The World Eaters hurl themselves into battle with psychotic fury. They feel neither fear nor mercy, nor anything save the pounding crimson rage that propels them across the battlefield. Chainaxes roaring, the World Eaters rip the heart from the enemy with the unstoppable ferocity of their assault, bellowing oaths to the Blood God as they paint themselves in jetting gore.
This section contains all of the datasheets that you will need in order to fight battles with your World Eaters miniatures. Each datasheet includes the characteristics profiles of the unit it describes, as well as any wargear and abilities it may have. Some rules are common to several World Eaters units – these are described below and referenced on the datasheets.Book | Kind | Edition | Version | Last update |
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![]() | Codex | 9 | Indomitus 1.0 | March 2023 |
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![]() | Index | 9 | Indomitus 1.9 | February 2023 |
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![]() | Expansion | 9 | February 2023 |
Q: | Can I replace a named character’s Warlord Trait with one of those presented in this book, as per the description of Warlord Traits here? |
A: | No. Named characters’ Warlord Traits can never be replaced. |
The World Eaters are Khornes chosen Legion, a brotherhood of bloodthirsty fanatics utterly dedicated to the butchery of their foes in the Blood Gods name.
Ensorcelled war machines animated by the malevolent sentience of a possessing daemon, these iron-wrought abominations resist the most powerful attacks, and their sigil-inscribed hulls can regenerate as if they were living flesh.
World Eaters launch their violent assaults from all directions. While their more traditionalist warriors engage in vicious frontal assaults, others utilise ancient teleporter technologies or gory ritual to appear in the midst of the foe, the brutal slaughter beginning before their prey even realise they are under attack.
During deployment, you can set up this unit in blasphemous reserves instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.Khorne is the god of warfare and slaughter, and provides mighty boons to those who consecrate the battlefield in his name.
Only those imbued with unnatural resilience are able to plunge themselves into the apocalyptic fighting that draws the attention of the Red Angel.
The World Eaters fight in a perpetual fury, driven ever onwards to slaughter all who stand in their way. All of their warriors have been subject to horrific psycho-surgery, implanted with crude devices that amplify their aggression, while some also submit to possession by the raging daemons of the Blood God. Whatever drives their berserk rage, these warriors only stop killing when every foe lies in ruin at their feet - and sometimes not even then.
At the start of the Fight phase, if this unit made a charge move, was charged or performed a Heroic Intervention this turn, until the end of the phase add 1 to the Strength and Attacks characteristics of models in this unit.BURNING PLATE This impervious armour drips constantly with molten brass.
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SOULBURNER This weapon draws its unnatural ammunition directly from the boiling blood at the base of Khorne’s great brazen throne. This Relic replaces an infernal cannon and has the following profile:
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THE SKULL OF AN’GR’ANT This brazen skull perceives the weaknesses of any foe, and whispers them to the bearer. In your Command phase, select one enemy unit that is visible to the bearer. Until the start of your next Command phase, each time the bearer makes a melee attack against the selected enemy unit, you can re-roll the wound roll. |
DRAWN TO POWER These bound daemons are drawn to sites of bloody significance. Each model in this unit counts as 2 models when determining control of an objective marker. |
MUTABLE FORM The bodies of these warriors are constantly growing bladed horns, brazen claws and other vicious adornments. Each time a model with this ability makes a melee attack, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage (a unit can suffer a maximum of 6 mortal wounds per phase as a result of this ability). |
BRAZEN SKIN The armour fused to these Eightbound has mixed with brass from Khorne's own realm, taking on an otherworldly resilience. Each time a model in this unit would lose a wound as a result of a mortal wound, roll one D6: on a 4+, that wound is not lost. |
When the scent of the foe's blood is on the wind, the followers of Angron will ensure that every last drop is spilled in honour of the Lord of Battle.
Cowardice cannot be countenanced by the sons of Angron. Should the foe seek to flee, the World Eaters give chase to ensure the attempt is futile.
The Eightbound exist in a state of almost permanent fury, and when their brethren are struck down from afar, they charge forward to exact retribution for the cowardly act.
Even the tainted machineries of the World Eaters are affected by Angron’s rageful presence, their bound spirits seeking to destroy their foe despite any damage done to their metallic form.
Those who fight in the shadow of the Red Angel are driven to even greater depths of rage, surging towards the foe in a barely controlled tide.
The World Eaters do not kill with elegance, but as savage butchers, hacking apart their prey and letting their lifeblood pump onto the battlefield. Those who witness these massacres frequently attempt to flee to avoid being the next victims.
The Disciples of the Red Angel are terrifying to behold. Many foes who would normally fight boldly freeze in terror at the sight of such daemonic horrors bearing down upon them.
Those who follow Angron on his bloody rampages let nothing stand in the way of getting to grips with the foe.
Battle Round
DIABOLIC MACHINES (Disciples of the Red Angel – Epic Deed)
THE DIRECT APPROACH (World Eaters – Boarding Actions – Strategic Ploy)
APOPLECTIC FRENZY (Disciples of the Red Angel – Strategic Ploy)
BLOODSCENT (Disciples of the Red Angel – Battle Tactic)
SCORN OF SORCERY (World Eaters – Boarding Actions – Strategic Ploy)
SAVAGE RESILIENCE (World Eaters – Boarding Actions – Battle Tactic)
FURIOUS SURGE (Disciples of the Red Angel – Battle Tactic)
SAVAGE RESILIENCE (World Eaters – Boarding Actions – Battle Tactic)
THE DIRECT APPROACH (World Eaters – Boarding Actions – Strategic Ploy)
WRATHFUL CHARGE (World Eaters – Boarding Actions – Wargear)
BLOODTHIRSTY DETERMINATION (Disciples of the Red Angel – Strategic Ploy)
TERRIFYING ASSAULT (Disciples of the Red Angel – Strategic Ploy)
BLOOD FRENZY (World Eaters – Boarding Actions – Strategic Ploy)
GORY DISMEMBERMENT (World Eaters – Boarding Actions – Battle Tactic)
VIOLENT DISMEMBERMENT (Disciples of the Red Angel – Strategic Ploy)
GRATUITOUS BLOODLETTING (Disciples of the Red Angel – Battle Tactic)
BLOOD FRENZY (World Eaters – Boarding Actions – Strategic Ploy)
GORY DISMEMBERMENT (World Eaters – Boarding Actions – Battle Tactic)
VIOLENT DISMEMBERMENT (Disciples of the Red Angel – Strategic Ploy)
GRATUITOUS BLOODLETTING (Disciples of the Red Angel – Battle Tactic)
GORY DISMEMBERMENT (World Eaters – Boarding Actions – Battle Tactic)
VIOLENT DISMEMBERMENT (Disciples of the Red Angel – Strategic Ploy)
In this section you'll find additional rules for playing Crusade battles with World Eaters, such as Agendas, Battle Traits and Crusade Relics that are bespoke to WORLD EATERS units. You can find out more about Crusade armies in the Warhammer 40,000 Core Book.
The World Eaters are exemplars of bloody fury. Slaying all before them, they take the skulls of those they have butchered to offer up before their bloodthirsty god, hoping their offering will be judged worthy, and that they will be rewarded for their holy slaughter with mighty gifts.
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Only the greatest champions of the Blood God are granted his personal attention. In bloody rituals, warriors place their collected skulls before great brass icons and beseech Khorne to bless them with his favour.
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Khorne is the god of warfare and slaughter, and provides mighty boons to those who consecrate the battlefield in his name.
For those warriors who aspire to daemonhood, opportunities for greatness must be grasped, lest they be consigned to an eternity of mediocrity far from Khorne’s gaze, or worse...
The World Eaters seek to drown worlds in the blood of the slain, killing across the breadth of the battlefield and soaking it with their foes' life force.
When given momentary respite, World Eaters remove the heads of their slain foes and ritually pile them to give praise to their bloody god, before the killing urge descends again and they move on to new victims.
The World Eaters despoil their enemies’ sacred places, raising their blasphemous icons on such sites and rendering them terrifying to behold.
While many warriors may shy away from scarring injury for the World Eaters such mutilations are badges of honour, marking their fearlessness in the face of enemies and their ability to weather the worst that can be thrown at them.
When World Eaters come to blows, any confrontation is inevitably solved through bloodshed. While most of their warlords are content to see conflicts resolved in this way, from time to time they may intervene, using force if necessary, to ensure the killing does not get out of hand and detrimental to the warband.
If a World Eater believes their fellow warriors unworthy of presenting claimed skulls before Khorne, they may seek to challenge them, slaughtering the upstarts and claiming their collected trophies for themselves. While every World Eater has absolute faith in their own martial prowess, from time to time they may underestimate their opponent...
The ultimate prize for those dedicated to Khorne is to ascend to the immortal ranks of his daemonic legions. Powerful lords of the World Eaters might beseech Khorne before a battle to turn his bloodthirsty attention to them. But such an attempt is perilous. Should a warrior draw Khornesgaze but fail to prove their martial prowess, they may end their days as a Chaos Spawn.
The Bloodstep Blade This simple blade features a single jagged rune carved into its rough bone hilt. When blood is spilled on this rune, the weapon can be used to cut through the skein of reality itself. The bearer has the Warp Strike ability. |
Witchskull Totem The tortured soul of a great champion of Tzeentch is bound within this brass-coated skull, its psychic death cry torturing the minds of those nearby who would use sorcery instead of martial might. The bearer has the following ability:Witchskull Totem (Aura): While an enemy PSYKER unit is within 12" of the bearer, each time a Psychic test is taken for that unit, subtract 2 from the result. |
Skullseeker The daemonic spirit sealed within this pistol visits eightfold blessings upon each round as it is chambered. Thus blessed, these bolts seek out their target, passing through any armour or wards. This Relic replaces a bolt pistol and has the following profile:
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The Brazen Rune Khorne’s hatred of witchery given evil, furious form, the Brazen Rune is a burning brand that sears itself into the very skull of the bearer. Though agonising to become one with, the rune wards off the psychic machinations of the foe, preserving its bearer from pernicious spellcraft. The bearer cannot be targeted or affected by psychic powers. |
Blood-soaked Mantle As the wearer of this tattered cloth spills the blood of their foes, it is absorbed by this unnatural fabric, transferring a portion of the victims strength into the wearer. At the end of the Fight phase, if any enemy models (excluding VEHICLE models) were destroyed by an attack made by the bearer this phase, then until the end of the battle, add 1 to the bearers Strength characteristic. |
Mighty Skullrack A great brass trophy rack rests between this warriors shoulders, displaying their might to those who oppose them. Those who go to battle under the wearer’s command do so in the knowledge that their leader is a true killer, worthy of emulation. The bearer has the following ability:Mighty Skullrack (Aura): While a friendly WORLD EATERS CORE unit is within 6" of the bearer, each time a model in that unit makes a melee attack, re-roll a wound roll of 1. The first time in each battle the bearer destroys an enemy CHARACTER unit with a melee attack, increase the range of this ability to 9". |
Gorefather This immense chainaxe is said to have once been wielded by Angron himself. Though it was ultimately cast aside, this relic is of such importance to the Legion that wars have been fought between rival warbands seeking to claim it for themselves. One strong enough to wield Gorefather can scythe through his enemies in explosions of blood and ruined flesh. This Relic replaces an axe of dismemberment, exalted chainblade or daemonic axe and has the following profile:
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The chosen Legion of Khorne and the scions of Angron, the World Eaters are amongst the most savage fighters in the galaxy. They slaughter all in their path, dedicating the skulls of the butchered to the Blood God.
BATTLE LUST This warrior’s lust for battle draws him into any and all fights, his thirst driving him to new heights of battlefield frenzy. The first time the bearer destroys an enemy model each phase, you gain 1 Blood Tithe point. |
BURNING PLATE This armour, nigh-impervious to enemy blows, drips constantly with hissing, molten brass.
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MUTABLE FORM This warrior’s body is constantly growing bladed horns, claws that drip with gore, or a whole host of other vicious adornments, rendering them a formidable killer.
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In the heat of battle, World Eaters become almost oblivious to enemy fire, charging forward with little regard for even grievous injuries.
The World Eaters are not noble fighters. They hack their foes down with smashing blows, tear them apart with screaming chainaxes or fell them with tainted blades in the most brutal fashion imaginable.
Even mortal wounds are insufficient to prevent a World Eater from spilling blood until his very last breath.
Even an armoured bulkhead provides no obstacle to the formidable advance of World Eaters Terminators.
Like the god they worship, the warriors of the World Eaters despise psykers and their trickery, and through the sheer force of their hatred can cause sorcerous powers to be undone.
With unrestrained fury, the World Eaters bound forward to savage the foe with axes, swords and even their bare hands.
The WORLD EATERS keyword is used in the following World Eaters datasheets:
The AGENT OF CHAOS keyword is used in the following Chaos Space Marines datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
The DAEMON PRINCE keyword is used in the following World Eaters datasheets:
The BUTCHER ASTARTES and CORE keywords are used in the following World Eaters datasheets:
The WORLD EATERS and CHARACTER keywords are used in the following World Eaters datasheets:
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The ANGRON keyword is used in the following World Eaters datasheets:
World Eaters launch their violent assaults from all directions. While their more traditionalist warriors engage in vicious frontal assaults, others utilise ancient teleporter technologies or gory ritual to appear in the midst of the foe, the brutal slaughter beginning before their prey even realise they are under attack.
During deployment, you can set up this unit in blasphemous reserves instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.The KHORNE and DAEMON keywords are used in the following World Eaters datasheets:
The WORLD EATERS and CHAOS LAND RAIDER keywords are used in the following World Eaters datasheets:
The EIGHTBOUND keyword is used in the following World Eaters datasheets:
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The WORLD EATERS and EIGHTBOUND keywords are used in the following World Eaters datasheets:
The WORLD EATERS and MACHINE SPIRIT keywords are used in the following World Eaters datasheets:
The WORLD EATERS and DAEMON ENGINE keywords are used in the following World Eaters datasheets:
Even the tainted machineries of the World Eaters are affected by Angron’s rageful presence, their bound spirits seeking to destroy their foe despite any damage done to their metallic form.
Even an armoured bulkhead provides no obstacle to the formidable advance of World Eaters Terminators.
Those who fight in the shadow of the Red Angel are driven to even greater depths of rage, surging towards the foe in a barely controlled tide.
Cowardice cannot be countenanced by the sons of Angron. Should the foe seek to flee, the World Eaters give chase to ensure the attempt is futile.
Like the god they worship, the warriors of the World Eaters despise psykers and their trickery, and through the sheer force of their hatred can cause sorcerous powers to be undone.
In the heat of battle, World Eaters become almost oblivious to enemy fire, charging forward with little regard for even grievous injuries.
The Eightbound exist in a state of almost permanent fury, and when their brethren are struck down from afar, they charge forward to exact retribution for the cowardly act.
With unrestrained fury, the World Eaters bound forward to savage the foe with axes, swords and even their bare hands.
Those who follow Angron on his bloody rampages let nothing stand in the way of getting to grips with the foe.
The Disciples of the Red Angel are terrifying to behold. Many foes who would normally fight boldly freeze in terror at the sight of such daemonic horrors bearing down upon them.
The WORLD EATERS and CORE keywords are used in the following World Eaters datasheets:
Even mortal wounds are insufficient to prevent a World Eater from spilling blood until his very last breath.
The World Eaters are not noble fighters. They hack their foes down with smashing blows, tear them apart with screaming chainaxes or fell them with tainted blades in the most brutal fashion imaginable.
The World Eaters do not kill with elegance, but as savage butchers, hacking apart their prey and letting their lifeblood pump onto the battlefield. Those who witness these massacres frequently attempt to flee to avoid being the next victims.
When the scent of the foe's blood is on the wind, the followers of Angron will ensure that every last drop is spilled in honour of the Lord of Battle.
The CHARACTER keyword is used in the following World Eaters datasheets:
The MONSTER keyword is used in the following World Eaters datasheets:
The VEHICLE keyword is used in the following World Eaters datasheets:
Khorne is the god of warfare and slaughter, and provides mighty boons to those who consecrate the battlefield in his name.
The WORLD EATERS and INFANTRY keywords are used in the following World Eaters datasheets:
The WORLD EATERS and CAVALRY keywords are used in the following World Eaters datasheets:
The WORLD EATERS LORD keyword is used in the following World Eaters datasheets:
The WORLD EATERS and DAEMON PRINCE keywords are used in the following World Eaters datasheets:
Khorne is the god of warfare and slaughter, and provides mighty boons to those who consecrate the battlefield in his name.
