No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
15 Borewyrm Infestation (base: 25mm) |
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1‑2 | 15 Borewyrm Infestation |
4" | 4+ | 6+ | 3 | 4 | 2 | 3 | 5 | 4+ | 25mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Vicious jaws | ||||||
Vicious jaws | Melee | Melee | User | 0 | 1 | Each time you make a wound roll of 6+ for this weapon, that hit is resolved at AP -2 instead. |
Each time you make a wound roll of 6+ for this weapon, that hit is resolved at AP -2 instead. |
ABILITIES | |
ABILITIES |
Rapid Tunnelling: At the start of your Movement phase, you can remove this model from the battlefield. At the end of your next Movement phase, set it up again, anywhere on the battlefield, more than 9" away from any enemy models. Hard to Hit: Your opponent must subtract 1 from hit rolls for ranged weapons that target this unit. |
FACTION KEYWORDS: UNALIGNED, DREADED AMBULL | |
KEYWORDS: SWARM, BOREWYRM INFESTATION |
The UNALIGNED keyword is used in the following Unaligned datasheets:
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This datasheet has Elites Battlefield Role. Full list of Unaligned units sharing same Battlefield Role follows:
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The DREADED AMBULL keyword is used in the following Unaligned datasheets: