Cities of Sigmar – Hammerers

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4"
1
4+
7
WARSCROLL

Hammerers

Hammerers are traditionally tasked with guarding the Warden Kings in battle. The rhythmic rise and fall of their gromril mauls instils fear in their enemies just as it lifts the spirits of their fellow duardin.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Gromril Great Hammer
Gromril Great Hammer1"23+3+-22
PITCHED BATTLE PROFILE

Unit Size: 10      Points: 140
Battlefield Role: None
Base size: 25mm

Each model in a Hammerers unit is armed with a Gromril Great Hammer.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Grudgebound War Throng

CHAMPION: 1 model in this unit can be a Keeper of the Gate. Add 1 to the Attacks characteristic of that model’s melee weapons.

STANDARD BEARER: 1 in every 10 models in this unit can be a Standard Bearer. Add 1 to the Bravery characteristic of this unit while it includes any Standard Bearers.

MUSICIAN: 1 in every 10 models in this unit can be a Musician. Add 1 to run rolls and charge rolls for this unit while it includes any Musicians.

Kingsguard: These warriors are oathsworn to protect their liege.
At the start of the first battle round, before determining who has the first turn, you can pick 1 friendly WARDEN KING on the battlefield for this unit to be assigned to (the same WARDEN KING cannot have more than 1 unit assigned to it). That WARDEN KING has a ward of 4+ while it is within 3" of this unit.

KEYWORDS
ORDER, CITIES OF SIGMAR, DUARDIN, DISPOSSESSED, HAMMERERS
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.

The ORDER keyword is used in the following Cities of Sigmar warscrolls:

The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:

Army List
Warscrolls collated

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8.3 Run
When you pick a unit to run, you must make a run roll for the unit by rolling a dice. Add the run roll to the Move characteristic of all models in the unit until the end of that phase. You can then move each model in that unit a distance in inches equal to or less than their modified Move characteristic. No part of a run can be within 3" of an enemy unit. You cannot shoot or attempt a charge later in the turn with a unit that has run. Units cannot run if they are within 3" of an enemy unit.

The DUARDIN keyword is used in the following Cities of Sigmar warscrolls:

Leader
Battleline
None

The DISPOSSESSED keyword is used in the following Cities of Sigmar warscrolls:

Leader
Battleline
None
© Vyacheslav Maltsev 2013-2024