 | 4 | 1 | - | Bolt, Tactical |
The Battle Trait is used in the following Legio Titanicus datasheets:
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Nemesis quake cannon | |||||||
| Nemesis quake cannon | 150 | 1 | 12 | 2 | 10 | Blast (5"), Power Hungry, Macro-auspex | Auto, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Nemesis volcano cannon | |||||||
| Nemesis volcano cannon | 150 | 1 | 13 | 2 | 12 | Blast (3"), Power Hungry, Macro-auspex | Las, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Vulcan mega-bolter | |||||||
| Vulcan mega-bolter | 48 | 12 | 7 | 3 | 2 | Suppressive (3) | Bolt, Strategic |
Template weapons shoot clouds of fire, gas or other lethal substances, rather than shells or bullets.
Weapons and attacks with the Template Special Rule use the Flame Template to determine how many Models they Hit.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Titan inferno cannon | |||||||
| Titan inferno cannon | Template | 1 | 7 | 3 | 3 | Template (Hellstorm), Panic (3) | Flame, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Titan plasma blastgun | |||||||
| Titan plasma blastgun | |||||||
| - Sustained fire | |||||||
| - Sustained fire | 60 | 1 | 8 | 2 | 5 | Blast (3") | Plasma, Strategic |
| - Maximal fire | |||||||
| - Maximal fire | 60 | 1 | 9 | 2 | 7 | Blast (5"), Power Hungry | Plasma, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Titan turbo laser destructor | |||||||
| Titan turbo laser destructor | 96 | 1 | 12 | 2 | 6 | Blast (3"), Armourbane | Las, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Defensor lascannon | |||||||
| Defensor lascannon | 48 | 2 | 9 | 2 | 2 | Armourbane | Las, Tactical |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Mori quake cannon | |||||||
| Mori quake cannon | 150 | 1 | 12 | 2 | 10 | Blast (5"), Macro-auspex | Auto, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Macro-gatling blaster | |||||||
| Macro-gatling blaster | 96 | 5 | 10 | 2 | 5 | Armourbane, Macro-auspex | Auto, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Sunfury plasma annihilator | |||||||
| Sunfury plasma annihilator | |||||||
| - Sustained fire | |||||||
| - Sustained fire | 82 | 1 | 9 | 2 | 6 | Blast (5"), Macro-auspex | Plasma, Strategic |
| - Maximal fire | |||||||
| - Maximal fire | 82 | 1 | 12 | 2 | 9 | Blast (7"), Power Hungry, Macro-auspex | Plasma, Strategic |
| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Arioch power claw | |||||||
| Arioch power claw | 8 | 1 | 13 | 2 | 12 | Armourbane | Strike |