The ultimate prize for those dedicated to Khorne is to ascend to the immortal ranks of his daemonic legions. Powerful lords of the World Eaters might beseech Khorne before a battle to turn his bloodthirsty attention to them. But such an attempt is perilous. Should a warrior draw Khornesgaze but fail to prove their martial prowess, they may end their days as a Chaos Spawn.
The BUTCHER ASTARTES keyword is used in the following World Eaters datasheets:
For those warriors who aspire to daemonhood, opportunities for greatness must be grasped, lest they be consigned to an eternity of mediocrity far from Khorne’s gaze, or worse...
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AXE OF DISMEMBERMENT
WEAPON | RANGE | TYPE | S | AP | D |
Axe of dismemberment | |||||
Axe of dismemberment | Melee | Melee | +3 | -3 | 2 |
Abilities: Each time an attack is made with this weapon, an unmodified hit roll of 6 inflicts 2 mortal wounds on the target and the attack sequence ends. |
The DAEMON ENGINE and VEHICLE keywords are used in the following World Eaters datasheets:
The MACHINE SPIRIT keyword is used in the following World Eaters datasheets:
Ensorcelled war machines animated by the malevolent sentience of a possessing daemon, these iron-wrought abominations resist the most powerful attacks, and their sigil-inscribed hulls can regenerate as if they were living flesh.
Baleflamer used in the following datasheets:
Bolt pistol used in the following datasheets:
Combi-bolter used in the following datasheets:
Combi-flamer used in the following datasheets:
Combi-melta used in the following datasheets:
Daemongore cannon used in the following datasheets:
Decimator butcher cannon used in the following datasheets:
Decimator conversion beamer used in the following datasheets:
Defiler cannon used in the following datasheets:
Demolisher cannon used in the following datasheets:
Ectoplasma cannon used in the following datasheets:
Frag grenades used in the following datasheets:
Gorestorm cannon used in the following datasheets:
Hades autocannon used in the following datasheets:
Hades gatling cannon used in the following datasheets:
Havoc launcher used in the following datasheets:
Heavy hades autocannon used in the following datasheets:
Hellflamer used in the following datasheets:
Hellmaw flame cannon used in the following datasheets:
Ichor cannon used in the following datasheets:
Impaler harpoon used in the following datasheets:
Infernal cannon used in the following datasheets:
Krak grenades used in the following datasheets:
Kytan gatling cannon used in the following datasheets:
Magma cutter used in the following datasheets:
Plasma pistol used in the following datasheets:
Reaper autocannon used in the following datasheets:
Scorpion cannon used in the following datasheets:
Skullhurler used in the following datasheets:
Soulburner petard used in the following datasheets:
Storm laser used in the following datasheets:
Twin heavy bolter used in the following datasheets:
Twin heavy flamer used in the following datasheets:
Twin lascannon used in the following datasheets:
Twin soulshatter lascannon used in the following datasheets:
Coward’s Bane used in the following datasheets:
Daemonic axe used in the following datasheets:
Decimator claw used in the following datasheets:
Defiler claws used in the following datasheets:
Defiler scourge used in the following datasheets:
Eightbound chainfist used in the following datasheets:
Eightbound eviscerator used in the following datasheets:
Exalted chainblade used in the following datasheets:
Forgefiend jaws used in the following datasheets:
Great cleaver of Khorne used in the following datasheets:
Heavy chainglaive used in the following datasheets:
Heldrake claws used in the following datasheets:
Hellcrusher claws used in the following datasheets:
Hellforged sword used in the following datasheets:
Juggernaut’s bladed horn used in the following datasheets:
Kytan cleaver used in the following datasheets:
Lacerators used in the following datasheets:
Lasher tendrils used in the following datasheets:
Malefic talons used in the following datasheets:
Maulerfiend fists used in the following datasheets:
Samni’arius and Spinegrinder used in the following datasheets:
Slaughter blade used in the following datasheets:
Wings used in the following datasheets:
The FLY keyword is used in the following World Eaters datasheets: