No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | Base |
150 Commander Shadowsun (base: 50mm) |
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1 | 150 Commander Shadowsun |
10" | 3+ | 2+ | 5 | 5 | 7 | 4 | 10 | 3+ | 50mm |
Advanced Guardian Drone (base: 32mm flying base) | |||||||||||
1 | Advanced Guardian Drone | 10" | 5+ | 5+ | 3 | 4 | 1 | 1 | 6 | 4+ | 32mm flying base |
Command-link Drone (base: 32mm flying base) | |||||||||||
1 | Command-link Drone | 10" | 5+ | 5+ | 3 | 4 | 1 | 1 | 6 | 4+ | 32mm flying base |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Dispersed fusion blaster | ||||||
Dispersed fusion blaster | 18" | Assault 2 | 7 | -4 | 2 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of 3. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of 3. | ||||||
Flechette launcher | ||||||
Flechette launcher | 18" | Assault 5 | 3 | 0 | 1 | - |
High-energy fusion blaster | ||||||
High-energy fusion blaster | 24" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
Light missile pod | ||||||
Light missile pod | 24" | Assault 2 | 7 | -1 | 2 | - |
Pulse pistol | ||||||
Pulse pistol | 12" | Pistol 1 | 5 | 0 | 1 | - |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• Commander Shadowsun’s 2 high-energy fusion blasters can be replaced with one of the following: 1 high-energy fusion blaster and 1 dispersed fusion blaster; 2 dispersed fusion blasters.
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ABILITIES (Shadowsun) | |
ABILITIES (Shadowsun) |
Battlesuits, Manta Strike Defender of the Greater Good: In your Command phase, select one friendly T’AU EMPIRE CORE or T’AU EMPIRE CHARACTER unit within 6" of this unit’s COMMANDER SHADOWSUN model. Until the start of your next Command phase, each time a CORE or CHARACTER model in that unit makes an attack, you can re-roll the hit roll. Camouflage Fields: While this unit’s COMMANDER SHADOWSUN model has any wounds remaining, each time a ranged attack is made against this unit, subtract 1 from that attack’s hit roll. XV22 Stalker Battlesuit: This unit’s COMMANDER SHADOWSUN model has a 5+ invulnerable save. Master of War (Aura): While a friendly T’AU EMPIRE CORE unit is within 6" of this unit’s COMMANDER SHADOWSUN model, each time a CORE model in that unit makes an attack, re-roll a hit roll of 1. Infiltrator: During deployment, when you set up this unit, it can be set up anywhere on the battlefield that is more than 9" away from the enemy deployment zone and any enemy models. Hero of the Empire: If your army is Battle-forged, this unit’s COMMANDER SHADOWSUN model must be your army’s WARLORD. If more than one model in your army has a rule to this effect, then one of those models must be your army’s WARLORD. |
ABILITIES (Drones) | |
ABILITIES (Drones) |
Manta Strike Valued Sacrifice: Each time a DRONE model in this unit is destroyed, it is ignored for the purpose of Morale tests if this unit also contains models without the DRONE keyword. Artificial Helpers: DRONE models are ignored for the purposes of:
Limited Parameters: If this unit contains only DRONE models, this unit cannot perform actions (excluding the Fire Markerlights action) and loses the Objective Secured ability if it has it, and cannot gain it through any means. Docked Drone: If this model is docked with another:
Keywords:
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ABILITIES (Advanced Guardian Drone) | |
ABILITIES (Advanced Guardian Drone) |
Advanced Guardian Shield Generator: This model has a 4+ invulnerable save. This unit cannot be selected as a target for ranged attacks unless it is the closest eligible target to the firing model.
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ABILITIES (Command-link Drone) | |
ABILITIES (Command-link Drone) |
Command-link: Add 3" to the range of this unit’s aura abilities (to a maximum of 12"). Each time a model in this unit uses an ability in your Command phase (excluding aura abilities), add 3" to the range of that ability.
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WARLORD TRAIT! | |
WARLORD TRAIT! |
Exemplar of the Kauyon: After both players have deployed their armies and determined who has the first turn, select up to one friendly unit, or up to three friendly units if you selected the Kauyon Tactical Philosophy this battle, and redeploy them. If the mission uses the Strategic Reserves rules, any of those units can be placed into Strategic Reserves without having to spend any additional CPs, regardless of how many units are already in Strategic Reserves. If both players have abilities that redeploy units, roll off: the winner chooses who redeploys their units first. |
FACTION KEYWORDS: T’AU EMPIRE, T’AU SEPT | |
KEYWORDS (Shadowsun): INFANTRY, CHARACTER, BATTLESUIT, FLY, SUPREME COMMANDER, JET PACK, COMMANDER, SHADOWSUN | |
KEYWORDS (Advanced Guardian Drone): DRONE, FLY, ADVANCED GUARDIAN DRONE | |
KEYWORDS (Command-link Drone): DRONE, FLY, COMMAND-LINK DRONE |
Even as they descend from on high with thrusters blazing, battlesuit pilots are already locking onto hostile targets and computing fire solutions.
T’au are trained to dominate the battlefield with relentless volleys of overlapping pulsefire.
Drones will dive into the path of incoming fire without a second thought if it means protecting T’au lives.
The battlesuits of high value T’au operatives are equipped with a fail-safes that ensure the pilot cannot be taken alive for interrogation.
T’au combined arms groups are called Hunter Cadres for good reason. Working in close coordination, they hunt and destroy the most dangerous enemy targets.
Drone Al are adaptive enough to be assigned individual missions by their masters.
T’au are experts at harrying and outmanoeuvring their foes, bleeding them with accurate bursts of fire before fading away into the shadows.
Even when under intense pressure, T’au warriors remain calm and resolute to break enemy charges with salvoes of fire.
Detecting an incoming enemy assault, the pilot’s battlesuit unleashes a hammer-pulse of kinetic energy strong enough to shatter bone.
The MARKERLIGHT keyword is used in the following T’au Empire datasheets:
The AIRCRAFT and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The VEHICLE and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The DRONE and MARKERLIGHT keywords are used in the following T’au Empire datasheets:
The T’AU AUXILIARY keyword is used in the following T’au Empire datasheets:
The T’AU EMPIRE keyword is used in the following T’au Empire datasheets:
The keyword is used in the following T’au Empire datasheets:
The DRONE keyword is used in the following T’au Empire datasheets:
The FLY keyword is used in the following T’au Empire datasheets:
The and DRONE keywords are used in the following T’au Empire datasheets:
This datasheet has HQ Battlefield Role. Full list of T’au Empire units sharing same Battlefield Role follows:
The INFANTRY keyword is used in the following T’au Empire datasheets:
The CHARACTER keyword is used in the following T’au Empire datasheets:
The JET PACK keyword is used in the following T’au Empire datasheets:
The COMMANDER keyword is used in the following T’au Empire datasheets:
The T’AU EMPIRE and JET PACK keywords are used in the following T’au Empire datasheets:
The BATTLESUIT keyword is used in the following T’au Empire datasheets:
The BATTLESUIT keyword is used in the following T’au Empire datasheets:
The T’AU EMPIRE and CHARACTER keywords are used in the following T’au Empire datasheets:
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The T’AU EMPIRE and CORE keywords are used in the following T’au Empire datasheets:
The COMMANDER and SHADOWSUN keywords are used in the following T’au Empire datasheets:
Pulse pistol used in the following datasheets:
The T’AU SEPT keyword is used in the following T’au Empire datasheets: