No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
210 Firestorm Redoubt (base: Use model) |
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1 | 210 Firestorm Redoubt |
- | - | 5+ | - | 8 | 20 | - | - | 3+ | Use model |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Battle cannon | ||||||
Battle cannon | 72" | Heavy D6 | 8 | -2 | D3 | Blast |
Blast | ||||||
+15 Punisher gatling cannon | ||||||
+15 Punisher gatling cannon | 24" | Heavy 20 | 5 | 0 | 1 | - |
+60 Quad Icarus lascannon | ||||||
+60 Quad Icarus lascannon | 96" | Heavy 4 | 9 | -3 | D6 | When resolving an attack made with this weapon, add 1 to the hit roll if the target can FLY; otherwise subtract 1 from the hit roll. |
When resolving an attack made with this weapon, add 1 to the hit roll if the target can FLY; otherwise subtract 1 from the hit roll. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• For each quad Icarus lascannon this model is equipped with, it can instead be equipped with one of the following: 1 battle cannon; 1 punisher gatling cannon.
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ABILITIES | |
ABILITIES |
Automated Weapons: Unless a friendly unit is embarked aboard this model, this model’s weapons can only target the closest visible enemy unit. Attacks made with a quad Icarus lascannon can instead target the closest visible enemy unit that can FLY. In either case, if two or more units are equally close, you can choose which is targeted. Fire Points: Up to 10 models embarked aboard this model can shoot in your Shooting phase, measuring distances and drawing line of sight from any point on this model. When they do so, any restrictions and modifiers that apply to this model also apply to its embarked models. Immobile: This model cannot move for any reason, nor can it fight in the Fight phase. When resolving an attack made against this model in the Fight phase, do not make a hit roll: it automatically scores a hit. This model can shoot in your Shooting phase even if there are enemy units within 1" of it, and friendly units can target enemy units that are within 1" of this model. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D3 mortal wounds. Designer’s Note: If you cannot physically remove this model from your battlefield when it is destroyed (because, for example, it is glued to the surface) then regardless of whether it explodes or not, it is wrecked – from that point on, models can no longer target it, it can no longer shoot etc. |
TRANSPORT | |
TRANSPORT |
This model has a transport capacity of 2 INFANTRY units, up to a total of 20 models. Designer’s Note: When you embark models onto a Firestorm Redoubt, you may find it useful to place some of them on the battlements to remind you which unit(s) are inside the fortification. |
FACTION KEYWORDS: UNALIGNED | |
KEYWORDS: BUILDING, VEHICLE, TRANSPORT, WALL OF MARTYRS, FIRESTORM REDOUBT |
This datasheet has Fortifications Battlefield Role. Full list of Unaligned units sharing same Battlefield Role follows:
The UNALIGNED keyword is used in the following Unaligned datasheets:
The BUILDING keyword is used in the following Unaligned datasheets:
The VEHICLE keyword is used in the following Unaligned datasheets:
The TRANSPORT keyword is used in the following Unaligned datasheets:
Battle cannon used in the following datasheets:
The WALL OF MARTYRS keyword is used in the following Unaligned datasheets:
Punisher gatling cannon used in the following datasheets:
Quad Icarus lascannon used in the following datasheets: