No | NAME | M | WS | BS | S | T | W! | A | Ld | Sv | Base |
Ghostkeel Shas’vre (base: 105 x 70mm) | |||||||||||
1 | Ghostkeel Shas’vre | 12" | 5+ | 4+ | 6 | 7 | 7-12 | 3 | 9 | 3+ | 105 x 70mm |
8" | 5+ | 5+ | 6 | 7 | 4-6 | D3 | 9 | 3+ | |||
4" | 5+ | 5+ | 6 | 7 | 1-3 | 1 | 9 | 3+ | |||
Stealth Drone (base: 32mm flying base) | |||||||||||
2 | Stealth Drone | 10" | 5+ | 5+ | 3 | 4 | 1 | 1 | 6 | 4+ | 32mm flying base |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Burst cannon | ||||||
Burst cannon | 18" | Assault 6 | 5 | 0 | 1 | - |
Cyclic ion raker | ||||||
Before selecting targets, select one of the profiles below to make attacks with. | ||||||
Cyclic ion raker | Before selecting targets, select one of the profiles below to make attacks with. | |||||
- Standard | ||||||
- Standard | 36" | Heavy 6 | 7 | -2 | 2 | - |
- Overcharge | ||||||
- Overcharge | 36" | Heavy 6 | 8 | -2 | 3 | Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer’s unit suffers 1 mortal wound after shooting with this weapon. |
Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer’s unit suffers 1 mortal wound after shooting with this weapon. | ||||||
T’au flamer | ||||||
T’au flamer | 12" | Assault D6+2 | 4 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. |
Each time an attack is made with this weapon, that attack automatically hits the target. | ||||||
+5 Fusion blaster | ||||||
+5 Fusion blaster | 18" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Fusion collider | ||||||
Fusion collider | 24" | Heavy 3 | 9 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Ghostkeel fists | ||||||
Ghostkeel fists | Melee | Melee | +1 | -1 | 2 | - |
OTHER WARGEAR | ABILITIES | ||||||
Drone controller | |||||||
In your Command phase, you can select one DRONE unit within 6" of the bearer. Until the start of your next Command phase:
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Drone controller | In your Command phase, you can select one DRONE unit within 6" of the bearer. Until the start of your next Command phase:
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Early warning override | |||||||
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Early warning override |
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+15 Flare launcher | |||||||
Each time the bearer would lose a wound as the result of a ranged attack with a Strength characteristic of 7 or more, roll one D6: on a 5+, that wound is not lost. | |||||||
+15 Flare launcher | Each time the bearer would lose a wound as the result of a ranged attack with a Strength characteristic of 7 or more, roll one D6: on a 5+, that wound is not lost. |
WARGEAR OPTIONS | |||||||
WARGEAR OPTIONS |
• The Ghostkeel Shas’vre’s fusion collider can be replaced with 1 cyclic ion raker. • The Ghostkeel Shas’vre can be equipped with one of the following: 1 early warning override; 1 flare launcher. • The Ghostkeel Shas’vre’s 2 T’au flamers can be replaced with one of the following: 2 burst cannons; 2 fusion blasters.
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ABILITIES (Ghostkeel) | |||||||
ABILITIES (Ghostkeel) |
Electrowarfare Suite: While this unit’s GHOSTKEEL BATTLESUIT model has any wounds remaining, each time a ranged attack targets this unit, subtract 1 from that attack’s hit roll. Infiltrator: During deployment, when you set up this unit, it can be set up anywhere on the battlefield that is more than 9" away from the enemy deployment zone and any enemy models. Explodes: When this unit’s GHOSTKEEL BATTLESUIT model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. |
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ABILITIES (Stealth Drones) | |||||||
ABILITIES (Stealth Drones) |
Manta Strike Valued Sacrifice: Each time a DRONE model in this unit is destroyed, it is ignored for the purpose of Morale tests if this unit also contains models without the DRONE keyword. Artificial Helpers: DRONE models are ignored for the purposes of:
Docked Drone: If this model is docked with another:
Limited Parameters: If this unit contains only DRONE models, this unit cannot perform actions (excluding the Fire Markerlights action) and loses the Objective Secured ability if it has it, and cannot gain it through any means. Keywords:
Stealth Field Generator: This unit cannot be selected as a target for ranged attacks unless it is the closest eligible target to the firing model or the firing model is within 18" of it. |
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Ghostkeel Battlesuit can receive the following Prototype Systems upgrades:
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FACTION KEYWORDS: T’AU EMPIRE, | |||||||
KEYWORDS (Ghostkeel): VEHICLE, BATTLESUIT, FLY, JET PACK, GHOSTKEEL BATTLESUIT | |||||||
KEYWORDS (Stealth Drone): DRONE, FLY, STEALTH DRONE |
Bork’an scientists have distributed the latest prototype weapons amongst their sept’s Fire Caste contingents, optimised to increase range and accuracy.
Drones will dive into the path of incoming fire without a second thought if it means protecting T’au lives.
The battlesuits of high value T’au operatives are equipped with a fail-safes that ensure the pilot cannot be taken alive for interrogation.
Many T’au war engines and martial technologies incorporate backup Al that can lend support to pilots in extremis.
Sa’cean cadres maintain close contact with Air Caste spotters in low orbit whose intelligence scans augment the accuracy of the Fire Caste.
The T’au Stealth Cadres utilise interwoven obfuscation fields and wide-band refraction beams to mask their advance. This process is known as mesme’j’kaara - the wall of mirrors.
T’au combined arms groups are called Hunter Cadres for good reason. Working in close coordination, they hunt and destroy the most dangerous enemy targets.
Drone Al are adaptive enough to be assigned individual missions by their masters.
T’au are experts at harrying and outmanoeuvring their foes, bleeding them with accurate bursts of fire before fading away into the shadows.
Even when under intense pressure, T’au warriors remain calm and resolute to break enemy charges with salvoes of fire.
Detecting an incoming enemy assault, the pilot’s battlesuit unleashes a hammer-pulse of kinetic energy strong enough to shatter bone.
By modulating their weapons’ settings, skilled T’au marksmen can cause an ionised energy pulse to erupt from the point of impact to inflict neurological and wave-field disruption upon the foe.
These experimental battlesuit thigh-plates house deployment rails of highly explosive bomblets. As the pilot jets over the foe, the racks can be triggered and the explosives deployed.
Once per turn, after this model has moved in your Movement phase, you can select one unit it moved across and roll one D6: on a 2+, that unit suffers D3 mortal wounds.Abbreviated from ‘Event Horizon’ Disruption Suite, this highly experimental package employs salvaged alien tech to nullify energy-pulses, signal bursts and other more esoteric energies.
GHOSTKEEL BATTLESUIT model only. Once per battle, in your Command phase, the bearer can use this Prototype System. If it does, until the start of your next Command phase, it gains the following ability:Burst cannon used in the following datasheets:
The MARKERLIGHT keyword is used in the following T’au Empire datasheets:
The AIRCRAFT and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The VEHICLE and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The DRONE and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The T’AU AUXILIARY keyword is used in the following T’au Empire datasheets:
The T’AU EMPIRE keyword is used in the following T’au Empire datasheets:
The keyword is used in the following T’au Empire datasheets:
The DRONE keyword is used in the following T’au Empire datasheets:
The FLY keyword is used in the following T’au Empire datasheets:
The and DRONE keywords are used in the following T’au Empire datasheets:
The JET PACK keyword is used in the following T’au Empire datasheets:
The T’AU EMPIRE and JET PACK keywords are used in the following T’au Empire datasheets:
Drone controller used in the following datasheets:
The GUN DRONES keyword is used in the following T’au Empire datasheets:
The BATTLESUIT keyword is used in the following T’au Empire datasheets:
The BATTLESUIT keyword is used in the following T’au Empire datasheets:
Fusion blaster used in the following datasheets:
This datasheet has Elites Battlefield Role. Full list of T’au Empire units sharing same Battlefield Role follows:
Early warning override used in the following datasheets:
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The VEHICLE keyword is used in the following T’au Empire datasheets:
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T’au flamer used in the following datasheets:
The STEALTH BATTLESUITS keyword is used in the following T’au Empire datasheets:
The GHOSTKEEL BATTLESUIT keyword is used in the following T’au Empire datasheets: