No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
105 Helbrute (base: 60mm) |
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1 | 105 Helbrute |
6" | 3+ | 3+ | 6 | 7 | 8 | 5 | 8 | 3+ | 60mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Heavy flamer | ||||||
Heavy flamer | 12" | Heavy D6 | 5 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Helbrute plasma cannon | ||||||
Helbrute plasma cannon | 36" | Heavy D3 | 8 | -3 | 3 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. |
Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon, the bearer suffers 1 mortal wound after shooting with this weapon. | ||||||
Inferno combi-bolter | ||||||
Inferno combi-bolter | 24" | Rapid Fire 2 | 4 | -2 | 1 | - |
Missile launcher | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Missile launcher | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Frag missile | ||||||
- Frag missile | 48" | Heavy D6 | 4 | 0 | 1 | Blast |
Blast | ||||||
- Krak missile | ||||||
- Krak missile | 48" | Heavy 1 | 8 | -2 | D6 | - |
Multi-melta | ||||||
Multi-melta | 24" | Heavy 2 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Reaper autocannon | ||||||
Reaper autocannon | 36" | Heavy 4 | 7 | -2 | 1 | - |
Twin heavy bolter | ||||||
Twin heavy bolter | 36" | Heavy 6 | 5 | -1 | 2 | - |
+10 Twin lascannon | ||||||
+10 Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - |
Helbrute fist | ||||||
Helbrute fist | Melee | Melee | x2 | -3 | 3 | Each time the bearer fights, if it is equipped with 2 Helbrute fists, it makes 1 additional attack with this weapon. |
Each time the bearer fights, if it is equipped with 2 Helbrute fists, it makes 1 additional attack with this weapon. | ||||||
Helbrute hammer | ||||||
Helbrute hammer | Melee | Melee | x2 | -4 | D6 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | ||||||
Power scourge | ||||||
Power scourge | Melee | Melee | +1 | -2 | 2 | Each time the bearer fights, it makes 3 additional attacks with this weapon. |
Each time the bearer fights, it makes 3 additional attacks with this weapon. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model’s twin heavy bolter can be replaced with one of the following: 1 Helbrute plasma cannon; 1 multi-melta; 1 reaper autocannon; 1 twin lascannon; 1 Helbrute fist. • This model’s missile launcher can be replaced with one of the following: 1 Helbrute fist; 1 Helbrute hammer; 1 power scourge. • For each Helbrute fist this model is equipped with, it can be equipped with one of the following: 1 heavy flamer; 1 inferno combi-bolter. That Helbrute fist cannot then be replaced.
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ABILITIES | |
ABILITIES |
Monstrous Resilience: Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal wound. Frenzy: Each time this model makes an attack, if it has 7 or fewer wounds remaining, re-roll a wound roll of 1. |
FACTION KEYWORDS: CHAOS, TZEENTCH, HERETIC ASTARTES, ARCANA ASTARTES, THOUSAND SONS, | |
KEYWORDS: VEHICLE, CORE, HELBRUTE |
Utilising the fell powers of the warp, thousand Sons Sorcerers infuse vehicles with empyric energies to render them even deadlier.
The war engines of the Thousand Sons seethe with warp energies that can cause their sundered hulls to flow and reseal like wax.
The Thousand Sons’ mastery of time means they know of an enemy’s arrival on the battlefield before the foe even realises it is to go to war.
The CHAOS keyword is used in the following Thousand Sons datasheets:
The TZEENTCH keyword is used in the following Thousand Sons datasheets:
The HERETIC ASTARTES keyword is used in the following Thousand Sons datasheets:
The THOUSAND SONS keyword is used in the following Thousand Sons datasheets:
The VEHICLE keyword is used in the following Thousand Sons datasheets:
The ARCANA ASTARTES keyword is used in the following Thousand Sons datasheets:
The THOUSAND SONS and VEHICLE keywords are used in the following Thousand Sons datasheets:
The ARCANA ASTARTES and PSYKER keywords are used in the following Thousand Sons datasheets:
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Inferno combi-bolter used in the following datasheets:
This datasheet has Elites Battlefield Role. Full list of Thousand Sons units sharing same Battlefield Role follows:
Heavy flamer used in the following datasheets:
Multi-melta used in the following datasheets:
Twin heavy bolter used in the following datasheets:
Twin lascannon used in the following datasheets:
The CORE keyword is used in the following Thousand Sons datasheets:
The ARCANA ASTARTES and CORE keywords are used in the following Thousand Sons datasheets: