Ranged Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
Baleflamer
Baleflamer
18"
Assault 2D3
6
-2
2
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Bolt pistol
Bolt pistol
12"
Pistol 1
4
0
1
-
+0..5
Combi-bolter
+0..5
Combi-bolter
24"
Rapid Fire 2
4
0
1
-
+5..10
Combi-flamer
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
+5..10
Combi-flamer
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
 - Boltgun
 - Boltgun
24"
Rapid Fire 1
4
0
1
-
 - Flamer
 - Flamer
12"
Assault D6
4
0
1
Each time an attack is made with this weapon profile, that attack automatically hits the target.
Each time an attack is made with this weapon profile, that attack automatically hits the target.
+5..10
Combi-melta
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
+5..10
Combi-melta
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll.
 - Boltgun
 - Boltgun
24"
Rapid Fire 1
4
0
1
-
 - Meltagun
 - Meltagun
12"
Assault 1
8
-4
D6
Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2.
Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2.
Daemongore cannon
Daemongore cannon
18"
Heavy D6
10
-4
D3+3
Blast
Blast
Decimator butcher cannon
Decimator butcher cannon
36"
Heavy 4
7
-2
2
-
Decimator conversion beamer
Before selecting targets, select one of the profiles below to make attacks with.
Decimator conversion beamer
Before selecting targets, select one of the profiles below to make attacks with.
 - Short range
 - Short range
0"-24"
Heavy D3
6
-1
2
Blast
Blast
 - Medium range
 - Medium range
24"-48"
Heavy D3
7
-2
3
Blast
Blast
 - Long range
 - Long range
48"-72"
Heavy D3
8
-3
4
Blast
Blast
Defiler cannon
Defiler cannon
72"
Heavy D6
8
-2
3
Blast
Blast
Demolisher cannon
Demolisher cannon
24"
Heavy D6
10
-3
D6
Blast
Blast
+15
Ectoplasma cannon
+15
Ectoplasma cannon
36"
Heavy D3
7
-3
3
Blast
Blast
Frag grenades
Frag grenades
6"
Grenade D6
3
0
1
Blast
Blast
Gorestorm cannon
Gorestorm cannon
24"
Heavy 3D3
9
-2
3
Blast
Blast
Hades autocannon
Hades autocannon
36"
Heavy 4
8
-2
2
-
Hades gatling cannon
Hades gatling cannon
48"
Heavy 12
8
-3
2
-
+0..5
Havoc launcher
+0..5
Havoc launcher
48"
Heavy D6
5
0
1
Blast
Blast
+25
Heavy hades autocannon
+25
Heavy hades autocannon
48"
Heavy 4
8
-2
2
-
Hellflamer
Hellflamer
12"
Heavy D6
5
-1
2
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Hellmaw flame cannon
Hellmaw flame cannon
12"
Assault D6
8
-2
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
Ichor cannon
Ichor cannon
48"
Heavy D6+3
7
-3
2
Blast
Blast
Impaler harpoon
Impaler harpoon
18"
Assault 1
8
-3
3
Each time a model (excluding AIRCRAFT models) loses any wounds as a result of an attack made with this weapon but is not destroyed, it is impaled until the start of your next Shooting phase. While a model is impaled, its Move characteristic is halved and each time a charge roll is made for the bearer, if that model’s unit is a target of that charge, add 2 to that charge roll.
Each time a model (excluding AIRCRAFT models) loses any wounds as a result of an attack made with this weapon but is not destroyed, it is impaled until the start of your next Shooting phase. While a model is impaled, its Move characteristic is halved and each time a charge roll is made for the bearer, if that model’s unit is a target of that charge, add 2 to that charge roll.
Infernal cannon
Infernal cannon
24"
Heavy 3
5
-2
2
-
Krak grenades
Krak grenades
6"
Grenade 1
6
-1
D3
-
Kytan gatling cannon
Kytan gatling cannon
48"
Heavy 8
8
-2
2
-
Magma cutter
Magma cutter
6"
Assault 1
8
-4
D6+2
-
+0..5
Plasma pistol
Before selecting targets, select one of the profiles below to make attacks with.
+0..5
Plasma pistol
Before selecting targets, select one of the profiles below to make attacks with.
 - Standard
 - Standard
12"
Pistol 1
7
-3
1
-
 - Supercharge
 - Supercharge
12"
Pistol 1
8
-3
2
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
+0..5
Reaper autocannon
+0..5
Reaper autocannon
36"
Heavy 4
7
-2
1
-
Scorpion cannon
Scorpion cannon
36"
Heavy 15
5
-2
1
-
Skullhurler
Skullhurler
60"
Heavy 2D6
10
-3
3
Blast
Blast
+10
Soulburner petard
+10
Soulburner petard
24"
Assault 2D3
1
0
1
Each time the bearer shoots, if any unmodified hit rolls of 1 are made for attacks with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. Each time an attack is made with this weapon, an unmodified wound roll of 2+ inflicts 1 mortal wound on the target and the attack sequence ends.
Each time the bearer shoots, if any unmodified hit rolls of 1 are made for attacks with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. Each time an attack is made with this weapon, an unmodified wound roll of 2+ inflicts 1 mortal wound on the target and the attack sequence ends.
Storm laser
Storm laser
36"
Assault 6
6
-2
1
-
+0..30
Twin heavy bolter
+0..30
Twin heavy bolter
36"
Heavy 6
5
-1
2
-
+0..20
Twin heavy flamer
+0..20
Twin heavy flamer
12"
Heavy 2D6
5
-1
1
Each time an attack is made with this weapon, that attack automatically hits the target.
Each time an attack is made with this weapon, that attack automatically hits the target.
+0..25
Twin lascannon
+0..25
Twin lascannon
48"
Heavy 2
9
-3
D6
-
Twin soulshatter lascannon
Twin soulshatter lascannon
48"
Heavy 2
9
-3
D6+2
-

