No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
400 Stormsurge (base: 170 x 109mm) |
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1 | 400 Stormsurge |
8" | 5+ | 4+ | 8 | 8 | 12-22 | 3 | 8 | 2+ | 170 x 109mm |
8" | 5+ | 5+ | 7 | 8 | 6-11 | D3 | 8 | 2+ | |||
8" | 5+ | 6+ | 6 | 8 | 1-5 | 1 | 8 | 2+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Cluster rocket system | ||||||
Cluster rocket system | 48" | Heavy 4D6 | 5 | -1 | 1 | Blast |
Blast | ||||||
Destroyer missile | ||||||
Destroyer missile | 72" | Heavy 1 | 12 | -5 | 2D3 | The bearer can only shoot with each destroyer missile it is equipped with once per battle. Each time the bearer is selected to shoot, it cannot shoot with more than two of the destroyer missiles it is equipped with. |
The bearer can only shoot with each destroyer missile it is equipped with once per battle. Each time the bearer is selected to shoot, it cannot shoot with more than two of the destroyer missiles it is equipped with. | ||||||
+10 Pulse blastcannon | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
+10 Pulse blastcannon | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Focused shot | ||||||
- Focused shot | 24" | Heavy 2 | 16 | -4 | 12 | - |
- Dispersed shot | ||||||
- Dispersed shot | 48" | Heavy 6 | 12 | -2 | 4 | - |
Pulse driver cannon | ||||||
Pulse driver cannon | 72" | Heavy 3D3 | 10 | -4 | 3 | Blast |
Blast | ||||||
Smart missile system | ||||||
Smart missile system | 30" | Heavy 4 | 5 | -1 | 1 | Indirect Fire. This weapon can target units that are not visible to the bearer. Each time an attack is made with this weapon, the target does not receive the benefits of Light Cover against that attack. |
Indirect Fire. This weapon can target units that are not visible to the bearer. Each time an attack is made with this weapon, the target does not receive the benefits of Light Cover against that attack. | ||||||
+5 Twin airbursting fragmentation projector | ||||||
+5 Twin airbursting fragmentation projector | 24" | Assault 2D6 | 4 | -1 | 1 | Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. |
Indirect Fire. Blast. This weapon can target units that are not visible to the bearer. | ||||||
+5 Twin burst cannon | ||||||
+5 Twin burst cannon | 18" | Assault 12 | 5 | 0 | 1 | - |
Twin T’au flamer | ||||||
Twin T’au flamer | 12" | Assault 2D6+4 | 4 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Thunderous footfalls | ||||||
Thunderous footfalls | Melee | Melee | User | -2 | 2 | - |
OTHER WARGEAR | ABILITIES | ||||||
Counterfire defence system | |||||||
The bearer gains the COUNTERFIRE DEFENCE SYSTEM keyword. | |||||||
Counterfire defence system | The bearer gains the COUNTERFIRE DEFENCE SYSTEM keyword. | ||||||
Drone controller | |||||||
In your Command phase, you can select one DRONE unit within 6" of the bearer. Until the start of your next Command phase:
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Drone controller | In your Command phase, you can select one DRONE unit within 6" of the bearer. Until the start of your next Command phase:
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Early warning override | |||||||
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Early warning override |
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Multi-tracker | |||||||
Each time a ranged attack made by the bearer targets a unit containing 6 or more models, an unmodified hit roll of 6 scores 1 additional hit. Maximum 1 per model. | |||||||
Multi-tracker | Each time a ranged attack made by the bearer targets a unit containing 6 or more models, an unmodified hit roll of 6 scores 1 additional hit. Maximum 1 per model. | ||||||
Target lock | |||||||
Each time the bearer makes a ranged attack, the target does not receive the benefits of Light Cover against that attack. | |||||||
Target lock | Each time the bearer makes a ranged attack, the target does not receive the benefits of Light Cover against that attack. | ||||||
Velocity tracker | |||||||
Each time a ranged attack is made by the bearer against a unit that can FLY, add 1 to that attack’s hit roll. Maximum 1 per model. | |||||||
Velocity tracker | Each time a ranged attack is made by the bearer against a unit that can FLY, add 1 to that attack’s hit roll. Maximum 1 per model. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model’s pulse driver cannon can be replaced with 1 pulse blastcannon. • This model’s twin T’au flamer can be replaced with one of the following: 1 twin airbursting fragmentation projector; 1 twin burst cannon. • This model can be equipped with one of the following: 1 early warning override; 1 multi-tracker. • This model’s velocity tracker can be replaced with 1 counterfire defence system.
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ABILITIES | |
ABILITIES |
Stabilising Anchors: This model can perform the following action: ‘Deploy Anchors (Action): At the start of your Movement phase, any number of STORMSURGE models from your army can start to perform this action. The action is completed at the start of your next Shooting phase. If this action is successfully completed, until the end of the phase, each time this model makes a ranged attack, you can re-roll the hit roll.’ Walking Battleship: This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there. Explodes: When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. Stormsurge Shield Generator: This model has a 4+ invulnerable save. |
FACTION KEYWORDS: T’AU EMPIRE, | |
KEYWORDS: VEHICLE, TITANIC, STORMSURGE |
T’au are trained to dominate the battlefield with relentless volleys of overlapping pulsefire.
Bork’an scientists have distributed the latest prototype weapons amongst their sept’s Fire Caste contingents, optimised to increase range and accuracy.
Drones will dive into the path of incoming fire without a second thought if it means protecting T’au lives.
Many T’au war engines and martial technologies incorporate backup Al that can lend support to pilots in extremis.
Sa’cean cadres maintain close contact with Air Caste spotters in low orbit whose intelligence scans augment the accuracy of the Fire Caste.
T’au combined arms groups are called Hunter Cadres for good reason. Working in close coordination, they hunt and destroy the most dangerous enemy targets.
Point-defence systems trigger as incoming fire is detected, blasting projectiles from the air and blunting the onslaught.
Even when under intense pressure, T’au warriors remain calm and resolute to break enemy charges with salvoes of fire.
Seeker missiles are designed to lock onto the remote targeting beacon provided by a markerlight beam and ride the signal all the way to their target, even bypassing and evading intervening terrain in the process.
The MARKERLIGHT keyword is used in the following T’au Empire datasheets:
The AIRCRAFT and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The VEHICLE and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The DRONE and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The T’AU AUXILIARY keyword is used in the following T’au Empire datasheets:
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The T’AU EMPIRE keyword is used in the following T’au Empire datasheets:
The keyword is used in the following T’au Empire datasheets:
The DRONE keyword is used in the following T’au Empire datasheets:
The and DRONE keywords are used in the following T’au Empire datasheets:
Drone controller used in the following datasheets:
The GUN DRONES keyword is used in the following T’au Empire datasheets:
Smart missile system used in the following datasheets:
Multi-tracker used in the following datasheets:
Target lock used in the following datasheets:
Velocity tracker used in the following datasheets:
Counterfire defence system used in the following datasheets:
The COUNTERFIRE DEFENCE SYSTEM keyword is used in the following T’au Empire datasheets:
Early warning override used in the following datasheets:
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The VEHICLE keyword is used in the following T’au Empire datasheets:
This datasheet has Lords of War Battlefield Role. Full list of T’au Empire units sharing same Battlefield Role follows:
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The TITANIC keyword is used in the following T’au Empire datasheets: