No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
55 Hive Guard (base: 50mm) |
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3‑6 | 55 Hive Guard |
6" | 4+ | 3+ | 5 | 6 | 4 | 3 | 5 | 3+ | 50mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+10 Impaler cannon | ||||||
+10 Impaler cannon | 24" | Heavy 3 | 6 | -2 | 2 | Indirect Fire. This weapon can target units that are not visible to the bearer, as long as the target is visible to a friendly SYNAPSE model. Each time an attack is made with this weapon, the target does not receive the benefits of Light Cover against that attack. |
Indirect Fire. This weapon can target units that are not visible to the bearer, as long as the target is visible to a friendly SYNAPSE model. Each time an attack is made with this weapon, the target does not receive the benefits of Light Cover against that attack. | ||||||
Shockcannon | ||||||
Shockcannon | 36" | Assault 2 | 7 | -2 | 3 | Each time an attack is made with this weapon against a VEHICLE unit, an unmodified wound roll of 4+ successfully wounds the target and inflicts 1 mortal wound in addition to any normal damage. |
Each time an attack is made with this weapon against a VEHICLE unit, an unmodified wound roll of 4+ successfully wounds the target and inflicts 1 mortal wound in addition to any normal damage. |
OTHER WARGEAR | ABILITIES | ||||||
+5 Adrenal glands | |||||||
The bearer gains the ADRENAL GLANDS keyword. Add 1" to the Move characteristic and add 1 to the Strength characteristic of the bearer. | |||||||
+5 Adrenal glands | The bearer gains the ADRENAL GLANDS keyword. Add 1" to the Move characteristic and add 1 to the Strength characteristic of the bearer. | ||||||
+5 Toxin sacs | |||||||
The bearer gains the TOXIN SACS keyword. Each time the bearer makes a melee attack, an unmodified hit roll of 6 automatically wounds the target. | |||||||
+5 Toxin sacs | The bearer gains the TOXIN SACS keyword. Each time the bearer makes a melee attack, an unmodified hit roll of 6 automatically wounds the target. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• Any number of models can each have their shockcannon replaced with 1 impaler cannon. • All of the models in this unit can be equipped with 1 adrenal glands each. • All of the models in this unit can be equipped with 1 toxin sacs each.
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ABILITIES | |
ABILITIES |
Defensive Stance: This unit can perform the following action: Defensive Stance (Action): At the start of your Command phase, any number of HIVE GUARD units from your army can start to perform this action. The action is completed at the end of your next Movement phase. When it is completed, until the start of your next Movement phase, each model in this unit counts as 3 models when determining control of an objective marker. Synaptic Guidance: Each time a model in this unit makes a ranged attack against an enemy unit that is visible to a friendly SYNAPSE model, you can ignore any or all hit roll and Ballistic Skill modifiers. |
FACTION KEYWORDS: HIVE TENDRIL, TYRANIDS, | |
KEYWORDS: INFANTRY, HIVE GUARD |
As the Tyranid ecosystem takes hold, strange living structures sprout forth that are vital to the final consumption of the world. Those Tyranid organisms charged with protecting these grotesque bio-structures now become exceptionally aggressive.
So single-minded is the aggression with which the beasts of Hive Fleet Behemoth fight that even death does not immediately halt their brutal rampage.
Before the prey can react, Krakens swarms are already amongst them.
The broods of Hive Fleet Leviathan hunt as one, exhibiting eerie precision in their strikes.
Once this hive fleets warrior organisms outnumber their prey, they soon overwhelm them in a hideous, heaving mass.
These warrior organisms destroy all as their adrenaline surges.
Caustic fluids flow through the blood vessels of some Tyranids, spraying over any enemy that wounds them.
When armoured with multiple layers of thick chitin, Tyranids can shrug off direct hits.
These warrior organisms destroy all as their adrenaline surges.
The Great Serpent attacks from below, bursting out from subterranean tunnels into the midst of its prey.
Unwary foes cannot spot the silent and still Tyranids hiding amongst the vents, which strike with preternatural speed.
The Hive Mind pushes forward in a living tide of ravenous maws.
Few substances are as lethal as the toxins of Hive Fleet Gorgon. Fewer still tailor themselves so effectively to their luckless victims.
Tyranid biological ammunition is often doused in a pathogenic mucus, which seeps into wounds and devours flesh.
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The HIVE TENDRIL keyword is used in the following Tyranids datasheets:
The TYRANIDS keyword is used in the following Tyranids datasheets:
The keyword is used in the following Tyranids datasheets:
The INFANTRY keyword is used in the following Tyranids datasheets:
The BEHEMOTH and INFANTRY keywords are used in the following Tyranids datasheets:
The ENDLESS MULTITUDE keyword is used in the following Tyranids datasheets:
The KRAKEN keyword is used in the following Tyranids datasheets:
The HORMAGAUNTS keyword is used in the following Tyranids datasheets:
Synaptic impulses from the Hive Mind cause Hormagaunts to surge into battle.
The LEVIATHAN keyword is used in the following Tyranids datasheets:
The HYDRA keyword is used in the following Tyranids datasheets:
The MONSTER keyword is used in the following Tyranids datasheets:
The JORMUNGANDR keyword is used in the following Tyranids datasheets:
The TITANIC keyword is used in the following Tyranids datasheets:
The RIPPER SWARMS keyword is used in the following Tyranids datasheets:
The TYRANNOFEX keyword is used in the following Tyranids datasheets:
The TOXIN SACS keyword is used in the following Tyranids datasheets:
Adrenal glands used in the following datasheets:
The ADRENAL GLANDS keyword is used in the following Tyranids datasheets:
Toxin sacs used in the following datasheets:
The HIVE TYRANT keyword is used in the following Tyranids datasheets:
The BIOVORES keyword is used in the following Tyranids datasheets:
The EXOCRINE keyword is used in the following Tyranids datasheets:
The HARUSPEX keyword is used in the following Tyranids datasheets:
The HIVE GUARD keyword is used in the following Tyranids datasheets:
The PYROVORES keyword is used in the following Tyranids datasheets:
The TYRANT GUARD keyword is used in the following Tyranids datasheets:
The GORGON and TOXIN SACS keywords are used in the following Tyranids datasheets:
This datasheet has Heavy Support Battlefield Role. Full list of Tyranids units sharing same Battlefield Role follows: