No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
165 Heldrake (base: 120 x 92mm flying base) |
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1 | 165 Heldrake |
20-60" | 3+ | 3+ | 7 | 7 | 7-12 | 5 | 8 | 3+ | 120 x 92mm flying base |
20-45" | 4+ | 4+ | 7 | 7 | 4-6 | 5 | 8 | 3+ | |||
20-30" | 5+ | 5+ | 7 | 7 | 1-3 | 5 | 8 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Baleflamer | ||||||
Baleflamer | 18" | Assault 2D3 | 6 | -2 | 2 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Hades autocannon | ||||||
Hades autocannon | 36" | Heavy 4 | 8 | -2 | 2 | - |
Heldrake claws | ||||||
Heldrake claws | Melee | Melee | User | -2 | 2 | Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of 4. |
Each time an attack made with this weapon is allocated to an AIRCRAFT model, that attack has a Damage characteristic of 4. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model’s hades autocannon can be replaced with 1 baleflamer.
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ABILITIES | |
ABILITIES |
The Blood Tithe, Daemon Engine Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. Airborne Predator: Each time you declare a charge with this model, you can only select AIRCRAFT units as the target(s) of that charge. This model can only be chosen as a target of a charge if the unit making the charge can FLY. You can only fight with this model if it is within Engagement Range of any enemy units that can FLY, and this model can only make melee attacks against units that can FLY. Enemy units can only make melee attacks against this model if they can FLY. Supersonic: Each time this model makes a Normal Move, Advances or Falls Back, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot. Hard to Hit: Each time a ranged attack is made against this model, subtract 1 from that attack’s hit roll. Hover Jet: In your Command phase, this model can hover. If it does so, then until the start of your next Command phase, its Move characteristic becomes 20" and it loses the Airborne Predator, Hard to Hit and Supersonic abilities. Hunter in the Skies: Each time this model makes an attack against a unit that can FLY, add 1 to that attack’s hit roll. |
FACTION KEYWORDS: CHAOS, KHORNE, HERETIC ASTARTES, | |
KEYWORDS: VEHICLE, AIRCRAFT, DAEMON, DAEMON ENGINE, FLY, HELDRAKE |
When the scent of the foe's blood is on the wind, the followers of Angron will ensure that every last drop is spilled in honour of the Lord of Battle.
In the heat of battle, World Eaters become almost oblivious to enemy fire, charging forward with little regard for even grievous injuries.
The World Eaters are not noble fighters. They hack their foes down with smashing blows, tear them apart with screaming chainaxes or fell them with tainted blades in the most brutal fashion imaginable.
Even the tainted machineries of the World Eaters are affected by Angron’s rageful presence, their bound spirits seeking to destroy their foe despite any damage done to their metallic form.
Those who fight in the shadow of the Red Angel are driven to even greater depths of rage, surging towards the foe in a barely controlled tide.
The World Eaters do not kill with elegance, but as savage butchers, hacking apart their prey and letting their lifeblood pump onto the battlefield. Those who witness these massacres frequently attempt to flee to avoid being the next victims.
The Disciples of the Red Angel are terrifying to behold. Many foes who would normally fight boldly freeze in terror at the sight of such daemonic horrors bearing down upon them.
Those who follow Angron on his bloody rampages let nothing stand in the way of getting to grips with the foe.
Like the god they worship, the warriors of the World Eaters despise psykers and their trickery, and through the sheer force of their hatred can cause sorcerous powers to be undone.
With unrestrained fury, the World Eaters bound forward to savage the foe with axes, swords and even their bare hands.
The ANGRON keyword is used in the following World Eaters datasheets:
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The
keyword is used in the following World Eaters datasheets:The AGENT OF CHAOS keyword is used in the following Chaos Space Marines datasheets:
The datasheets using UNALIGNED keyword can be found in the following Factions:
Unaligned: Unaligned.The UNALIGNED keyword is used in the following datasheets:
World Eaters launch their violent assaults from all directions. While their more traditionalist warriors engage in vicious frontal assaults, others utilise ancient teleporter technologies or gory ritual to appear in the midst of the foe, the brutal slaughter beginning before their prey even realise they are under attack.
During deployment, you can set up this unit in blasphemous reserves instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.Khorne is the god of warfare and slaughter, and provides mighty boons to those who consecrate the battlefield in his name.
The CHAOS keyword is used in the following World Eaters datasheets:
The KHORNE keyword is used in the following World Eaters datasheets:
The HERETIC ASTARTES keyword is used in the following World Eaters datasheets:
The
keyword is used in the following World Eaters datasheets:The FLY keyword is used in the following World Eaters datasheets:
The DAEMON keyword is used in the following World Eaters datasheets:
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The CULTISTS keyword is used in the following World Eaters datasheets:
The VEHICLE keyword is used in the following World Eaters datasheets:
The MACHINE SPIRIT keywords are used in the following World Eaters datasheets:
andThe DAEMON ENGINE keywords are used in the following World Eaters datasheets:
andEnsorcelled war machines animated by the malevolent sentience of a possessing daemon, these iron-wrought abominations resist the most powerful attacks, and their sigil-inscribed hulls can regenerate as if they were living flesh.
The DAEMON ENGINE keyword is used in the following World Eaters datasheets:
This datasheet has Flyers Battlefield Role. Full list of World Eaters units sharing same Battlefield Role follows:
The AIRCRAFT keyword is used in the following World Eaters datasheets: