RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
| Boltgun rapid fire 1 | |||||||
| Boltgun rapid fire 1 | 24" | 1 | 3+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
| Close combat weapon | |||||||
| Close combat weapon | Melee | 2 | 3+ | 3 | 0 | 1 | |
| YOUR UNIT COSTS | |
| 4 models | 45 |
| 5 models | 50 |
| 9 models | 75 |
| 10 models | 85 |








The ADEPTUS CUSTODES keyword is used in the following Adeptus Custodes datasheets:
Many deadly weapons can inflict fatal injuries on any foe, no matter their resilience.
Each time an attack made with a [LETHAL HITS] weapon results in a critical hit, you can choose for that attack to automatically wound the target.
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Precision attacks can pick high-value targets out in a crowd.
While resolving attacks made with one or more [PRECISION] weapons, at the start of the Allocation Order step (05.03), if the target unit contains one or more CHARACTER models visible to one or more of the attacking models, the active player can select one allocation group that contains one of those visible CHARACTER models. If they do, until those attacks are resolved, or until that CHARACTER group is destroyed (whichever happens first), that CHARACTER group is the current allocation group.The ADEPTUS CUSTODES keyword is used in the following Adeptus Custodes datasheets:
The ANATHEMA PSYKANA keyword is used in the following Adeptus Custodes datasheets:
The IMPERIUM keyword is used in the following Adeptus Custodes datasheets:
The INFANTRY keyword is used in the following Adeptus Custodes datasheets:
The MOUNTED keyword is used in the following Adeptus Custodes datasheets:
The VEHICLE keyword is used in the following Adeptus Custodes datasheets:
The WALKER keyword is used in the following Adeptus Custodes datasheets:
Some weapons possess a punishing rate of fire, or can land devastating flurries of blows, tearing the foe apart with relentless ferocity.
This ability always takes the form [SUSTAINED HITS X]. Each time an attack made with a [SUSTAINED HITS] weapon results in a critical hit, that attack results in a number of additional hits on the target as denoted by X.The hardiest warriors refuse to be laid low, even by wounds that should by all rights prove lethal.
This ability always takes the form Feel No Pain X+. Each time a model with this ability would lose a wound, roll one D6: on an X+, that wound is not lost.
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The Custodians and the Silent Sisters often fought as one during the earliest days of the Imperium. Ten thousand years on, they have lost none of the unity of doctrine and purpose that makes them such a deadly combination.
ANATHEMA PSYKANA units from your army gain the following the ability:The most potent weapons strike with such power that they make a mockery of armour and can cleave through several foes.
Each time an attack made with a [DEVASTATING WOUNDS] weapon results in a critical wound, the attack sequence for that attack ends and the target unit suffers a number of mortal wounds equal to the D characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks.
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The ADEPTUS CUSTODES and INFANTRY keywords are used in the following Adeptus Custodes datasheets:
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The ANATHEMA PSYKANA and INFANTRY keywords are used in the following Adeptus Custodes datasheets:
The stealthiest warriors can evade the attentions, and the bullets, of their foes.
If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the benefit of cover against that attack (13.08).Some weapons are designed to root enemy formations out of entrenched positions.
Each time an attack is made with an [IGNORES COVER] weapon, the target cannot have the benefit of cover against that attack (13.08), including from rules that give a model or unit the benefit of cover (e.g. Stealth).The ADEPTUS CUSTODES and VEHICLE keywords are used in the following Adeptus Custodes datasheets:
Those possessed of lightning-fast reactions may strike before the opponent can react.
While every model in a unit has this ability, that unit is a Fights First unit.Rapid fire weapons are capable of long-ranged precision shots or controlled bursts at nearby targets.
This ability always takes the form [RAPID FIRE X]. Each time you gather attack dice for a [RAPID FIRE] weapon, add X additional attack dice if the target unit was within half range of that weapon in the Select Targets step.The ANATHEMA PSYKANA and CHARACTER keywords are used in the following Adeptus Custodes datasheets:
High-explosive rounds can fell several warriors in a single blast, but firing them too close to comrades is unwise.
Each time you gather attack dice for a [BLAST] weapon, add one additional attack dice for every five models that were in the target unit in the Select Targets step (rounding down).Weapons powered by unstable and dangerous energy sources pose a substantial risk to the wielder and those that stand beside them.
Each time a unit is selected to shoot or selected to fight, after that unit has resolved all of its attacks, make a number of hazard rolls (06.03) for that unit equal to the number of [HAZARDOUS] weapons you selected in the Select Weapons step.The Adeptus Custodes are outnumbered on every battlefield upon which they fight, yet no matter the foe, and no matter their number, the Lions of the Emperor will prevail.
Each time a model in an ADEPTUS CUSTODES unit from your army (excluding VEHICLES) makes an attack, if there are no other friendly units within 6" of that unit, add 1 to the Hit roll and add 1 to the Wound roll.This champion has served amongst the Kataphraktoi and is a master at coordinating swift armoured assaults.
ADEPTUS CUSTODES INFANTRY or ADEPTUS CUSTODES MOUNTED model only. In your Command phase, select one ADEPTUS CUSTODES VEHICLE or ADEPTUS CUSTODES MOUNTED unit within 6" of the bearer. Until the start of your next Command phase, that unit is eligible to shoot in a turn in which it Fell Back.
The instinctive fear caused by the Pariah gene spreads like a terrible pall before the cadres of the Silent Sisterhood.
In the Battle-shock step of your opponent’s Command phase, if an enemy unit that is either a PSYKER unit or below its Starting Strength is within 12" of one or more ANATHEMA PSYKANA models from your army, that enemy unit must take a Battle-shock test. If that unit is Below Half-strength, it must subtract 1 from its Battle-shock test this phase instead.To confront the towering, auramite-clad warriors of the Adeptus Custodes across an open battlefield is terrifying enough. To meet them in the cramped confines of a voidship is so overwhelming as to render many foes witless.
While an enemy unit is within Engagement Range of one or more ADEPTUS CUSTODES units from your army, subtract 1 from the Objective Control characteristic of models in that enemy unit.With merciless efficiency, the Sisters of Silence mark their priority prey amidst the maelstrom of shiphoard combat, then focus on their elimination above all else.
At the start of the first battle round, you can select up to two enemy units to be your army’s quarry, one of which must be your opponents WARLORD. Each time an ANATHEMA PSYKANA unit from your army makes an attack that targets one of your army’s quarries, re-roll a Hit roll of 1. Each time an ANATHEMA PSYKANA unit from your army declares a charge, it can include one or more of your army’s quarries as targets of that charge, even if they are not visible to it.The mere presence of the Silent Sisterhood’s Blanks triggers a sense of agitated revulsion in their enemies. The foe’s discipline breaks down, and watchful focus becomes elusive, allowing positions to be given away and granting the Sisters opportunities to conduct vital strategic operations.
These small, artificer-wrought explosives are deadly enough to lesser foes. Yet the favoured prey of the Sisters of Silence are excruciated or stunned by the grenades’ psi-refractive particles, convulsing in a vortex of despair.
ANATHEMA PSYKANA unit only.
Possessed of years’ experience hunting duplicitous and evasive witches, this Knight-Centura is skilled in ensuring every escape route is covered and their unknowing target reeling in horror and confusion.
ANATHEMA PSYKANA model only. When both players have deployed their armies, you can redeploy up to three friendly ANATHEMA PSYKANA INFANTRY units. When doing so, you can set those units up in strategic reserves, regardless of how many units are already in strategic reserves.