No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
Kroot Farstalker (base: 28mm) | |||||||||||
9 | Kroot Farstalker | 7" | 3+ | 4+ | 4 | 3 | 1 | 2 | 6 | 6+ | 28mm |
Kroot Kill-broker (base: 32mm) | |||||||||||
1 | Kroot Kill-broker | 7" | 3+ | 4+ | 4 | 3 | 1 | 3 | 7 | 6+ | 32mm |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Kroot pistol | ||||||
Kroot pistol | 12" | Pistol 1 | 4 | 0 | 1 | - |
Accelerator bow | ||||||
Accelerator bow | 18" | Assault 1 | 6 | -2 | 1 | Each time an attack is made with this weapon, you can re-roll the wound roll. |
Each time an attack is made with this weapon, you can re-roll the wound roll. | ||||||
+10 Dvorgite skinner | ||||||
+10 Dvorgite skinner | 12" | Assault D6 | 4 | -1 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
Kroot hunting rifle | ||||||
Kroot hunting rifle | 36" | Heavy 1 | 6 | -1 | 2 | Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | ||||||
Kroot rifle (shooting) | ||||||
Kroot rifle (shooting) | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
Kroot scattergun | ||||||
Kroot scattergun | 18" | Assault 2 | 4 | 0 | 1 | - |
+10 Londaxi tribalest | ||||||
+10 Londaxi tribalest | 18" | Heavy 3 | 7 | -1 | 1 | Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 3. |
Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 3. | ||||||
Pulse carbine | ||||||
Pulse carbine | 24" | Assault 2 | 5 | 0 | 1 | - |
Pulse rifle | ||||||
Pulse rifle | 36" | Rapid Fire 1 | 5 | -1 | 1 | - |
Kroot rifle (melee) | ||||||
Kroot rifle (melee) | Melee | Melee | User | -1 | 1 | - |
Ritual blade | ||||||
Ritual blade | Melee | Melee | +1 | -1 | 1 | - |
Quill grenades | ||||||
Quill grenades | 6" | Grenade D6 | 4 | 0 | 1 | Blast |
Blast |
OTHER WARGEAR | ABILITIES | ||||||
+10 Pech’ra | |||||||
Each time a model in the bearer’s unit makes a ranged attack, the target does not receive the benefits of cover against that attack. | |||||||
+10 Pech’ra | Each time a model in the bearer’s unit makes a ranged attack, the target does not receive the benefits of cover against that attack. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• The Kroot Kill-broker’s pulse rifle and ritual blade can be replaced with one of the following: 1 Kroot rifle; 1 pulse carbine. • Up to 2 Kroot Farstalkers can each have their Kroot rifle replaced with 1 Kroot scattergun. • 1 Kroot Farstalker’s Kroot rifle can be replaced with 1 Kroot hunting rifle. • 1 Kroot Farstalker’s Kroot rifle can be replaced with 1 accelerator bow. • 1 Kroot Farstalker’s Kroot rifle can be replaced with one of the following: 1 Dvorgite skinner; 1 Londaxi tribalest. • 1 Kroot Farstalker equipped with a Kroot rifle can be equipped with 1 Pech’ra.
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ABILITIES | |
ABILITIES |
Ambushing Predators Bounty Hunters: At the start of the first battle round, select one enemy unit to be this unit’s bounty. Each time a model in this unit makes an attack against its bounty, you can re-roll the hit roll. Stealthy Hunters: Each time a ranged attack is allocated to a model in this unit while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack. |
FACTION KEYWORDS: T’AU EMPIRE, KROOT | |
KEYWORDS: INFANTRY, T’AU AUXILIARY, KROOT FARSTALKERS |
Through the consumption of the enemy’s flesh, Kroot are revitalised and absorb a portion of the foe’s strength.
T’au are trained to dominate the battlefield with relentless volleys of overlapping pulsefire.
Inspired by the fieldcraft of alien auxilia, the warriors of Dal’yth are practised in subtly encircling their foes.
By devouring the flesh of fallen foes, Kroot believe they also absorb the enemy’s vigour and vitality.
The Kroot have long perfected the art of ambush hunting, and are not above using allied forces as their bait.
The Kroot have long perfected the art of ambush hunting, and are not above using allied forces as their bait.
Even when under intense pressure, T’au warriors remain calm and resolute to break enemy charges with salvoes of fire.
Pulse carbine used in the following datasheets:
The T’AU AUXILIARY keyword is used in the following T’au Empire datasheets:
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The T’AU EMPIRE keyword is used in the following T’au Empire datasheets:
The INFANTRY keyword is used in the following T’au Empire datasheets:
This datasheet has Elites Battlefield Role. Full list of T’au Empire units sharing same Battlefield Role follows:
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Pulse rifle used in the following datasheets:
Kroot rifle (shooting) used in the following datasheets:
Kroot rifle (melee) used in the following datasheets:
The KROOT keyword is used in the following T’au Empire datasheets:
Ritual blade used in the following datasheets:
Quill grenades used in the following datasheets:
The T’AU AUXILIARY keyword is used in the following T’au Empire datasheets:
The DAL’YTH and CORE keywords are used in the following T’au Empire datasheets: