RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
| Heavy stubber rapid fire 3 | |||||||
| Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
| Lascannon | |||||||
| Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
| Twin heavy bolter sustained hits 1 twin-linked | |||||||
| Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
| Twin heavy flamer ignores cover torrent twin-linked | |||||||
| Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
| Vulcan mega-bolter sustained hits 1 | |||||||
| Vulcan mega-bolter sustained hits 1 | 48" | 20 | 4+ | 6 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
| Armoured tracks | |||||||
| Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 | |
| YOUR 1ST UNIT COSTS | |
| 1 model | 395 |
| YOUR 2ND + UNIT COSTS | |
| 1 model | 430 |












The OFFICER keyword is used in the following Astra Militarum datasheets:
The TRANSPORT keyword is used in the following Astra Militarum datasheets:
Rapid fire weapons are capable of long-ranged precision shots or controlled bursts at nearby targets.
This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step.Raised and trained to instil unwavering obedience, officers of the Imperial Guard command authority and respect, and issue orders with imperious bellows that cut through the clamour of war.
Move! Move! Move! M +3" |
Fix Bayonets! WS +1 |
Take Aim! BS +1 |
First Rank, Fire! Second Rank, Fire! A +1 |
Take Cover! SV +1 |
Duty and Honour! LD +1 OC +1 |
The ARTILLERY keyword is used in the following Astra Militarum datasheets:
The ASTRA MILITARUM keyword is used in the following Astra Militarum datasheets:
The FRAME keyword is used in the following Astra Militarum datasheets:
The IMPERIUM keyword is used in the following Astra Militarum datasheets:
The OGRYN keyword is used in the following Astra Militarum datasheets:
The SMOKE keyword is used in the following Astra Militarum datasheets:
The SQUADRON keyword is used in the following Astra Militarum datasheets:
The TITANIC keyword is used in the following Astra Militarum datasheets:
The TRANSPORT keyword is used in the following Astra Militarum datasheets:
The VEHICLE keyword is used in the following Astra Militarum datasheets:





Many deadly weapons can inflict fatal injuries on any foe, no matter their resilience.
Each time an attack made with a [LETHAL HITS] weapon results in a critical hit, you can choose for that attack to automatically wound the target.
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The ASTRA MILITARUM and OFFICER keywords are used in the following Astra Militarum datasheets:
The ASTRA MILITARUM and VEHICLE keywords are used in the following Astra Militarum datasheets:
The stealthiest warriors can evade the attentions, and the bullets, of their foes.
If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the benefit of cover against that attack (13.08).High-explosive rounds can fell several warriors in a single blast, but firing them too close to comrades is unwise.
Each time you gather attack dice for a [BLAST] weapon, add one additional attack dice for every five models that were in the target unit in the Select Targets step (rounding down).The ASTRA MILITARUM and INFANTRY keywords are used in the following Astra Militarum datasheets:
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The most potent weapons strike with such power that they make a mockery of armour and can cleave through several foes.
Each time an attack made with a [DEVASTATING WOUNDS] weapon results in a critical wound, the attack sequence for that attack ends and the target unit suffers a number of mortal wounds equal to the D characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks.
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Weapons powered by unstable and dangerous energy sources pose a substantial risk to the wielder and those that stand beside them.
Each time a unit is selected to shoot or selected to fight, after that unit has resolved all of its attacks, make a number of hazard rolls (06.03) for that unit equal to the number of [HAZARDOUS] weapons you selected in the Select Weapons step.Some weapons are designed to root enemy formations out of entrenched positions.
Each time an attack is made with an [IGNORES COVER] weapon, the target cannot have the benefit of cover against that attack (13.08), including from rules that give a model or unit the benefit of cover (e.g. Stealth).The ASTRA MILITARUM and TITANIC keywords are used in the following Astra Militarum datasheets:
The ASTRA MILITARUM and SQUADRON keywords are used in the following Astra Militarum datasheets:
The ASTRA MILITARUM, TITANIC and TRANSPORT keywords are used in the following Astra Militarum datasheets:
Those possessed of lightning-fast reactions may strike before the opponent can react.
While every model in a unit has this ability, that unit is a Fights First unit.Some weapons possess a punishing rate of fire, or can land devastating flurries of blows, tearing the foe apart with relentless ferocity.
This ability always takes the form [SUSTAINED HITS X]. Each time an attack made with a [SUSTAINED HITS] weapon results in a critical hit, that attack results in a number of additional hits on the target as denoted by X.From detonating ammo stores to corrosive innards or frenzied death throes, some targets are deadly even in defeat.
This ability always takes the form Deadly Demise X. Each time a model in this unit is destroyed, after the units embarked within it (if any) have made their emergency disembark moves, roll one D6. On a 6, that model suffers a deadly demise; each unit within 6" of that model suffers a number of mortal wounds denoted by X (if this is a random number, roll separately for each unit within 6").Artillery barrages lay the ground for the assault to come.
At the start of the battle round, select one of the following types of artillery support.
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The officers of this company are wily, iron-willed veterans both respected and feared by the troops under their command. At their barked orders, even the weariest soldiers redouble their efforts.
Add 1 to the number of Orders each ASTRA MILITARUM OFFICER model from your army can issue, as stated on their datasheet.Dual weapons are often grafted to the same targeting system for greater lethality.
Each time an attack is made with a [TWIN-LINKED] weapon, you can re-roll the wound roll.Torrent weapons project clouds of fire, gas or other lethal substances that few foes can hope to evade.
Each time an attack is made with a [TORRENT] weapon, that attack automatically hits the target.The heaviest Astra Militarum vehicles are adamantine behemoths whose armour is almost impenetrable. The crews of these colossal war engines need have no concern for the integrity of their vehicles, unleashing even the most violently destructive ordnance at point-blank range.
Each time an ASTRA MILITARUM TITANIC or ASTRA MILITARUM SQUADRON unit from your army is selected to shoot, models in that unit can target enemy units within Engagement Range of that unit (including with Blast weapons), provided no other friendly units are also within Engagement Range of that enemy unit. When doing so, such models do not suffer the penalty to their Hit rolls for being within Engagement Range of one or more enemy units (excluding attacks made with Indirect Fire weapons).Seeking to add another kill marking to their war machine, this glory-hungry tank commander seeks out and engages only the heaviest enemy assets.
ASTRA MILITARUM TITANIC CHARACTER model only. Each time the bearer makes a ranged attack, you can re-roll the Damage roll.
High-ranking officers of armoured regiments may operate super-heavy tanks as command vehicles, their orders blaring from hull-mounted laud hailers or crackling over internal vox-channels.
ASTRA MILITARUM TITANIC CHARACTER model only. The bearer has the Voice of Command ability and the OFFICER keyword, and can issue up to 2 Orders to ASTRA MILITARUM TITANIC and SQUADRON units.
Some weapons are so rare, or so complex and slow to reload, that they can only be used once.
Each weapon with this ability can only be selected to make attacks with once per battle.Some transports have dedicated platforms or firing ports from which embarked passengers can lay down a withering hail of munitions.
This ability always takes the form Firing Deck X. In your Shooting phase, each time this TRANSPORT is selected to shoot, if one or more units are embarked within it, resolve the following sequence:Ramps and hatches slam down on all sides of this titanic vehicle, enabling infantry to surge forth and overwhelm the enemy.
ASTRA MILITARUM TITANIC CHARACTER TRANSPORT model only. Each time a unit disembarks from the bearer after it has made a Normal move, that unit is still eligible to declare a charge this turn.