Melee Weapons

WEAPON
RANGE
TYPE
S
AP
D
ABILITIES 
Coward’s Bane
Coward’s Bane
Melee
Melee
User
-3
2
Each time an attack is made with this weapon, invulnerable saving throws cannot be made against that attack.
Each time an attack is made with this weapon, invulnerable saving throws cannot be made against that attack.
Daemonic axe
Daemonic axe
Melee
Melee
+2
-2
3
-
Decimator claw
Decimator claw
Melee
Melee
x2
-3
3
-
Defiler claws
Defiler claws
Melee
Melee
x2
-3
D6
-
+10
Defiler scourge
+10
Defiler scourge
Melee
Melee
+4
-2
2
Each time the bearer fights, it makes 3 additional attacks with this weapon.
Each time the bearer fights, it makes 3 additional attacks with this weapon.
Eightbound chainfist
Eightbound chainfist
Melee
Melee
+3
-4
2
If the bearer is equipped with 2 Eightbound chainfists, improve the Damage characteristic of this weapon by 1.
If the bearer is equipped with 2 Eightbound chainfists, improve the Damage characteristic of this weapon by 1.
Eightbound eviscerator
Eightbound eviscerator
Melee
Melee
User
-3
2
Each time the bearer fights, it makes 1 additional attack with this weapon.
Each time the bearer fights, it makes 1 additional attack with this weapon.
Exalted chainblade
Exalted chainblade
Melee
Melee
User
-2
2
-
Forgefiend jaws
Forgefiend jaws
Melee
Melee
User
-1
2
-
Great cleaver of Khorne
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
Great cleaver of Khorne
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Smash
 - Smash
Melee
Melee
x2
-4
6
-
 - Slash
 - Slash
Melee
Melee
User
-3
2
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
Heavy chainglaive
Heavy chainglaive
Melee
Melee
+1
-3
1
Each time an attack is made with this weapon, make 2 hit rolls instead of 1.
Each time an attack is made with this weapon, make 2 hit rolls instead of 1.
Heldrake claws
Heldrake claws
Melee
Melee
User
-2
2
Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of 4.
Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of 4.
Hellcrusher claws
Before selecting targets, select one of the profiles below to make attacks with.
Hellcrusher claws
Before selecting targets, select one of the profiles below to make attacks with.
 - Crush
 - Crush
Melee
Melee
x2
-4
6
-
 - Sweep
 - Sweep
Melee
Melee
User
-2
2
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
Hellforged sword
Hellforged sword
Melee
Melee
+1
-3
3
-
Juggernaut’s bladed horn
Juggernaut’s bladed horn
Melee
Melee
User
-2
1
Each time the bearer fights, it makes 3 additional attacks with this weapon.
Each time the bearer fights, it makes 3 additional attacks with this weapon.
Kytan cleaver
Before selecting targets .select one of the profiles below to make attacks with.
Kytan cleaver
Before selecting targets .select one of the profiles below to make attacks with.
 - Smash
 - Smash
Melee
Melee
x2
-4
6
-
 - Slash
 - Slash
Melee
Melee
User
-2
2
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
Lacerators
Lacerators
Melee
Melee
+1
-3
3
-
+10
Lasher tendrils
+10
Lasher tendrils
Melee
Melee
User
-2
1
Each time the bearer fights, it makes 6 additional attacks with this weapon.
Each time the bearer fights, it makes 6 additional attacks with this weapon.
Malefic talons
Malefic talons
Melee
Melee
User
-1
2
Each time the bearer fights, it makes 1 additional attack with this weapon.
Each time the bearer fights, it makes 1 additional attack with this weapon.
Maulerfiend fists
Maulerfiend fists
Melee
Melee
x2
-3
D3+3
-
Samni’arius and Spinegrinder
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
Samni’arius and Spinegrinder
Each time an attack is made with this weapon, select one of the profiles below to make that attack with.
 - Skull-taking slash
 - Skull-taking slash
Melee
Melee
+5
-4
D3+3
-
 - Bloodletting sweep
 - Bloodletting sweep
Melee
Melee
User
-3
1
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
Each time an attack is made with this weapon profile, make 3 hit rolls instead of 1.
Slaughter blade
Slaughter blade
Melee
Melee
+2
-3
3
-

Other Wargear

OTHER WARGEAR
ABILITIES 
+35
Wings
The bearer has a Move characteristic of 12" and the FLY keyword.
+35
Wings
The bearer has a Move characteristic of 12" and the FLY keyword.

Baleflamer used in the following datasheets:

Flyers

Bolt pistol used in the following datasheets:

HQ

Combi-bolter used in the following datasheets:

Heavy Support
Defiler
+5
RAPID FIRE
Rapid fire weapons are versatile armaments capable of aimed single shots at long range or controlled bursts of fire at close quarters.
When a model shoots a Rapid Fire weapon, double the number of attacks it makes if its target is within half the weapon’s range.

  • Double number of attacks made if target is within half range.

Combi-flamer used in the following datasheets:

Heavy Support
Defiler
+10

Combi-melta used in the following datasheets:

Heavy Support
Defiler
+10

Daemongore cannon used in the following datasheets:

Lords of War
Blast Weapons
Some weapons have ‘Blast’ listed in their profile’s abilities. These are referred to as Blast weapons. In addition to the normal rules, the following rules apply to Blast weapons:
  1. If a Blast weapon targets a unit that has between 6 and 10 models, it always makes a minimum of 3 attacks. So if, when determining how many attacks are made with that weapon, the dice rolled results in less than 3 attacks being made, make 3 attacks instead. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 6 or more models, and you roll a 2 to determine how many attacks are made, that roll is counted as being a 3 and that weapon makes three attacks against that unit.
  2. When a Blast weapon targets a unit that has 11 or more models, do not roll dice to randomly determine how many attacks are made – instead, make the maximum possible number of attacks. For example, if a Grenade D6 weapon with the Blast rule targets a unit that has 11 or more models, that weapon makes six attacks against that unit.
Blast weapons can never be used to make attacks against a unit that is within Engagement Range of the firing model’s unit, even if the weapon has the Pistol type or if the firing model is a VEHICLE or a MONSTER – firing high-explosives at point-blank range is simply unwise.

  • Blast Weapons: Minimum three attacks against units with 6+ models. Always make maximum number of attacks against units with 11+ models.
  • Can never be used to attack units within the firing unit’s Engagement Range.

Decimator butcher cannon used in the following datasheets:

Elites

Decimator conversion beamer used in the following datasheets:

Elites

Defiler cannon used in the following datasheets:

Heavy Support

Demolisher cannon used in the following datasheets:

Lords of War

Ectoplasma cannon used in the following datasheets:

Heavy Support

Frag grenades used in the following datasheets:

HQ
World Eaters Lord on Juggernaut
GRENADE
Grenades are handheld explosive devices that a warrior throws at the enemy while their squad mates provide covering fire.
When a unit shoots, one model that is equipped with a Grenade in that unit can resolve attacks with it instead of shooting any other weapons.

  • Only one model can use a Grenade when its unit shoots.

Gorestorm cannon used in the following datasheets:

Lords of War

Hades autocannon used in the following datasheets:

Flyers

Hades gatling cannon used in the following datasheets:

Lords of War

Havoc launcher used in the following datasheets:

Heavy Support
Defiler
+5

Heavy hades autocannon used in the following datasheets:

Heavy Support

Hellflamer used in the following datasheets:

Elites

Hellmaw flame cannon used in the following datasheets:

Lords of War

Ichor cannon used in the following datasheets:

Lords of War

Impaler harpoon used in the following datasheets:

Fast Attack

Infernal cannon used in the following datasheets:

HQ

Krak grenades used in the following datasheets:

HQ
World Eaters Lord on Juggernaut

Kytan gatling cannon used in the following datasheets:

Lords of War

Magma cutter used in the following datasheets:

Heavy Support

Plasma pistol used in the following datasheets:

HQ

Reaper autocannon used in the following datasheets:

Heavy Support

Scorpion cannon used in the following datasheets:

Lords of War

Skullhurler used in the following datasheets:

Lords of War

Soulburner petard used in the following datasheets:

Elites

Storm laser used in the following datasheets:

Elites

Twin heavy bolter used in the following datasheets:

Heavy Support
Defiler
+10

Twin heavy flamer used in the following datasheets:

Heavy Support

Twin lascannon used in the following datasheets:

Heavy Support

Twin soulshatter lascannon used in the following datasheets:

Heavy Support

Coward’s Bane used in the following datasheets:

HQ

Daemonic axe used in the following datasheets:

HQ

Decimator claw used in the following datasheets:

Elites

Defiler claws used in the following datasheets:

Heavy Support

Defiler scourge used in the following datasheets:

Heavy Support

Eightbound chainfist used in the following datasheets:

Elites

Eightbound eviscerator used in the following datasheets:

Elites
Exalted Eightbound

Exalted chainblade used in the following datasheets:

HQ

Forgefiend jaws used in the following datasheets:

Heavy Support

Great cleaver of Khorne used in the following datasheets:

Lords of War

Heavy chainglaive used in the following datasheets:

Elites
Exalted Eightbound

Heldrake claws used in the following datasheets:

Flyers

Hellcrusher claws used in the following datasheets:

Lords of War

Hellforged sword used in the following datasheets:

HQ

Juggernaut’s bladed horn used in the following datasheets:

HQ
World Eaters Lord on Juggernaut

Kytan cleaver used in the following datasheets:

Lords of War

Lacerators used in the following datasheets:

Elites

Lasher tendrils used in the following datasheets:

Heavy Support

Malefic talons used in the following datasheets:

HQ

Maulerfiend fists used in the following datasheets:

Heavy Support

Samni’arius and Spinegrinder used in the following datasheets:

Lords of War

Slaughter blade used in the following datasheets:

Fast Attack

Wings used in the following datasheets:

HQ

The FLY keyword is used in the following World Eaters datasheets:

HQ
World Eaters Daemon Prince
Flyers
Lords of War

– if equipped with the Wings this unit gains the FLY keyword.