No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
80 Parasite of Mortrex (base: 40mm) |
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1 | 80 Parasite of Mortrex |
16" | 2+ | 3+ | 5 | 5 | 6 | 6 | 8 | 4+ | 40mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Clawed limbs | ||||||
Clawed limbs | Melee | Melee | User | -2 | 1 | - |
Barbed ovipositor | ||||||
Barbed ovipositor | Melee | Melee | +1 | -1 | 1 | Parasitic Infection (see datasheet abilities). Each time the bearer fights, it makes 1 additional attack with this weapon, and no more than 1 attack can be made with this weapon while resolving that fight. |
Parasitic Infection (see datasheet abilities). Each time the bearer fights, it makes 1 additional attack with this weapon, and no more than 1 attack can be made with this weapon while resolving that fight. |
ABILITIES | |
ABILITIES |
Synapse (Aura), Shadow in the Warp (Aura) Parasitic Infection: Each time an attack made with this weapon successfully wounds an enemy unit (excluding VEHICLE units), that unit suffers 1 mortal wound in addition to any normal damage and becomes infected with parasites. At the start of your opponent’s Command phase, for each enemy unit that is infected with parasites, your opponent must roll one D6:
It Itches: While a unit is infected with parasites (see Parasitic Infection), it loses the Objective Secured ability. Shadow Hunter: Each time an attack is made against this model, subtract 1 from that attack’s hit roll and that hit roll cannot be re-rolled. Death from Above: During deployment, you can set up this model high in the skies instead of setting it up on the battlefield. If you do so, then during the Reinforcements step of one of your Movement phases, you can set up this model anywhere on the battlefield that is more than 9" away from any enemy models, and, until the end of the turn, you can re-roll charge rolls made for this model. |
FACTION KEYWORDS: HIVE TENDRIL, TYRANIDS, | |
KEYWORDS: INFANTRY, CHARACTER, FLY, SYNAPSE, PARASITE OF MORTREX |
When armoured with multiple layers of thick chitin, Tyranids can shrug off direct hits.
Caustic fluids flow through the blood vessels of some Tyranids, spraying over any enemy that wounds them.
Once this hive fleets warrior organisms outnumber their prey, they soon overwhelm them in a hideous, heaving mass.
The broods of Hive Fleet Leviathan hunt as one, exhibiting eerie precision in their strikes.
Before the prey can react, Krakens swarms are already amongst them.
The synaptic link between warrior-organism and leader-beast in Hive Fleet Leviathan is so strong that no biocreature is ever truly cut off from the Hive Mind’s will.
Should one leader-beast be slain, the Hive Mind will simply subsume the mind of another chosen vessel.
Tyranids care nothing for self-preservation, and will fight on.
Unsuspecting victims see nothing but a blur of thick leathery wings and a swift and dreadful sting, before the attacker is gone again.
The Great Serpent attacks from below, bursting out from subterranean tunnels into the midst of its prey.
This leader-beast possesses a superior ability to out-think its prey, and the Hive Mind has used it to overthrow countless star systems.
When faced with especially resistant prey, or if possessed of a bounty of biomass, the Hive Mind has many ways of enhancing its foremost warrior organisms to render them even more dangerous.
Some bioforms are imbued with additional predatory abilities.
The synaptic control exerted by Leviathan leader-beasts is so absolute that lesser beings can sometimes act at the behest of several consciousnesses.
The Shadow in the Warp cast by Leviathan is darker than those of other hive fleets, rendering their prey's attempts to harness otherworldly powers a hopeless cause.
Unwary foes cannot spot the silent and still Tyranids hiding amongst the vents, which strike with preternatural speed.
The Hive Mind pushes forward in a living tide of ravenous maws.
For organisms that can soar on high or burrow, it is no hardship to fade back during battle and stalk their prey before striking again.
The keyword is used in the following Tyranids datasheets:
Unless controlled or coordinated by the domineering will of the Hive Mind, many Tyranid organisms will revert to their baser instincts.
Unless a <HIVE FLEET> unit with this ability is within 24" of any friendly <HIVE FLEET> SYNAPSE unit, you must subtract 1 from any hit rolls made for it when shooting any target other than the nearest visible enemy unit, and you must subtract 2 from its charge roll if it declares a charge against any unit other than the nearest enemy unit.
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The HIVE TENDRIL keyword is used in the following Tyranids datasheets:
The TYRANIDS keyword is used in the following Tyranids datasheets:
The keyword is used in the following Tyranids datasheets:
The INFANTRY keyword is used in the following Tyranids datasheets:
The ENDLESS MULTITUDE keyword is used in the following Tyranids datasheets:
The KRAKEN keyword is used in the following Tyranids datasheets:
The HORMAGAUNTS keyword is used in the following Tyranids datasheets:
Synaptic impulses from the Hive Mind cause Hormagaunts to surge into battle.
The LEVIATHAN keyword is used in the following Tyranids datasheets:
The HYDRA keyword is used in the following Tyranids datasheets:
The JORMUNGANDR keyword is used in the following Tyranids datasheets:
The TITANIC keyword is used in the following Tyranids datasheets:
The RIPPER SWARMS keyword is used in the following Tyranids datasheets:
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The CHARACTER keyword is used in the following Tyranids datasheets:
The SYNAPSE keyword is used in the following Tyranids datasheets:
The HIVE TENDRIL and CHARACTER keywords are used in the following Tyranids datasheets:
The LEVIATHAN, SYNAPSE and CHARACTER keywords are used in the following Tyranids datasheets:
The LEVIATHAN and SYNAPSE keywords are used in the following Tyranids datasheets:
The LEVIATHAN and CHARACTER keywords are used in the following Tyranids datasheets:
This datasheet has Fast Attack Battlefield Role. Full list of Tyranids units sharing same Battlefield Role follows:
The FLY keyword is used in the following Tyranids datasheets:
The BURROWERS keyword is used in the following Tyranids datasheets:
The PARASITE OF MORTREX keyword is used in the following Tyranids datasheets: