No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
120 Deathleaper (base: 40mm) |
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1 | 120 Deathleaper |
10" | 2+ | 6+ | 7 | 5 | 7 | 7 | 8 | 4+ | 40mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Lictor claws and talons | ||||||
Lictor claws and talons | Melee | Melee | User | -3 | 2 | - |
OTHER WARGEAR | ABILITIES | ||||||
Flesh hooks | |||||||
When the bearer’s unit makes a Normal Move, Advances or Falls Back, the bearer does not count any vertical distance it moves against the total that it can move this turn. | |||||||
Flesh hooks | When the bearer’s unit makes a Normal Move, Advances or Falls Back, the bearer does not count any vertical distance it moves against the total that it can move this turn. |
ABILITIES | |
ABILITIES |
Superior Chameleonic Skin:
It's Out There (Aura): While an enemy unit is within 6" of this model, that enemy unit cannot start to perform actions. Inhuman Swiftness: At the start of the Fight phase, if this model is within Engagement Range of any enemy units, it can fight first that phase. Fear of the Unseen: While an enemy unit is within Engagement Range of this model, that unit cannot be selected for Stratagems used by your opponent, and that unit cannot be affected by Stratagems used by your opponent when that unit is selected to shoot or fight. Hidden Hunter: During deployment, you can set up this model in hiding instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this model wholly within 6" of any battlefield edge or any terrain features and more than 9" away from any enemy models (or more then 6" away from enemy models if this model is set up wholly within your deployment zone), and, until the end of the turn, you can re-roll charge rolls made for this model. |
WARLORD TRAIT! | |
WARLORD TRAIT! |
Alien Cunning:
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FACTION KEYWORDS: HIVE TENDRIL, TYRANIDS, | |
KEYWORDS: INFANTRY, CHARACTER, LICTOR, FLESH HOOKS, FEEDER TENDRILS, DEATHLEAPER |
First amongst the swarm to assail the prey, vanguard organisms pounce upon ill-prepared defenders.
Before the prey can react, Krakens swarms are already amongst them.
The broods of Hive Fleet Leviathan hunt as one, exhibiting eerie precision in their strikes.
Once this hive fleets warrior organisms outnumber their prey, they soon overwhelm them in a hideous, heaving mass.
Caustic fluids flow through the blood vessels of some Tyranids, spraying over any enemy that wounds them.
When armoured with multiple layers of thick chitin, Tyranids can shrug off direct hits.
Tyranids care nothing for self-preservation, and will fight on.
Lictors release a trail of potent pheromones that guide fresh waves of bioforms to the slaughter.
The Great Serpent attacks from below, bursting out from subterranean tunnels into the midst of its prey.
Unwary foes cannot spot the silent and still Tyranids hiding amongst the vents, which strike with preternatural speed.
The Hive Mind pushes forward in a living tide of ravenous maws.
Hunter-slayer organisms can melt away before the eyes of their foes, only to strike suddenly from a new and unexpected direction.
Pinioned upon vicious flesh hooks, the squirming prey is all the easier to tear apart.
The keyword is used in the following Tyranids datasheets:
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The HIVE TENDRIL keyword is used in the following Tyranids datasheets:
The TYRANIDS keyword is used in the following Tyranids datasheets:
The keyword is used in the following Tyranids datasheets:
The INFANTRY keyword is used in the following Tyranids datasheets:
The ENDLESS MULTITUDE keyword is used in the following Tyranids datasheets:
The KRAKEN keyword is used in the following Tyranids datasheets:
The HORMAGAUNTS keyword is used in the following Tyranids datasheets:
Synaptic impulses from the Hive Mind cause Hormagaunts to surge into battle.
The LEVIATHAN keyword is used in the following Tyranids datasheets:
The HYDRA keyword is used in the following Tyranids datasheets:
The JORMUNGANDR keyword is used in the following Tyranids datasheets:
The TITANIC keyword is used in the following Tyranids datasheets:
The RIPPER SWARMS keyword is used in the following Tyranids datasheets:
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The CHARACTER keyword is used in the following Tyranids datasheets:
The HIVE TENDRIL and CHARACTER keywords are used in the following Tyranids datasheets:
Flesh hooks used in the following datasheets:
The FLESH HOOKS keyword is used in the following Tyranids datasheets:
This datasheet has Elites Battlefield Role. Full list of Tyranids units sharing same Battlefield Role follows:
The FEEDER TENDRILS keyword is used in the following Tyranids datasheets:
The GARGOYLES keyword is used in the following Tyranids datasheets:
The GENESTEALERS keyword is used in the following Tyranids datasheets:
The HARPY keyword is used in the following Tyranids datasheets:
The HIVE CRONE keyword is used in the following Tyranids datasheets:
The LICTOR keyword is used in the following Tyranids datasheets:
Lictor claws and talons used in the following datasheets:
The FLESH HOOKS keyword is used in the following Tyranids datasheets:
The LICTOR keyword is used in the following Tyranids datasheets:
The DEATHLEAPER keyword is used in the following Tyranids datasheets: